Difference between revisions of "Sachiko Kawamura"

From Sega Retro

Line 17: Line 17:
 
* ''[[Sonic Jam]]'' (1997) — Artist
 
* ''[[Sonic Jam]]'' (1997) — Artist
 
* ''[[Sonic Adventure]]'' (1998) — Visual effects designer, Artist
 
* ''[[Sonic Adventure]]'' (1998) — Visual effects designer, Artist
* ''[[ChuChu Rocket!]]'' (GBA Version) (2001) — Character Design (Design) (Original Staff)
 
 
* ''[[Sonic Adventure 2]]'' (2001) — Chao System Director, Lead Chao Artist
 
* ''[[Sonic Adventure 2]]'' (2001) — Chao System Director, Lead Chao Artist
 
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Chao Director, Lead Chao Artist (Chao Main), Game Designer (Tiny Chao Garden), Artist (Tiny Chao Garden)
 
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Chao Director, Lead Chao Artist (Chao Main), Game Designer (Tiny Chao Garden), Artist (Tiny Chao Garden)

Revision as of 00:33, 9 December 2018

320x240px
Sachiko Kawamura
Place of birth: Sendai, Miyagi prefecture, Japan
Company(ies): Sega of Japan
Role(s): Artist

This teeny-tiny article needs some work. You can help us by expanding it.


Sachiko Kawamura (川村 幸子) is an artist for Sonic Team. She is known for creating the Chao and designing the Chao Garden gameplay for Sonic Adventure and Sonic Adventure 2 in conjunction with Yoshihisa Hashimoto. She worked once again with Hashimoto to redefine Sonic's look and feel for Sonic Unleashed. As of then, she has become the main Art Director for the mainline releases of Sonic games.

Production history

Games

Videos

Music

Interviews

References