Difference between revisions of "Virtua Cop 2"
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| developer=[[Sega AM2]], {{PC}} [[Sega PC]] | | developer=[[Sega AM2]], {{PC}} [[Sega PC]] | ||
| system=[[Sega Model 2A CRX]], [[Sega Saturn]], [[Sega Dreamcast]], PC | | system=[[Sega Model 2A CRX]], [[Sega Saturn]], [[Sega Dreamcast]], PC | ||
− | |||
| sounddriver={{SAT}} SCSP/CD-DA (43 tracks) | | sounddriver={{SAT}} SCSP/CD-DA (43 tracks) | ||
| peripherals={{SAT}} [[Virtua Gun]], [[Shuttle Mouse]], [[3D Control Pad]], {{DC}} [[Dreamcast Gun]], [[Dreamcast VGA Box]], [[Dreamcast Arcade Stick]] | | peripherals={{SAT}} [[Virtua Gun]], [[Shuttle Mouse]], [[3D Control Pad]], {{DC}} [[Dreamcast Gun]], [[Dreamcast VGA Box]], [[Dreamcast Arcade Stick]] | ||
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| sell=12 | | sell=12 | ||
}} | }} | ||
− | |||
'''''{{PAGENAME}}''''' (バーチャコップ2) is a light gun [[Sega Model 2A CRX]] game, released in 1995 and developed internally at [[Sega]] by their [[AM2]] studio. It was ported to home systems on the [[Sega Saturn]] in 1996. It was released in PC in 1997 and [[Sega Dreamcast]] in 2000. It was later bundled with ''[[Virtua Cop]]'' in ''Virtua Cop: Elite Edition'' for [[PlayStation 2]] in 2002. | '''''{{PAGENAME}}''''' (バーチャコップ2) is a light gun [[Sega Model 2A CRX]] game, released in 1995 and developed internally at [[Sega]] by their [[AM2]] studio. It was ported to home systems on the [[Sega Saturn]] in 1996. It was released in PC in 1997 and [[Sega Dreamcast]] in 2000. It was later bundled with ''[[Virtua Cop]]'' in ''Virtua Cop: Elite Edition'' for [[PlayStation 2]] in 2002. | ||
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==Gameplay== | ==Gameplay== | ||
The game features three levels through which the player's movement is automated on a predetermined path. It is the player's job to shoot the criminals that appear before time runs out and they shoot back. Along the way there will be various objects in the background that can be broken if shot, some of which will reveal power-ups afterwards. At the end of each level there is a boss battle, as well as one extra final boss battle after all three levels have been finished. | The game features three levels through which the player's movement is automated on a predetermined path. It is the player's job to shoot the criminals that appear before time runs out and they shoot back. Along the way there will be various objects in the background that can be broken if shot, some of which will reveal power-ups afterwards. At the end of each level there is a boss battle, as well as one extra final boss battle after all three levels have been finished. | ||
+ | |||
===Characters=== | ===Characters=== | ||
{{SectionsNewStart|imagewidths=100px}} | {{SectionsNewStart|imagewidths=100px}} | ||
{{SectionsNew| | {{SectionsNew| | ||
| name=Michael Hardy (Rage) | | name=Michael Hardy (Rage) | ||
− | | image= | + | | image=Notavailable.svg |
| desc=Two years later, this cop has grown up with his partner, James Cools, and a newcomer cop, Janet Marshall. He could do better than anyone else, including his part-time job and his duty training. He is known to be a quick draw when things get underfire. Rage is an all-around character in the game. | | desc=Two years later, this cop has grown up with his partner, James Cools, and a newcomer cop, Janet Marshall. He could do better than anyone else, including his part-time job and his duty training. He is known to be a quick draw when things get underfire. Rage is an all-around character in the game. | ||
}} | }} | ||
{{SectionsNew| | {{SectionsNew| | ||
| name=James Cools (Smarty) | | name=James Cools (Smarty) | ||
− | | image= | + | | image=Notavailable.svg |
| desc=Like his partner, Michael, who worked the same side for the good as well as he does, this doesn't stop him from beating by some bad guys. Although Rage is quicker on the draw in a gunfight, Smarty is known to be the top shot in the police force. | | desc=Like his partner, Michael, who worked the same side for the good as well as he does, this doesn't stop him from beating by some bad guys. Although Rage is quicker on the draw in a gunfight, Smarty is known to be the top shot in the police force. | ||
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{{SectionsNew| | {{SectionsNew| | ||
| name=Janet Marshall (Janet) | | name=Janet Marshall (Janet) | ||
− | | image= | + | | image=Notavailable.svg |
| desc=A newly-installed special VCPD detective in the Virtua Cop special investigations squad (although the only female cop in the squad), Janet fights for her deceased partner. | | desc=A newly-installed special VCPD detective in the Virtua Cop special investigations squad (although the only female cop in the squad), Janet fights for her deceased partner. | ||
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*'''Main Designer:''' [[Akihito Hiroyoshi]] | *'''Main Designer:''' [[Akihito Hiroyoshi]] | ||
*'''Programmers:''' [[Goho Ogura]], [[Tadanobu Numata]], [[Tetsu Yoshimitsu]] | *'''Programmers:''' [[Goho Ogura]], [[Tadanobu Numata]], [[Tetsu Yoshimitsu]] | ||
− | *'''Designers:''' [[Akira Morimoto]], [[Issei Tokuda]], [[Yoshiyuki Iwai]], [[Masataka Aochi]], [[ | + | *'''Designers:''' [[Akira Morimoto]], [[Issei Tokuda]], [[Yoshiyuki Iwai]], [[Masataka Aochi]], [[Jeffery B Buchanan]] |
*'''Music Composer:''' [[Hideaki Miyamoto]] | *'''Music Composer:''' [[Hideaki Miyamoto]] | ||
*'''Supporting Programmers:''' [[Kazutoshi Tozawa]], [[Masao Matsumoto]] | *'''Supporting Programmers:''' [[Kazutoshi Tozawa]], [[Masao Matsumoto]] | ||
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}} | }} | ||
}} | }} | ||
+ | |||
===Saturn version=== | ===Saturn version=== | ||
{{multicol| | {{multicol| | ||
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*'''Supporting Designers:''' [[Ryoya Yui]], [[Saori Nishikawa]], [[Norimasa Yoshizawa]] | *'''Supporting Designers:''' [[Ryoya Yui]], [[Saori Nishikawa]], [[Norimasa Yoshizawa]] | ||
*'''Music Composer:''' [[Hideaki Miyamoto]] | *'''Music Composer:''' [[Hideaki Miyamoto]] | ||
− | *'''S.E.Support:''' [[ | + | *'''S.E.Support:''' [[Hidenori Syouji]] |
*'''Publicity:''' [[Jun Kasahara]], [[AM2|AM#2]] Publicity Section | *'''Publicity:''' [[Jun Kasahara]], [[AM2|AM#2]] Publicity Section | ||
*'''Special Thanks:''' Five G Music Technology | *'''Special Thanks:''' Five G Music Technology | ||
*'''Producer:''' [[Yu Suzuki]] | *'''Producer:''' [[Yu Suzuki]] | ||
|source=In-game credits | |source=In-game credits | ||
− | |pdf= | + | |pdf=VirtuaC2 Saturn JP SSOpening.pdf |
|console=SAT | |console=SAT | ||
}} | }} | ||
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VirtuaCop2 Saturn JP Flyer.pdf|Saturn JP flyer | VirtuaCop2 Saturn JP Flyer.pdf|Saturn JP flyer | ||
VirtuaCop2 Arcade AU PrintAd.pdf|Arcade AU print advert | VirtuaCop2 Arcade AU PrintAd.pdf|Arcade AU print advert | ||
− | |||
</gallery> | </gallery> | ||
{{gallery | {{gallery | ||
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|{{galleryPrintAd | |{{galleryPrintAd | ||
|Hyper AU 039.pdf|hyper|39|15 | |Hyper AU 039.pdf|hyper|39|15 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |HobbyConsolas ES 063.pdf|hobbyconsolas|63|29 | ||
}} | }} | ||
}} | }} | ||
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| gamepro_source=[[Category:Update source]][[Category:Update source]]''[http://www.gamerankings.com/saturn/199198-virtua-cop-2/articles.html GamePro]'' | | gamepro_source=[[Category:Update source]][[Category:Update source]]''[http://www.gamerankings.com/saturn/199198-virtua-cop-2/articles.html GamePro]'' | ||
| gamesmaster=88 | | gamesmaster=88 | ||
− | | gamesmaster_source={{num|51|page=40 | + | | gamesmaster_source={{num|51|page=40-41|pdf=GamesMaster UK 051.pdf|pdfpage=41}} |
| gamesmastertv=85 | | gamesmastertv=85 | ||
| gamesmastertv_source={{num|102}} | | gamesmastertv_source={{num|102}} | ||
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| ig_source={{num|8|page=53|pdf=IntelligentGamer US 08.pdf|pdfpage=55}} | | ig_source={{num|8|page=53|pdf=IntelligentGamer US 08.pdf|pdfpage=55}} | ||
| joypad=94 | | joypad=94 | ||
− | | joypad_source={{num|59|page=98 | + | | joypad_source={{num|59|page=98-99|pdf=Joypad FR 059.pdf|pdfpage=94}} |
| mms=94 | | mms=94 | ||
| mms_source={{num|51|page=32-36|pdf=MeanMachinesSega51UK.pdf|pdfpage=32}} | | mms_source={{num|51|page=32-36|pdf=MeanMachinesSega51UK.pdf|pdfpage=32}} | ||
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| playerone_source={{num|70|page=130}} | | playerone_source={{num|70|page=130}} | ||
| ssm=95 | | ssm=95 | ||
− | | ssm_source={{num|14|page=66 | + | | ssm_source={{num|14|page=66-67|pdf=SSM UK 14.pdf|pdfpage=66}} |
| ssmjp=87 | | ssmjp=87 | ||
− | | ssmjp_source={{num|1996-21|page=264|pdf= | + | | ssmjp_source={{num|1996-21|page=264|pdf=SSM JP 19961213 1996-21.pdf|pdfpage=266}} |
| ssmjp_r=87 | | ssmjp_r=87 | ||
| ssmjp_r_source={{num||page=9|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=11}} | | ssmjp_r_source={{num||page=9|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=11}} | ||
| ugameplayers=78 | | ugameplayers=78 | ||
− | | ugameplayers_source={{num|93}} | + | | ugameplayers_source={{num|93|page=78|pdf=UltraGamePlayers US 093.pdf|pdfpage=82}} |
}} | }} | ||
{{Scanbox | {{Scanbox | ||
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| front=Stunner US VC2 Box Front.jpg | | front=Stunner US VC2 Box Front.jpg | ||
| back=Stunner US VC2 Box Back.jpg | | back=Stunner US VC2 Box Back.jpg | ||
+ | | spinemissing=yes | ||
| square=yes | | square=yes | ||
| disc= | | disc= | ||
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| back=VC2 Saturn JP Box Back.jpg | | back=VC2 Saturn JP Box Back.jpg | ||
| square=yes | | square=yes | ||
− | | disc= | + | | disc=VirtuaCop2 Saturn JP Disc.jpg |
− | | spinecard= | + | | spinecard=Virtua Cop 2 Sega Saturn Japan Spinecard.jpg |
− | | manual= | + | | manual=Virtua Cop 2 Sega Saturn Japan Manual.pdf |
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
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| consolesplus_source={{num|99|page=114|pdf=ConsolesPlus FR 099.pdf}} | | consolesplus_source={{num|99|page=114|pdf=ConsolesPlus FR 099.pdf}} | ||
| dmjp=80 | | dmjp=80 | ||
− | | dmjp_source={{num|2000-08|page=21|pdf= | + | | dmjp_source={{num|2000-08|page=21|pdf=DCM JP 20000310 2000-08.pdf}} |
| dmjp_r=81 | | dmjp_r=81 | ||
− | | dmjp_r_source={{num||page=34|pdf= | + | | dmjp_r_source={{num||page=34|pdf=Dorimaga 20021011 JP.pdf}} |
| famitsu=70 | | famitsu=70 | ||
| famitsu_source={{num|586|page=29|pdf=}} | | famitsu_source={{num|586|page=29|pdf=}} |
Revision as of 21:04, 8 February 2018
Virtua Cop 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Model 2A CRX, Sega Saturn, Sega Dreamcast, PC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega AM2, Sega PC | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (43 tracks) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Virtua Gun, Shuttle Mouse, 3D Control Pad, Dreamcast Gun, Dreamcast VGA Box, Dreamcast Arcade Stick | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Virtua Cop 2 (バーチャコップ2) is a light gun Sega Model 2A CRX game, released in 1995 and developed internally at Sega by their AM2 studio. It was ported to home systems on the Sega Saturn in 1996. It was released in PC in 1997 and Sega Dreamcast in 2000. It was later bundled with Virtua Cop in Virtua Cop: Elite Edition for PlayStation 2 in 2002.
This game was known as Virtua Squad 2 for the North American PC release. It was succeeded by Virtua Cop 3.
Contents
Plot
Detective Janet Marshall is the new face on the force at the VCPD Special Investigations Unit. Her specialty is subject profiling - the analysis of every detail at a crime scene used to determine patterns of criminal behavior - and she has gained a considerable reputation by putting more than a few nasty criminals behind bars. But last year she lost her partner and mentor, Nick Anderson, while on a case.
During the events of the Virtua Cop, the original Virtua Cops, Michael "Rage" Hardy and James "Smarty" Cools, shut down the EVL Inc. criminal empire. Three of the head King and gang leader Boss Kong are all in the maximum security federal pen, and the final member of the EVL gang of four, international terrorist Joe Fang, is believed to have been killed in a helicopter crash, though his body was never found. After the downfall of EVL Inc. a comprehensive investigation of their black market and gun-running activities was launched in the Virtua City bank.
Gameplay
The game features three levels through which the player's movement is automated on a predetermined path. It is the player's job to shoot the criminals that appear before time runs out and they shoot back. Along the way there will be various objects in the background that can be broken if shot, some of which will reveal power-ups afterwards. At the end of each level there is a boss battle, as well as one extra final boss battle after all three levels have been finished.
Characters
History
The GamesMaster Challenge
In 1997, former Games World Videator and future videogames journalist Martin Mathers appeared on the British videogames television show GamesMaster and participated in a challenge to complete a stage on two separate Virtua Cop 2 cabinets at the same time. Mathers performed admirably, but ultimately failed the challenge after shooting a bystander and losing a life. After the camera captured him venting his frustrations (although inaudible, he can clearly be seen to be mouthing expletives), he cut a post-challenge promo stating that he had, in fact, taken pity on the bystander and performed a mercy killing, due to the apparent likeness to British pop flop Peter Andre. This challenge can be seen on the GamesMaster DVD given away on the tenth anniversary issue of GamesMaster magazine in 2003
Production credits
Arcade version
- Director: Wataru Kawashima
- Main Programmer: Shunsuke Sekikawa
- Main Designer: Akihito Hiroyoshi
- Programmers: Goho Ogura, Tadanobu Numata, Tetsu Yoshimitsu
- Designers: Akira Morimoto, Issei Tokuda, Yoshiyuki Iwai, Masataka Aochi, Jeffery B Buchanan
- Music Composer: Hideaki Miyamoto
- Supporting Programmers: Kazutoshi Tozawa, Masao Matsumoto
- Supporting Designers: Shuichi Sahara, Takafumi Kagaya
- Cabinet Design: Masahiro Yoshino
- Electrical Design: Ken Adachi
- Mechanical Design: Makoto Saito (AM R&D Dept. #4)
- Special Thanks: Satoshi Mifune, Masaki Yamashita, Hiroyuki Nakagomi
- Producer: Yu Suzuki
- Created By: Sega AM2
- Presented By: Sega
Saturn version
- Director / Main Programmer: Masayuki Sumi
- Chief Designers: Hideki Miyake, Masakazu Takizawa
- Programmers: Goho Ogura, Hiroki Okajima, Hiroyuki Tsuzuki
- Programmers: Junichiro Matsuura, Takayuki Muramatsu
- Designers: Nobuhisa Tajiri, Yoshiyuki Iwai
- Supporting Programmers: Takayuki Yamaguchi, Takeshi Iwasaki, Takeshi Matsuda
- Supporting Designers: Ryoya Yui, Saori Nishikawa, Norimasa Yoshizawa
- Music Composer: Hideaki Miyamoto
- S.E.Support: Hidenori Syouji
- Publicity: Jun Kasahara, AM#2 Publicity Section
- Special Thanks: Five G Music Technology
- Producer: Yu Suzuki
PC version
- Program Director: Ken-ichi Yokoo
- Main-Programmer: Kazuhisa Hasuoka
- Network-System Programmer: Yoshihiko Toyoshima
- Sound-System Programmer: Takashi Atsu
- Graphic Designers: Hisato Fukumoto, Yumi Morikawa
- Sound Composer: Maki Morrow
- Technical Advisors: Naohiro Warama, Osamu Ogata, Kei Takashima
- Testers: Takahiko Kobayashi, Youichiro Inoue, Kazuyuki Hagiwara, Noriko Hori
- Director: Jun-etsu Kakuta
- Special Thanks To: AM R&D Dept. #2, Virtua Cop Arcade Team, Virtua Cop Saturn Team, AM#2 Sound Section, AM#2 Publicity Section, PC Division, Technical Division Design Team #2
- Assistant Producer: Shun Arai
- Producer: Toshinori Asai
- Supervisor: Yu Suzuki
Track list
1. [data track] |
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2. AM2 Logo (00:09) |
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3. Go Ahead (01:01) |
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4. Voice (Title) (00:06) |
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5. Stage Select (01:06) |
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6. Voice (Stage 1) (00:06) |
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7. Voice (Stage 2) (00:06) |
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8. Voice (Stage 3) (00:06) |
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9. Voice (Stage 4) (00:06) |
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10. Break Out (02:02) |
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11. Big Chase (01:58) |
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12. Escape (02:10) |
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13. High Pressure (01:49) |
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14. Look Out (01:51) |
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15. Save The Mayor (01:56) |
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16. The Dance Of Death (01:50) |
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17. Crisis (03:17) |
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18. Rail Line Shootout (01:47) |
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19. Trap (01:44) |
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20. Dead Angle (01:08) |
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21. Revenge Of Fang (01:38) |
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22. Game Over (00:07) |
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23. Ending - Intermission (01:07) |
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24. Name Entry (01:18) |
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25. Voice (Champion Of Virtua City) (00:06) |
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26. Voice (Champion Of Justice) (00:06) |
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27. Voice (Champion Of Law And Order) (00:06) |
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28. Voice (Crime Buster) (00:06) |
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29. Voice (Top Cop) (00:06) |
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30. Voice (Good Cop) (00:06) |
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31. Voice (Average Cop) (00:06) |
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32. Voice (Rookie Cop) (00:06) |
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33. Voice (Klutz Cop) (00:06) |
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34. Voice (Gangster) (00:06) |
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35. Voice (Guardian Of Virtua City) (00:06) |
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36. Voice (Voice 1) (00:06) |
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37. Voice (Voice 2) (00:06) |
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38. Voice (Voice 3) (00:06) |
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39. Voice (Voice 4) (00:06) |
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40. Voice (Voice 5) (00:06) |
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41. Voice (Voice 6) (00:06) |
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42. Voice (Voice 7) (00:06) |
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43. Voice (Voice 8) (00:06) |
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44. Voice (Voice 9) (00:04) |
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Magazine articles
- Main article: Virtua Cop 2/Magazine articles.
Promotional material
also published in:
- Intelligent Gamer (US) #8: "January 1997" (1996-xx-xx)[6]
also published in:
- Computer & Video Games (UK) #183: "February 1997" (1997-01-10)[7]
Photo gallery
Physical scans
Model 2 version
Sega Retro Average | ||||
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|
N/A | |
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Based on 0 reviews |
Template:ScanflyerTemplate:Scanflyer
Saturn version
86 | |
---|---|
Based on 36 reviews |
Saturn, US (Virtua Gun bundle) |
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Saturn, EU (Virtua Gun bundle) |
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Dreamcast version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
75 | |
---|---|
Based on 11 reviews |
PC version
PC, EU (Ntertainment) |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
|
PC, JP (Ultra 2000) |
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|
PC, UK (Xplosiv) |
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PC, UK (Xplosiv) (Alt) |
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PC, FR (Xplosiv) |
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|
PC, ES (Xplosiv) |
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PC, TW |
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|
Technical information
VMU Features
The Dreamcast version of Virtua Cop 2 allows to save game data on the VMU.
Name | File Name | Comment | File Size | Icon |
---|---|---|---|---|
VIRTUACOP2 | VIRTUA_COP_2 | VIRTUACOP2 | 2 blocks |
External links
References
- ↑ 1.0 1.1 File:CVG UK 181.pdf, page 49
- ↑ File:CVG UK 193.pdf, page 57
- ↑ 3.0 3.1 Press release: 1996-12-02: Virtua Cop 2 for Sega Saturn
- ↑ http://www.sega.co.jp:80/sega/pc/vc2/vc2.htm (Wayback Machine: 2000-04-11 22:43)
- ↑ File:VirtuaC2 Saturn JP SSOpening.pdf
- ↑ Intelligent Gamer, "January 1997" (US; 1996-xx-xx), page 45
- ↑ Computer & Video Games, "February 1997" (UK; 1997-01-10), page 41
- ↑ File:CVG UK 169.pdf, page 75
- ↑ 9.0 9.1 File:CVG UK 182.pdf, page 64 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 182.pdf_p64" defined multiple times with different content - ↑ File:GamesMaster UK 051.pdf, page 41
- ↑ 11.0 11.1 File:IntelligentGamer US 08.pdf, page 55 Cite error: Invalid
<ref>
tag; name ":File:IntelligentGamer US 08.pdf_p55" defined multiple times with different content - ↑ File:Joypad FR 059.pdf, page 94
- ↑ 13.0 13.1 File:MeanMachinesSega51UK.pdf, page 32 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega51UK.pdf_p32" defined multiple times with different content - ↑ 14.0 14.1 File:SSM UK 14.pdf, page 66 Cite error: Invalid
<ref>
tag; name ":File:SSM UK 14.pdf_p66" defined multiple times with different content - ↑ 15.0 15.1 File:SSM JP 19961213 1996-21.pdf, page 266 Cite error: Invalid
<ref>
tag; name ":File:SSM JP 19961213 1996-21.pdf_p266" defined multiple times with different content - ↑ 16.0 16.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 11 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p11" defined multiple times with different content - ↑ File:UltraGamePlayers US 093.pdf, page 82
- ↑ 576 KByte, "December 1996" (HU; 1996-xx-xx), page 19
- ↑ Ação Games, "Março 1997" (BR; 1997-xx-xx), page 8
- ↑ Edge, "January 1997" (UK; 1996-12-27), page 86
- ↑ Electronic Gaming Monthly, "January 1997" (US; 199x-xx-xx), page 62
- ↑ Famitsu, "1996-11-29" (JP; 1996-11-15), page 1
- ↑ Freak, "1/97" (IL; 1997-xx-xx), page 1
- ↑ Fun Generation, "12/96" (DE; 1996-11-13), page 90
- ↑ Gambler, "5/1997" (PL; 1997-xx-xx), page 1
- ↑ GameFan, "Volume 5, Issue 1: January 1997" (US; 199x-xx-xx), page 22
- ↑ Game Power, "Gennaio 1997" (IT; 199x-xx-xx), page 54
- ↑ GamePro, "February 1997" (US; 1997-xx-xx), page 82
- ↑ GamesMaster, "January 1997" (UK; 1996-12-18), page 40
- ↑ Game Informer, "December 1996" (US; 1996-1x-xx), page 71
- ↑ Gry Komputerowe, "1-2/1997" (PL; 1997-xx-xx), page 1
- ↑ Hobby Consolas, "Diciembre 1996" (ES; 199x-xx-xx), page 92
- ↑ Joypad, "Décembre 1996" (FR; 1996-1x-xx), page 98
- ↑ MAN!AC, "12/96" (DE; 1996-11-13), page 64
- ↑ Mega Fun, "12/96" (DE; 1996-11-20), page 92
- ↑ Next Generation, "March 1997" (US; 1997-02-11), page 94
- ↑ Player One, "Décembre 1996" (FR; 1996-xx-xx), page 130
- ↑ Saturn Fan, "1996 No. 24" (JP; 1996-11-15), page 188
- ↑ Saturn Fan, "1997 No. 1" (JP; 1996-12-27), page 70
- ↑ Saturn+, "Issue 5" (UK; 1996-12-19), page 8
- ↑ Secret Service, "Luty 1997" (PL; 1997-xx-xx), page 69
- ↑ Sega Power, "January 1997" (UK; 1996-12-19), page 42
- ↑ Świat Gier Komputerowych, "4/1997" (PL; 1997-xx-xx), page 1
- ↑ Strana Igr, "Mart 1997" (RU; 1997-xx-xx), page 65
- ↑ Super Power, "1 1997" (FI; 199x-xx-xx), page 36
- ↑ Total Saturn, "Volume One Issue Three" (UK; 1996-11-29), page 46
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 63
- ↑ 48.0 48.1 File:ConsolesPlus FR 099.pdf, page 114 Cite error: Invalid
<ref>
tag; name ":File:ConsolesPlus FR 099.pdf_p114" defined multiple times with different content - ↑ 49.0 49.1 File:DCM JP 20000310 2000-08.pdf, page 21 Cite error: Invalid
<ref>
tag; name ":File:DCM JP 20000310 2000-08.pdf_p21" defined multiple times with different content - ↑ File:Dorimaga 20021011 JP.pdf, page 34
- ↑ Ação Games, "Maio 2000" (BR; 2000-xx-xx), page 35
- ↑ Dreamcast Monthly, "May 2000" (UK; 2000-04-13), page 84
- ↑ Dreamcast Magazine, "No. 8" (UK; 2000-04-20), page 76
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Avril 2000" (FR; 2000-03-18), page 104
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 291
- ↑ Famitsu, "2000-03-10" (JP; 2000-02-25), page 29
- ↑ Gamers' Republic, "May 2000" (US; 2000-xx-xx), page 90
- ↑ Sega Magazin, "Mai 2000" (DE; 2000-04-05), page 22
Virtua Cop series of games | |
---|---|
Virtua Cop (1994) | Virtua Cop 2 (1995) | Virtua Cop 3 (2003) | |
Virtua Cop (1995) | Virtua Cop 2 (1996) | Virtua Cop Special Pack (1998) | Virtua Cop 1-2 Pack (1998) | |
Virtua Cop 2 (2000) | |
Virtua Cop (1996) | Virtua Cop 2 (1997) | |
Virtua Cop (199x) | |
Virtua Cop: Elite Edition (2002) | |
Virtua Cop related media | |
Virtua Cop Soundtracks (1996) | |
Virtua Cop Official Guide Book (1995) | Virtua Cop Kyuukyoku Hon (1996) | Virtua Cop: Crisis City (1996) | Virtua Cop Vol. 2: Gyakushuu no Fang (1996) | Virtua Cop 2 Tai Terrorist Chinatsu Manual (1996) | Virtua Cop 2 Killer Manual (1997) | Virtua Cop 2 Detective Manual (1997) |
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