Difference between revisions of "NBA Jam"
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The game also has a Computer Assistance feature enabled by default that increases the precision of the losing team's shots to ensure a more competitive game. | The game also has a Computer Assistance feature enabled by default that increases the precision of the losing team's shots to ensure a more competitive game. | ||
− | {{InfoTable|imagewidths= | + | {{InfoTable|imagewidths=320| |
{{InfoRow | {{InfoRow | ||
| title=Defense | | title=Defense | ||
| screenshot=NBA Jam CD, Defense, Block.png | | screenshot=NBA Jam CD, Defense, Block.png | ||
| screenshot2=NBA Jam CD, Defense, Steal.png | | screenshot2=NBA Jam CD, Defense, Steal.png | ||
+ | | tabs=yes | ||
| desc=When the player's team does not have possession of the ball, the player can try to block the opposing team's shots with {{A}}. If the player has turbo, the player can perform a higher "super block" with {{B}}+{{A}}. If the ball is on the downward trajectory of its arc when it is blocked, the player is charged with goaltending and the other team receives points for a successful basket. However, if the ball touches the rim of the basket, any player on either team can grab it. | | desc=When the player's team does not have possession of the ball, the player can try to block the opposing team's shots with {{A}}. If the player has turbo, the player can perform a higher "super block" with {{B}}+{{A}}. If the ball is on the downward trajectory of its arc when it is blocked, the player is charged with goaltending and the other team receives points for a successful basket. However, if the ball touches the rim of the basket, any player on either team can grab it. | ||
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| screenshot2=NBA Jam CD, Offense, Shoot.png | | screenshot2=NBA Jam CD, Offense, Shoot.png | ||
| screenshot3=NBA Jam CD, Offense, Protect.png | | screenshot3=NBA Jam CD, Offense, Protect.png | ||
+ | | tabs=yes | ||
| desc=When the player's team has possession of the ball, the player can shoot the ball by holding {{A}}. The ball is released when the button is released; releasing the button at the apex of the leap leads to a more accurate shot but increases the risk of a defender blocking or stealing the ball. The player can fake out the other team by tapping {{A}}, but since this discontinues the player's dribble, the player can no longer move with the ball and must pass or shoot. The player can perform a lay-up or a dunk by pressing {{A}} while running near the basket with turbo. There are a number of different jams that are performed depending on the player's speed and positioning. | | desc=When the player's team has possession of the ball, the player can shoot the ball by holding {{A}}. The ball is released when the button is released; releasing the button at the apex of the leap leads to a more accurate shot but increases the risk of a defender blocking or stealing the ball. The player can fake out the other team by tapping {{A}}, but since this discontinues the player's dribble, the player can no longer move with the ball and must pass or shoot. The player can perform a lay-up or a dunk by pressing {{A}} while running near the basket with turbo. There are a number of different jams that are performed depending on the player's speed and positioning. | ||
Revision as of 18:11, 22 April 2022
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NBA Jam | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Mega-CD, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Arena Entertainment (US,EU) Acclaim Japan (JP) Acclaim Entertainment (US,EU) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Iguana Entertainment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Midway Manufacturing, NBA Properties | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Team Player | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports[1][2][3][4][5][6][7], Action[8] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-4 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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NBA Jam (NBA ジャム) is the first in a series of basketball games which carry the NBA license. Unlike the later NBA Live or NBA 2K series, the NBA Jam series is known for being more "arcade-style," with faster gameplay, fewer players on screen, and highly exaggerated dunks. The first game was released in 1993 in arcades and then ported to (among other consoles) the Sega Mega Drive, Sega Game Gear and Sega Mega-CD. A Sega Master System version was also planned at one stage but was canceled.
Later, a sequel named NBA Jam Tournament Edition was released on Sega consoles.
Contents
Gameplay
The game puts two players per team on the basketball court. Each game consists of four quarters of three minutes each. The goal is to outscore the other team; baskets from within the three-point line are worth two points, and shots from outside of it are worth three points. A key feature of NBA Jam is the exaggerated nature of the play. Players can jump extremely high and make slam dunks that defy both human capabilities and the laws of physics. There are no fouls, free throws, or violations except goaltending and a 24-second shot clock. This means that the player is able to freely shove or elbow opponents out of the way.
Each game starts with a tip-off, where a player from each team leaps for possession of the ball. Possession of the ball goes to the home team (team two) at the beginning of the second and fourth quarters and to the visiting team (team one) at the beginning of the third quarter, regardless of who wins the tip-off or who had possession of the ball at the end of the last quarter. Unlike later games it is not possible to swap players at halftime.
Players are moved around the court with the D-pad. Players have a turbo meter that increases their running speed by holding . The turbo meter is depleted as it is used, but it quickly recharges when it is not used.
The 16-bit versions of the game support up to four players simultaneously with the Team Player, and the Game Gear version supports two players with a Gear-to-Gear Cable. In one- and two-player games, players control one member of their respective teams and have AI-controlled teammates. The game can automatically switch control to whichever team member has the ball by enabling Tag Mode in the options.
The game also has a Computer Assistance feature enabled by default that increases the precision of the losing team's shots to ensure a more competitive game.
Roster
Conference | Team | Players (Mega Drive/Game Gear) | Players (Mega-CD) |
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Western | Dallas Mavericks | Derek Harper Jim Jackson |
Jim Jackson Jamal Mashburn |
Denver Nuggets | Dikembe Mutombo LaPhonso Ellis |
Dikembe Mutombo Mahmoud Abdul-Rauf | |
Golden State Warriors | Tim Hardaway Chris Mullin |
Chris Webber Latrell Sprewell | |
Houston Rockets | Hakeem Olajuwon Vernon Maxwell |
Hakeem Olajuwon Vernon Maxwell | |
L.A. Clippers | Danny Manning Ron Harper |
Pooh Richardson Ron Harper | |
L.A. Lakers | Vlade Divac James Worthy |
Vlade Divac Nick Van Exel | |
Minnesota Timberwolves | Christian Laettner Chuck Person |
Christian Laettner Isaiah Rider | |
Phoenix Suns | Charles Barkley (REV00) or Dan Majerle (REV01) Kevin Johnson |
Dan Majerle Kevin Johnson | |
Portland Blazers | Clyde Drexler Terry Porter |
Clyde Drexler Cliff Robinson | |
Sacramento Kings | Wayman Tisdale Mitch Richmond |
Wayman Tisdale Mitch Richmond | |
San Antonio Spurs | David Robinson Sean Elliott |
David Robinson Chuck Person | |
Seattle Supersonics | Shawn Kemp Detlef Schrempf |
Shawn Kemp Detlef Schrempf | |
Utah Jazz | Karl Malone John Stockton |
Karl Malone John Stockton | |
Eastern | Atlanta Hawks | Dominique Wilkins Stacey Augmon |
Stacey Augmon Mookie Blaylock |
Boston Celtics | Dee Brown Robert Parish |
Dee Brown Dominique Wilkins | |
Charlotte Hornets | Larry Johnson Alonzo Mourning |
Larry Johnson Alonzo Mourning | |
Chicago Bulls | Scottie Pippen Horace Grant |
Scottie Pippen B.J. Armstrong | |
Cleveland Cavs | Mark Price Brad Daugherty |
Mark Price Brad Daugherty | |
Detroit Pistons | Isiah Thomas Bill Laimbeer |
Terry Mills Joe Dumars | |
Indiana Pacers | Reggie Miller Derrick McKey |
Reggie Miller Rik Smits | |
Miami Heat | Rony Seikaly Harold Miner |
Rony Seikaly Glen Rice | |
Milwaukee Bucks | Brad Lohaus Blue Edwards |
Vin Baker Eric Murdock | |
New Jersey Nets | Derrick Coleman Kenny Anderson |
Derrick Coleman Kenny Anderson | |
New York Knicks | Patrick Ewing John Starks |
Patrick Ewing John Starks | |
Orlando Magic | Nick Anderson Scott Skiles |
Nick Anderson Penny Hardaway | |
Philadelphia 76ers | Clarence Weatherspoon Jeff Hornacek |
Clarence Weatherspoon Jeff Malone | |
Washington Bullets | Tom Gugliotta Harvey Grant |
Tom Gugliotta Calbert Cheaney |
Versions
The Sega Mega-CD version features an updated player roster and higher-quality music and voice samples but introduces significant load times.
Magazine articles
- Main article: NBA Jam/Magazine articles.
Promotional material
- Main article: NBA Jam/Promotional material.
Physical scans
Mega Drive version
84 | |
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Based on 45 reviews |
Mega Drive, PT |
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Mega Drive, AU |
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Mega Drive, AU (Sega Sport) |
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Mega-CD version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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83 | |
---|---|
Based on 16 reviews |
Mega-CD, PT |
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Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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79 | |
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Based on 22 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
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2MB | 1994-01 | Cartridge | v01 | |||||||||
✔ |
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2MB | 1993-12 | Cartridge | v00 | |||||||||
✔ |
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2MB | 1986-02 | Cartridge (JP) | ||||||||||
? |
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1993-04 | Page | |||||||||||
? |
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429,649,248 | CD (EU) | T-81035-50 | ||||||||||
✔ |
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429,700,992 | CD (JP) | T-81034 | ||||||||||
? |
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429,649,248 | CD (US) | T-81035 | ||||||||||
? |
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512kB | Cartridge (JP) | |||||||||||
? |
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512kB | Cartridge (US) | (Alt) | ||||||||||
? |
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512kB | Cartridge (US/EU) |
References
- ↑ File:NBAJam MD JP Box.jpg
- ↑ File:NBAJam MD SE Box Rental.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ File:NBAJam GG JP Box Front.jpg
- ↑ 5.0 5.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
- ↑ File:NBAJam MCD JP Box Back.jpg
- ↑ 7.0 7.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
- ↑ File:NBAJam GG EU Box Back.jpg
- ↑ http://articles.orlandosentinel.com/1994-03-04/sports/9403040667_1_nba-jam-nba-players-nba-video-game
- ↑ 10.0 10.1 GamePro, "March 1994" (US; 1994-xx-xx), page 38
- ↑ 11.0 11.1 11.2 Mean Machines Sega, "April 1994" (UK; 1994-02-28), page 3
- ↑ 12.0 12.1 Sega Magazine, "March 1994" (UK; 1994-02-15), page 94
- ↑ Computer & Video Games, "June 1994" (UK; 1994-05-15), page 63
- ↑ 14.0 14.1 Mean Machines Sega, "March 1994" (UK; 1994-01-28), page 60
- ↑ Megazone, "February 1994" (AU; 1994-01-26), page 28
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 256
- ↑ 17.0 17.1 Mega, "January 1995" (UK; 1994-12-30), page 60
- ↑ http://articles.orlandosentinel.com/1994-03-04/sports/9403040667_1_nba-jam-nba-players-nba-video-game (archive.today)
- ↑ 19.0 19.1 Computer & Video Games, "March 1994" (UK; 1994-02-15), page 80
- ↑ 20.0 20.1 20.2 Mean Machines Sega, "April 1994" (UK; 1994-02-28), page 84
- ↑ 21.0 21.1 21.2 Computer & Video Games, "August 1994" (UK; 1994-07-15), page 112
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 150
- ↑ Alaab Alcomputtar, "" (SA; 1995-08-xx), page 27
- ↑ Alaab Alcomputtar, "" (SA; 1995-08-xx), page 73
- ↑ Beep! MegaDrive, "May 1994" (JP; 1994-04-08), page 18
- ↑ Console Mania, "Febbraio 1994" (IT; 1994-0x-xx), page 90
- ↑ Consoles +, "Mars 1994" (FR; 1994-0x-xx), page 110
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 146
- ↑ Computer & Video Games, "March 1994" (UK; 1994-02-15), page 76
- ↑ Electronic Games (1992-1995), "February 1994" (US; 1994-01-20), page 90
- ↑ Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 38
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 345
- ↑ Freak, "3/94" (IL; 1994-xx-xx), page 1
- ↑ Gamers, "Mai/Juni 1994" (DE; 1994-05-06), page 36
- ↑ GamesMaster (UK) "Series 3, episode 22" (1994-02-01, 24:00) (+8:16)
- ↑ Hippon Super, "May 1994" (JP; 1994-04-03), page 52
- ↑ Hyper, "February 1994" (AU; 199x-xx-xx), page 30
- ↑ Joker, "Junij 1994" (SI; 1994-xx-xx), page 24
- ↑ Joypad, "Mars 1994" (FR; 1994-0x-xx), page 72
- ↑ Sega Mega Drive Advanced Gaming, "April 1994" (UK; 1994-xx-xx), page 56
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 20
- ↑ Mega Action, "March 1994" (UK; 1994-02-24), page 20
- ↑ Mega Fun, "04/94" (DE; 1994-03-23), page 108
- ↑ Mega Play, "February 1994" (US; 199x-xx-xx), page 49
- ↑ Mega Power, "March 1994" (UK; 1994-02-17), page 60
- ↑ MegaTech, "March 1994" (UK; 1994-02-20), page 24
- ↑ Player One, "Mars 1994" (FR; 1994-0x-xx), page 48
- ↑ 48.0 48.1 Play Time, "5/94" (DE; 1994-04-06), page 132
- ↑ Power Unlimited, "Jaargang 2, Nummer 2, Februari 1994" (NL; 1994-01-26), page 52
- ↑ Secret Service, "Styczeń 1996" (PL; 1996-01-xx), page 28
- ↑ Sega Power, "March 1994" (UK; 1994-02-03), page 34
- ↑ Sega Pro, "April 1994" (UK; 1994-02-24), page 44
- ↑ Sega Zone, "February 1994" (UK; 1994-01-27), page 32
- ↑ Svet Kompjutera, "Mart 1996" (YU; 1996-xx-xx), page 85
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 126
- ↑ Sonic Mag: B.D. & Jeux-Video!, "Juin 1994" (FR; 1994-05-16), page 36
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Todo Sega, "Marzo 1994" (ES; 1994-0x-xx), page 46
- ↑ Tricks, "4/95" (RU; 1995-xx-xx), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 126
- ↑ Video Games, "5/94" (DE; 1994-04-27), page 94
- ↑ 62.0 62.1 VideoGames, "February 1994" (US; 1994-0x-xx), page 58
- ↑ Game Players, "Vol. 8 No. 1 January 1995" (US; 199x-xx-xx), page 80
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 64
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 52
- ↑ MAN!AC, "01/95" (DE; 1994-12-07), page 60
- ↑ Mega Force, "Janvier 1995" (FR; 199x-xx-xx), page 78
- ↑ Mega Fun, "01/95" (DE; 1994-12-21), page 40
- ↑ Mega Power, "November 1994" (UK; 1994-10-20), page 24
- ↑ Next Generation, "February 1995" (US; 1995-01-24), page 99
- ↑ Player One, "Janvier 1995" (FR; 199x-xx-xx), page 118
- ↑ Play Time, "2/95" (DE; 1995-01-04), page 107
- ↑ Sega Power, "January 1995" (UK; 1994-11-17), page 82
- ↑ Sega Pro, "November 1994" (UK; 1994-10-06), page 48
- ↑ Sega Pro, "October 1994" (UK; 1994-09-08), page 48
- ↑ Video Games, "2/95" (DE; 1995-01-18), page 98
- ↑ VideoGames, "January 1995" (US; 199x-xx-xx), page 93
- ↑ Beep! MegaDrive, "May 1994" (JP; 1994-04-08), page 21
- ↑ Consoles +, "Mars 1994" (FR; 1994-0x-xx), page 118
- ↑ Digitiser (UK) (1994-02-03)
- ↑ Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 46
- ↑ GamePro, "March 1994" (US; 1994-xx-xx), page 41
- ↑ Hippon Super, "May 1994" (JP; 1994-04-03), page 51
- ↑ Joypad, "Mars 1994" (FR; 1994-0x-xx), page 74
- ↑ Mega Fun, "05/94" (DE; 1994-04-20), page 117
- ↑ Mega Play, "February 1994" (US; 199x-xx-xx), page 48
- ↑ Player One, "Mars 1994" (FR; 1994-0x-xx), page 109
- ↑ Power Unlimited, "Jaargang 2, Nummer 5, Mei 1994" (NL; 1994-04-27), page 49
- ↑ Sega Power, "March 1994" (UK; 1994-02-03), page 60
- ↑ Sega Pro, "Easter 1994" (UK; 1994-03-24), page 68
- ↑ Sega Zone, "March 1994" (UK; 1994-02-24), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
- ↑ Todo Sega, "Mayo 1994" (ES; 1994-0x-xx), page 50
- ↑ Video Games, "5/94" (DE; 1994-04-27), page 112
NBA Jam | |
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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs
Prototypes: Prototype
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NBA Jam and related games for Sega systems |
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Arch Rivals (1992) | NBA Jam (1994) | NBA Jam Tournament Edition (1994) | College Slam (1996) | NBA Hang Time (1996) | NBA Jam Extreme (1996) | NBA Showtime: NBA on NBC (1999) | NBA Hoopz (2001) |
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