Difference between revisions of "NBA Jam"

From Sega Retro

Line 79: Line 79:
 
==Gameplay==
 
==Gameplay==
 
{{ScreenThumb|NBA Jam CD, Offense, Fire Dunk.png|align=left|width=200|"He's on fire!"}}
 
{{ScreenThumb|NBA Jam CD, Offense, Fire Dunk.png|align=left|width=200|"He's on fire!"}}
The game puts two players per team on the basketball court. Each game consists of four quarters of three minutes each. The goal is to outscore the other team; baskets from within the three-point line are worth two points, and shots from outside of it are worth three points. A key feature of NBA Jam is the exaggerated nature of the play. Players can jump extremely high and make slam dunks that defy both human capabilities and the laws of physics. There are no fouls, free throws, or violations except goaltending and a 24-second shot clock. This means that the player is able to freely shove or elbow opponents out of the way.
+
The game puts two players per team on the basketball court. Each game consists of four quarters of three minutes each. The goal is to outscore the other team; baskets from within the three-point line are worth two points, and shots from outside of it are worth three points. A key feature of the game is the exaggerated nature of the play. Players can jump extremely high and make slam dunks that defy both human capabilities and the laws of physics. There are no fouls, free throws, or violations except goaltending and a 24-second shot clock. This means that the player is able to freely shove or elbow opponents out of the way.
  
 
Each game starts with a tip-off, where a player from each team leaps for possession of the ball. Possession of the ball goes to the home team (team two) at the beginning of the second and fourth quarters and to the visiting team (team one) at the beginning of the third quarter, regardless of who wins the tip-off or who had possession of the ball at the end of the last quarter. Unlike later games it is not possible to swap players at halftime.
 
Each game starts with a tip-off, where a player from each team leaps for possession of the ball. Possession of the ball goes to the home team (team two) at the beginning of the second and fourth quarters and to the visiting team (team one) at the beginning of the third quarter, regardless of who wins the tip-off or who had possession of the ball at the end of the last quarter. Unlike later games it is not possible to swap players at halftime.

Revision as of 18:50, 22 April 2022

n/a

  • Mega Drive
  • Mega-CD
  • Game Gear

NBAJam title.png

NBAJamCD MCD JP SSTitle.png

NBAJam GG Title.png

NBA Jam
System(s): Sega Mega Drive, Sega Mega-CD, Sega Game Gear
Publisher:
Sega Mega Drive
Sega Game Gear
Arena Entertainment (US,EU)
Sega Mega Drive
Sega Game Gear
Sega Mega-CD
Acclaim Japan (JP)
Sega Mega-CD
Acclaim Entertainment (US,EU)
Developer:
Licensor: Midway Manufacturing, NBA Properties
Sound driver:
Sega Mega Drive
GEMS
Peripherals supported:
Sega Mega Drive
Sega Mega-CD
Team Player
Genre: Sports[1][2][3][4][5][6][7], Action[8]

















Number of players:
Sega Mega Drive
Sega Mega-CD
1-4
Sega Game Gear
1
Release Date RRP Code
Sega Mega Drive
JP
¥8,8008,800 T-81033
Sega Mega Drive
US
$64.9964.99[10] T-81326
Videogame Rating Council: GA
Sega Mega Drive
EU
T-81326-50
Sega Mega Drive
PT
Sega Mega Drive
UK
£44.9944.99[12][13][14] T-81326-50
Sega Mega Drive
AU
$109.95109.95[15]
Sega Mega Drive
AU
(Sega Sport)
FNBA01SMC
OFLC: G
Sega Mega Drive
BR
046330
Tectoy: Todas as Idades
Sega Mega-CD
JP
¥8,8008,800 T-81034
Sega Mega-CD
US
T-81035
ESRB: Kids to Adults
Sega Mega-CD
EU
T-81035-50
ELSPA: 3+ OK
Sega Mega-CD
PT
CD81035
Sega Mega-CD
UK
£44.9944.99[17] T-81035-50
ELSPA: 3+ OK
Sega Mega-CD
BR
R$69.9969.99 063376
Tectoy: Todas as Idades
Sega Game Gear
JP
¥3,8003,800 T-81037
Sega Game Gear
US
T-81248
Videogame Rating Council: GA
Sega Game Gear
EU
T-81248-50
Sega Game Gear
UK
£34.9934.99[21][20] T-81248-50
Non-Sega versions

NBA Jam (NBA ジャム) is the first in a series of basketball games which carry the NBA license. Unlike the later NBA Live or NBA 2K series, the NBA Jam series is known for being more "arcade-style," with faster gameplay, fewer players on screen, and highly exaggerated dunks. The first game was released in 1993 in arcades and then ported to (among other consoles) the Sega Mega Drive, Sega Game Gear and Sega Mega-CD. A Sega Master System version was also planned at one stage but was canceled.

Later, a sequel named NBA Jam Tournament Edition was released on Sega consoles.

Gameplay

NBA Jam CD, Offense, Fire Dunk.png

"He's on fire!"

The game puts two players per team on the basketball court. Each game consists of four quarters of three minutes each. The goal is to outscore the other team; baskets from within the three-point line are worth two points, and shots from outside of it are worth three points. A key feature of the game is the exaggerated nature of the play. Players can jump extremely high and make slam dunks that defy both human capabilities and the laws of physics. There are no fouls, free throws, or violations except goaltending and a 24-second shot clock. This means that the player is able to freely shove or elbow opponents out of the way.

Each game starts with a tip-off, where a player from each team leaps for possession of the ball. Possession of the ball goes to the home team (team two) at the beginning of the second and fourth quarters and to the visiting team (team one) at the beginning of the third quarter, regardless of who wins the tip-off or who had possession of the ball at the end of the last quarter. Unlike later games it is not possible to swap players at halftime.

Players are moved around the court with the D-pad. Players have a turbo meter that increases their running speed by holding B. The turbo meter is depleted as it is used, but it quickly recharges when it is not used.

The 16-bit versions of the game support up to four players simultaneously with the Team Player, and the Game Gear version supports two players with a Gear-to-Gear Cable. In one- and two-player games, players control one member of their respective teams and have AI-controlled teammates. The game can automatically switch control to whichever team member has the ball by enabling Tag Mode in the options.

The game also has a Computer Assistance feature enabled by default that increases the precision of the losing team's shots to ensure a more competitive game.

NBA Jam CD, Defense, Block.png

NBA Jam CD, Defense, Steal.png

  • NBA Jam CD, Defense, Block.png

  • NBA Jam CD, Defense, Steal.png

Defense
When the player's team does not have possession of the ball, the player can try to block the opposing team's shots with A. If the player has turbo, the player can perform a higher "super block" with B+A. If the ball is on the downward trajectory of its arc when it is blocked, the player is charged with goaltending and the other team receives points for a successful basket. However, if the ball touches the rim of the basket, any player on either team can grab it.

When near an opposing player, the player can try to steal the ball with C. The ball flashes white when the other team touches it. If the player has turbo, the player can also shove another player with B+C. Shoving can cause the other player to drop the ball or move another player out of the way to clear a shot for a teammate.

NBA Jam CD, Offense, Dunk.png

NBA Jam CD, Offense, Shoot.png

NBA Jam CD, Offense, Protect.png

  • NBA Jam CD, Offense, Dunk.png

  • NBA Jam CD, Offense, Shoot.png

  • NBA Jam CD, Offense, Protect.png

Offense
When the player's team has possession of the ball, the player can shoot the ball by holding A. The ball is released when the button is released; releasing the button at the apex of the leap leads to a more accurate shot but increases the risk of a defender blocking or stealing the ball. The player can fake out the other team by tapping A, but since this discontinues the player's dribble, the player can no longer move with the ball and must pass or shoot. The player can perform a lay-up or a dunk by pressing A while running near the basket with turbo. There are a number of different jams that are performed depending on the player's speed and positioning.

If a player makes three baskets in a row, the player becomes "on fire" and has unlimited turbo, no goaltending, and increased shooting precision. The "on fire" mode continues until the other team scores or until the player who is "on fire" scores four additional consecutive baskets while "on fire."

The player can pass the ball with C. When playing with an AI teammate, pressing C forces the AI to pass the ball. Opponents can intercept the ball as it is being passed. If the player has turbo, the player can do a "super pass" with B+C that is harder to intercept.

The player can protect the ball by tapping B, which can prevent opponents from trying to steal it.

Roster

Conference Team Players (Mega Drive/Game Gear) Players (Mega-CD)
Western Dallas Mavericks Derek Harper
Jim Jackson
Jim Jackson
Jamal Mashburn
Denver Nuggets Dikembe Mutombo
LaPhonso Ellis
Dikembe Mutombo
Mahmoud Abdul-Rauf
Golden State Warriors Tim Hardaway
Chris Mullin
Chris Webber
Latrell Sprewell
Houston Rockets Hakeem Olajuwon
Vernon Maxwell
Hakeem Olajuwon
Vernon Maxwell
L.A. Clippers Danny Manning
Ron Harper
Pooh Richardson
Ron Harper
L.A. Lakers Vlade Divac
James Worthy
Vlade Divac
Nick Van Exel
Minnesota Timberwolves Christian Laettner
Chuck Person
Christian Laettner
Isaiah Rider
Phoenix Suns Charles Barkley (REV00) or Dan Majerle (REV01)
Kevin Johnson
Dan Majerle
Kevin Johnson
Portland Blazers Clyde Drexler
Terry Porter
Clyde Drexler
Cliff Robinson
Sacramento Kings Wayman Tisdale
Mitch Richmond
Wayman Tisdale
Mitch Richmond
San Antonio Spurs David Robinson
Sean Elliott
David Robinson
Chuck Person
Seattle Supersonics Shawn Kemp
Detlef Schrempf
Shawn Kemp
Detlef Schrempf
Utah Jazz Karl Malone
John Stockton
Karl Malone
John Stockton
Eastern Atlanta Hawks Dominique Wilkins
Stacey Augmon
Stacey Augmon
Mookie Blaylock
Boston Celtics Dee Brown
Robert Parish
Dee Brown
Dominique Wilkins
Charlotte Hornets Larry Johnson
Alonzo Mourning
Larry Johnson
Alonzo Mourning
Chicago Bulls Scottie Pippen
Horace Grant
Scottie Pippen
B.J. Armstrong
Cleveland Cavs Mark Price
Brad Daugherty
Mark Price
Brad Daugherty
Detroit Pistons Isiah Thomas
Bill Laimbeer
Terry Mills
Joe Dumars
Indiana Pacers Reggie Miller
Derrick McKey
Reggie Miller
Rik Smits
Miami Heat Rony Seikaly
Harold Miner
Rony Seikaly
Glen Rice
Milwaukee Bucks Brad Lohaus
Blue Edwards
Vin Baker
Eric Murdock
New Jersey Nets Derrick Coleman
Kenny Anderson
Derrick Coleman
Kenny Anderson
New York Knicks Patrick Ewing
John Starks
Patrick Ewing
John Starks
Orlando Magic Nick Anderson
Scott Skiles
Nick Anderson
Penny Hardaway
Philadelphia 76ers Clarence Weatherspoon
Jeff Hornacek
Clarence Weatherspoon
Jeff Malone
Washington Bullets Tom Gugliotta
Harvey Grant
Tom Gugliotta
Calbert Cheaney

Versions

The Sega Mega-CD version features an updated player roster and higher-quality music and voice samples but introduces significant load times.

Magazine articles

Main article: NBA Jam/Magazine articles.

Promotional material

Main article: NBA Jam/Promotional material.

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[22]
Alaab Alcomputtar (SA)
84
[23]
Alaab Alcomputtar (SA)
91
[24]
Beep! MegaDrive (JP) NTSC-J
65
[25]
Console Mania (IT) PAL
94
[26]
Consoles + (FR)
85
[27]
Cool Gamer (RU)
40
[28]
Computer & Video Games (UK)
89
[29]
Computer & Video Games (UK)
90
[21]
Electronic Games (1992-1995) (US) NTSC-U
97
[30]
Electronic Gaming Monthly (US) NTSC-U
76
[31]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[32]
Freak (IL)
93
[33]
GamePro (US) NTSC-U
80
[10]
Gamers (DE)
87
[34]
GamesMaster (UK)
92
[35]
Hippon Super (JP) NTSC-J
60
[36]
Hyper (AU)
95
[37]
Joker (SI)
91
[38]
Joypad (FR) PAL
89
[39]
Sega Mega Drive Advanced Gaming (UK)
81
[40]
Mega (UK) PAL
91
[41]
Mega Action (UK) PAL
82
[42]
Mega Fun (DE) PAL
85
[43]
Mega Play (US) NTSC-U
80
[44]
Mega Power (UK) PAL
94
[45]
MegaTech (UK) PAL
86
[46]
Mean Machines Sega (UK) PAL
89
[14]
Player One (FR)
95
[47]
Play Time (DE)
91
[48]
Power Unlimited (NL)
95
[49]
Secret Service (PL)
85
[50]
Sega Magazine (UK) PAL
94
[12]
Sega Power (UK) PAL
91
[51]
Sega Pro (UK) PAL
91
[52]
Sega Zone (UK) PAL
90
[53]
Svet Kompjutera (YU)
81
[54]
Sega Opisaniy i sekretov (RU)
65
[55]
Sonic Mag: B.D. & Jeux-Video! (FR)
95
[56]
Sega Saturn Magazine (JP) NTSC-J
81
[57]
Todo Sega (ES)
90
[58]
Tricks (RU)
81
[59]
Tricks 16 bit (RU)
91
[60]
Video Games (DE) PAL
83
[61]
VideoGames (US) NTSC-U
90
[62]
Sega Mega Drive
84
Based on
45 reviews

NBA Jam

Mega Drive, JP
NBAJam MD JP Box.jpg
Cover
NBAJam MD JP CartTop.jpg
NBAJam MD JP Cart Back.jpgNBAJam MD JP Cart.jpg
Cart
Mega Drive, US
NBAJam MD US Box.jpg
Cover
Nbajam md us cart.jpg
Cart
NBA Jam MD US Manual.pdf
Manual
Mega Drive, US (NBA Cards)
NBAJam MD US Box Cards.jpg
Cover
Mega Drive, EU
NBAJam MD EU Box.jpg
Cover
NBA Jam Mega Drive EU Cart Top.jpg
NBA Jam Mega Drive EU Cart Back.jpgNBAJam MD EU Cart.jpg
Cart
NBA Jam MD EU Manual.jpg
Manual
Mega Drive, SE (Rental)
NBAJam MD SE Box Rental.jpg
Cover
Mega Drive, PT

Mega Drive, AU

Mega Drive, AU (Sega Sport)
NBAJam MD AU Box SegaSport.jpg
Cover
NBA Jam Mega Drive EU Cart Top.jpg
NBA Jam Mega Drive EU Cart Back.jpgNBAJam MD EU Cart.jpg
Cart
NBA Jam MD EU Manual.jpg
Manual
Mega Drive, BR
NBAJam MD BR Box.jpg
Cover
NBAJam MD BR Cart.jpg
Cart
NBA Jam MD BR Manual.pdf
Manual

Mega-CD version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Game Players (US) NTSC-U
87
[63]
GamePro (US) NTSC-U
93
[64]
Gamers (DE) PAL
87
[65]
MAN!AC (DE) PAL
85
[66]
Mega (UK) PAL
80
[17]
Mega Force (FR) PAL
85
[67]
Mega Fun (DE)
85
[68]
Mega Power (UK) PAL
84
[69]
Next Generation (US) NTSC-U
50
[70]
Player One (FR)
80
[71]
Play Time (DE) PAL
85
[72]
Sega Power (UK)
87
[73]
Sega Pro (UK) PAL
86
[74]
Sega Pro (UK)
86
[75]
Video Games (DE) PAL
83
[76]
VideoGames (US)
80
[77]
Sega Mega-CD
83
Based on
16 reviews

NBA Jam

Mega-CD, JP
NBAJam MCD JP Box Back.jpgNBAJam MCD JP Box Front.jpg
Cover
NBAJamCD MCD JP Spinecard.jpg
Spinecard
NBAJam MCD JP Disc.jpg
Disc
Mega-CD, US
NBAJam MCD US Box Back.jpgNBAJam MCD US Box Front.jpg
Cover
NBAJam MCD US Disc.jpg
Disc
Nbajam mcd us manual.pdf
Manual
Mega-CD, EU
NBAJam MCD EU Box Back.jpgNBAJam MCD EU Box Front.jpg
Cover
NBAJam MCD EU Disc.jpg
Disc
NBA Jam MCD EU Manual.jpg
Manual
Mega-CD, PT

Mega-CD, BR
NBAJam MCD BR front.jpg
Cover

Game Gear version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
53
[78]
Consoles + (FR) PAL
81
[79]
Computer & Video Games (UK) PAL
82
[19]
Computer & Video Games (UK) PAL
87
[21]
Digitiser (UK)
89
[80]
Electronic Gaming Monthly (US) NTSC-U
68
[81]
GamePro (US) NTSC-U
75
[82]
Hippon Super (JP) NTSC-J
60
[83]
Joypad (FR) PAL
84
[84]
Mega Fun (DE) PAL
77
[85]
Mega Play (US) NTSC-U
81
[86]
Mean Machines Sega (UK) PAL
76
[20]
Player One (FR) PAL
75
[87]
Play Time (DE)
82
[48]
Power Unlimited (NL)
95
[88]
Sega Power (UK) PAL
89
[89]
Sega Pro (UK) PAL
88
[90]
Sega Zone (UK) PAL
85
[91]
Sega Saturn Magazine (JP) NTSC-J
66
[92]
Todo Sega (ES) PAL
82
[93]
Video Games (DE) PAL
84
[94]
VideoGames (US) NTSC-U
90
[62]
Sega Game Gear
79
Based on
22 reviews

NBA Jam

Game Gear, JP
NBAJam GG JP Box Back.jpgNospine-small.pngNBAJam GG JP Box Front.jpg
Cover
Game Gear, US
NBAJam GG US Box Back.jpgNospine.pngNBAJam GG US Box Front.jpg
Cover
NBAJam GG US Cart.jpg
Cart
Nbajam gg us manual.pdf
Manual
Game Gear, EU
NBAJam GG EU Box Back.jpgNBA Jam GG EU Box Spine.jpgNBAJam GG EU Box Front.jpg
Cover
NBAJam GG EU Cart.jpg
Cart
NBA Jam GG EU Manual.jpg
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 eb8360e6
MD5 234bf02f7f7b6fdad65890424d3a8a8f
SHA-1 55f2b26a932c69b2c7cb4f24f56b43f24f113a7c
2MB 1994-01 Cartridge v01
Sega Mega Drive
CRC32 10fa248f
MD5 338b8ed45e02d96f1ed31eaab59eaf43
SHA-1 99c5bc57fdea7f9df0cd8dec54160b162342344d
2MB 1993-12 Cartridge v00
Sega Mega Drive
CRC32 a6c6305a
MD5 d72f13bc94ad76c90deef86d5a138ff6
SHA-1 2a88b2e1ecf115fa6246397d829448b755a5385e
2MB 1986-02 Cartridge (JP)
Sega Mega Drive
 ?
CRC32
MD5
SHA-1
1993-04 Page
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
429,649,248 CD (EU) T-81035-50
Sega Mega-CD
CRC32
MD5
SHA-1
429,700,992 CD (JP) T-81034
Sega Mega-CD
 ?
CRC32
MD5
SHA-1
429,649,248 CD (US) T-81035
Sega Game Gear
 ?
CRC32 a49e9033
MD5 8aab7b6664b91dd272165997b6fd0161
SHA-1 e7c040a58c8d35bf5b5b556b2d3c55e7a5eb0550
512kB Cartridge (JP)
Sega Game Gear
 ?
CRC32 820fa4ab
MD5 51ee14347b3f3633299511fa5e637164
SHA-1 30bdf6edfb1772054e15edefd69fbe16efd1797a
512kB Cartridge (US) (Alt)
Sega Game Gear
 ?
CRC32 8f17597e
MD5 3bb261c05bda5e82708af1c361797134
SHA-1 2de5991810bad1a4120a2698530c66d4dbf16f7c
512kB Cartridge (US/EU)

References

  1. File:NBAJam MD JP Box.jpg
  2. File:NBAJam MD SE Box Rental.jpg
  3. 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  4. File:NBAJam GG JP Box Front.jpg
  5. 5.0 5.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
  6. File:NBAJam MCD JP Box Back.jpg
  7. 7.0 7.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
  8. File:NBAJam GG EU Box Back.jpg
  9. http://articles.orlandosentinel.com/1994-03-04/sports/9403040667_1_nba-jam-nba-players-nba-video-game
  10. 10.0 10.1 GamePro, "March 1994" (US; 1994-xx-xx), page 38
  11. 11.0 11.1 11.2 Mean Machines Sega, "April 1994" (UK; 1994-02-28), page 3
  12. 12.0 12.1 Sega Magazine, "March 1994" (UK; 1994-02-15), page 94
  13. Computer & Video Games, "June 1994" (UK; 1994-05-15), page 63
  14. 14.0 14.1 Mean Machines Sega, "March 1994" (UK; 1994-01-28), page 60
  15. Megazone, "February 1994" (AU; 1994-01-26), page 28
  16. Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 256
  17. 17.0 17.1 Mega, "January 1995" (UK; 1994-12-30), page 60
  18. http://articles.orlandosentinel.com/1994-03-04/sports/9403040667_1_nba-jam-nba-players-nba-video-game (archive.today)
  19. 19.0 19.1 Computer & Video Games, "March 1994" (UK; 1994-02-15), page 80
  20. 20.0 20.1 20.2 Mean Machines Sega, "April 1994" (UK; 1994-02-28), page 84
  21. 21.0 21.1 21.2 Computer & Video Games, "August 1994" (UK; 1994-07-15), page 112
  22. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 150
  23. Alaab Alcomputtar, "" (SA; 1995-08-xx), page 27
  24. Alaab Alcomputtar, "" (SA; 1995-08-xx), page 73
  25. Beep! MegaDrive, "May 1994" (JP; 1994-04-08), page 18
  26. Console Mania, "Febbraio 1994" (IT; 1994-0x-xx), page 90
  27. Consoles +, "Mars 1994" (FR; 1994-0x-xx), page 110
  28. Cool Gamer, "9" (RU; 2002-10-13), page 146
  29. Computer & Video Games, "March 1994" (UK; 1994-02-15), page 76
  30. Electronic Games (1992-1995), "February 1994" (US; 1994-01-20), page 90
  31. Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 38
  32. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 345
  33. Freak, "3/94" (IL; 1994-xx-xx), page 1
  34. Gamers, "Mai/Juni 1994" (DE; 1994-05-06), page 36
  35. GamesMaster (UK) "Series 3, episode 22" (1994-02-01, 24:00) (+8:16)
  36. Hippon Super, "May 1994" (JP; 1994-04-03), page 52
  37. Hyper, "February 1994" (AU; 199x-xx-xx), page 30
  38. Joker, "Junij 1994" (SI; 1994-xx-xx), page 24
  39. Joypad, "Mars 1994" (FR; 1994-0x-xx), page 72
  40. Sega Mega Drive Advanced Gaming, "April 1994" (UK; 1994-xx-xx), page 56
  41. Mega, "March 1994" (UK; 1994-02-17), page 20
  42. Mega Action, "March 1994" (UK; 1994-02-24), page 20
  43. Mega Fun, "04/94" (DE; 1994-03-23), page 108
  44. Mega Play, "February 1994" (US; 199x-xx-xx), page 49
  45. Mega Power, "March 1994" (UK; 1994-02-17), page 60
  46. MegaTech, "March 1994" (UK; 1994-02-20), page 24
  47. Player One, "Mars 1994" (FR; 1994-0x-xx), page 48
  48. 48.0 48.1 Play Time, "5/94" (DE; 1994-04-06), page 132
  49. Power Unlimited, "Jaargang 2, Nummer 2, Februari 1994" (NL; 1994-01-26), page 52
  50. Secret Service, "Styczeń 1996" (PL; 1996-01-xx), page 28
  51. Sega Power, "March 1994" (UK; 1994-02-03), page 34
  52. Sega Pro, "April 1994" (UK; 1994-02-24), page 44
  53. Sega Zone, "February 1994" (UK; 1994-01-27), page 32
  54. Svet Kompjutera, "Mart 1996" (YU; 1996-xx-xx), page 85
  55. Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 126
  56. Sonic Mag: B.D. & Jeux-Video!, "Juin 1994" (FR; 1994-05-16), page 36
  57. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  58. Todo Sega, "Marzo 1994" (ES; 1994-0x-xx), page 46
  59. Tricks, "4/95" (RU; 1995-xx-xx), page 30
  60. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 126
  61. Video Games, "5/94" (DE; 1994-04-27), page 94
  62. 62.0 62.1 VideoGames, "February 1994" (US; 1994-0x-xx), page 58
  63. Game Players, "Vol. 8 No. 1 January 1995" (US; 199x-xx-xx), page 80
  64. GamePro, "January 1995" (US; 199x-xx-xx), page 64
  65. Gamers, "Januar 1995" (DE; 1995-01-08), page 52
  66. MAN!AC, "01/95" (DE; 1994-12-07), page 60
  67. Mega Force, "Janvier 1995" (FR; 199x-xx-xx), page 78
  68. Mega Fun, "01/95" (DE; 1994-12-21), page 40
  69. Mega Power, "November 1994" (UK; 1994-10-20), page 24
  70. Next Generation, "February 1995" (US; 1995-01-24), page 99
  71. Player One, "Janvier 1995" (FR; 199x-xx-xx), page 118
  72. Play Time, "2/95" (DE; 1995-01-04), page 107
  73. Sega Power, "January 1995" (UK; 1994-11-17), page 82
  74. Sega Pro, "November 1994" (UK; 1994-10-06), page 48
  75. Sega Pro, "October 1994" (UK; 1994-09-08), page 48
  76. Video Games, "2/95" (DE; 1995-01-18), page 98
  77. VideoGames, "January 1995" (US; 199x-xx-xx), page 93
  78. Beep! MegaDrive, "May 1994" (JP; 1994-04-08), page 21
  79. Consoles +, "Mars 1994" (FR; 1994-0x-xx), page 118
  80. Digitiser (UK) (1994-02-03)
  81. Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 46
  82. GamePro, "March 1994" (US; 1994-xx-xx), page 41
  83. Hippon Super, "May 1994" (JP; 1994-04-03), page 51
  84. Joypad, "Mars 1994" (FR; 1994-0x-xx), page 74
  85. Mega Fun, "05/94" (DE; 1994-04-20), page 117
  86. Mega Play, "February 1994" (US; 199x-xx-xx), page 48
  87. Player One, "Mars 1994" (FR; 1994-0x-xx), page 109
  88. Power Unlimited, "Jaargang 2, Nummer 5, Mei 1994" (NL; 1994-04-27), page 49
  89. Sega Power, "March 1994" (UK; 1994-02-03), page 60
  90. Sega Pro, "Easter 1994" (UK; 1994-03-24), page 68
  91. Sega Zone, "March 1994" (UK; 1994-02-24), page 64
  92. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
  93. Todo Sega, "Mayo 1994" (ES; 1994-0x-xx), page 50
  94. Video Games, "5/94" (DE; 1994-04-27), page 112


NBA Jam

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Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs


Sega Master System
Prototypes: Prototype

Sega Mega Drive
Prototypes: 1993-04



NBA Jam and related games for Sega systems
Arch Rivals (1992) | NBA Jam (1994) | NBA Jam Tournament Edition (1994) | College Slam (1996) | NBA Hang Time (1996) | NBA Jam Extreme (1996) | NBA Showtime: NBA on NBC (1999) | NBA Hoopz (2001)