Difference between revisions of "Tetris"

From Sega Retro

(added hashes for the Mega Drive Mini ROMs)
m (Text replacement - "Sega AM1" to "Sega R&D 1")
Line 2: Line 2:
 
| bobscreen=Tetris Arcade Title.png
 
| bobscreen=Tetris Arcade Title.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sega AM1]], {{MD}} [[Sanritsu]]
+
| developer=[[Sega R&D 1]], {{MD}} [[Sanritsu]]
 
| system=[[Sega System 16]], [[Sega Mega Drive]], [[Sega System E]], [[Sega Mega-Tech]], [[wikipedia:Taito B System|Taito B-System]], [http://www.system16.com/hardware.php?id=659 Taito H-System]
 
| system=[[Sega System 16]], [[Sega Mega Drive]], [[Sega System E]], [[Sega Mega-Tech]], [[wikipedia:Taito B System|Taito B-System]], [http://www.system16.com/hardware.php?id=659 Taito H-System]
 
| sounddriver={{MD}} Pre-[[SMPS Z80]]
 
| sounddriver={{MD}} Pre-[[SMPS Z80]]

Revision as of 15:41, 7 January 2020

n/a

Tetris Arcade Title.png

Tetris
System(s): Sega System 16, Sega Mega Drive, Sega System E, Sega Mega-Tech, Taito B-System, Taito H-System
Publisher: Sega
Developer:
Sound driver:
Sega Mega Drive
Pre-SMPS Z80
Genre: Puzzle

















Number of players: 1-2
Release Date RRP Code
Arcade (System 16)
JP
¥? ?
Arcade (System 16)
US
$? ?
Arcade (System E)
JP
¥? ?
Arcade (Mega 6)
JP
¥? ?
Arcade (Mega-Tech System)
UK
£? ?

























Sega Mega Drive
JP
G-4007

Tetris (テトリス) is a 1988 arcade game developed and published by Sega for Sega System 16 arcade hardware. It is a derivative of an earlier Tetris game, created by Alexey Pajitnov for Soviet Elektronika 60 terminal computers in 1984.

Though Tetris is a Russian invention, the Sega Mega Drive version was officially planned to be released only in Japan.

Gameplay

Gameplay screenshot from the System 16 version.

While the first version of Tetris (built for Russian Electronika 60 terminals) can be dated back to 1984, the first commercial versions of the game released in the West debuted in 1987, when Mirrorsoft (under license from Andromeda) began releasing the game for various home computer platforms. Sega's versions debuted in 1988, meaning they were amongst the earliest interpretations of the game.

As a result, the System 16 version of Tetris plays very similarly to 1984 Electronika 60 and 1986 IBM PC versions of the game, albeit with enhanced graphics and audio (which in this case, also means the addition of music). While licensed from Atari Games (who were not interested in publishing their own Tetris arcade game in Japan), the Sega versions share little in common with the Atari Games arcade version (also from 1988), with the two games having likely been developed independently with no knowledge of each others' progress.

The Sega versions of Tetris are played against backgrounds seemingly sourced from around the world depicting scenes of world evolution, in contrast to the earlier home computer versions which seeked to capitalise on Russian imagery (to the point where they are technically known as "TETЯIS" rather than "Tetris". As the player's level increases, the background changes, developing from the earliest known history of the Earth to a futuristic city. Also featured is a preview of the next Tetrimino, which is a feature carried from the Western computer versions.

The background changes as the player's level increases, depicting scenes of world evolution.

The Sega versions of Tetris are more "rigid" than later games, only allowing for pieces to be rotated if there is room (i.e. a piece is not "pushed" left or right if there is space to do so, and the player is not given the chance to rotate a piece shortly before it stops). More leeway is given to the player than the original Russian versions of the game, but the Sega versions are far less forgiving than their Atari Games/Tengen counterparts in the West.

Nevertheless, the ruleset, affectionately called Sega rotation became a fixture in Sega's other Tetris-inspired games during the late 1980s and 1990s, and became a de facto standard for Japanese Tetris games including Arika's Tetris: The Grand Master series (until The Tetris Company established official standards in the early 2000s).

The System 16 version of Tetris also includes a talking monkey which acts as a guide during the attract sequence. Monkeys would appear in later Sega-published Tetris titles as well. Also, while Tetris became would become synonymous with Russian folk songs (most notably, "Korobeiniki"), the Sega soundtrack is entirely original and to date has only appeared in Sega versions of Tetris. In addition, as the speed of the game increases, the the tempo of the main theme also gets faster.

History

Complications regarding dealings with the then-communist regime of the former Soviet Union meant that during the mid-to-late 1980s, a number of companies from all over the world claimed to have the rights to Tetris. Tetris had been a puzzle game created by Alexey Pajitnov and subsequently sold to the Soviet government for a planned ten yearsin around 1986.

The Soviets marketed Tetris to export markets via an organisation called "Elektronorgtechnica", typically shortened to Elorg, and from 1988 onwards began to take an interest in contracting licenses for the game for non-Soviet markets. Prior to this, numerous versions of Tetris had been "unofficially" licensed and sub-licensed by British software house Andromeda, who had in turn bought the rights to a version of the game found in Hungary. Mirrorsoft and Spectrum HoloByte had published versions of Tetris in 1987 and 1988 respectively (under license from Andromeda), and there had been many unofficial knock-offs and clones for a variety of systems prior to these dates.

Elorg signed three deals, one allowing Atari Games to make arcade versions of Tetris, another allowing Bullet-Proof Software (BPS) to create home versions in Japan, and a final deal with Nintendo, which covered home console and handheld versions in the West. Most famously, a deal between BPS and Nintendo resulted in the iconic Game Boy version of Tetris being released in 1989.

In other cases, the relationship was not as clear cut - Atari Games' attempt to port its arcade version of Tetris to the Nintendo Entertainment System (via its home console division, Tengen) resulted in a legal battle which Atari Games would lose. Since 1996 onwards the license has been held by the aptly named The Tetris Company, which has handed licenses to numerous publishers over the years.

While Atari Games held the rights for arcade versions of Tetris, their business was based primarily in the United States. Sega of America re-resentitive Steve Hanawa "discovered" the game on behalf of the company and a deal was made for Sega to produce and market their own versions of Tetris for the Japanese arcade market. This led initially to a Sega System 16 version, also in 1988, with other variants of Tetris to follow.

Release

Gameplay screenshot from the 1989 Mega Drive version. It has become one of the rarest games in existence.

Sega's version of Tetris was a phenomenal success in Japan, prompting multiple extra versions of the game - one for Sega System E hardware, and perhaps most bizarrely, versions for Taito's B-System and H-System arcade boards in Japan. The B-System versions were released as upgrade kits for Taito's Nastar and Master of Weapon; the H-System version appears to have been sold on modified boards that previously held Taito's Go for the Gold (released overseas as Recordbreaker) rather than as an upgrade kit.

Less successful was Sega's attempt and bringing this version to their own home system, the Sega Mega Drive. Much like Tengen's NES version, sales were blocked in Japan, likely this time by BPS, and it is thought that as little as only 10 cartridges were ever produced. It is one of the few Mega Drive games which Sega actively pretends did not exist, and what few copies survive are extremely rare collector's items, being sold in auctions for up to US$16,000 ((in)famously a signed copy was once put up US$1,000,000,000). Unlicensed copies of the game are far easier to find, however.

The Mega Drive release is curious as while it credits Tengen and Elorg as it probably should, it also credits Mirrorsoft. Either way, as Sega had full authority over arcade versions, the Sega Mega Drive port was brought to Mega-Tech hardware in 1989 with no problems. There is the potential that a planned Mega Drive version of Flash Point may have suffered a similar fate.

Legacy

Sega's versions of Tetris are significant, as while they are typically eclipsed in the West by what Nintendo was doing with its Game Boy, the concept of Sega rotation influenced most Tetris games going forward. Furthermore Sega's choice of music and aesthetics were adapted for the Sega Saturn game Tetris-S and the 1999 release of Sega Tetris.

The Sega Ages 2500 Series Vol. 28: Tetris Collection compilation for the PlayStation 2 includes a licensed version of this version of Tetris for the Mega Drive which matches exactly the known "cartridge" release.

The Mega Drive Mini also includes this game. However, the version included on the system is not the original Mega Drive release, but a brand new version that is a more faithful recreation of the original System 16 version.[2]

Production credits

This article needs a list of production credits, either from the game itself, a manual, or other reliable source.

Arcade version

Discovered by Steve Hanawa

Mega Drive version

Source:
Title screen (secret code)[3]


Magazine articles

Main article: Tetris/Magazine articles.

Promotional material

Tetris Arcade JP Flyer.jpg
System 16 JP flyer
Tetris Arcade JP Flyer.jpg

Physical scans

System 16 version

Mega-Tech version

Mega-Tech,
Tetris MT cover.jpg
Cover
Tetris MegaTech Cart Back.jpgTetris MegaTech Cart.jpg
Cart

Mega Drive version (unreleased)

Sega Retro Average 
Publication Score Source
89 [4]
100 [5]
Sega Mega Drive
95
Based on
2 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[6]
ACE (UK) NTSC-J
89
[4]
Cool Gamer (RU)
60
[7]
Sega Power (UK) NTSC-J
100
[5]
Sega Opisaniy i sekretov (RU)
79
[8]
Sega Mega Drive
74
Based on
5 reviews

Tetris

Mega Drive, JP
Tetris MD JP Box.jpg
Cover
Tetris MD JP Cart.jpg
Cart

System E version

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Arcade (System 16)
CRC32
MD5
SHA-1
360kB 1989 Cartridge
Sega Mega Drive
CRC32 4ce90db0
MD5 ab307f2a1d9f7b42a49f27445f711ba3
SHA-1 2f2b559c5855e34500e43fb5cc8aff04dd72eb56
256kB 1989 Cartridge (JP)
Sega Mega Drive
 ?
CRC32 b6fb7a7d
MD5 f5f0cf3a6765c50915bbb0af2c02723c
SHA-1 dea6ab2dd1aa05ef2119037223fc1bff0c0aa0ca
512kB 2019 Mega Drive Mini (JP) Loaded on Japanese, Traditional Chinese and Korean language settings.
Sega Mega Drive
 ?
CRC32 c8dd8841
MD5 9ffa2c2e2f57ed445490306fc367bbe5
SHA-1 1079fee1fd044f16caf641d6b96f84143a6ceceb
512kB 2019 Mega Drive Mini (US) Loaded on English, French, German, Spanish and Italian language settings.

References

Necretro-round.svg
NEC Retro has more information related to Tetris


Tetris

Tetris Arcade Title.png

Main page | Comparisons | Credits | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Bootlegs


Music: Tetremix (1989)

No results



Tetris and Tetris-like games for Sega systems/developed by Sega
Sega: Tetris (1989) | Flash Point (Mega Drive) (1989) | Bloxeed (1989) | Sega Tetris (1999) | Sega Ages 2500 Series Vol. 28: Tetris Collection (2006) | Tetris Giant (2010) | Puyo Puyo Tetris (2014) | Tetris (2019) | Puyo Puyo Tetris 2 (2020)
Third-Party: Blockout (1991) | Tetris Plus (1996) | Tetris S (1996) | Tetris 4D (1998) | The Next Tetris: On-Line Edition (2000) | Tetris Kiwamemichi (2004) | Tetris The Grand Master 4: The Masters of Round (unreleased)
Unlicensed: FA Tetris (1990) | Super Columns (1990) | Super Tetris (19xx) | Flashpoint (19xx)
Tetris related media
Music
Tetremix (1989) | Flash Point/Bloxeed (1990) | New Century (2006) | Puyo Puyo Tetris 1 & 2 Original Soundtrack (2020)