Difference between revisions of "Paperboy"
From Sega Retro
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| width=200 | | width=200 | ||
| Gameplay}} | | Gameplay}} | ||
− | In ''Paperboy'', players control a paperboy riding a bicycle while delivering papers on | + | In ''Paperboy'', players control a paperboy riding a bicycle while delivering papers on suburban streets (presented with an oblique projection). The object of the game is to deliver papers for an entire week by throwing papers horizontally to the left side of the street, attempting to land them on the doorstops (or letterboxes) of subscribers. Subscribers live in brightly colored houses, while non-subscribers live in dark houses. If the player misses a house or breaks a window by mistake, that house is lost as a subscriber. If there are no subscribers left, the game ends. To gain subscribers, the opposite must be done: papers have to be thrown at the windows of non-subscribers. |
− | The bicycle is steered with {{left}} and {{right}}. The bike continuously moves | + | The bicycle is steered with {{left}} and {{right}}. The bike continuously moves down the street and cannot backtrack, but it can speed up and slow down with {{up}} and {{down}} respectively. Papers are thrown with {{1}} or {{2}} in the Master System and Game Gear versions and {{A}}, {{B}}, or {{C}} in the Mega Drive version. |
− | The game begins with a choice of difficulty levels: Easy Street, Middle Road, and Hard Way. The more difficult routes offer more points for their successful completion, but they are filled with more obstacles, which include fences, storm drains, pedestrians, animals, construction workers, lawnmowers, motor vehicles, rolling tires, and the Grim Reaper. | + | The game begins with a choice of difficulty levels: Easy Street, Middle Road, and Hard Way. The more difficult routes offer more points for their successful completion, but they are filled with more obstacles, which include fences, storm drains, pedestrians, animals, construction workers, lawnmowers, motor vehicles, rolling tires, and the Grim Reaper. Each route lasts for seven days, with the street for each day containing 20 houses. Neighborhoods become more dangerous as the player progresses from Monday to Sunday. The player loses a life for hitting an obstacle, and the game ends if the player runs out of lives or subscribers. Papers can be thrown at enemies to stun them. |
− | The paperboy | + | The paperboy starts with 10 papers (with refills being placed around the level). Bonus points are awarded for hitting special targets on the street, such as bushes, tombstones, or burglars attempting to get into a house. The player also receives more points for delivering the paper into a mailbox rather than onto a porch. A perfect delivery (all subscribers get their papers, and none of their houses are damaged) results in all the points being worth double for that day, and an extra subscriber is added. |
At the end of a street, the player rides through a short obstacle course with targets to hit (with papers) and jump over for extra points. Crashing on the course ends the round, but does not cost the player a life. | At the end of a street, the player rides through a short obstacle course with targets to hit (with papers) and jump over for extra points. Crashing on the course ends the round, but does not cost the player a life. | ||
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{{InfoTable|imagewidths=50| | {{InfoTable|imagewidths=50| | ||
{{InfoRow | {{InfoRow | ||
− | | title= | + | | title=Paper Bundle |
| sprite={{sprite|Paperboy MD, Refill.png|2}} | | sprite={{sprite|Paperboy MD, Refill.png|2}} | ||
− | | desc=Restocks the | + | | desc=Restocks the player's papers to 10, which is also the maximum number that can be held at a time. |
}} | }} | ||
}} | }} | ||
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==Production credits== | ==Production credits== | ||
+ | ===Mega Drive version=== | ||
{{creditstable| | {{creditstable| | ||
*'''Game Concept, Design and Graphics:''' Mark Stephen Pierce | *'''Game Concept, Design and Graphics:''' Mark Stephen Pierce | ||
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{{PaperboyOmni}} | {{PaperboyOmni}} | ||
+ | {{Paperboy}} |
Revision as of 05:18, 11 May 2023
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Paperboy | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tengen U.S. Gold (EU) Sega (US) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Motivetime Tiertex | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Domark (EU) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Tengen Atari Games | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Atari Games | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2][3] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Paperboy (ペーパーボーイ) is an arcade game developed by Atari Games which was ported to variety of systems since its initial release in 1984, including the Sega Mega Drive, Sega Master System, and the Sega Game Gear. The Mega Drive and Game Gear ports were published by Tengen, while the Master System version was handled by U.S. Gold.
The Master System version of Paperboy was the first game for the console to be developed in the United Kingdom.
Contents
Gameplay
In Paperboy, players control a paperboy riding a bicycle while delivering papers on suburban streets (presented with an oblique projection). The object of the game is to deliver papers for an entire week by throwing papers horizontally to the left side of the street, attempting to land them on the doorstops (or letterboxes) of subscribers. Subscribers live in brightly colored houses, while non-subscribers live in dark houses. If the player misses a house or breaks a window by mistake, that house is lost as a subscriber. If there are no subscribers left, the game ends. To gain subscribers, the opposite must be done: papers have to be thrown at the windows of non-subscribers.
The bicycle is steered with and . The bike continuously moves down the street and cannot backtrack, but it can speed up and slow down with and respectively. Papers are thrown with or in the Master System and Game Gear versions and , , or in the Mega Drive version.
The game begins with a choice of difficulty levels: Easy Street, Middle Road, and Hard Way. The more difficult routes offer more points for their successful completion, but they are filled with more obstacles, which include fences, storm drains, pedestrians, animals, construction workers, lawnmowers, motor vehicles, rolling tires, and the Grim Reaper. Each route lasts for seven days, with the street for each day containing 20 houses. Neighborhoods become more dangerous as the player progresses from Monday to Sunday. The player loses a life for hitting an obstacle, and the game ends if the player runs out of lives or subscribers. Papers can be thrown at enemies to stun them.
The paperboy starts with 10 papers (with refills being placed around the level). Bonus points are awarded for hitting special targets on the street, such as bushes, tombstones, or burglars attempting to get into a house. The player also receives more points for delivering the paper into a mailbox rather than onto a porch. A perfect delivery (all subscribers get their papers, and none of their houses are damaged) results in all the points being worth double for that day, and an extra subscriber is added.
At the end of a street, the player rides through a short obstacle course with targets to hit (with papers) and jump over for extra points. Crashing on the course ends the round, but does not cost the player a life.
The Mega Drive version has a two-player mode where two people can take turns playing (with either one or two control pads).
Items
Paper Bundle | |
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Restocks the player's papers to 10, which is also the maximum number that can be held at a time. |
History
Legacy
Paperboy was followed by Paperboy 2.
Production credits
Mega Drive version
- Game Concept, Design and Graphics: Mark Stephen Pierce
- Software Design and Programming: David S. Akers
- Music and Sound Effects: Brad Fuller
- Audio Driver: Lisa Ching
- Special Thanks to: Bob Flanagan
- Art and Graphic Design: Domark Software Ltd.
Magazine articles
- Main article: Paperboy/Magazine articles.
Promotional material
- Main article: Paperboy/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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65 | |
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Based on 28 reviews |
Mega Drive, AU |
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|
Master System version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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80 | |
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Based on 23 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
65 | |
---|---|
Based on 14 reviews |
Technical information
- Main article: Paperboy/Technical information.
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ File:Paperboy MD KR Box.jpg
- ↑ File:Paperboy GG EU Box Back.jpg
- ↑ Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 20
- ↑ 5.0 5.1 5.2 GamePro, "March 1992" (US; 1992-xx-xx), page 48
- ↑ 6.0 6.1 Sega Power, "March 1992" (UK; 1992-02-06), page 10
- ↑ Mean Machines, "February 1992" (UK; 1992-01-27), page 102
- ↑ 8.0 8.1 Sega Power, "May 1992" (UK; 1992-04-02), page 36
- ↑ 9.0 9.1 9.2 9.3 Raze, "January 1991" (UK; 1990-11-29), page 47
- ↑ Mean Machines, "October 1990" (UK; 1990-09-xx), page 56
- ↑ Supergame, "Agosto 1991" (BR; 1991-08-xx), page 26
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 90
- ↑ 13.0 13.1 13.2 Computer Trade Weekly, "" (UK; 1992-09-28), page 6
- ↑ 14.0 14.1 14.2 Game Zone, "September 1992" (UK; 1992-08-19), page 65
- ↑ File:Paperboy MD EU Manual.pdf, page 13
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 230
- ↑ Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 34
- ↑ Consoles +, "Mars 1992" (FR; 1992-0x-xx), page 68
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 132
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 152
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 77
- ↑ Famitsu, "1992-07-03" (JP; 1992-06-19), page 40
- ↑ Hippon Super, "July 1992" (JP; 1992-06-04), page 38
- ↑ Hobby Consolas, "Julio 1992" (ES; 1992-0x-xx), page 54
- ↑ Joypad, "Mai 1992" (FR; 1992-04-1x), page 88
- ↑ Joystick, "Mai 1992" (FR; 1992-0x-xx), page 138
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
- ↑ Mega Force, "Mai 1992" (FR; 1992-05-05), page 68
- ↑ Mega Play, "June 1992" (US; 1992-0x-xx), page 65
- ↑ MegaTech, "February 1992" (UK; 1992-01-20), page 26
- ↑ Mean Machines, "February 1992" (UK; 1992-01-27), page 100
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Player One, "Juin 1992" (FR; 1992-06-10), page 60
- ↑ Play Time, "7/92" (DE; 1992-06-03), page 91
- ↑ Sega Pro, "February 1992" (UK; 1992-01-16), page 48
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Force, "May 1992" (UK; 1992-04-16), page 54
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
- ↑ Top Secret, "Luty 1995" (PL; 1995-xx-xx), page 57
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 133
- ↑ Video Games, "6/92" (DE; 1992-05-29), page 50
- ↑ Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 133
- ↑ Buzz! Computers (UK) (+0:00)
- ↑ Complete Guide to Consoles, "Volume III" (UK; 1990-08-xx), page 28
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 103
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 59
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 143
- ↑ Computer & Video Games, "January 1991" (UK; 1990-12-15), page 41
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 148
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Games-X, "Sneak Preview March 1991" (UK; 1991-0x-xx), page 17
- ↑ Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 82
- ↑ Joystick, "Avril 1991" (FR; 1991-0x-xx), page 113
- ↑ Micromanía (segunda época), "Septiembre 1991" (ES; 1991-0x-xx), page 27
- ↑ Mean Machines, "October 1990" (UK; 1990-09-xx), page 54
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Player One, "Avril 1991" (FR; 1991-xx-xx), page 33
- ↑ Power Play, "2/91" (DE; 1991-01-18), page 158
- ↑ Sega Power, "January 1991" (UK; 1990-12-06), page 30
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 58
- ↑ Sega Pro, "March 1992" (UK; 1992-02-20), page 20
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Zero, "February 1991" (UK; 1991-0x-xx), page 87
- ↑ Computer & Video Games, "November 1992 (Go! Issue 13)" (UK; 1992-10-15), page 22
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 168
- ↑ Game Zone, "September 1992" (UK; 1992-08-19), page 64
- ↑ Joypad, "Octobre 1992" (FR; 1992-10-xx), page 146
- ↑ Joystick, "Octobre 1992" (FR; 1992-xx-xx), page 157
- ↑ Mega Byte, "February 6, 1993" (UK; 1993-02-06), page 1
- ↑ Mega Force, "Octobre 1992" (FR; 1992-xx-xx), page 73
- ↑ Player One, "Novembre 1992" (FR; 1992-11-10), page 130
- ↑ Play Time, "12/92" (DE; 1992-11-04), page 84
- ↑ Sega Pro, "August 1992" (UK; 1992-07-16), page 42
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Force, "1/93" (SE; 1993-01-14), page 21
- ↑ Sega Force, "September 1992" (UK; 1992-08-13), page 74
- ↑ Video Games, "11/92" (DE; 1992-10-28), page 127
Paperboy | |
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Main page | Comparisons | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs
Prototypes: 1991-10-28
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Paperboy games for Sega systems | |
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Paperboy (1990) | Paperboy 2 (unreleased) | |
Paperboy (1992) | Paperboy 2 (1993) | |
Paperboy (1992) | Paperboy 2 (1993) |
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