Difference between revisions of "Mega Play"

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The '''Mega Play''' is the name of a [http://en.wikipedia.org/wiki/JAMMA JAMMA]-based arcade boardwith the ability to run [[Sega Mega Drive]] games. It was the second attempt by [[Sega]] to bring the home console to the arcades, following the [[Mega-Tech]] arcade system. Like Mega-Tech hardware, Mega Play hardware saw a release throughout Asia and the PAL regions, but was not released in North America.
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The '''Mega Play''' is the name of a [[wikipedia:Japan Amusement Machinery Manufacturers Association|JAMMA]]-based arcade boardwith the ability to run [[Sega Mega Drive]] games. It was the second attempt by [[Sega]] to bring the home console to the arcades, following the [[Mega-Tech]] arcade system. Like Mega-Tech hardware, Mega Play hardware saw a release throughout Asia and the PAL regions, but was not released in North America.
  
 
On first glance, a Mega Play machine is very similar to a Mega-Tech one, but there are a number of key differences. Both allow the user to select from a number of built-in games via a menu, however whereas Mega-Tech can hold up to eight cartridges, Mega Play hardware can only store four. Mega-Tech and Mega Play cartridges are not interchangable, and both systems contain modifications to stop arcade owners from purchasing and running cheaper retail Mega Drive cartridges instead. Also unlike Mega-Tech hardware, no [[Sega Master System]] games were released for Mega Play hardware.
 
On first glance, a Mega Play machine is very similar to a Mega-Tech one, but there are a number of key differences. Both allow the user to select from a number of built-in games via a menu, however whereas Mega-Tech can hold up to eight cartridges, Mega Play hardware can only store four. Mega-Tech and Mega Play cartridges are not interchangable, and both systems contain modifications to stop arcade owners from purchasing and running cheaper retail Mega Drive cartridges instead. Also unlike Mega-Tech hardware, no [[Sega Master System]] games were released for Mega Play hardware.

Revision as of 21:52, 10 January 2012

This article is about the arcade system. For the US magazine, see Mega Play (magazine).
Megaplay2.png
Mega Play
Manufacturer: Sega

The Mega Play is the name of a JAMMA-based arcade boardwith the ability to run Sega Mega Drive games. It was the second attempt by Sega to bring the home console to the arcades, following the Mega-Tech arcade system. Like Mega-Tech hardware, Mega Play hardware saw a release throughout Asia and the PAL regions, but was not released in North America.

On first glance, a Mega Play machine is very similar to a Mega-Tech one, but there are a number of key differences. Both allow the user to select from a number of built-in games via a menu, however whereas Mega-Tech can hold up to eight cartridges, Mega Play hardware can only store four. Mega-Tech and Mega Play cartridges are not interchangable, and both systems contain modifications to stop arcade owners from purchasing and running cheaper retail Mega Drive cartridges instead. Also unlike Mega-Tech hardware, no Sega Master System games were released for Mega Play hardware.

Though there were fewer games released for Mega Play hardware than Mega-Tech hardware, each game was modified for use in the arcades. With Mega-Tech, the user inserts coins for time, and can die as often as he or she wants without repercussions. Mega Play differs in that a user pays for lives and is generally not hindered by time, similar to other arcade systems. All Mega Play games were modified to limit the number of extra chances (for example, Sonic the Hedgehog replaces all the extra life monitors).

The Mega Play system was seen as an upgrade to Mega-Tech, and could be housed within a Mega-Tech cabinet. Like Mega-Tech it was designed with two monitors in mind, one for game selection (top) and one for the game itself (bottom), however once a game is selected the top screen will display the contents of the bottom screen, allowing passers by to see the game in action and hopefully persuade them to have a go.

List of Games

There are twelve games known to exist for the Mega Play hardware:

Image gallery


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Sega Mega Drive
Topics Technical specifications (Hardware comparison) | History | List of games | Magazine articles | Promotional material | Merchandise | Cartridges | TradeMark Security System
Hardware Japan | North America | Western Europe | Eastern Europe | South America | Asia | South Korea | Australasia | Africa
EZ Games | Genesis 3 | LaserActive | Mega Jet | Mega PC | Mega Play | Mega-Tech System | Mega 6 | Nomad | Teradrive | Mega Drive Mini | Mega Drive Mini 2
New Mega Drive | Tianli VCD/DVD Players | "Consoles on a chip" | Licensed clones (Magic 2 | Mega Game II | Power Pegasus | Super Bitman)
Unlicensed clones
Add-ons Game Box | Power Base Converter | Mega-CD | 32X (Mega-CD 32X) | Mega Modem | Demo System DS-16
Cases Sega Genesis Nomad Carrying Case | System Carry Case
Controllers Control Pad | Six Button Control Pad | 6 Button Arcade Pad | Arcade Power Stick 6B | Konami Justifier | MK-1470
Action Chair | Activator | Arcade Power Stick | Keyboard | MegaFire | Mouse | Mega Stick | Menacer | Remote Arcade System | Ten Key Pad | Third Party Controllers
Accessories 4 Way Play | AC adaptor | Cleaning System | Control Pad Extension Cord | Game Factory | Genesis Speakers | Headset | HeartBeat Catalyst | Microphone | Region converter cartridges | Mega Terminal | Nomad PowerBack | RF Unit | SCART Cable | Stereo Audio Video Cable | Team Player | Video Monitor Cable | Third-party AC adaptors | Third Party Accessories
Network services Sega Channel | Sega Game Toshokan | Mega Anser | Mega Net | TeleBradesco Residência | XB∀ND
Development tools ERX 308P | ERX 318P | Sprobe | SNASM68K | SNASM2 (Mega Drive) | SNASM2 (32X) | PSY-Q Development System (Mega Drive) | PSY-Q Development System (32X) | 32X CartDev | Sega Mars Development Aid System | Sega 32X Development Target
Unreleased Edge 16 | Floppy Disk Drive | Mega Play 1010 | Sega VR | Teleplay System | Video Jukebox