Difference between revisions of "Sega AM6"
From Sega Retro
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==Softography== | ==Softography== | ||
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{{multicol| | {{multicol| | ||
− | + | * [[Royal Ascot II]] (1996)* [[Bingo Party]] (1992) | |
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− | * [[Royal Ascot II]] (1996) | ||
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− | * [[Bingo Party]] (1992) | ||
* [[Bingo Party Multi Card]] (1994) | * [[Bingo Party Multi Card]] (1994) | ||
* [[Bingo Party Phoenix]] (1996) | * [[Bingo Party Phoenix]] (1996) | ||
− | * [[Castle Coaster]] | + | * [[Castle Coaster]] (1995) |
− | * [[Circle Fantasy]] | + | * [[Circle Fantasy]] (1997) |
− | * [[Western Dream]] | + | * [[Western Dream]] (1992) |
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}} | }} | ||
Revision as of 08:48, 5 March 2017
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Sega Amusement Machine Research and Development Department #6, commonly known as Sega AM R&D #6 or Sega AM6, was a research and development division within Sega.
The division was created in 1991 when it spun off from Sega AM4.[1] AM6 is a specialized group for development of medal games.[2] Unlike other Sega AM divisions, they have developed both cabinet and software.[2] The number of employees in 1996 was 52.[2]
In 1999, AM6 merged with AM4 to become Sega Mechatronics.[3]
Softography
- Royal Ascot II (1996)* Bingo Party (1992)
- Bingo Party Multi Card (1994)
- Bingo Party Phoenix (1996)
- Castle Coaster (1995)
- Circle Fantasy (1997)
- Western Dream (1992)
Magazine articles
- Main article: Sega AM6/Magazine articles.
References
- ↑ http://www.sega-mechatro.com/whats/history/his_side.html (Wayback Machine: 2003-05-06 05:52)
- ↑ 2.0 2.1 2.2 File:SSM_JP_19960614_1996-09.pdf, page 145
- ↑ File:DCM_JP_19991119_1999-36.pdf, page 15
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