Difference between revisions of "Sega Multimedia Studio"
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− | {{stub}}'''{{PAGENAME}}''' was a development division created by [[Sega of America]] in response to the multimedia revolution of the early 90’s, featuring advanced audio video creation facilities and a state-of-the-art recording studio. Directly assisting various Sega of America branches, | + | {{stub}}'''{{PAGENAME}}''' was a development division created by [[Sega of America]] in response to the multimedia revolution of the early 90’s, featuring advanced audio video creation facilities and a state-of-the-art recording studio. Directly assisting various Sega of America branches, the studio ended up working on nearly two-dozen titles, while also producing two games of their own. |
==History== | ==History== |
Revision as of 05:01, 18 March 2021
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Sega Multimedia Studio was a development division created by Sega of America in response to the multimedia revolution of the early 90’s, featuring advanced audio video creation facilities and a state-of-the-art recording studio. Directly assisting various Sega of America branches, the studio ended up working on nearly two-dozen titles, while also producing two games of their own.
Contents
History
Sega Multimedia Studio was founded in late 1991 by Ken Balthaser.
Two years after the release of Wild Woody, the Multimedia Studio was closed[1], with many staff moving to Gametek. In mid 1995, the audio department was spun-off into Sega Music Group.
Softography
Mega-CD
- Jurassic Park (1993)
- Wild Woody (1995)