Difference between revisions of "Sega AM6"
From Sega Retro
Line 11: | Line 11: | ||
'''Sega Amusement Machine Research and Development Department #6''', commonly known as '''Sega AM R&D #6''' or '''Sega AM6''', was a research and development division within [[Sega]]. | '''Sega Amusement Machine Research and Development Department #6''', commonly known as '''Sega AM R&D #6''' or '''Sega AM6''', was a research and development division within [[Sega]]. | ||
− | The division was created in 1991 when it spun off from [[Sega AM4]].{{ref|http://web.archive.org/web/20030506055252/http://www.sega-mechatro.com/whats/history/his_side.html}} AM6 is a specialized group for development of medal games.{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}} Unlike other Sega AM divisions, they have developed both cabinet and software.{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}} The number of employees in 1996 was 52.{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}} | + | The division was created in 1991 when it spun off from [[Sega AM4]].{{ref|http://web.archive.org/web/20030506055252/http://www.sega-mechatro.com/whats/history/his_side.html}} AM6 is a specialized group for development of [[:category:medal games]].{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}} Unlike other Sega AM divisions, they have developed both cabinet and software.{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}} The number of employees in 1996 was 52.{{fileref|SSM_JP_19960614_1996-09.pdf|page=145}} |
In 1999, AM6 merged with AM4 to become [[Sega Mechatronics]].{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}} | In 1999, AM6 merged with AM4 to become [[Sega Mechatronics]].{{fileref|DCM_JP_19991119_1999-36.pdf|page=15}} | ||
Line 35: | Line 35: | ||
===G-MAIN/M1=== | ===G-MAIN/M1=== | ||
− | * ''[[Bingo Planet]]'' (1997) | + | * ''[[Bingo Planet]]'' (1997) (with [[Sega AM4]]) |
+ | |||
===C-GAL/[[Sega Titan Video]]=== | ===C-GAL/[[Sega Titan Video]]=== | ||
− | * ''[[Fantasy Zone (ST-V game)]]'' (1997) | + | * ''[[Fantasy Zone (ST-V game)]]'' (1997) (with [[Sega AM4]]) |
===Dedicated=== | ===Dedicated=== | ||
*''[[Golden Wave]]'' (1989) | *''[[Golden Wave]]'' (1989) | ||
− | *''[[Bingo Carnival]]'' (1993) | + | *''[[Bingo Carnival]]'' (1993) (with [[Sega AM4]]) |
}} | }} | ||
Revision as of 21:57, 27 March 2017
Sega Amusement Machine Research and Development Department #6, commonly known as Sega AM R&D #6 or Sega AM6, was a research and development division within Sega.
The division was created in 1991 when it spun off from Sega AM4.[1] AM6 is a specialized group for development of category:medal games.[2] Unlike other Sega AM divisions, they have developed both cabinet and software.[2] The number of employees in 1996 was 52.[2]
In 1999, AM6 merged with AM4 to become Sega Mechatronics.[3]
Contents
Softography
Royal Ascot BD
- Royal Ascot (1992) (with Sega AM3, Sega AM4)
Western Dream BD
- Western Dream (1992) (with Sega AM4)
X Board
- Carribean Roule (1992) (with Sega AM4, Sega AM4)
Bingo Party BD/M1
- Bingo Party (1993) (with Sega AM4)
Castle Coaster BD
- Castle Coaster (1995) (with Sega AM4)
G-MAIN/M1
- Bingo Planet (1997) (with Sega AM4)
C-GAL/Sega Titan Video
- Fantasy Zone (ST-V game) (1997) (with Sega AM4)
Dedicated
- Golden Wave (1989)
- Bingo Carnival (1993) (with Sega AM4)
Magazine articles
- Main article: Sega AM6/Magazine articles.
References
- ↑ http://www.sega-mechatro.com/whats/history/his_side.html (Wayback Machine: 2003-05-06 05:52)
- ↑ 2.0 2.1 2.2 File:SSM_JP_19960614_1996-09.pdf, page 145
- ↑ File:DCM_JP_19991119_1999-36.pdf, page 15
Timeline of Sega of Japan research and development divisions |
---|
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22
|