Difference between revisions of "Rikiya Nakagawa"

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| employment={{Employment
 
| employment={{Employment
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
| divisions=[[Sega AM1]]{{magref|segamagjp|4|16}},[[Sega Software R&D Dept. 1]]
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| divisions=[[Sega R&D 1]],[[Sega AM1]]{{magref|segamagjp|4|16}},[[Sega Software R&D Dept. 1]]
 
| start=1983{{ref|https://web.archive.org/web/20011031023029/http://sega.jp/studio/wow.html}}
 
| start=1983{{ref|https://web.archive.org/web/20011031023029/http://sega.jp/studio/wow.html}}
 
}}
 
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On January 1st 2004, after 20 years of being employed at Sega, he moved to [[Sammy]] to be the head of their NEWS R&D Department.{{ref|http://www.famitsu.com/game/news/1144960_1124.html}}{{ref|https://dengekionline.com/data/news/2003/12/25/83531cd63edb0253e2e6aafcde1f5d7f.html}} After leaving Sega-Sammy Group, Nakagawa became the President of the Paon, a video game development company.{{ref|http://game.watch.impress.co.jp/docs/20080919/taito.htm}}
 
On January 1st 2004, after 20 years of being employed at Sega, he moved to [[Sammy]] to be the head of their NEWS R&D Department.{{ref|http://www.famitsu.com/game/news/1144960_1124.html}}{{ref|https://dengekionline.com/data/news/2003/12/25/83531cd63edb0253e2e6aafcde1f5d7f.html}} After leaving Sega-Sammy Group, Nakagawa became the President of the Paon, a video game development company.{{ref|http://game.watch.impress.co.jp/docs/20080919/taito.htm}}
  
Based on his known works, he may used the names '''DAI''' and/or '''D&K''' in high score tables. During his programming days, he worked on 2 games which were cancelled, one between ''[[Ninja Princess]]'' and ''[[Alien Syndrome]]'', the other between ''[[Thunder Blade]]'' and ''[[Sega Super Circuit]]''{{fileref|Sega Arcade History JP EnterBrain Book.pdf|page=30}}.
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Based on his known works, he may used the names '''DAI''' and/or '''D&K''' (short for DAI & KEN{{fileref|LineofFire title.png}}) in high score tables. During his programming days, he worked on 2 games which were cancelled, one between ''[[Ninja Princess]]'' and ''[[Alien Syndrome]]'', the other between ''[[Thunder Blade]]'' and ''[[Sega Super Circuit]]''{{fileref|Sega Arcade History JP EnterBrain Book.pdf|page=30}}.
  
 
==Production history==
 
==Production history==
{{ProductionHistory|{{PAGENAME}}|NAKAGAWA,Rikiya|R.N||なかがわ りきや|中川 力也}}
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{{ProductionHistory|{{PAGENAME}}|NAKAGAWA,Rikiya|R.Nakagawa|Nakagawa|R.N|Dai:Ken|なかがわ りきや|中川 力也}}
  
 
==Magazine articles==
 
==Magazine articles==

Latest revision as of 08:39, 30 June 2024

Rikiya Nakagawa.jpg
Rikiya Nakagawa
Place of birth: 1959-10-24[1][2]
Employment history:
Divisions:
Sammy (2004-01-01[5] – )
Paon
Role(s): Programmer, Producer, Executive
Education: Tokai University[6]

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Rikiya Nakagawa (中川 力也) is the former head of Sega AM1 and WOW Entertainment. After graduating university, he joined Sega in 1983 as a programmer, with his with first game being Water Match[6] He remained a programmer until 1993, with his last known programming work being Air Rescue[7]. He was the producer of many of the division's titles, including the Dynamite Deka and The House of the Dead series.

On January 1st 2004, after 20 years of being employed at Sega, he moved to Sammy to be the head of their NEWS R&D Department.[8][4] After leaving Sega-Sammy Group, Nakagawa became the President of the Paon, a video game development company.[9]

Based on his known works, he may used the names DAI and/or D&K (short for DAI & KEN[10]) in high score tables. During his programming days, he worked on 2 games which were cancelled, one between Ninja Princess and Alien Syndrome, the other between Thunder Blade and Sega Super Circuit[7].

Production history

Games

Music


Magazine articles

Main article: Rikiya Nakagawa/Magazine articles.

Photographs

Main article: Photos of Rikiya Nakagawa

References