Difference between revisions of "Dragon's Fury"

From Sega Retro

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==Artwork==
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==Physical scans==
 
==Physical scans==

Revision as of 15:32, 2 February 2017

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DragonsFury Title.png

Devil Crash MD/Dragon's Fury
System(s): Sega Mega Drive
Publisher: Technosoft (JP), Tengen
Developer:
Distributor: Domark (EU)
Developer(s) of original games: Naxat Soft, Compile
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,8006,800 T-18053
Sega Mega Drive
US
$54.9554.95[1] 301034-0150
Sega Mega Drive
EU
301034-0150
Sega Mega Drive
AU

Devil Crash (JP)/Devil's Crush (US) is a pinball game ghost-developed by Compile under license from Naxat Soft originally for the TurboGrafx-16, as part of Naxat's Crush series of pinball games. Technosoft acquired a license to port the game to the Sega Mega Drive, calling it Devil Crash MD (デビルクラッシュMD) and releasing it in Japan. They would then license it to Tengen for localization overseas; Tengen censored a few graphics deemed too Satanic for western audiences and released the final product as Dragon's Fury in the US and Europe (hence the page name) despite the TurboGrafx-16 version having been released internationally beforehand. While Naxat furthered the series itself, Tengen would later release a sequel, Dragon's Revenge, not under license from anyone.

Gameplay

The goal of the game is to accumulate as many points as possible by defeating hordes of enemies and other objects in each part of the table without losing all your balls. By default, the D-pad buttons each shoot the left flipper, B shoots the right, and A tilts; this can be configured in the Options menu. Holding B charges a new ball for launch. Each section of the table has portals into bonus stages (see below). Completing the six regular bonus stages takes you to a seventh table which must be cleared by destroying all the on-screen bosses to win the game.

The game ends with a loss when you lose all your balls; in typical arcade fashion, there is a high score screen where winning players enter their initials. Before the game actually ends, you are given a "LAST CHANCE" to increase your score — point values between 0 and 1000 shuffle quickly on screen; hit B to choose the point value you want. You can get a new ball after a certain number of points, even on the LAST CHANCE (though if you get a bonus ball in the LAST CHANCE, you will not get another LAST CHANCE after losing it).

Pressing A while paused gives you a password you may use to return to the game later. Pressing B while paused shows a more detailed HUD. Pressing C while paused shows the top 5 scores.

Passwords collected from the TurboGrafx-16 version are incompatible with the Mega Drive version and vice versa. To move the password cursor when entering a password, hold B while using the D-pad.

The Options menu is accessible by pressing A+ START  in Devil Crash MD, but is made directly accessible from the title screen in Dragon's Fury.

Bonus Stages

Each portal takes you to a bonus stage; which one depends on a number of preconditions. You have one ball to complete the mission in each bonus stage, but even if you lose that ball, you will still receive points for playing the bonus stage. In some cases, pockets on the sides of each table shoot the ball out again when entered; in others, you will have two sets of flippers. Completing a bonus stage successfully wins you a jackpot of points and a different colored ball.

DevilCrash BonusStage1.png Bonus Stage 1
Destroy the dragons shooting fire at you.
DevilCrash BonusStage2.png Bonus Stage 2
Destroy three coffins filled with bats.
DevilCrash BonusStage3.png Bonus Stage 3
Destroy the enemies around the two "eyes" to destroy the enemy within.
DevilCrash BonusStage4.png Bonus Stage 4
Destroy the three skulls at the top of the screen.
DevilCrash BonusStage5.png Bonus Stage 5
The floor is littered with blue dots, and enemies will swarm out from the building in the background. Destroy an enemy while it is hovering over a blue dot to turn that dot red. Mark all the dots red to clear the stage. There are other targets; what they do if they are all cleared is unknown (TODO).
DevilCrash BonusStage6.png Bonus Stage 6
Destroy the monster shooting fireballs by hitting its head.

Built-in Passwords

In addition to the standard passwords the game generates, Tecnosoft added these 1-player passwords, which are explicitly checked for in ROM:

Password Description
OMAKEBGM00 Change main table music to "Knights of Legend," the Stage 1 theme from Thunder Force II
OMAKEBGM01 Change main table music to "A Breach of Contract" from Herzog Zwei
OMAKEBGM02 Change main table music to "Venus Fire," the Planet Gorgon theme from Thunder Force III
OMAKEBGM03 Change main table music to "Blood-Stained Lake," the theme of the rightmost selectable stage of the four selectable stages of Elemental Master
OMAKEBGM04 Change main table music to "Etude of Wind" from Shin Kyuugyokuden, an RPG Tecnosoft made for Japanese home computers
BGMOFFMODE Turns background music off
TIMETRIAL0 Gives you 99 balls and disables pausing the game, forcing you to beat it in one sitting
TIMETRIAL1 TIMETRIAL0 + BGMOFFMODE

Since Tecnosoft added these, none of these will work in the TurboGrafx-16 version. It is unknown whether or not Dragon's Fury adds its own codes.

Restarting from a password after using one of these passwords reverses the effect of the first password.

Magazine articles

Main article: Dragon's Fury/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Visions (US) #8: "May/June 1992" (1992-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Mega (UK) #1: "October 1992" (1992-09-17)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Pro (DE) #1: "November 1992" (1992-xx-xx)
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
93 №1, p52/53
60 №52, p102[7]
89 №3, p64/65[8]
93 №121, p56/57[9]
88 №36, p46[1]
90 №28
80 №2, p56
89 №10, p19-21
91 №12, p161
88 №21, p172[10]
87 №1, p40/41[11]
83 №1, p60[12]
93 №1, p34-36[13]
90 №1, p77[14]
92 №22, p52-54[15]
90 №34, p26/27
100 №46, p97[16]
92 №2, p60/61[17]
85 №18, p65
92 №2/92, p20[18]
93 №9, p32/33[19]
Sega Mega Drive
88
Based on
21 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[20]
ACE (UK) NTSC-J
50
[7]
Bad Influence! (UK) PAL
93
[21]
Beep! MegaDrive (JP) NTSC-J
80
[22]
Consoles + (FR)
89
[8]
Console XS (UK) NTSC-J
91
[23]
Computer & Video Games (UK) NTSC-J
93
[9]
Electronic Gaming Monthly (US) NTSC-U
68
[24]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[25]
Mean Machines: The Essential Sega Guide (UK)
92
[26]
FX (UK)
90
[27]
Game Mania (UK)
87
[28]
GamePro (US) NTSC-U
88
[1]
Games-X (UK)
90
[29]
Game Zone (UK) NTSC-J
80
[30]
Game Zone (UK)
89
[31]
Hippon Super (JP) NTSC-J
80
[32]
Hobby Consolas (ES)
88
[33]
Joypad (FR) NTSC-J
93
[34]
Joypad (FR)
91
[35]
Joystick (FR) NTSC-J
88
[10]
Sega Mega Drive Advanced Gaming (UK)
87
[11]
Sega Mega Drive Advanced Gaming (UK) PAL
87
[36]
Mega Drive Fan (JP) NTSC-J
71
[37]
Mega (UK) PAL
83
[12]
Mega Play (US) NTSC-U
70
[38]
MegaTech (UK) NTSC-J
92
[13]
Micromanía (segunda época) (ES)
78
[39]
Mean Machines (UK) NTSC-J
92
[15]
Mean Machines Sega (UK)
90
[40]
Player One (FR)
88
[41]
Play Time (DE)
81
[42]
Power Up! (UK)
92
[43]
Power Play (DE)
77
[44]
Sega Power (UK) PAL
90
[45]
Sega Pro (UK) NTSC-J
92
[17]
Sega Pro (UK) PAL
85
[46]
Sega Force (SE)
92
[18]
Sega Force (UK) PAL
93
[19]
Sega Saturn Magazine (JP) NTSC-J
82
[47]
Supersonic (FR)
91
[48]
Tricks 16 bit (RU)
80
[49]
VideoGames & Computer Entertainment (US) NTSC-U
80
[50]
Video Games (DE)
73
[51]
Sega Mega Drive
83
Based on
44 reviews

Dragon's Fury

Mega Drive, US
DragonsFury MD US Box.jpg
Cover
Dragonsfury md us cart.jpg
Cart
Mega Drive, EU
DragonsFury MD EU Box.jpg
Cover
DragonsFury MD EU Cart.jpg
Cart
Mega Drive, JP
DragonsCrush MD JP Box.jpg
Cover
DevilCrashMD MD JP CartTop.jpg
DragonsCrush MD JP Cart.jpg
Cart
Devilcrash md jp manual.pdf
Manual
Mega Drive, FR

Dragon's Fury MD FR Manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 58037bc6
MD5 5fabe199a9dbc28df33598944140e1db
SHA-1 bcbafa6c4ab0b16ddb4f316a1ef8c0eecd0cd990
512kB 1992-03 Cartridge (US/EU)
Sega Mega Drive
CRC32 4c4caad8
MD5 f93c0545385edce6ccef288ac767c670
SHA-1 58d447ecd6a6af9845cdd90ac3df0b5503535117
512kB 1991-07 Cartridge (JP)

References

Necretro-round.svg
NEC Retro has more information related to Devil's Crush
  1. 1.0 1.1 1.2 1.3 File:GamePro US 036.pdf, page 48 Cite error: Invalid <ref> tag; name ":File:GamePro US 036.pdf_p48" defined multiple times with different content
  2. File:CVG UK 150.pdf, page 77
  3. Electronic Gaming Monthly, "July 1992" (US; 1992-xx-xx), page 39
  4. GamePro, "July 1992" (US; 1992-xx-xx), page 13
  5. Game Informer, "Summer 1992" (US; 1992-0x-xx), page 19
  6. GamePro, "August 1992" (US; 1992-xx-xx), page 91
  7. 7.0 7.1 File:ACE UK 52.pdf, page 102 Cite error: Invalid <ref> tag; name ":File:ACE UK 52.pdf_p102" defined multiple times with different content
  8. 8.0 8.1 File:ConsolesPlus FR 003.pdf, page 64 Cite error: Invalid <ref> tag; name ":File:ConsolesPlus FR 003.pdf_p64" defined multiple times with different content
  9. 9.0 9.1 File:CVG UK 121.pdf, page 56 Cite error: Invalid <ref> tag; name ":File:CVG UK 121.pdf_p56" defined multiple times with different content
  10. 10.0 10.1 File:Joystick FR 021.pdf, page 172 Cite error: Invalid <ref> tag; name ":File:Joystick FR 021.pdf_p172" defined multiple times with different content
  11. 11.0 11.1 File:MDAG UK 01.pdf, page 40 Cite error: Invalid <ref> tag; name ":File:MDAG UK 01.pdf_p40" defined multiple times with different content
  12. 12.0 12.1 File:Mega UK 01.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:Mega UK 01.pdf_p60" defined multiple times with different content
  13. 13.0 13.1 File:MegaTech UK 01.pdf, page 34 Cite error: Invalid <ref> tag; name ":File:MegaTech UK 01.pdf_p34" defined multiple times with different content
  14. File:MegaTech UK 01.pdf, page 77
  15. 15.0 15.1 File:MeanMachines UK 22.pdf, page 52 Cite error: Invalid <ref> tag; name ":File:MeanMachines UK 22.pdf_p52" defined multiple times with different content
  16. File:SegaPower UK 46.pdf, page 97
  17. 17.0 17.1 File:SegaPro UK 02.pdf, page 62 Cite error: Invalid <ref> tag; name ":File:SegaPro UK 02.pdf_p62" defined multiple times with different content
  18. 18.0 18.1 File:SegaForce SE 1992 02.pdf, page 20 Cite error: Invalid <ref> tag; name ":File:SegaForce SE 1992 02.pdf_p20" defined multiple times with different content
  19. 19.0 19.1 File:SegaForce UK 09.pdf, page 32 Cite error: Invalid <ref> tag; name ":File:SegaForce UK 09.pdf_p32" defined multiple times with different content
  20. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 58
  21. Bad Influence!, "Christmas 1992" (UK; 1992-11-19), page 52
  22. Beep! MegaDrive, "November 1991" (JP; 1991-10-08), page 36
  23. Console XS, "June/July 1992" (UK; 1992-04-23), page 128
  24. Electronic Gaming Monthly, "July 1992" (US; 1992-xx-xx), page 22
  25. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 306
  26. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 39
  27. FX (UK) (+0:00)
  28. Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
  29. Games-X, "31st October-6th November 1991" (UK; 1991-10-31), page 34
  30. Game Zone, "December 1991" (UK; 1991-11-22), page 56
  31. Game Zone, "August 1992" (UK; 1992-07-xx), page 16
  32. Hippon Super, "November 1991" (JP; 1991-10-04), page 89
  33. Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 128
  34. Joypad, "Décembre 1991" (FR; 1991-11-19), page 78
  35. Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 161
  36. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  37. Mega Drive Fan, "January 1992" (JP; 1991-12-07), page 101
  38. Mega Play, "August 1992" (US; 1992-0x-xx), page 64
  39. Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 56
  40. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  41. Player One, "Octobre 1992" (FR; 1992-10-10), page 86
  42. Play Time, "1/93" (DE; 1992-12-09), page 96
  43. Power Up!, "Saturday, October 17, 1992" (UK; 1992-10-17), page 1
  44. Power Play, "1/92" (DE; 1991-12-11), page 174
  45. Sega Power, "September 1992" (UK; 1992-08-06), page 26
  46. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  47. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  48. Supersonic, "Novembre 1992" (FR; 1992-xx-xx), page 15
  49. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 58
  50. VideoGames & Computer Entertainment, "August 1992" (US; 1992-0x-xx), page 54
  51. Video Games, "4/91" (DE; 1991-12-06), page 24