Difference between revisions of "Sachiko Kawamura"
From Sega Retro
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==Production history== | ==Production history== | ||
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− | {{ProductionHistory|Sachiko Kawamura|川村 幸子}} | + | {{ProductionHistory|Sachiko Kawamura|かわむら さちこ|川村 幸子}} |
* ''[[Sonic 3D Blast]]'' (1996) — Artist | * ''[[Sonic 3D Blast]]'' (1996) — Artist |
Revision as of 10:42, 24 March 2018
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Sachiko Kawamura |
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Role(s): Artist |
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Sachiko Kawamura (川村 幸子) is an artist for Sonic Team. She is known for creating the Chao and designing the Chao Garden gameplay for Sonic Adventure and Sonic Adventure 2 in conjunction with Yoshihisa Hashimoto. She worked once again with Hashimoto to redefine Sonic's look and feel for Sonic Unleashed.
Production history
Games
- Sonic Jam (Saturn; 1997) — Artists[1]
- Sonic Adventure (Dreamcast; 1998) — Visual effects designer
- Sonic Adventure (Dreamcast; 1998) — Artists
- ChuChu Rocket! (Dreamcast; 1999) — キャラクターデザイン (as かわむら さちこ)
- ChuChu Rocket! (Dreamcast; 1999) — Character Designer
- Roommania 203 (Dreamcast; 2000) — スペシャルサンクス (as 川村 幸子)
- Sonic Adventure 2 (Dreamcast; 2001) — Chao System Director
- Sonic Adventure 2 (Dreamcast; 2001) — Lead Chao Artist
- Sonic Advance (Game Boy Advance; 2001) — Designers[2]
- Sonic Adventure 2: Battle (GameCube; 2001) — Chao Director
- Sonic Adventure 2: Battle (GameCube; 2001) — Lead Chao Artists
- Sonic Adventure 2: Battle (GameCube; 2001) — Tiny Chao Garden Game Designers
- Sonic Adventure 2: Battle (GameCube; 2001) — Tiny Chao Garden Artists
- Sonic Advance 2 (Game Boy Advance; 2002) — Designers[3]
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — A‑Life System Designers
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — A‑Life System Artists
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — GBA Minigame Artist
- Sonic Pinball Party (Game Boy Advance; 2003) — Designers
- Sonic N (N-Gage; 2003) — Designers
- Sega Superstars (PlayStation 2; 2004) — Game Designers
- Sega Superstars (PlayStation 2; 2004) — Art Director
- Sonic Rush (Nintendo DS; 2005) — Special Thanks
- Puyo Puyo Fever 2 (PlayStation 2; 2005) — CG Design Section Manager
- Sonic the Hedgehog (PlayStation 3; 2006) — Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Special Thanks
- Mario & Sonic at the Olympic Games (Wii; 2007) — Sonic Family Character Supervisors
- Mario & Sonic at the Olympic Games (Nintendo DS; 2008) — Sonic Family Character Supervisors
- Super Smash Bros. Brawl (Wii; 2008) — Supervisors (Original Games)
- Sega Superstars Tennis (PlayStation 3; 2008) — GE1
- Sega Superstars Tennis (Wii; 2008) — GE1
- Sega Superstars Tennis (Nintendo DS; 2008) — GE1
- The House of the Dead 2 & 3 Return (Wii; 2008) — Special Thanks
- Sonic and the Black Knight (Wii; 2009) — Development Support
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — CS2 R&D
- Sonic & Sega All-Stars Racing (Wii; 2010) — CS2 R&D
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — CS2 R&D
- Sonic the Hedgehog 4 Episode I (iOS; 2010)
- Sonic Colours (Nintendo DS; 2010) — Art Director
- Sonic Colours (Wii; 2010) — Art Director
- Sonic Generations (Steam; 2011) — Art Director
- Sonic Generations (Windows PC; 2011) — Art Director
- Sonic Generations (Xbox 360; 2011) — Art Director
- Sonic Generations (PlayStation 3; 2011) — Art Director
- Sonic Generations (Nintendo 3DS; 2011) — Art Director
- Sonic Lost World (Wii U; 2013) — Art Director
- Sonic Lost World (Nintendo 3DS; 2013) — Art Director
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Project Support
- Uta Kumi 575 (PlayStation Vita; 2014) — プロジェクトサポート (as 川村 幸子)
- Puyo Puyo Tetris (Nintendo 3DS; 2014) — Project Support
- Super Smash Bros. for Nintendo 3DS (Nintendo 3DS; 2014) — Supervisors (Original Games)
- Puyo Puyo Tetris (PlayStation 4; 2014) — Project Support
- Super Smash Bros. for Wii U (Wii U; 2014) — Supervisors (Original Games)
- Sonic Boom: Shattered Crystal (Nintendo 3DS; 2014) — Project Support
- Sonic Boom: Rise of Lyric (Wii U; 2014) — Project Support
- Sonic Runners (iOS; 2015) — Art Director
- Sonic Runners (Android; 2015) — Art Director
- Miracle Girls Festival (PlayStation Vita; 2015) — プロジェクトサポート (as 川村 幸子)
- Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS; 2016) — Project Support
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Project Support
- Sonic Boom: Fire & Ice (Nintendo 3DS; 2016) — Project Support
- Puyo Puyo Chronicle (Nintendo 3DS; 2016) — Project Support
- Puyo Puyo Tetris (Nintendo Switch; 2017) — Project Support
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Development Support
- Sega Ages Sonic the Hedgehog (Nintendo Switch; 2018) — Special Thanks
- Sega Ages Thunder Force IV (Nintendo Switch; 2018) — Special Thanks
- Valkyria Chronicles (Nintendo Switch; 2018) — 開発サポート (as 川村 幸子)
- Sega Ages Phantasy Star (Nintendo Switch; 2018) — Special Thanks
- Sega Heroes (Android; 2018) — ChuChu Rocket
- Sega Ages OutRun (Nintendo Switch; 2018) — Special Thanks
- Super Smash Bros. Ultimate (Nintendo Switch; 2018) — SEGA
- Sega Ages Alex Kidd in Miracle World (Nintendo Switch; 2019) — Special Thanks
- Sega Ages Puyo Puyo (Nintendo Switch; 2019) — Special Thanks
- Sega Ages Virtua Racing (Nintendo Switch; 2019) — Special Thanks
- Team Sonic Racing (PlayStation 4; 2019) — Development Support
- Sega Ages Wonder Boy: Monster Land (Nintendo Switch; 2019) — Special Thanks
- Puyo Puyo Champions (Nintendo Switch; 2018) — Project Support
- Sega Ages Columns II (Nintendo Switch; 2019) — Special Thanks
- ChuChu Rocket! Universe (iOS; 2019) — Character Supervision
- Shin Sakura Taisen (PlayStation 4; 2019) — Graphic Supervisor
- Sega Ages Sonic the Hedgehog 2 (Nintendo Switch; 2020) — Special Thanks
- Sonic at the Olympic Games (iOS; 2020) — Development Support
- Sonic at the Olympic Games (Android; 2020) — Development Support
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Project Support
- Sonic Colours: Ultimate (Xbox One; 2021) — Art Director
- Sonic Colours: Ultimate (Xbox One; 2021) — Support Members from the Original Team
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Art Director
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Art Director
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Art Director
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Support Members from the Original Team
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Support Members from the Original Team
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Support Members from the Original Team
- Sonic Origins (PlayStation 4; 2022) — Development Support
- Sonic Origins (PlayStation 5; 2022) — Development Support
- Sonic Origins (Xbox One; 2022) — Development Support
- Sonic Origins (Nintendo Switch; 2022) — Development Support
- Sonic Colours: Ultimate (Steam; 2023) — Art Director
- Sonic Colours: Ultimate (Steam; 2023) — Support Members from the Original Team
- The Murder of Sonic the Hedgehog (Steam; 2023) — SEGA Special Thanks
- The Murder of Sonic the Hedgehog (Steam OS X; 2023) — SEGA Special Thanks
- Sonic Superstars (PlayStation 4; 2023) — Development Support
- Sonic Superstars (PlayStation 5; 2023) — Development Support
- Sonic Superstars (Nintendo Switch; 2023) — Development Support
- Sonic Superstars (Epic Games Store; 2023) — Development Support
- Puyo Puyo Puzzle Pop (Apple TV; 2024) — Development Support
- Sonic X Shadow Generations (PlayStation 5; 2024) — Development Support
- Sonic X Shadow Generations (Xbox One; 2024) — Development Support
- Sonic X Shadow Generations (Nintendo Switch; 2024) — Development Support
Videos
- Sonic - Night of the Werehog (??; ?) — Special Thanks
- Chao In Space () — Original Chao Design by
Music
- Vivid Sound x Hybrid Colors: Sonic Colors Original Soundtrack (CD; 2010) — Art Director[4]
- Sonic Generations Original Soundtrack: Blue Blur (CD; 2012) — Artworks[5]
- Sonic Lost World Original Soundtrack Without Boundaries (CD; 2013) — Art Director[6]
- Sonic Runners Complete Soundtrack (CD; 2016) — Design
- Sonic Forces Vocal Traxx - On the Edge (CD; 2017) — Senior Art Director
- Sonic Frontiers Original Soundtrack Stillness & Motion (CD; 2022) — Producer
- Sonic 3D Blast (1996) — Artist
- Sonic Jam (1997) — Artist
- Sonic Adventure (1998) — Visual effects designer, Artist
- Roommania #203 — Special Thanks
- ChuChu Rocket! (GBA Version) (2001) — Character Design (Design) (Original Staff)
- Sonic Adventure 2 (2001) — Chao System Director, Lead Chao Artist
- Sonic Adventure 2: Battle (2001) — Chao Director, Lead Chao Artist (Chao Main), Game Designer (Tiny Chao Garden), Artist (Tiny Chao Garden)
- Sonic Advance (2001) — Designer
- Sonic Advance 2 (2002) — Designer
- Sonic Adventure DX: Director's Cut (2003) — A-Life System Designer (Sonic Adventure DX Staff), A-Life System Artist (Sonic Adventure DX Staff), GBA Minigame Artist (Sonic Adventure DX Staff), Visual Effects Designer (Sonic Adventure Original Staff), Artist (Sonic Adventure Original Staff)
- Sonic Pinball Party (2003) — Designer
- Sonic Heroes (2003) — Special Thanks
- Sega Superstars (2004) — Designer
- Sonic Rush (2005) — Special Thanks
- Nounenrei Nou-Stress Kei Atama Scan (2006) — Character Designer
- Sonic the Hedgehog (2006) — Special Thanks
- Sonic and the Secret Rings (2007) — Special Thanks
- Mario & Sonic at the Olympic Games (2007) — Sonic Family Character Supervisor
- Sonic Riders: Zero Gravity (2008) — Special Thanks
- Sega Superstars Tennis (2008) — Special Thanks
- Night of the Werehog (2008) — Special Thanks
- Sonic Unleashed (2008) (PS3 & Xbox 360 Version) — Art Director, Publicity Artwork
- Sonic Unleashed (2008) (Wii & PS2 Version) — Art Director
- Sonic and the Black Knight (2009) — Development Support
- Sonic & Sega All-Stars Racing (2010) — CS2 R&D (Sega Japan)
- Sonic the Hedgehog 4 Episode I (2010) — Special Thanks (Sega Corporation)
- Sonic Generations (2011) (PS3, Xbox 360 and PC Versions) (2011) — Art Director (Sonic Generations Development Team)
- Sonic Generations (2011) (3DS Version) (2011) — Art Director
- Sonic Lost World (2013) — Art Director
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) — Project Support (Sega Development Team)
- Puyo Puyo Tetris (2014) — Project Support
- Super Smash Bros. for Nintendo 3DS (2014) — Supervisor (Original Games)
- Super Smash Bros. for Wii U (2014) — Supervisor (Original Games)
- Sonic Runners (2015) — Art Director
- Mario & Sonic at the Rio 2016 Olympic Games (2016) — Project Support (Sega Games Development Team)
- Sonic Boom: Fire & Ice (2016) — Project Support
- Sonic Forces (2017) — Senior Art Director