Line 8:
Line 8:
| peripherals={{SAT}} [[Virtua Gun]], [[Shuttle Mouse]], [[3D Control Pad]], {{DC}} [[Dreamcast Gun]], [[Dreamcast VGA Box]], [[Dreamcast Arcade Stick]], [[Visual Memory Unit]]
| peripherals={{SAT}} [[Virtua Gun]], [[Shuttle Mouse]], [[3D Control Pad]], {{DC}} [[Dreamcast Gun]], [[Dreamcast VGA Box]], [[Dreamcast Arcade Stick]], [[Visual Memory Unit]]
| players=1-2
| players=1-2
− | genre=Shoot-'em-Up
+ | genre=Shooting{{ref|https://web.archive.org/web/20080702021408/http://sega.jp/dc/000303/}}
| releases={{releasesArcade
| releases={{releasesArcade
| mod2_date_jp=1995-09{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=137}}
| mod2_date_jp=1995-09{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=137}}
Line 96:
Line 96:
}}
}}
{{releasesDC
{{releasesDC
− | dc_date_jp=2000-03-02
+ | dc_date_jp=2000-03-02{{ref|https://web.archive.org/web/20080702021408/http://sega.jp/dc/000303/}}
| dc_code_jp=HDR-0061
| dc_code_jp=HDR-0061
− | dc_rrp_jp=2,800
+ | dc_rrp_jp=2,800e{{ref|https://web.archive.org/web/20080702021408/http://sega.jp/dc/000303/}}
}}
}}
| esrb=t
| esrb=t
Revision as of 19:01, 28 February 2020
n/a
Virtua Cop 2
System(s): Sega Model 2A CRX , Sega Saturn , Sega Dreamcast , Windows PC
Publisher: Sega
Developer: Sega AM2
Sega PC
Sound driver: SCSP/CD-DA (43 tracks)
Peripherals supported: Virtua Gun , Shuttle Mouse , 3D Control Pad , Dreamcast Gun , Dreamcast VGA Box , Dreamcast Arcade Stick , Visual Memory Unit
Genre: Shooting[1]
Number of players: 1-2
Release
Date
RRP
Code
JP
1995-09[2]
¥?
?
US
1995
$?
?
UK
1995
£?
?
JP
1996-11-22
¥5,8005,800
GS-9097
JP (Virtua Gun)
1997-07-25
¥6,8006,800
GS-9154
US
1996-11-22
$49.9949.99[4]
81043
US (Stunner)
1996-11
$69.9969.99[4]
81052
EU
1996-11-28[3]
MK81043-50
EU (Virtua Gun)
1996-11-28[3]
MK81052-50
PT
1996
STJSE0390
PL
1997
219zł219
PL (Virtua Gun )
1997
395zł395
AU
199x
FVIR22SSC
BR
199x
193606
KR
1996
MK-81043-08 670-11705-08
JP
1997-12-05[5]
¥8,800 (9,240 )8,800e[5]
HCJ-0128
JP (Ultra 2000)
2001-01-18
¥2,000 (2,100 )2,000 (2,100 )
MKW-152
JP (DigiCube PC )
xxxx
HCJ-0169
US
1997
85061
EU
1997
MK-85061
BX
199x
DCG 902786
DE
1997
MK-85061
ES (Xplosiv )
199x
EI-1278
FR (Xplosiv )
199x
EI-1252
PT (Top Games )
199x
UK (Xplosiv )
199x
EI-1252
UK (Xplosiv)
200x
XP-1252
CN
199x
IN (e-value)
199x
KR
199x
SG
199x
TW
199x
JP
2000-03-02[1]
¥2,800 (2,940 )2,800e[1]
HDR-0061
Virtua Cop 2 (バーチャコップ2) is a light gun Sega Model 2A CRX game, released in 1995 and developed internally at Sega by their AM2 studio. It was ported to home systems on the Sega Saturn in 1996. It was released in PC in 1997 and Sega Dreamcast in 2000. It was later bundled with Virtua Cop in Virtua Cop: Elite Edition for PlayStation 2 in 2002.
This game was known as Virtua Squad 2 for the North American PC release. It was succeeded by Virtua Cop 3 .
Plot
Detective Janet Marshall is the new face on the force at the VCPD Special Investigations Unit. Her specialty is subject profiling - the analysis of every detail at a crime scene used to determine patterns of criminal behavior - and she has gained a considerable reputation by putting more than a few nasty criminals behind bars. But last year she lost her partner and mentor, Nick Anderson, while on a case.
During the events of the Virtua Cop , the original Virtua Cops, Michael "Rage" Hardy and James "Smarty" Cools, shut down the EVL Inc. criminal empire. Three of the head King and gang leader Boss Kong are all in the maximum security federal pen, and the final member of the EVL gang of four, international terrorist Joe Fang, is believed to have been killed in a helicopter crash, though his body was never found. After the downfall of EVL Inc. a comprehensive investigation of their black market and gun-running activities was launched in the Virtua City bank.
Gameplay
The game features three levels through which the player's movement is automated on a predetermined path. It is the player's job to shoot the criminals that appear before time runs out and they shoot back. Along the way there will be various objects in the background that can be broken if shot, some of which will reveal power-ups afterwards. At the end of each level there is a boss battle, as well as one extra final boss battle after all three levels have been finished.
Characters
Michael Hardy (Rage)
Two years later, this cop has grown up with his partner, James Cools, and a newcomer cop, Janet Marshall. He could do better than anyone else, including his part-time job and his duty training. He is known to be a quick draw when things get underfire. Rage is an all-around character in the game.
James Cools (Smarty)
Like his partner, Michael, who worked the same side for the good as well as he does, this doesn't stop him from beating by some bad guys. Although Rage is quicker on the draw in a gunfight, Smarty is known to be the top shot in the police force.
Janet Marshall (Janet)
A newly-installed special VCPD detective in the Virtua Cop special investigations squad (although the only female cop in the squad), Janet fights for her deceased partner.
Note: Sega Saturn Magazine (published in the UK) put up a friendly competition to give Janet Marshall a tag name. The name chosen was Janet "Hubcaps" Marshall.
Stages
Big Chase (beginner)
Save the Mayor (medium)
Railline Shootout (expert)
History
The GamesMaster Challenge
In 1997, former Games World Videator and future videogames journalist Martin Mathers appeared on the British videogames television show GamesMaster and participated in a challenge to complete a stage on two separate Virtua Cop 2 cabinets at the same time. Mathers performed admirably, but ultimately failed the challenge after shooting a bystander and losing a life. After the camera captured him venting his frustrations (although inaudible, he can clearly be seen to be mouthing expletives), he cut a post-challenge promo stating that he had, in fact, taken pity on the bystander and performed a mercy killing, due to the apparent likeness to British pop flop Peter Andre. This challenge can be seen on the GamesMaster DVD given away on the tenth anniversary issue of GamesMaster magazine in 2003
Versions
Localised names
Also known as
Language
Localised Name
English Translation
English
Virtua Cop 2
Virtua Cop 2
English (US)
Virtua Cop 2
Virtua Cop 2
Japanese
バーチャコップ2
Virtua Cop 2
Korean
버쳐캅2
Production credits
Arcade version
Director: Wataru Kawashima
Main Programmer: Shunsuke Sekikawa
Main Designer: Akihito Hiroyoshi
Programmers: Goho Ogura , Tadanobu Numata , Tetsu Yoshimitsu
Designers: Akira Morimoto , Issei Tokuda , Yoshiyuki Iwai , Masataka Aochi , Jeffery B Buchanan
Music Composer: Hideaki Miyamoto
Supporting Programmers: Kazutoshi Tozawa , Masao Matsumoto
Supporting Designers: Shuichi Sahara , Takafumi Kagaya
Cabinet Design: Masahiro Yoshino
Electrical Design: Ken Adachi
Mechanical Design: Makoto Saito (AM R&D Dept. #4)
Special Thanks: Satoshi Mifune , Masaki Yamashita , Hiroyuki Nakagomi
Producer: Yu Suzuki
Created By: Sega AM2
Presented By: Sega
Saturn version
Director / Main Programmer: Masayuki Sumi
Chief Designers: Hideki Miyake , Masakazu Takizawa
Programmers: Goho Ogura , Hiroki Okajima , Hiroyuki Tsuzuki
Programmers: Junichiro Matsuura , Takayuki Muramatsu
Designers: Nobuhisa Tajiri , Yoshiyuki Iwai
Supporting Programmers: Takayuki Yamaguchi , Takeshi Iwasaki , Takeshi Matsuda
Supporting Designers: Ryoya Yui , Saori Nishikawa , Norimasa Yoshizawa
Music Composer: Hideaki Miyamoto
S.E.Support: Hidenori Syouji
Publicity: Jun Kasahara , AM#2 Publicity Section
Special Thanks: Five G Music Technology
Producer: Yu Suzuki
Source : In-game credits [6]
Dreamcast version
Program Director: Naohiro Warama
Main Programmar: Yoshihiko Toyoshima
Programmers: Ken-ichi Yokoo , Kazuhisa Hasuoka , Takashi Atsu
Graphic Designers: Hisato Fukumoto , Ide Yu-Ichi, Naohiro Warama , Yumi Morikawa , Tomoharu Tanaka
Sound Composer: Maki Morrow
Technical Advisers: Hisayoshi Yoshida , Osamu Ogata
Director: Jun Orihara
Special thanks to: Soft R&D Dept.#2, Virtua Cop 2 Arcade Team, Virtua Cop 2 Saturn Team, Soft#2 Sound Section, Soft#2 Publicity Section, Dreamcast Publicity Team, Editing Design Team, Multi R&D, PC Division, Virtua Cop 2 Pc Team
Producer: Shun Arai
Superviser: Yu Suzuki
Presented by: Sega ™
©Sega Enterprises, Ltd. , 1995,2000
Source : In-game credits (JP)
PC version
Program Director: Ken-ichi Yokoo
Main-Programmer: Kazuhisa Hasuoka
Network-System Programmer: Yoshihiko Toyoshima
Sound-System Programmer: Takashi Atsu
Graphic Designers: Hisato Fukumoto , Yumi Morikawa
Sound Composer: Maki Morrow
Technical Advisors: Naohiro Warama , Osamu Ogata , Kei Takashima
Testers: Takahiko Kobayashi, Youichiro Inoue , Kazuyuki Hagiwara , Noriko Hori
Director: Jun-etsu Kakuta
Special Thanks To: AM R&D Dept. #2 , Virtua Cop Arcade Team, Virtua Cop Saturn Team, AM#2 Sound Section, AM#2 Publicity Section, PC Division, Technical Division Design Team #2
Assistant Producer: Shun Arai
Producer: Toshinori Asai
Supervisor: Yu Suzuki
Magazine articles
Main article: Virtua Cop 2/Magazine articles .
Promotional material
Main article: Virtua Cop 2/Promotional material .
Photo gallery
Physical scans
Model 2 version
Sega Retro Average
Publication
Version
Score
Saturn version
Saturn, US
Cover
Disc
Manual
Saturn, EU
Cover
Disc
Saturn, EU (Demo)
Disc
Saturn, JP
Cover
Saturn, BR
Cover
Disc
Manual
Saturn, KR (Samsung)
Spinecard
Dreamcast version
Dreamcast, JP
Cover
PC version
PC, JP
Disc
PC, US
Cover
PC, BX† (Sega Classics)
Cover
Disc
PC, PT (Top Games)
Cover
PC, CN
Disc
PC, KR
Cover
PC, IN (e-value)
Cover
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
✔
360,420,480
CD-ROM (EU)
MK81043-50, MK81052-50 V1.000
✔
360,429,888
1996-10-28
CD-ROM (JP)
GS-9097 V1.001
✔
360,429,888
CD-ROM (JP)
GS-9097 (Alt) V1.004
✔
360,422,832
CD-ROM (US)
81043, 81052 V1.000
?
1996-05-10
Page
Track list
6. Voice (Stage 1) (00:06)
7. Voice (Stage 2) (00:06)
8. Voice (Stage 3) (00:06)
9. Voice (Stage 4) (00:06)
13. High Pressure (01:49)
15. Save The Mayor (01:56)
16. The Dance Of Death (01:50)
18. Rail Line Shootout (01:47)
21. Revenge Of Fang (01:38)
23. Ending - Intermission (01:07)
25. Voice (Champion Of Virtua City) (00:06)
26. Voice (Champion Of Justice) (00:06)
27. Voice (Champion Of Law And Order) (00:06)
28. Voice (Crime Buster) (00:06)
29. Voice (Top Cop) (00:06)
30. Voice (Good Cop) (00:06)
31. Voice (Average Cop) (00:06)
32. Voice (Rookie Cop) (00:06)
33. Voice (Klutz Cop) (00:06)
34. Voice (Gangster) (00:06)
35. Voice (Guardian Of Virtua City) (00:06)
36. Voice (Voice 1) (00:06)
37. Voice (Voice 2) (00:06)
38. Voice (Voice 3) (00:06)
39. Voice (Voice 4) (00:06)
40. Voice (Voice 5) (00:06)
41. Voice (Voice 6) (00:06)
42. Voice (Voice 7) (00:06)
43. Voice (Voice 8) (00:06)
44. Voice (Voice 9) (00:04)
► Running time: 30:26
This game has extra content which can be viewed when accessing the disc on a PC.
Saturn (JP) Extra files
Folder / File
Type
Size
description
README.DOC
TXT
7,921
Messages from the developers.
SVC2_ABS.TXT
TXT (Abstract)
24
About this game.
SVC2_BIB.TXT
TXT (Bibliographiced)
22
About original game
SVC2_CPY.TXT
TXT (Copyright)
47
Copyright
VMU Features
The Dreamcast version of Virtua Cop 2 allows to save game data on the VMU.
Virtua Cop 2 Save Data
Name
File Name
Comment
File Size
Icon
VIRTUACOP2
VIRTUA_COP_2
VIRTUACOP2
2 blocks
External links
References
↑ 1.0 1.1 1.2 http://sega.jp/dc/000303/ (Wayback Machine: 2008-07-02 02:14)
↑ Sega Arcade History , Enterbrain, page 137
↑ 3.0 3.1 3.2 http://www.sega-europe.com/SATURNL.HTML (Wayback Machine: 1997-07-15 06:26)
↑ 4.0 4.1 Press release: 1996-12-02: Virtua Cop 2 for Sega Saturn
↑ 5.0 5.1 http://sega.jp/search/result.php?page=10&pf=11 (Wayback Machine: 2017-03-04 04:29)
↑ File:VirtuaC2 Saturn JP SSOpening.pdf
↑ Computer & Video Games , "December 1995" (UK; 1995-11-10), page 75
↑ Computer & Video Games , "January 1997" (UK; 1996-12-11), page 64-67 (64)
↑ 9.0 9.1 Electronic Gaming Monthly , "January 1997" (US; 199x-xx-xx), page 62
↑ GamesMaster , "January 1997" (UK; 1996-12-18), page 40-41 (41)
↑ Intelligent Gamer , "January 1997" (US; 1996-xx-xx), page 53 (55)
↑ Joypad , "Décembre 1996" (FR; 1996-1x-xx), page 98-99 (94)
↑ Mean Machines Sega , "January 1997" (UK; 1996-12-06), page 32-36 (32)
↑ Sega Saturn Magazine , "December 1996" (UK; 1996-11-14), page 66-67 (66)
↑ Sega Saturn Magazine , "1996-21 (1996-12-13)" (JP; 1996-11-22), page 264 (266)
↑ Sega Saturn Magazine (readers) , "Final data" (JP; 2000-03), page 9 (11)
↑ Ultra Game Players , "January 1997" (US; 1996-12-31), page 78 (82)
↑ 576 KByte , "December 1996" (HU; 1996-xx-xx), page 19
↑ Ação Games , "Março 1997" (BR; 1997-xx-xx), page 8
↑ Computer & Video Games , "January 1997" (UK; 1996-12-11), page 64
↑ Edge , "January 1997" (UK; 1996-12-27), page 86
↑ Famitsu , "1996-11-29" (JP; 1996-11-15), page 1
↑ Freak , "1/97" (IL; 1997-xx-xx), page 1
↑ Fun Generation , "12/96" (DE; 1996-11-13), page 90
↑ Gambler , "5/1997" (PL; 1997-xx-xx), page 1
↑ GameFan , "Volume 5, Issue 1: January 1997" (US; 199x-xx-xx), page 22
↑ Game Power , "Gennaio 1997" (IT; 199x-xx-xx), page 54
↑ GamePro , "February 1997" (US; 1997-xx-xx), page 82
↑ GamesMaster , "January 1997" (UK; 1996-12-18), page 40
↑ Game Informer , "December 1996" (US; 1996-1x-xx), page 71
↑ Gry Komputerowe , "1-2/1997" (PL; 1997-xx-xx), page 1
↑ Hobby Consolas , "Diciembre 1996" (ES; 199x-xx-xx), page 92
↑ Intelligent Gamer , "January 1997" (US; 1996-xx-xx), page 55
↑ Joypad , "Décembre 1996" (FR; 1996-1x-xx), page 98
↑ MAN!AC , "12/96" (DE; 1996-11-13), page 64
↑ Mega Fun , "12/96" (DE; 1996-11-20), page 92
↑ Mean Machines Sega , "January 1997" (UK; 1996-12-06), page 32
↑ Next Generation , "March 1997" (US; 1997-02-11), page 94
↑ Player One , "Décembre 1996" (FR; 1996-xx-xx), page 130
↑ Saturn Fan , "1996 No. 24" (JP; 1996-11-15), page 188
↑ Saturn Fan , "1997 No. 1" (JP; 1996-12-27), page 70
↑ Saturn+ , "Issue 5" (UK; 1996-12-19), page 8
↑ Secret Service , "Luty 1997" (PL; 1997-xx-xx), page 69
↑ Sega Power , "January 1997" (UK; 1996-12-19), page 42
↑ Świat Gier Komputerowych , "4/1997" (PL; 1997-xx-xx), page 1
↑ Sega Saturn Magazine , "December 1996" (UK; 1996-11-14), page 66
↑ Sega Saturn Magazine , "1996-21 (1996-12-13)" (JP; 1996-11-22), page 266
↑ Sega Saturn Magazine , "Readers rating final data" (JP; 2000-03), page 11
↑ Strana Igr , "Mart 1997" (RU; 1997-xx-xx), page 65
↑ Super Power , "1 1997" (FI; 199x-xx-xx), page 36
↑ Total Saturn , "Volume One Issue Three" (UK; 1996-11-29), page 46
↑ Total Saturn , "Volume One Issue Four" (UK; 1996-12-29), page 63
↑ 53.0 53.1 Consoles + , "Avril 2000" (FR; 2000-0x-xx), page 114
↑ 54.0 54.1 Dreamcast Magazine , "2000-08 (2000-03-10)" (JP; 2000-02-25), page 21
↑ 55.0 55.1 Dorimaga , "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
↑ Ação Games , "Maio 2000" (BR; 2000-xx-xx), page 35
↑ Dreamcast Monthly , "May 2000" (UK; 2000-04-13), page 84
↑ Dreamcast Magazine , "No. 8" (UK; 2000-04-20), page 76
↑ Dreamzone , "Avril 2000" (FR; 2000-03-18), page 104
↑ Entsiklopediya igr dlya Dreamcast , "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 291
↑ Famitsu , "2000-03-10" (JP; 2000-02-25), page 29
↑ Gamers' Republic , "May 2000" (US; 2000-xx-xx), page 90
↑ Sega Magazin , "Mai 2000" (DE; 2000-04-05), page 22