Difference between revisions of "Taz in Escape from Mars"
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| tab2=Game Gear | | tab2=Game Gear | ||
| tab3=Master System | | tab3=Master System | ||
− | | publisher={{company|[[Sega]]}} | + | | publisher={{company|[[Sega of America]]|system=MD,GG|region=NA}} {{company|[[Tec Toy]]|system=SMS}} |
− | {{company|[[Tec Toy]]|system=SMS}} | + | | developer={{company|[[HeadGames]]{{ref|1=https://web.archive.org/web/20240418180811/http://sxross.com/?page_id=239}}|system=MD}} |
− | | developer={{company|[[HeadGames]]| | ||
− | |||
{{company|[[Al Baker & Associates]]|system=GG}} | {{company|[[Al Baker & Associates]]|system=GG}} | ||
{{company|[[Tec Toy]]|system=SMS}} | {{company|[[Tec Toy]]|system=SMS}} | ||
− | | | + | | support={{company|[[Nu Romantic Productions]]|system=MD|role=audio}} |
− | | system=[[Sega Mega Drive]], [[Sega | + | {{company|[[Byte-Size Sound]]{{ref|https://web.archive.org/web/20231206180059/https://bytesizesound.com/productcredits.html}}|system=GG,SMS|role=audio}} |
+ | | distributor={{company|[[Majesco Sales]]|region=US [[Mega Hit Series]] re-release|system=MD}} | ||
+ | {{company|[[Ecofilmes]]|region=PT|system=MD}} | ||
+ | {{company|[[Tec Toy]]|region=BR|system=MD,GG}} | ||
+ | | licensor=[[Warner Bros.]] | ||
+ | | system=[[Sega Mega Drive]], [[Sega Game Gear]], [[Sega Master System]] | ||
| sounddriver={{MD}} [[GEMS]] | | sounddriver={{MD}} [[GEMS]] | ||
| peripherals= | | peripherals= | ||
Line 19: | Line 22: | ||
| genre=Action{{fileref|TiEFM GG EU Box Back.jpg}} | | genre=Action{{fileref|TiEFM GG EU Box Back.jpg}} | ||
| releases={{releasesMD | | releases={{releasesMD | ||
− | | md_date_us=1994-08{{magref|egm|61|132}} | + | | md_date_us=1994-08{{magref|egm|61|132}}{{magref|megaplay|0504|48}} |
| md_code_us=1546 | | md_code_us=1546 | ||
| md_rrp_us=59.99{{magref|gameplayers|0710|106}} | | md_rrp_us=59.99{{magref|gameplayers|0710|106}} | ||
Line 30: | Line 33: | ||
| md_rrp_us_mhs=19.99{{intref|Press release: 1997-06-19: BACK BY POPULAR DEMAND -- SEGA RELAUNCHES GENESIS GAMES AT VALUE PRICES}} | | md_rrp_us_mhs=19.99{{intref|Press release: 1997-06-19: BACK BY POPULAR DEMAND -- SEGA RELAUNCHES GENESIS GAMES AT VALUE PRICES}} | ||
| md_rating_us_mhs=ka | | md_rating_us_mhs=ka | ||
+ | | md_date_us_sc=199x | ||
+ | | md_rrp_us_sc=sub | ||
+ | | md_rating_us_sc= | ||
| md_date_eu=1994-09{{magref|mega|25|54}} | | md_date_eu=1994-09{{magref|mega|25|54}} | ||
| md_code_eu=1546-50 | | md_code_eu=1546-50 | ||
− | | md_date_uk=1994-09{{magref| | + | | md_date_eu_sc=1996 |
+ | | md_rrp_eu_sc=sub | ||
+ | | md_rating_eu_sc= | ||
+ | | md_date_uk=1994-09-23{{magref|ctw|505|20}}{{fileref|DailyExpress UK 1994-09-23 46.jpg}} | ||
| md_code_uk=1546-50 | | md_code_uk=1546-50 | ||
| md_rrp_uk=39.99{{magref|mega|25|54}}<!--49.99{{magref|gamesworld|5|14}}--> | | md_rrp_uk=39.99{{magref|mega|25|54}}<!--49.99{{magref|gamesworld|5|14}}--> | ||
Line 40: | Line 49: | ||
| md_date_pt=1994 | | md_date_pt=1994 | ||
| md_code_pt=MDJ1546 | | md_code_pt=MDJ1546 | ||
+ | | md_date_ca_sc=1995 | ||
+ | | md_rrp_ca_sc=sub | ||
+ | | md_rating_ca_sc= | ||
| md_date_br=199x | | md_date_br=199x | ||
| md_code_br= | | md_code_br= | ||
Line 51: | Line 63: | ||
| gg_code_eu=2538-50 | | gg_code_eu=2538-50 | ||
| gg_rating_eu=3 | | gg_rating_eu=3 | ||
+ | | gg_date_uk=1994-09{{magref|segapro|36|8}} | ||
+ | | gg_code_uk=2538-50 | ||
+ | | gg_rating_uk=3 | ||
| gg_date_br=199x | | gg_date_br=199x | ||
| gg_code_br=077170 | | gg_code_br=077170 | ||
Line 61: | Line 76: | ||
}} | }} | ||
}} | }} | ||
− | '''''{{PAGENAME}}''''', also known as '''''Escape from Mars Starring Taz''''', is a platform game developed by [[HeadGames]] and published by | + | '''''{{PAGENAME}}''''', also known as '''''Escape from Mars Starring Taz''''', is a platform game developed by [[HeadGames]] and published by Sega for the [[Sega Mega Drive]], [[Sega Game Gear]] and [[Sega Master System]]. The Master System version of the game was ported from the Game Gear version by [[Tec Toy]], and was released in March 1997, exclusively to Brazil. It is a sequel to ''[[Taz-Mania]]'' (but lacks the tie-in to the television series). |
During development, it had the longer title of '''''Tasmanian Devil in Escape from Mars'''''. | During development, it had the longer title of '''''Tasmanian Devil in Escape from Mars'''''. | ||
Line 69: | Line 84: | ||
==Gameplay== | ==Gameplay== | ||
− | The game is a platformer | + | ===Mega Drive version=== |
+ | The game is a platformer played as Taz, a Tasmanian devil who can spin into a tornado. It plays similarly to its predecessor, ''[[Taz-Mania]]'', but follows Taz escaping from Mars and his captor, Marvin the Martian. Taz completes most levels by reaching the "Exit" sign and eating it, but in the final level of each world, Taz fights a boss. | ||
+ | |||
+ | Taz walks with {{left}} and {{right}}. He jumps with {{C}} and jumps down through certain platforms with {{down}}+{{C}}. Taz spins into a tornado with {{B}}, during which he moves faster and can run into enemies with impunity. Spinning while airborne from a jump allows for a farther jump; spinning while between two close walls climbs by bouncing Taz back and forth. Taz can spin into curved surfaces onto walls and ceilings. He can also dig into certain patches of soft ground with {{up}}+{{B}} or {{down}}+{{B}}. | ||
− | Taz can eat various objects by walking into them, including helpful items such as food or hazardous items such as bombs. He can pick up items with {{A}}. Some | + | Taz can eat various objects by walking into them, including helpful items such as food or hazardous items such as bombs. He can pick up items with {{A}}. Some levels have switches that he can flip with {{A}} or doorways that he enters with {{up}} and exits with {{down}}. |
− | Taz has 12 hit points | + | Taz has a health gauge worth 12 hit points. He takes one point of damage from enemy attacks or from touching an enemy while not spinning. He loses a life if he runs out of health. The game ends if Taz runs out of lives, but it can be continued from the beginning of the level as long as the player has continues remaining. Most enemies are defeated by one hit, but only one non-boss enemy takes more than two hits to destroy. Some enemies, like the fly or armored soldier (in the Haunted Castle) cannot be defeated by the spin but only by power-up abilities, while others, such as Yosemite Sam (in Mexico), cannot be defeated at all. Most bosses take six to eight hits. |
− | ===Items=== | + | ====Items==== |
Taz eats items by walking into them. Spinning into items destroys them. | Taz eats items by walking into them. Spinning into items destroys them. | ||
− | {{InfoTable | + | {{InfoTable| |
{{InfoRow | {{InfoRow | ||
| title=Food | | title=Food | ||
− | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width= | + | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=0 | crop_y=0}} |
+ | | sprite2={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=32 | crop_y=0}} | ||
+ | | sprite3={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=64 | crop_y=0}} | ||
+ | | sprite4={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=96 | crop_y=0}} | ||
+ | | sprite5={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=128 | crop_y=0}} | ||
+ | | sprite6={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=160 | crop_y=0}} | ||
| desc=Food items restore some of Taz's health. | | desc=Food items restore some of Taz's health. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
Line 92: | Line 110: | ||
| sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=192 | crop_y=0}} | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=192 | crop_y=0}} | ||
| desc=Restores half of Taz's health. | | desc=Restores half of Taz's health. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bombs | ||
+ | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=0 | crop_y=32}} | ||
+ | | sprite2={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=32 | crop_y=32}} | ||
+ | | sprite3={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=64 | crop_y=32}} | ||
+ | | desc=Bombs explode and harm Taz. | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Box of Rocks | | title=Box of Rocks | ||
− | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x= | + | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=192 | crop_y=32}} |
− | | desc=Lets Taz spit rocks at enemies as a projectile attack | + | | desc=Lets Taz spit rocks at enemies as a projectile attack by pressing {{A}} while standing. Lasts for 10 shots. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Gasoline Can | | title=Gasoline Can | ||
− | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x= | + | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=160 | crop_y=32}} |
− | | desc=Lets Taz breathe fire at enemies | + | | desc=Lets Taz breathe fire at enemies by pressing {{A}} while standing. Lasts for 10 shots. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Red Beaker | | title=Red Beaker | ||
| sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=96 | crop_y=32}} | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=96 | crop_y=32}} | ||
− | | desc=Shrinks Taz. | + | | desc=Shrinks Taz. While shrunk, Taz cannot destroy anything or eat items but can fit through narrow passageways. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
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{{InfoRow | {{InfoRow | ||
| title=Extra Life | | title=Extra Life | ||
− | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=224 | crop_y= | + | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=224 | crop_y=0}} |
| desc=Gives the player an extra life. | | desc=Gives the player an extra life. | ||
}} | }} | ||
{{InfoRow | {{InfoRow | ||
| title=Extra Continue | | title=Extra Continue | ||
− | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=224 | crop_y= | + | | sprite={{sprite | Taz in Escape from Mars MD, Items.png | 1.5 | crop_width=32 | crop_height=32 | crop_x=224 | crop_y=32}} |
| desc=Gives the player an extra continue. | | desc=Gives the player an extra continue. | ||
}} | }} | ||
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}} | }} | ||
− | ===Levels=== | + | ====Levels==== |
{{InfoTable|imagewidths=320| | {{InfoTable|imagewidths=320| | ||
{{InfoRow | {{InfoRow | ||
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| screenshot3=Taz in Escape from Mars, Stage 1-3.png | | screenshot3=Taz in Escape from Mars, Stage 1-3.png | ||
| tabs=yes | | tabs=yes | ||
− | | desc=Taz begins on Mars in the Martian zoo Marvin brought him to. The first level sees Taz navigating through zoo cages and busting through walls. Scattered around are teleporters to teleport Taz to different parts of the level. The second level sees Taz navigating a multitude of obstacles, including moving platforms hovering above spikes, and metal pipes that Taz can spin along, allowing him to move across walls and ceilings in a style similar to ''Sonic the Hedgehog''. The boss is an alien resembling an elephant. The alien swings its long spines around in circles, then shoots exploding mines that bounce around. Dodge the first attack by spinning along the walls and ceiling in a circle. Then avoid the mines. The alien will then open his eyes. Spin into him to defeat him. | + | | desc=Taz begins on Mars in the Martian zoo Marvin brought him to. The first level sees Taz navigating through zoo cages and busting through walls. Scattered around are teleporters to teleport Taz to different parts of the level. The second level sees Taz navigating a multitude of obstacles, including moving platforms hovering above spikes, and metal pipes that Taz can spin along, allowing him to move across walls and ceilings in a style similar to ''[[Sonic the Hedgehog]]''. The boss is an alien resembling an elephant. The alien swings its long spines around in circles, then shoots exploding mines that bounce around. Dodge the first attack by spinning along the walls and ceiling in a circle. Then avoid the mines. The alien will then open his eyes. Spin into him to defeat him. |
}} | }} | ||
{{InfoRow | {{InfoRow | ||
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After defeating Marvin, Taz jacks a space ship and pilots it back to Earth. The game ends when the animal eats a pile of fruit on the way home and went away spinning all the way. | After defeating Marvin, Taz jacks a space ship and pilots it back to Earth. The game ends when the animal eats a pile of fruit on the way home and went away spinning all the way. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Game Gear and Master System versions=== | ||
+ | The game is a platformer and plays similarly to the Mega Drive version. Each level is divided into three sections, and the goal of each section is to make it to the exit at the end. The last section of each level ends with a boss fight. Other ''[[:Category:Looney Tunes|Looney Tunes]]'' characters make cameo appearances in the levels. | ||
+ | |||
+ | Taz walks with {{left}} and {{right}} and jumps with {{2}}. He spins into a tornado with {{1}} (which can be done in midair). He moves faster and jumps farther while spinning, and he is invulnerable to enemies and most attacks while doing so. He can attack enemies by spinning into them; some enemies can only be attacked by spinning into them from above. He can climb up narrow shafts by ricocheting off the sides while spinning. If he spins for too long, he becomes dizzy and momentarily vulnerable. | ||
+ | |||
+ | Taz has a health gauge and loses health whenever he is harmed by an enemy or a level hazard. He loses a life if he runs out of health, and the game ends if Taz runs out of lives. There are no continues. | ||
+ | |||
+ | ====Items==== | ||
+ | Taz eats items by walking into them. Spinning into items destroys them. | ||
+ | {{InfoTable| | ||
+ | {{InfoRow | ||
+ | | title=Star | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=0 | crop_y=0}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Food | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=24 | crop_y=0}} | ||
+ | | sprite2={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=48 | crop_y=0}} | ||
+ | | sprite3={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=72 | crop_y=0}} | ||
+ | | sprite4={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=96 | crop_y=0}} | ||
+ | | sprite5={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=120 | crop_y=0}} | ||
+ | | desc=Food items restore some of Taz's health. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=First-Aid Kit | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=144 | crop_y=0}} | ||
+ | | desc=Restores half of Taz's health. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bombs | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=0 | crop_y=24}} | ||
+ | | sprite2={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=24 | crop_y=24}} | ||
+ | | sprite3={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=48 | crop_y=24}} | ||
+ | | desc=Bombs explode and harm Taz. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Propeller Hat | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=72 | crop_y=24}} | ||
+ | | desc=Lets Taz fly upward by pressing {{1}} while standing. He can be steered using the D-Pad, and the floating can be canceled by pressing {{1}} again in midair (or touching something). | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bubble Gum | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=96 | crop_y=24}} | ||
+ | | desc=Lets Taz float upward by pressing {{1}} while standing. He can be steered using the D-Pad, and the floating can be canceled by pressing {{1}} again in midair (or touching something). | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Hot Sauce | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=120 | crop_y=24}} | ||
+ | | desc=Lets Taz spit fireballs at enemies as a projectile attack by pressing {{1}} while standing. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Pile of Rocks | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=144 | crop_y=24}} | ||
+ | | desc=Lets Taz spit rocks at enemies as a projectile attack by pressing {{1}} while standing. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Extra Life | ||
+ | | sprite={{sprite | Taz in Escape from Mars GG, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=168 | crop_y=0}} | ||
+ | | desc=Gives the player an extra life. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Levels==== | ||
+ | {{InfoTable|imagewidths=192| | ||
+ | {{InfoRow | ||
+ | | title=Mars Zoo | ||
+ | | screenshot=Taz in Escape from Mars GG, Stage 1-1.png | ||
+ | | screenshot2=Taz in Escape from Mars GG, Stage 1-2.png | ||
+ | | screenshot3=Taz in Escape from Mars GG, Stage 1-3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Cloud Empire | ||
+ | | screenshot=Taz in Escape from Mars GG, Stage 2-1.png | ||
+ | | screenshot2=Taz in Escape from Mars GG, Stage 2-2.png | ||
+ | | screenshot3=Taz in Escape from Mars GG, Stage 2-3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Haunted Castle | ||
+ | | screenshot=Taz in Escape from Mars GG, Stage 3-1.png | ||
+ | | screenshot2=Taz in Escape from Mars GG, Stage 3-2.png | ||
+ | | screenshot3=Taz in Escape from Mars GG, Stage 3-3.png | ||
+ | | screenshot4=Taz in Escape from Mars GG, Stage 3-3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc=Taz can jump down from some platforms with {{down}}+{{2}}. He can flip the switches by some doors by pressing {{down}} when standing near them. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Mexico | ||
+ | | screenshot=Taz in Escape from Mars GG, Stage 4-1.png | ||
+ | | screenshot2=Taz in Escape from Mars GG, Stage 4-2.png | ||
+ | | screenshot3=Taz in Escape from Mars GG, Stage 4-3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Marvin the Martian's House | ||
+ | | screenshot=Taz in Escape from Mars GG, Stage 5-1.png | ||
+ | | screenshot2=Taz in Escape from Mars GG, Stage 5-2.png | ||
+ | | screenshot3=Taz in Escape from Mars GG, Stage 5-3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
}} | }} | ||
}} | }} | ||
Line 204: | Line 337: | ||
*'''Lead Tester:''' [[Ben Szymkowiak]] | *'''Lead Tester:''' [[Ben Szymkowiak]] | ||
*'''Assistant Lead Testers:''' [[Joe Cain]], [[Tony Lynch]] | *'''Assistant Lead Testers:''' [[Joe Cain]], [[Tony Lynch]] | ||
− | *'''Testers:''' [[Tim Spengler]], [[Jeff Junio]], Matt McKnight, [[Christopher Lucich|Chris Lucich]], [[Fernando Valderrama]], Rachel Bristol, [[Jason Kuo]], [[John Amirkhan]], [[Gregg Vogt]], [[Aaron Hommes]], [[Renato Alferez]], [[Maria Tuzzo]], John Melchior, Derek Carmichael, [[Siegie Stangenberg]], [[Alex Fairchild]], [[Christine Watson]], Mike Baldwin, [[Ilya Reeves]], Arnold Galano, Ben Cureton, Bob Lee, Xen Lang, [[Alex Villagran]], [[Mike Williams]], [[John Jansen]], Dave Martin, [[Marc Dawson]], [[Mark Griffin]], [[Darin Johnston]], Greg Fleming | + | *'''Testers:''' [[Tim Spengler]], [[Jeff Junio]], Matt McKnight, [[Christopher Lucich|Chris Lucich]], [[Fernando Valderrama]], Rachel Bristol, [[Jason Kuo]], [[John Amirkhan]], [[Gregg Vogt]], [[Aaron Hommes]], [[Renato Alferez]], [[Maria Tuzzo]], [[John Melchior]], [[Derek Carmichael]], [[Siegie Stangenberg]], [[Alex Fairchild]], [[Christine Watson]], [[Mike Baldwin]], [[Ilya Reeves]], [[Arnold Galano]], [[Ben Cureton]], Bob Lee, [[Xen Lang]], [[Alex Villagran]], [[Mike Williams]], [[John Jansen]], Dave Martin, [[Marc Dawson]], [[Mark Griffin]], [[Darin Johnston]], Greg Fleming |
*'''Additional Design Support By:''' [[Keith Higashihara]], [[Mark Lindstrom]] | *'''Additional Design Support By:''' [[Keith Higashihara]], [[Mark Lindstrom]] | ||
| source=In-game credits | | source=In-game credits | ||
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| console=MD | | console=MD | ||
}} | }} | ||
− | + | }} | |
+ | {{hr}} | ||
+ | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
*'''Producer:''' [[Bert Schroeder]] | *'''Producer:''' [[Bert Schroeder]] | ||
*'''Assistant Producer:''' [[John Pedigo]] | *'''Assistant Producer:''' [[John Pedigo]] | ||
− | *'''Design, Art & Programming:''' Headgames, Inc. | + | *'''Design, Art & Programming:''' [[Headgames, Inc.]] |
*'''Director :''' [[Jonathan Miller]] | *'''Director :''' [[Jonathan Miller]] | ||
*'''Design:''' Joshua Singer, [[Steven Ross]], [[Doug Nishimura]], [[Jonathan Miller]] | *'''Design:''' Joshua Singer, [[Steven Ross]], [[Doug Nishimura]], [[Jonathan Miller]] | ||
Line 221: | Line 356: | ||
*'''Music & Sound Effects:''' [[Neuromantic Productions]], [[Mark Steven Miller]], [[Jim Hedges]] | *'''Music & Sound Effects:''' [[Neuromantic Productions]], [[Mark Steven Miller]], [[Jim Hedges]] | ||
*'''Product Marketing Manager:''' [[France Tantiado]] | *'''Product Marketing Manager:''' [[France Tantiado]] | ||
− | *'''Associate Product Marketing Manager:''' [[ | + | *'''Associate Product Marketing Manager:''' [[Ami Blaire]] |
*'''Marketing Assistant:''' [[Jaime Wojick]] | *'''Marketing Assistant:''' [[Jaime Wojick]] | ||
*'''Additional Design Support:''' [[Keith Higashihara]] | *'''Additional Design Support:''' [[Keith Higashihara]] | ||
*'''Lead Tester:''' [[Ben Szymkowiak]] | *'''Lead Tester:''' [[Ben Szymkowiak]] | ||
*'''Assistant Lead Testers:''' [[Siegie Stangenberg]], [[Tony Lynch]] | *'''Assistant Lead Testers:''' [[Siegie Stangenberg]], [[Tony Lynch]] | ||
− | *'''Testers:''' [[Tim Spengler]], [[Jeff Junio]], [[Matt McKnight]], [[ | + | *'''Testers:''' [[Tim Spengler]], [[Jeff Junio]], [[Matt McKnight]], [[Chris Lucich]], [[Fernando Valderrama]], Rachael Bristol, [[Jason Kuo]], [[John Amirkhan]], [[Gregg Vogt]], [[Aaron Hommes]], [[Renato Alferez]], [[Maria Tuzzo]], [[John Melchior]], [[Derek Carmichael]], [[Joe Cain]], [[Alex Fairchild]], [[Christine Watson]], Mike Baldwin, [[Ilya Reeves]], [[Arnold Galano]], [[Ben Cureton]], Bob Lee, [[Xen Lang]], [[Alex Villagran]], [[Mike Williams]], [[John Jansen]], David Martin, [[Marc Dawson]], [[Mark Griffin]], [[Darin Johnston]], [[Greg Fleming]] |
*'''Manual:''' [[Carol Ann Hanshaw]] | *'''Manual:''' [[Carol Ann Hanshaw]] | ||
− | *'''Special Thanks:''' [[Clint Dyer]], Joe Owens, Catherine Sollecito, Sonya Sigler, | + | *'''Special Thanks:''' [[Clint Dyer]], Joe Owens, Catherine Sollecito, [[Sonya Sigler]], [[Tom Abramson]], Holly Stein, [[Christine Bertoglio]], Sutton Trout, [[Diane Fornasier]] |
| source=US manual | | source=US manual | ||
| pdf=Taz Escape From Mars MD US Manual.pdf | | pdf=Taz Escape From Mars MD US Manual.pdf | ||
Line 235: | Line 370: | ||
}} | }} | ||
}} | }} | ||
+ | |||
===Game Gear version=== | ===Game Gear version=== | ||
{{creditstable| | {{creditstable| | ||
Line 242: | Line 378: | ||
*'''Assistant Producer:''' Raoul A. Faulkner | *'''Assistant Producer:''' Raoul A. Faulkner | ||
*'''Artwork:''' Chuck Ernst, Dave Pasciuto, Paul Johnson, Rick Incrocci, Nathan Baker, E.M. Letwenko | *'''Artwork:''' Chuck Ernst, Dave Pasciuto, Paul Johnson, Rick Incrocci, Nathan Baker, E.M. Letwenko | ||
− | *'''Music/SFX:''' Matt Scott | + | *'''Music/SFX:''' [[Matt Scott]] |
| source=In-game credits | | source=In-game credits | ||
| pdf=Taz in Escape from Mars GG credits.png | | pdf=Taz in Escape from Mars GG credits.png | ||
Line 272: | Line 408: | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
|superjuegos|33|16-17 | |superjuegos|33|16-17 | ||
+ | }} | ||
+ | {{galleryPrintAd | ||
+ | |bluetr|12/96| | ||
+ | |bluetr|01/97| | ||
}} | }} | ||
}} | }} | ||
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{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
− | | region=US | + | | region=US (GA Rating) |
| cover=TazEscapefromMars MD US cover.jpg | | cover=TazEscapefromMars MD US cover.jpg | ||
| cart=TiEfM MD US Cart Alt.jpg | | cart=TiEfM MD US Cart Alt.jpg | ||
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}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
− | | region=US ( | + | | region=US (KA Rating) |
| cover=TiEfM MD US Box Alt.jpg | | cover=TiEfM MD US Box Alt.jpg | ||
| cart=TiEfM MD US Cart.jpg | | cart=TiEfM MD US Cart.jpg | ||
+ | | manual=TiEfM MD US Alt Manual.jpg | ||
+ | | item1=TiEfM MD US Alt Manual Back.jpg | ||
+ | | item1name=Manual Back | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=US<br>([[Mega Hit Series]]) (Sega) | ||
+ | | front=TiEfM MD US BoxFront MegaHits Alt.jpg | ||
+ | | back=TiEfM MD US BoxBack MegaHits Alt.jpg | ||
+ | | spinemissing=yes | ||
+ | | manual=TiEfM MD US Manual MegaHits Alt.jpg | ||
+ | | item1=TiEfM MD US ManualBack MegaHits Alt.jpg | ||
+ | | item1name=Manual Back | ||
+ | | cart=TiEfM MD US Cart MegaHit Alt.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
− | | region=US ([[Mega Hit Series]]) | + | | region=US ([[Mega Hit Series]]) ([[Majesco Sales]]) |
| front=TEfM MD US Box Front MHS.jpg | | front=TEfM MD US Box Front MHS.jpg | ||
| back=TEfM MD US Box Back MHS.jpg | | back=TEfM MD US Box Back MHS.jpg | ||
| cart=TiEfM MD US Cart MegaHit.jpg | | cart=TiEfM MD US Cart MegaHit.jpg | ||
| manual=Taz in Escape from Mars MD US Manual (Mega Hit Series).pdf | | manual=Taz in Escape from Mars MD US Manual (Mega Hit Series).pdf | ||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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| region=EU (CE mark) | | region=EU (CE mark) | ||
| cover=TiEfM MD EU Box CE.jpg | | cover=TiEfM MD EU Box CE.jpg | ||
− | | cart= | + | | cart=TiEfM MD EU MadeIn Philippines Cart.jpg |
+ | | manual=TiEfM MD EU Manual.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=EU (Hollow CE mark) | ||
+ | | cover=TiEfM MD EU Box Hollow CE.jpg | ||
+ | | cart=TiEfM MD EU Cart.jpg | ||
+ | | manual=TiEfM MD EU Manual.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
| region=FR | | region=FR | ||
| manual=Taz in Escape from Mars MD FR Manual.pdf | | manual=Taz in Escape from Mars MD FR Manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=FR (Blister) | ||
+ | | front=TiEfM MD FR Blister Front.jpg | ||
+ | | back=TiEfM MD FR Blister Back.jpg | ||
+ | | spinemissing=yes | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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| console=Mega Drive | | console=Mega Drive | ||
| region=AU | | region=AU | ||
− | | | + | | front=TiEfM MD AU Box.jpg |
+ | | back=TTiEfM MD AU Box Back.jpg | ||
+ | | spinemissing=yes | ||
| cart=TiEfM MD AU Cart.jpg | | cart=TiEfM MD AU Cart.jpg | ||
+ | | cartback=TiEfM MD AU Cart Back.jpg | ||
+ | | manual=TiEfM MD AU Manual.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
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| cover=Tazescape md br cover.jpg | | cover=Tazescape md br cover.jpg | ||
| cart=TiEfM MD BR Cart.jpg | | cart=TiEfM MD BR Cart.jpg | ||
− | + | | manual=TiEfM MD BR Manual.jpg | |
− | |||
− | |||
− | |||
− | |||
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− | |||
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}} | }} | ||
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| region=BR | | region=BR | ||
| cover=TazEscapefromMars GG BR Box.jpg | | cover=TazEscapefromMars GG BR Box.jpg | ||
+ | }} | ||
+ | |||
+ | ===Master System version=== | ||
+ | {{Scanbox | ||
+ | | console=Master System | ||
+ | | region=BR | ||
+ | | cover=TiEfM SMS BR Box.jpg | ||
+ | | cart=TiEfM SMS BR Cart.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Master System | ||
+ | | region=BR (newer) | ||
+ | | cover=TiEfM SMS BR Box Alt.jpg | ||
+ | | cart=TiEfM SMS BR Cart.jpg | ||
+ | | manual=TazInEscape-SMS-BR-Manual.pdf | ||
}} | }} | ||
==Technical information== | ==Technical information== | ||
− | {{ | + | {{mainArticle|{{PAGENAME}}/Technical information}} |
− | {{ | ||
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==References== | ==References== |
Revision as of 06:11, 11 January 2025
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Taz in Escape from Mars | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear, Sega Master System | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega of America (NA) Tec Toy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: HeadGames[1] Al Baker & Associates Tec Toy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Nu Romantic Productions (audio) Byte-Size Sound[2] (audio) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Majesco Sales (US Mega Hit Series re-release) Ecofilmes (PT) Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Warner Bros. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[3] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Taz in Escape from Mars, also known as Escape from Mars Starring Taz, is a platform game developed by HeadGames and published by Sega for the Sega Mega Drive, Sega Game Gear and Sega Master System. The Master System version of the game was ported from the Game Gear version by Tec Toy, and was released in March 1997, exclusively to Brazil. It is a sequel to Taz-Mania (but lacks the tie-in to the television series).
During development, it had the longer title of Tasmanian Devil in Escape from Mars.
Contents
Story
Marvin the Martian visits his Martian zoo and finds an empty cage. He looks in his book for Earth creatures and finds Taz, the Tasmanian devil. Marvin gets the idea of capturing Taz for his zoo and heads to Earth to capture him. Meanwhile, Taz is minding his own business, when suddenly, Marvin beams Taz up into his flying saucer and takes Taz to his Martian zoo, where subsequently Taz escapes.
Gameplay
Mega Drive version
The game is a platformer played as Taz, a Tasmanian devil who can spin into a tornado. It plays similarly to its predecessor, Taz-Mania, but follows Taz escaping from Mars and his captor, Marvin the Martian. Taz completes most levels by reaching the "Exit" sign and eating it, but in the final level of each world, Taz fights a boss.
Taz walks with and
. He jumps with
and jumps down through certain platforms with
+
. Taz spins into a tornado with
, during which he moves faster and can run into enemies with impunity. Spinning while airborne from a jump allows for a farther jump; spinning while between two close walls climbs by bouncing Taz back and forth. Taz can spin into curved surfaces onto walls and ceilings. He can also dig into certain patches of soft ground with
+
or
+
.
Taz can eat various objects by walking into them, including helpful items such as food or hazardous items such as bombs. He can pick up items with . Some levels have switches that he can flip with
or doorways that he enters with
and exits with
.
Taz has a health gauge worth 12 hit points. He takes one point of damage from enemy attacks or from touching an enemy while not spinning. He loses a life if he runs out of health. The game ends if Taz runs out of lives, but it can be continued from the beginning of the level as long as the player has continues remaining. Most enemies are defeated by one hit, but only one non-boss enemy takes more than two hits to destroy. Some enemies, like the fly or armored soldier (in the Haunted Castle) cannot be defeated by the spin but only by power-up abilities, while others, such as Yosemite Sam (in Mexico), cannot be defeated at all. Most bosses take six to eight hits.
Items
Taz eats items by walking into them. Spinning into items destroys them.
Levels
Mars | |
---|---|
Taz begins on Mars in the Martian zoo Marvin brought him to. The first level sees Taz navigating through zoo cages and busting through walls. Scattered around are teleporters to teleport Taz to different parts of the level. The second level sees Taz navigating a multitude of obstacles, including moving platforms hovering above spikes, and metal pipes that Taz can spin along, allowing him to move across walls and ceilings in a style similar to Sonic the Hedgehog. The boss is an alien resembling an elephant. The alien swings its long spines around in circles, then shoots exploding mines that bounce around. Dodge the first attack by spinning along the walls and ceiling in a circle. Then avoid the mines. The alien will then open his eyes. Spin into him to defeat him. | |
Moleworld | |
Moleworld has hunters in the form of moles. There is also dirt that Taz can dig into, often littered with spiky mines. The second level involves a underground mine with a mole hunter driving a large tunnel boring machine that constantly moves forward and takes Taz's life away instantly. The boss is one of the mole hunters in a large spaceship in an area where Taz constantly falls with rocks along the way. | |
Planet X | |
Planet X involves some flying, and a little water. The first half of the first level involves land exploration with sliding along waterfalls and fast-moving rivers at the last half. The second level is entirely extensive waterfalls with many octopus and its tentacles. The third level is entirely flying. The boss is a large green centipede-like creature with spikes covering its body making several curves and zigzags each time it comes out of the ground. | |
Mexico | |
Having arrived back on Earth, Taz is placed on a long, fast-moving wagon train pulled by mules with occasional cows and bulls along the pathway. Falling off this causes Taz to lose health and get dragged back slowly. Yosemite Sam sometimes appears here as well with a bird flying along that drops sticks of dynamite from the air, Wile E. Coyote and Road Runner also appear. The second level involves Taz exploring a Mexican town. Yosemite Sam fires his guns wildly in two places and it is the first level that introduces going indoors. The boss is a bull fight with Toro the bull, of which Taz needs to trick Toro into slamming into the walls of the stadium. | |
Haunted Castle | |
The haunted castle is the last world visited while Taz is on Earth. The first level is outdoors. The last two levels are both indoors. The last indoor level is in a laboratory. The boss is an evil scientist with Gossamer. | |
Marvin's House | |
Taz visits Marvin's house to confront him. The first level is outside where the level is drifting along the stars. The dog, K-9, is seen in two occasions as is even twice as powerful than any boss. The second level is a laser maze where Taz must shut off four lasers in order to access Marvin. Touching the lasers causes Taz to take damage. Gravity in the laser maze level is also varies on any of four basic directions: the usual straight down, but also up, left, and right. The final boss is Marvin himself.
After defeating Marvin, Taz jacks a space ship and pilots it back to Earth. The game ends when the animal eats a pile of fruit on the way home and went away spinning all the way. |
Game Gear and Master System versions
The game is a platformer and plays similarly to the Mega Drive version. Each level is divided into three sections, and the goal of each section is to make it to the exit at the end. The last section of each level ends with a boss fight. Other Looney Tunes characters make cameo appearances in the levels.
Taz walks with and
and jumps with
. He spins into a tornado with
(which can be done in midair). He moves faster and jumps farther while spinning, and he is invulnerable to enemies and most attacks while doing so. He can attack enemies by spinning into them; some enemies can only be attacked by spinning into them from above. He can climb up narrow shafts by ricocheting off the sides while spinning. If he spins for too long, he becomes dizzy and momentarily vulnerable.
Taz has a health gauge and loses health whenever he is harmed by an enemy or a level hazard. He loses a life if he runs out of health, and the game ends if Taz runs out of lives. There are no continues.
Items
Taz eats items by walking into them. Spinning into items destroys them.
Levels
Mars Zoo | |
---|---|
Cloud Empire | |
The Haunted Castle | |
Taz can jump down from some platforms with ![]() ![]() ![]() | |
Mexico | |
Marvin the Martian's House | |
Production credits
Mega Drive version
- Developed for Sega of America by: HeadGames, Inc.
- Producer: Bert Schroeder
- Director: Jonathan Miller
- Design: Joshua Singer, Steven Ross, Doug Nishimura, Jonathan Miller
- Art: Doug Nishimura, Steven Ross, Yongki Yoon
- Lead Programmer: Joshua Singer
- Programming: David Eader, Meilin Wong, Alex Tyrer, Jonathan Miller
- Music and SFX: Neuromantic Productions, Mark Steven Miller, Jim Hedges
- Lead Tester: Ben Szymkowiak
- Assistant Lead Testers: Joe Cain, Tony Lynch
- Testers: Tim Spengler, Jeff Junio, Matt McKnight, Chris Lucich, Fernando Valderrama, Rachel Bristol, Jason Kuo, John Amirkhan, Gregg Vogt, Aaron Hommes, Renato Alferez, Maria Tuzzo, John Melchior, Derek Carmichael, Siegie Stangenberg, Alex Fairchild, Christine Watson, Mike Baldwin, Ilya Reeves, Arnold Galano, Ben Cureton, Bob Lee, Xen Lang, Alex Villagran, Mike Williams, John Jansen, Dave Martin, Marc Dawson, Mark Griffin, Darin Johnston, Greg Fleming
- Additional Design Support By: Keith Higashihara, Mark Lindstrom
- Producer: Bert Schroeder
- Assistant Producer: John Pedigo
- Design, Art & Programming: Headgames, Inc.
- Director : Jonathan Miller
- Design: Joshua Singer, Steven Ross, Doug Nishimura, Jonathan Miller
- Art : Doug Nishimura, Steven Ross, Yongki Yoon
- Programming: Joshua Singer, David Eader, Meilin Wong, Alex Tyrer, Jonathan Miller
- Music & Sound Effects: Neuromantic Productions, Mark Steven Miller, Jim Hedges
- Product Marketing Manager: France Tantiado
- Associate Product Marketing Manager: Ami Blaire
- Marketing Assistant: Jaime Wojick
- Additional Design Support: Keith Higashihara
- Lead Tester: Ben Szymkowiak
- Assistant Lead Testers: Siegie Stangenberg, Tony Lynch
- Testers: Tim Spengler, Jeff Junio, Matt McKnight, Chris Lucich, Fernando Valderrama, Rachael Bristol, Jason Kuo, John Amirkhan, Gregg Vogt, Aaron Hommes, Renato Alferez, Maria Tuzzo, John Melchior, Derek Carmichael, Joe Cain, Alex Fairchild, Christine Watson, Mike Baldwin, Ilya Reeves, Arnold Galano, Ben Cureton, Bob Lee, Xen Lang, Alex Villagran, Mike Williams, John Jansen, David Martin, Marc Dawson, Mark Griffin, Darin Johnston, Greg Fleming
- Manual: Carol Ann Hanshaw
- Special Thanks: Clint Dyer, Joe Owens, Catherine Sollecito, Sonya Sigler, Tom Abramson, Holly Stein, Christine Bertoglio, Sutton Trout, Diane Fornasier
Game Gear version
- Developed by: Al Baker & Associates
- Design and Direction: Thomas L. Fessler
- Programming: Al Baker
- Assistant Producer: Raoul A. Faulkner
- Artwork: Chuck Ernst, Dave Pasciuto, Paul Johnson, Rick Incrocci, Nathan Baker, E.M. Letwenko
- Music/SFX: Matt Scott
Magazine articles
- Main article: Taz in Escape from Mars/Magazine articles.
Promotional material
also published in:Expand
Merchandise
Artwork
Physical scans
Mega Drive version
ExpandSega Retro Average |
---|
72 | |
---|---|
Based on 34 reviews |
Mega Drive, US (Mega Hit Series) (Sega) |
---|
Mega Drive, US (Mega Hit Series) (Majesco Sales) |
---|
Game Gear version
ExpandSega Retro Average |
---|
64 | |
---|---|
Based on 11 reviews |
Master System version
Master System, BR (newer) |
---|
Technical information
- Main article: Taz in Escape from Mars/Technical information.
References
- ↑ http://sxross.com/?page_id=239 (Wayback Machine: 2024-04-18 18:08)
- ↑ https://bytesizesound.com/productcredits.html (Wayback Machine: 2023-12-06 18:00)
- ↑ File:TiEFM GG EU Box Back.jpg
- ↑ Electronic Gaming Monthly, "August 1994" (US; 1994-xx-xx), page 132
- ↑ Mega Play, "August 1994" (US; 1994-0x-xx), page 48
- ↑ Jump up to: 6.0 6.1 Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 106
- ↑ Jump up to: 7.0 7.1 Press release: 1997-06-19: BACK BY POPULAR DEMAND -- SEGA RELAUNCHES GENESIS GAMES AT VALUE PRICES
- ↑ Jump up to: 8.0 8.1 8.2 Mega, "October 1994" (UK; 1994-09-29), page 54
- ↑ Computer Trade Weekly, "" (UK; 1994-09-19), page 20
- ↑ File:DailyExpress UK 1994-09-23 46.jpg
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 11
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 8
- ↑ File:Taz in Escape from Mars MD credits.pdf
- ↑ File:Taz Escape From Mars MD US Manual.pdf, page 9
- ↑ File:Taz in Escape from Mars GG credits.png
- ↑ Sega Visions, "October/November 1994" (US; 1994-xx-xx), page 111
- ↑ Sega Visions, "December/January 1994/1995" (US; 1994-xx-xx), page 11
- ↑ Blue Jean, "Ocak 1997" (TR; 1997-xx-xx)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 105
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 237
- ↑ Aktueller Software Markt, "Januar 1995" (DE; 1994-12-05), page 30
- ↑ Consoles +, "Septembre 1994" (FR; 1994-0x-xx), page 122
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 219
- ↑ Computer & Video Games, "October 1994" (UK; 1994-09-15), page 102
- ↑ Digitiser (UK) (1994-09-30)
- ↑ Electronic Games (1992-1995), "October 1994" (US; 1994-xx-xx), page 82
- ↑ Electronic Gaming Monthly, "September 1994" (US; 1994-xx-xx), page 36
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 5, "" (RU; 200x-xx-xx), page 221
- ↑ GamePro, "October 1994" (US; 1994-xx-xx), page 52
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 23
- ↑ GamesMaster, "October 1994" (UK; 1994-09-22), page 66
- ↑ Games World: The Magazine, "November 1994" (UK; 1994-09-29), page 14
- ↑ Game Informer, "November 1994" (US; 1994-1x-xx), page 36
- ↑ Igry Sega Luchshiye iz luchshikh. Vypusk 2, "" (RU; 2001-08-27), page 351
- ↑ Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 112
- ↑ Joypad, "1/1995" (HU; 1995-xx-xx), page 12
- ↑ Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 92
- ↑ Mega Fun, "10/94" (DE; 1994-09-21), page 66
- ↑ Mean Machines Sega, "October 1994" (UK; 1994-08-xx), page 92
- ↑ Player One, "Septembre 1994" (FR; 1994-0x-xx), page 84
- ↑ Play Time, "11/94" (DE; 1994-10-05), page 107
- ↑ Power Up!, "Saturday, October 01, 1994" (UK; 1994-10-01), page 1
- ↑ Secret Service, "Listopad 1996" (PL; 1996-11-01), page 69
- ↑ Sega Power, "October 1994" (UK; 1994-09-01), page 44
- ↑ Sega Pro, "October 1994" (UK; 1994-09-08), page 64
- ↑ Sonic the Comic, "September 30th 1994" (UK; 1994-09-17), page 10
- ↑ Todo Sega, "Octubre 1994" (ES; 1994-xx-xx), page 62
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 196
- ↑ Video Games, "11/94" (DE; 1994-10-26), page 96
- ↑ VideoGames, "October 1994" (US; 1994-xx-xx), page 74
- ↑ Consoles +, "Janvier 1995" (FR; 199x-xx-xx), page 157
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 162
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 25
- ↑ Games World: The Magazine, "February 1995" (UK; 1994-12-xx), page 23
- ↑ Mega Fun, "02/95" (DE; 1995-01-18), page 102
- ↑ Player One, "Janvier 1995" (FR; 199x-xx-xx), page 114
- ↑ Play Time, "3/95" (DE; 1995-02-08), page 106
- ↑ Sega Magazine, "December 1994" (UK; 1994-11-15), page 96
- ↑ Sega Power, "February 1995" (UK; 1994-12-15), page 77
- ↑ Sega Pro, "February 1995" (UK; 1994-12-29), page 56
- ↑ Video Games, "3/95" (DE; 1995-02-23), page 109
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