Difference between revisions of "Shining the Holy Ark"

From Sega Retro

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(→‎Gameplay: added magic)
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The game is viewed from the perspective of the main character, Arthur. He moves forward with {{up}}, moves backwards with {{down}}, and turns with {{left}} and {{right}}. He can move sideways with {{B}}+{{left}} and {{B}}+{{right}} to move through corners in fewer steps. He dashes with {{up}}{{up}}, which allows him to move more quickly (and can be used to knock down some doors). Some objects can be pushed by moving into them, which is sometimes necessary to solve puzzles or uncover secret passages. Arthur looks left and right with {{X}} or up and down with {{Y}}; the player can reset the camera position to straight ahead with {{Z}}.
 
The game is viewed from the perspective of the main character, Arthur. He moves forward with {{up}}, moves backwards with {{down}}, and turns with {{left}} and {{right}}. He can move sideways with {{B}}+{{left}} and {{B}}+{{right}} to move through corners in fewer steps. He dashes with {{up}}{{up}}, which allows him to move more quickly (and can be used to knock down some doors). Some objects can be pushed by moving into them, which is sometimes necessary to solve puzzles or uncover secret passages. Arthur looks left and right with {{X}} or up and down with {{Y}}; the player can reset the camera position to straight ahead with {{Z}}.
  
The game uses a cross-shaped menu system similar to the other ''Shining'' games. The menu is invoked with {{A}} or {{C}}. Pressing {{A}} always opens the menu but pressing {{C}} performs a default action if Arthur is near something (such as inspecting an object or talking to a non-player character). The menu contains icons for searching the area, using magic, managing items, or checking the status of members of the party. An icon is selected by pressing its respective direction on the D-Pad and selected with {{A}} or {{C}}; menus are dismissed with {{B}}.
+
Towns and dungeons are accessed from the overworld map. New locations are added as the player completes dungeons and progresses the story. The player chooses a location on the map using the D-Pad and travels to that location with {{A}} or {{C}}. The player can pan around the map by holding {{X}} while moving the D-Pad.
  
Enemy encounters happen randomly as the party moves through a dungeon. Dungeons include locations such as caves, shrines, forests, and a mansion. Battles are turn-based and conducted through a similar menu system. When an encounter starts, the player can choose to fight, to substitute party members, or to try to retreat and avoid the battle. Battles maintain the first-person view, but allies move into view as they perform actions. On each turn, a character can be ordered to attack, cast a spell, use an item, or defend (reducing damage taken for that round). Characters have a chance of performing a unique Power Attack that does additional damage or sometimes has other effects, such as regenerating lost health or stunning opponents. At the end of a successful battle, the characters gain experience and gold from defeating enemies. After earning enough experience, they gain levels that increase their statistics. Statistics include:
+
The game uses a cross-shaped menu system similar to the other ''Shining'' games. The menu is invoked with {{A}} or {{C}}. Pressing {{A}} always opens the menu but pressing {{C}} performs a default action if Arthur is near something (such as inspecting an object or talking to a non-player character). The menu contains icons for searching the area, using magic, managing items, or checking the status of members of the party. An icon is highlighted by pressing its respective direction on the D-Pad and selected with {{A}} or {{C}}. Menus are dismissed with {{B}}.
 +
 
 +
Dungeons include locations such as caves, shrines, forests, and a mansion. The player must explore the dungeon and often find items or solve puzzles in order to complete it. Enemy encounters happen randomly as the party moves through a dungeon, and the dungeon typically culminates in a battle with a powerful boss enemy. The game automatically makes a map of the explored areas of the dungeon, which the player can view with {{Start}}.
 +
 
 +
Battles are turn-based and conducted through a similar menu system. When an encounter starts, the player can choose to fight, to substitute party members, or to try to retreat and avoid the battle. Battles maintain the first-person view, but allies move into view as they perform actions. On each turn, a character can be ordered to attack, cast a spell, use an item, or defend (reducing damage taken for that round). Characters have a chance of performing a unique Power Attack that does additional damage or sometimes has other effects, such as regenerating lost health or stunning opponents. At the end of a successful battle, the characters gain experience and gold from defeating enemies. After earning enough experience, they gain levels that increase their statistics. Statistics include:
  
 
*'''HP:''' Hit points, which determines how much damage they can withstand from enemies before being defeated.
 
*'''HP:''' Hit points, which determines how much damage they can withstand from enemies before being defeated.
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{{ShiningForceSpellTable | title=Ninja |
 
{{ShiningForceSpellTable | title=Ninja |
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=336}} Brutal Fire | Initially learned | Level 8 | Level 18 | — }}
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=336}} Brutal Fire | Initially learned | Level 8 | Level 18 | — }}
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=360}} Illusion | Level 4 | Level 20 | — | — }}
+
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=360}} Sleep | Level 4 | Level 20 | — | — }}
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=384}} Ayakashi | Level 6 | — | — | — }}
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=384}} Ayakashi | Level 6 | — | — | — }}
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=408}} Spider Thread | Level 10 | Level 16 | — | — }}
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=408}} Spider Thread | Level 10 | Level 16 | — | — }}
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{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=576}} Shield | Initially learned | Level 6 | — | — }}
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=576}} Shield | Initially learned | Level 6 | — | — }}
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=528}} Blaze | Initially learned | Initially learned | Initially learned | Level 8 }}
 
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=528}} Blaze | Initially learned | Initially learned | Initially learned | Level 8 }}
 +
{{ShiningForceSpellRow | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=360}} Sleep | Level 15 | Level 20 | — | — }}
 
}}
 
}}
 
}}
 
}}
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===Magic===
 
===Magic===
 +
Most spells can only be used in battle. Auxiliary spells can only be used out of battle. Most healing spells can be used in or out of battle, with the exception of Restore, which can only be used in battle.
 +
 +
Many Ninja and Kunoichi spells are the same as the spells of other classes but have different names and icons.
 +
{| class="prettytable"
 +
! Category !! Name !! Level !! Mana cost !! Description
 +
|-
 +
| rowspan="2" | Auxiliary
 +
| {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=24}} Return
 +
| 1 || 7 || Teleports the party to the entrance of the current dungeon.
 +
|-
 +
| {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=72}} Suppress
 +
| 1 || 5 || Prevents random encounters when traveling in the overworld.
 +
|-
 +
| rowspan="14" | Healing
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=216}} Antidote <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=720}} Antidote
 +
| 1 || 3 || Cures poison and paralysis effects.
 +
|-
 +
| 2 || 6 || Cures all negative status effects.
 +
|-
 +
| rowspan="4" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=0}} Heal <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=672}} Healing
 +
| 1 || 2 || Restores 40 hit points to an ally.
 +
|-
 +
| 2 || 4 || Restores 80 hit points to an ally.
 +
|-
 +
| 3 || 6 || Restores 150 hit points to an ally.
 +
|-
 +
| 4 || 8 || Restores all hit points to an ally.
 +
|-
 +
| rowspan="4" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=288}} Aura <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=744}} Praying
 +
| 1 || 7 || Restores 40 hit points to all allies.
 +
|-
 +
| 2 || 11 || Restores 80 hit points to all allies.
 +
|-
 +
| 3 || 15 || Restores 150 hit points to all allies.
 +
|-
 +
| 4 || 20 || Restores all hit points to all allies.
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=168}} Raise <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=840}} Revival
 +
| 1 || 10 || Revives a fallen ally with half hit points.
 +
|-
 +
| 2 || 20 || Revives a fallen ally with full hit points.
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=312}} Restore
 +
| 1 || 3 || Restores 50 hit points to an ally on each turn.
 +
|-
 +
| 2 || 6 || Restores 100 hit points to an ally on each turn.
 +
|-
 +
| rowspan="24" | Offensive
 +
| rowspan="4" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=528}} Blaze <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=336}} Brutal Fire
 +
| 1 || 2 || Deals fire magic damage to one enemy.
 +
|-
 +
| 2 || 4 || rowspan="3" | Deals fire magic damage to all enemies.
 +
|-
 +
| 3 || 8
 +
|-
 +
| 4 || 10
 +
|-
 +
| rowspan="4" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=264}} Elemental
 +
| 1 || 4 || Deals wind magic damage to one enemy.
 +
|-
 +
| 2 || 6 || Deals ice magic damage to one enemy.
 +
|-
 +
| 3 || 10 || Deals fire magic damage to one enemy.
 +
|-
 +
| 4 || 15 || Deals lightning magic damage to one enemy.
 +
|-
 +
| rowspan="4" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=552}} Freeze
 +
| 1 || 3 || Deals ice magic damage to one enemy.
 +
|-
 +
| 2 || 5 || rowspan="3" | Deals ice magic damage to all enemies.
 +
|-
 +
| 3 || 8
 +
|-
 +
| 4 || 12
 +
|-
 +
| rowspan="4" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=192}} Hell Blast <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=696}} Weasel Slash
 +
| 1 || 2 || Deals wind magic damage to one enemy.
 +
|-
 +
| 2 || 4 || rowspan="3" | Deals wind magic damage to all enemies.
 +
|-
 +
| 3 || 6
 +
|-
 +
| 4 || 8
 +
|-
 +
| rowspan="4" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=432}} Lightning <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=48}} Spark
 +
| 1 || 5 || rowspan="4" | Deals lightning magic damage to all enemies.
 +
|-
 +
| 2 || 8
 +
|-
 +
| 3 || 15
 +
|-
 +
| 4 || 20
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=624}} Soul Steal <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=792}} Spiritual
 +
| 1 || 7 || Small chance of one-hit kill for one enemy.
 +
|-
 +
| 2 || 13 || Small chance of one-hit kill for all enemies.
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=120}} Inferno
 +
| 1 || 8 || rowspan="2" | Deals large amount of fire magic damage to all enemies.
 +
|-
 +
| 2 || 15
 +
|-
 +
| rowspan="14" | Support
 +
| {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=144}} Attack <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=504}}
 +
| 1 || 7 || Boosts attack of an ally by 30%.
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=240}} Support <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=816}} Swift Wind
 +
| 1 || 2 || Boosts defense and agility of an ally by 50%.
 +
|-
 +
| 2 || 5 || Boosts defense and agility of all allies by 25%.
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=576}} Shield
 +
| 1 || 2 || Boosts mental defense of an ally by 50%.
 +
|-
 +
| 2 || 5 || Boosts mental defense of all allies by 25%.
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=648}} Barrier <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=768}} God's Wind
 +
| 1 || 2 || Boosts breath defense of an ally by 50%.
 +
|-
 +
| 2 || 5 || Boosts breath defense of all allies by 25%.
 +
|-
 +
| {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=456}} Madness
 +
| 1 || 7 || Chance to confuse an enemy.
 +
|-
 +
| {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=384}} Ayakashi
 +
| 1 || 4 || Chance to blind an enemy.
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=360}} Sleep
 +
| 1 || 3 || Chance of putting an enemy to sleep.
 +
|-
 +
| 2 || 6 || Chance of putting all enemies to sleep.
 +
|-
 +
| rowspan="2" | {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=96}} Slow <br> {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=408}} Spider Thread
 +
| 1 || 2 || Decreases the defense and agility of an enemy by 50%.
 +
|-
 +
| 2 || 5 || Decreases the defense and agility of all enemies by 25%.
 +
|-
 +
| {{sprite | Shining the Holy Ark, Spells.png | crop_width=24 | crop_x=480}} Negate
 +
| 1 || 5 || Counters enemy magic, turning its effects against the caster.
 +
|}
  
 
==Production credits==
 
==Production credits==

Revision as of 05:08, 29 October 2022

n/a

  • NTSC-U/PAL
  • NTSC-J

StHA title.png

ShiningTheHolyArk Saturn JP SSTitle.png

Shining the Holy Ark
System(s): Sega Saturn
Publisher: Sega
Developer:
Sound driver: SCSP (1 track)
Peripherals supported: Saturn Backup Memory
Genre: RPG[1][2]

















Number of players: 1
Release Date RRP Code
Sega Saturn
JP
¥5,800 (5,974)5,800e[3] T-33101G
Sega Rating: All Ages
Sega Saturn
US
$49.9949.99[5] 81306
ESRB: Kids to Adults
Sega Saturn
EU
MK81306-50
ELSPA: 11+ OK
Sega Saturn
DE
MK81306-50
USK: 12
Sega Saturn
PT
Sega Saturn
UK
£39.9939.99[7][6] MK81306-50
ELSPA: 11+ OK
Sega Saturn
PL
Sega Saturn
AU
FSHI09SSC
OFLC: G8

Shining the Holy Ark (シャイニング・ザ・ホーリィアーク) is a role-playing game in the Shining series of games. It was developed and published by Sonic! Software Planning for the Sega Saturn in 1996. Like the first entry in the series, Shining in the Darkness, it is a first-person dungeon crawler.

The game turned away from the saga of the Devil Kings that was followed by the previous installments of the series and instead introduced the saga of the Vandals and the Innovators, which would be continued in Shining Force III.

Story

Mercenaries Arthur, Melody, and Forte are hired by the King of Enrich to hunt down and capture a renegade ninja by the name of Rodi. The group pursues Rodi to the nearby mines where, after a brief skirmish, the mine caves in. All four characters are gravely injured, but they are soon healed and possessed by strange spirits. While those inhabiting Arthur, Melody, and Rodi seem benevolent, Forte is occupied by an evil spirit. The three unwitting heroes embark on a journey to prevent the revival of the legendary Thousand-Year Kingdom, which would return the world to an age of darkness.

The game takes place ten years before Shining Force III. While in the town of Enrich, Arthur and the others meet a young boy named Julian. He tells them that his father went to investigate a haunted mansion in the woods but never returned; since that time, he has been in the care of a family friend. It is later discovered that Julian's father was killed by Galm, one of the mythical Vandals that ruled over the world during the time of the Thousand-Year Kingdom. His father's death compels Julian to seek revenge against Galm, which sets into motion his involvement in the events of Shining Force III.

Gameplay

Shining the Holy Ark, Map.png

Map

Shining the Holy Ark, Dungeon.png

Shining the Holy Ark, Battle.png

Dungeon and battle

Shining the Holy Ark, Status Menu.png

Shining the Holy Ark, Character Status.png

Status screens

Shining the Holy Ark, Allied Pixies.png

Allied pixies

The game is a first-person dungeon crawler. The player explores towns and dungeons in the first-person view. Towns contain buildings where the player can buy weapons, armor, and items, save the game, rest in an inn, revive in the church, and talk to townsfolk. Dungeons contain battles where the party can gain experience and gold and find items. Exploration retains the traditional node-based movement from Shining in the Darkness rather than using continuous, free-form movement like most first-person games of the time. The player starts the game with three characters, with new characters joining as the plot develops over the game. The party can consist of as many as four characters, but additional characters can be kept in reserve and swapped in as needed.

The game is viewed from the perspective of the main character, Arthur. He moves forward with Up, moves backwards with Down, and turns with Left and Right. He can move sideways with B+Left and B+Right to move through corners in fewer steps. He dashes with UpUp, which allows him to move more quickly (and can be used to knock down some doors). Some objects can be pushed by moving into them, which is sometimes necessary to solve puzzles or uncover secret passages. Arthur looks left and right with X or up and down with Y; the player can reset the camera position to straight ahead with Z.

Towns and dungeons are accessed from the overworld map. New locations are added as the player completes dungeons and progresses the story. The player chooses a location on the map using the D-Pad and travels to that location with A or C. The player can pan around the map by holding X while moving the D-Pad.

The game uses a cross-shaped menu system similar to the other Shining games. The menu is invoked with A or C. Pressing A always opens the menu but pressing C performs a default action if Arthur is near something (such as inspecting an object or talking to a non-player character). The menu contains icons for searching the area, using magic, managing items, or checking the status of members of the party. An icon is highlighted by pressing its respective direction on the D-Pad and selected with A or C. Menus are dismissed with B.

Dungeons include locations such as caves, shrines, forests, and a mansion. The player must explore the dungeon and often find items or solve puzzles in order to complete it. Enemy encounters happen randomly as the party moves through a dungeon, and the dungeon typically culminates in a battle with a powerful boss enemy. The game automatically makes a map of the explored areas of the dungeon, which the player can view with  START .

Battles are turn-based and conducted through a similar menu system. When an encounter starts, the player can choose to fight, to substitute party members, or to try to retreat and avoid the battle. Battles maintain the first-person view, but allies move into view as they perform actions. On each turn, a character can be ordered to attack, cast a spell, use an item, or defend (reducing damage taken for that round). Characters have a chance of performing a unique Power Attack that does additional damage or sometimes has other effects, such as regenerating lost health or stunning opponents. At the end of a successful battle, the characters gain experience and gold from defeating enemies. After earning enough experience, they gain levels that increase their statistics. Statistics include:

  • HP: Hit points, which determines how much damage they can withstand from enemies before being defeated.
  • MP: Magic points, which determines how many spells they can cast.
  • EXP: The number of experience points that the character has acquired. The character gains a level when they acquire enough experience.
  • ATT: Attack rating when using his or her weapon.
  • DEF: Defense rating, which reduces the damage taken from physical attacks.
  • AGI: Agility or speed rating, which determines the character's turn priority in battle.
  • CRT: Critical rating, which determines how frequently the character can execute a Power Attack.
  • TEQ: Technique rating, which determines the Power Attacks that the character can use.
  • LCK: Luck rating, which affects the character's chances of landing a hit successfully or dodging an enemy attack.
  • MD: Magic defense, which reduces the damage taken from enemy spells.
  • BD: Breath defense, which reduces the damage taken from breath attacks used by monsters.

If Arthur, Melody, or Rodi fall in battle, they are revived after the battle with a single hit point. If another character dies, he or she can be revived by a priest in town or by resurrection spells or items. If the entire party is defeated in battle, the party reawakens in church where the game was last saved (at the cost of half their gold). In between dungeons, the party can rest at an inn for a small fee to restore their hit points and magic points.

Each character has a class, which determines his or her capabilities and the spells and equipment they can use. Once a character reaches level 20, he or she can be promoted to the next class at a church, which resets the character to level 1 and gives the character access to new spells and equipment. The highest level that a character can reach without being promoted is level 40.

Throughout the kingdom, the player can find "pixies," who befriend the party and can be used to attack enemies at the beginning of an encounter. There are five types of pixie (pixie, fairies, succubi, incubi, and leprechauns) and ten of each hidden throughout the game for a total of 50 pixies. When a group of enemies appear, they enter the screen from a certain direction, and each type of pixie specializes in attacking enemies that come from a particular direction. For example, leprechauns only attack if enemies come from underground, while fairies only attack if enemies drop down from above. Pixies attack all enemies in a group regardless of how they entered, so when enemies appear from multiple directions, the player can use pixies corresponding to any of their directions.

The player has a few seconds while the enemy is getting into position to use the pixies for a first attack by selecting the pixie type with L and R and sending them to attack with A or C. If the player selects the right type of pixie, it deals some damage to the enemies and increases the amount of gold and experience points earned from the encounter. The pixies attack in a group, so the more of them that the player has found, the more damage that they collectively do. Pixies can help the party defeat enemies before they have an opportunity to attack. The pixies only attack once at the beginning of the encounter and cannot be used against bosses.

Pixies

Shining the Holy Ark, Pixies.png
Pixies
Pixies attack enemies coming from the front.
Name Location
Maple Forest of Confusion
Cherry Desire Village
Willow Forest Cave
Cedar Dungeon Well
Palm Mountain Cave
Apple Far East Village
Lime Enrich Dungeon (second time)
Pear West Shrine
Plum East Shrine
Baldric Desire Mine (second time)
Shining the Holy Ark, Pixies.png
Fairies
Fairies attack enemies coming from above.
Name Location
Daisy Forest of Confusion
Iris Forest Cave
Camellia Enrich Dungeon
Peony Forest of Aborigine
Lily Mountain Cave
Azalea Far East Village
Sisal West Shrine
Mimosa East Shrine
Primrose Tower of Illusion
Clyde Desire Mine (second time)
Shining the Holy Ark, Pixies.png
Succubus
Succubi attack enemies coming from the left.
Name Location
Muran Desire Mine
Dahlia Town of Enrich
Roberia Town Well
Lacey Graveyard Catacombs
Orlea Aborigine Mansion
Ripanos Mountain Cave
Kathorea South Shrine
Viola Mirage Village
Lunaria Tower of Illusion
Natasha Desire Mine (second time)
Shining the Holy Ark, Pixies.png
Incubus
Incubi attack enemies coming from the right.
Name Location
Lantano Desire Village
Enjewel Forest Cave
Masakari Town of Enrich
Krupis Forest of Aborigine
Liknis Aborigine Mansion
Cypress South Shrine
Aster Enrich Dungeon (second time)
Adonis West Shrine
Croton Tower of Illusion
Boris Desire Mine (second time)
Shining the Holy Ark, Pixies.png
Leprechauns
Leprechauns attack enemies coming from below.
Name Location
Dana Desire Mine (outside)
Tak Forest Cave
Morgan Enrich Dungeon
Kokus Forest of Aborigine
Zircon Aborigine Mansion
Mangus Mountain Cave
Darbie South Shrine
Solo East Shrine
Stilt Mirage Village (outside)
Eric Tower of Illusion

Characters

Shining the Holy Ark, Characters.png
Arthur
Race:
Human
Initial class:
Swordsman
Promoted class:
Champion
The main character, who can be renamed by the player upon starting the game. A mercenary swordsman who is possessed by a benign spirit. He is required to be in the battle party. He is generally the party's strongest attacker, and he learns some support spells.
Swordsman
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Heal
Level 5
Shining the Holy Ark, Spells.png
Return
Level 10
Shining the Holy Ark, Spells.png
Spark
Level 15
Shining the Holy Ark, Spells.png
Suppress
Level 19
Champion
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Heal
Initially learned Level 11 Level 17 Level 26
Shining the Holy Ark, Spells.png
Slow
Level 3 Level 16
Shining the Holy Ark, Spells.png
Spark
Initially learned Level 6 Level 14 Level 18
Shining the Holy Ark, Spells.png
Inferno
Complete Ceremony of Evolution Level 20
Shining the Holy Ark, Spells.png
Attack
Level 19
Shining the Holy Ark, Spells.png
Raise
Level 23 Level 28
Shining the Holy Ark, Characters.png
Melody
Race:
Human
Initial class:
Shaman
Promoted class:
Summoner
A mercenary shaman who is possessed by a benign spirit. She is Forte's partner. She is initially the party's only healer, and she has a poor attack but gains a large mana pool. Though she primarily learns support spells, she also learns some offensive magic, including the ability to summon elementals to fight for her.
Shaman
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Heal
Initially learned Level 6
Shining the Holy Ark, Spells.png
Hell Blast
Level 3 Level 8 Level 16
Shining the Holy Ark, Spells.png
Antidote
Level 7 Level 14
Shining the Holy Ark, Spells.png
Support
Level 11 Level 18
Shining the Holy Ark, Spells.png
Elemental
Level 12 Level 20
Summoner
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Heal
Initially learned Initially learned Level 3 Level 9
Shining the Holy Ark, Spells.png
Hell Blast
Initially learned Initially learned Initially learned Level 6
Shining the Holy Ark, Spells.png
Elemental
Initially learned Initially learned Level 11 Level 16
Shining the Holy Ark, Spells.png
Raise
Level 2 Level 14
Shining the Holy Ark, Spells.png
Aura
Level 15 Level 19 Level 23 Level 27
Shining the Holy Ark, Spells.png
Restore
Complete Ceremony of Evolution Level 21
Shining the Holy Ark, Characters.png
Rodi
Race:
Human
Initial class:
Ninja
Promoted class:
Master Ninja
A ninja who is possessed by a benign spirit. He is from Far East Village, a village where everyone is trained in ninjitsu from childhood. The Inferior Vandal Enchantress Rilix has hired the mercenies Arthur, Melody, and Forte to capture him. He is the first battle of the game but joins the player's party after the mine caves in and the spirits inhabit the characters. He is a balanced character with a good attack and high speed. He learns powerful offensive magic as well as spells for disabling or mitigating enemies.
Ninja
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Brutal Fire
Initially learned Level 8 Level 18
Shining the Holy Ark, Spells.png
Sleep
Level 4 Level 20
Shining the Holy Ark, Spells.png
Ayakashi
Level 6
Shining the Holy Ark, Spells.png
Spider Thread
Level 10 Level 16
Shining the Holy Ark, Spells.png
Lightning
Level 14
Master Ninja
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Brutal Fire
Initially learned Initially learned Initially learned Level 8
Shining the Holy Ark, Spells.png
Lightning
Initially learned Level 4 Level 13 Level 17
Shining the Holy Ark, Spells.png
Madness
Level 6
Shining the Holy Ark, Spells.png
Negate
Complete Ceremony of Evolution
Shining the Holy Ark, Spells.png
Ferocity
Level 20
Shining the Holy Ark, Characters.png
Forte
Race:
Human
Initial class:
Magician
Promoted class:
Sorcerer
A mercenary wizard who is possessed by a malevolent spirit. He is Melody's partner. He is part of the player's party at the start of the game, but he is replaced by Rodi after the mine collapse. He rejoins the party later after they obtain the Sacred Sword and use it to free Rodi and the King of Enrich from the evil spirits. He learns a number of strong offensive spells.
Magician
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Blaze
Initially learned Level 8 Level 18
Shining the Holy Ark, Spells.png
Freeze
Level 6 Level 13
Shining the Holy Ark, Spells.png
Shield
Level 10
Shining the Holy Ark, Spells.png
Spark
Level 15
Shining the Holy Ark, Spells.png
Anti Spell
Level 20
Sorcerer
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Freeze
Initially learned Initially learned Level 2 Level 10
Shining the Holy Ark, Spells.png
Attack
Level 3
Shining the Holy Ark, Spells.png
Soul Steal
Level 4 Level 12
Shining the Holy Ark, Spells.png
Spark
Initially learned Level 5 Level 13 Level 16
Shining the Holy Ark, Spells.png
Shield
Initially learned Level 6
Shining the Holy Ark, Spells.png
Blaze
Initially learned Initially learned Initially learned Level 8
Shining the Holy Ark, Spells.png
Sleep
Level 15 Level 20
Shining the Holy Ark, Characters.png
Basso
Race:
Dragonute
Initial class:
Dragon Warrior
Promoted class:
Dragon Knight
A dragonute mercenary. He is Lisa's partner. The pair is initially antagonistic to the group because they want to capture Rodi. They split up to look for Rodi and the others, with Basso investigating the Aborigine Mansion. He joins the party to help them defeat Galm. He does not learn any magic, but he is a strong warrior with high attack and defense but low speed.
Shining the Holy Ark, Characters.png
Akane
Race:
Human
Initial class:
Kunoichi
Promoted class:
Chief Kunoichi
A kunoichi from the Far East Village. She is Rodi's sister. She joins the party after they find the Sacred Sword to help them find a secret path to the throne room. Like Melody, she has a weak attack but learns many useful support spells.
Kunoichi
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Healing
Level 2 Level 8
Shining the Holy Ark, Spells.png
Weasel Slash
Level 5 Level 11 Level 18
Shining the Holy Ark, Spells.png
Antidote
Level 9 Level 16
Chief Kunoichi
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Praying
Level 3 Level 9 Level 14 Level 19
Shining the Holy Ark, Spells.png
Healing
Initially learned Initially learned Level 5 Level 13
Shining the Holy Ark, Spells.png
Weasel Slash
Initially learned Initially learned Initially learned Level 7
Shining the Holy Ark, Spells.png
God's Wind
Level 8 Level 16
Shining the Holy Ark, Spells.png
Spiritual
Level 11 Level 18
Shining the Holy Ark, Spells.png
Swift Wind
Level 15 Level 24
Shining the Holy Ark, Spells.png
Revival
Level 21 Level 27
Shining the Holy Ark, Characters.png
Doyle
Race:
Human
Promoted class:
Berserker
A wolfling ninja. He works for Rodi and follows the party throughout the game to safeguard his master. He joins the party if the player finds him hiding in a tree in Desire Village when revisiting it after saving Rodi and the King. He has a good attack and high speed. Like Basso, he does not learn any magic.
Shining the Holy Ark, Characters.png
Lisa
Race:
Human
Promoted class:
Paladin
A mercenary soldier who is rumored to be a princess. She is Basso's partner. The pair is initially antagonistic to the group because they want to capture Rodi. They split up to look for Rodi and the others, with Lisa trying to find a way into the royal chamber. She is captured by Galm. She joins the party when they find her and Galm in the West Shrine. She is a capable fighter and learns several support abilities.
Paladin
Spell Level Acquired
1 2 3 4
Shining the Holy Ark, Spells.png
Return
Initially learned
Shining the Holy Ark, Spells.png
Support
Initially learned Initially learned
Shining the Holy Ark, Spells.png
Antidote
Initially learned Initially learned
Shining the Holy Ark, Spells.png
Heal
Initially learned Initially learned Level 4 Level 10
Shining the Holy Ark, Spells.png
Anti Spell
Level 5
Shining the Holy Ark, Spells.png
Barrier
Initially learned Level 7
Shining the Holy Ark, Spells.png
Aura
Level 12 Level 16 Level 22 Level 27
Shining the Holy Ark, Spells.png
Shield
Level 19 Level 25

Items

Equipment

Magic

Most spells can only be used in battle. Auxiliary spells can only be used out of battle. Most healing spells can be used in or out of battle, with the exception of Restore, which can only be used in battle.

Many Ninja and Kunoichi spells are the same as the spells of other classes but have different names and icons.

Category Name Level Mana cost Description
Auxiliary
Shining the Holy Ark, Spells.png
Return
1 7 Teleports the party to the entrance of the current dungeon.
Shining the Holy Ark, Spells.png
Suppress
1 5 Prevents random encounters when traveling in the overworld.
Healing
Shining the Holy Ark, Spells.png
Antidote
Shining the Holy Ark, Spells.png
Antidote
1 3 Cures poison and paralysis effects.
2 6 Cures all negative status effects.
Shining the Holy Ark, Spells.png
Heal
Shining the Holy Ark, Spells.png
Healing
1 2 Restores 40 hit points to an ally.
2 4 Restores 80 hit points to an ally.
3 6 Restores 150 hit points to an ally.
4 8 Restores all hit points to an ally.
Shining the Holy Ark, Spells.png
Aura
Shining the Holy Ark, Spells.png
Praying
1 7 Restores 40 hit points to all allies.
2 11 Restores 80 hit points to all allies.
3 15 Restores 150 hit points to all allies.
4 20 Restores all hit points to all allies.
Shining the Holy Ark, Spells.png
Raise
Shining the Holy Ark, Spells.png
Revival
1 10 Revives a fallen ally with half hit points.
2 20 Revives a fallen ally with full hit points.
Shining the Holy Ark, Spells.png
Restore
1 3 Restores 50 hit points to an ally on each turn.
2 6 Restores 100 hit points to an ally on each turn.
Offensive
Shining the Holy Ark, Spells.png
Blaze
Shining the Holy Ark, Spells.png
Brutal Fire
1 2 Deals fire magic damage to one enemy.
2 4 Deals fire magic damage to all enemies.
3 8
4 10
Shining the Holy Ark, Spells.png
Elemental
1 4 Deals wind magic damage to one enemy.
2 6 Deals ice magic damage to one enemy.
3 10 Deals fire magic damage to one enemy.
4 15 Deals lightning magic damage to one enemy.
Shining the Holy Ark, Spells.png
Freeze
1 3 Deals ice magic damage to one enemy.
2 5 Deals ice magic damage to all enemies.
3 8
4 12
Shining the Holy Ark, Spells.png
Hell Blast
Shining the Holy Ark, Spells.png
Weasel Slash
1 2 Deals wind magic damage to one enemy.
2 4 Deals wind magic damage to all enemies.
3 6
4 8
Shining the Holy Ark, Spells.png
Lightning
Shining the Holy Ark, Spells.png
Spark
1 5 Deals lightning magic damage to all enemies.
2 8
3 15
4 20
Shining the Holy Ark, Spells.png
Soul Steal
Shining the Holy Ark, Spells.png
Spiritual
1 7 Small chance of one-hit kill for one enemy.
2 13 Small chance of one-hit kill for all enemies.
Shining the Holy Ark, Spells.png
Inferno
1 8 Deals large amount of fire magic damage to all enemies.
2 15
Support
Shining the Holy Ark, Spells.png
Attack
Shining the Holy Ark, Spells.png
1 7 Boosts attack of an ally by 30%.
Shining the Holy Ark, Spells.png
Support
Shining the Holy Ark, Spells.png
Swift Wind
1 2 Boosts defense and agility of an ally by 50%.
2 5 Boosts defense and agility of all allies by 25%.
Shining the Holy Ark, Spells.png
Shield
1 2 Boosts mental defense of an ally by 50%.
2 5 Boosts mental defense of all allies by 25%.
Shining the Holy Ark, Spells.png
Barrier
Shining the Holy Ark, Spells.png
God's Wind
1 2 Boosts breath defense of an ally by 50%.
2 5 Boosts breath defense of all allies by 25%.
Shining the Holy Ark, Spells.png
Madness
1 7 Chance to confuse an enemy.
Shining the Holy Ark, Spells.png
Ayakashi
1 4 Chance to blind an enemy.
Shining the Holy Ark, Spells.png
Sleep
1 3 Chance of putting an enemy to sleep.
2 6 Chance of putting all enemies to sleep.
Shining the Holy Ark, Spells.png
Slow
Shining the Holy Ark, Spells.png
Spider Thread
1 2 Decreases the defense and agility of an enemy by 50%.
2 5 Decreases the defense and agility of all enemies by 25%.
Shining the Holy Ark, Spells.png
Negate
1 5 Counters enemy magic, turning its effects against the caster.

Production credits

Japanese version

  • Game Design: Hiroyuki Takahashi, Shugo Takahashi, Shuji Shimizu, Yusuke Sugimoto, Ayumu Shindo, Daisuke Takagi
  • Program: Yasuhiro Taguchi, Takeshi Nohara, Yutaka Yamamoto, Akiko Sato, Yasuhiro Matsumoto, P. E. Jareth Hein, Kenji Numaya, Kaoru Shimada, Haruki Kodera
  • Character Design: Shin Yamanouchi
  • Map & Effect Graphics: Fumihide Aoki, Masayuki Hashimoto, Hiroto Nakashima, Ayumu Shindo, Mitsumasa Muraishi, Mitsuru Fukumoto, Shigeki Kimura, Junichi Ochiai
  • Character Graphics & Movies: Junko Nakamura, Keisuke Futami, Mieko Koguchi, Toshiaki Tanaka, Kaoru Shimada, Shigeki Kimura, P. E. Jareth Hein
  • Music: Motoi Sakuraba
  • Music Guest: Takeo Shimoda
  • Sound Effects: Satoshi Murata
  • Sound Direction by: Masaaki Uno, Yasuhiro Taguchi
  • Publicity: Tadashi Takezaki, Yasushi Nagumo
  • Publicity Arrangement: Masaaki Uno
  • Support: Takayuki Kawagoe, Daisuke Ikejiri
  • All Illustrations by: Shin Yamanouchi
  • Special thanks to: Camelot Co., Ltd., R.I.S. Co., Ltd., Treasure Co., Ltd., Oo Records Inc., Chikashi Aoki, Suigyoku Muraishi, Hidetoshi Sakamoto, Kanako Horiguchi, Emiko Kutsuma
  • Assistant Director: Yusuke Sugimoto, Shuji Shimizu
  • Directed by: Yasuhiro Taguchi
  • Assistant Producer: Shugo Takahashi
  • Produced by: Hiroyuki Takahashi
  • Created by: Sonic Co., Ltd., (C)Sonic 1996
  • Licensed by: Sega Enterprises, Ltd.
Source:
In-game credits (JP)

Overseas version

  • Game Design: Hiroyuki Takahashi, Shugo Takahashi, Shuji Shimizu, Yusuke Sugimoto, Ayumu Shindo, Daisuke Takagi
  • English Translation: P. E. Jareth Hein
  • Program: Yasuhiro Taguchi, Takeshi Nohara, Yutaka Yamamoto, Akiko Sato, Yasuhiro Matsumoto, P. E. Jareth Hein, Kenji Numaya, Kaoru Shimada, Haruki Kodera
  • Character Design: Shin Yamanouchi
  • Map & Effect Graphics: Fumihide Aoki, Masayuki Hashimoto, Hiroto Nakashima, Ayumu Shindo, Mitsumasa Muraishi, Mitsuru Fukumoto, Shigeki Kimura, Junichi Ochiai
  • Character Graphics & Movies: Junko Nakamura, Keisuke Futami, Meiko Koguchi, Toshiaki Tanaka, Kaoru Shimada, Shigeki Kimura, P. E. Jareth Hein
  • Music: Motoi Sakuraba
  • Music Guest: Takeo Shimoda
  • Sound Effects: Satoshi Murata
  • Sound Direction By: Masaaki Uno, Yasuhiro Taguchi
  • All Illustrations By: Shin Yamanouchi
  • Special Thanks To: Camelot Co., Ltd., R.I.S. Co., Ltd., Treasure Co., Ltd., Oo Records Inc., Chikashi Aoki, Suigyoku Muraishi, Hidetoshi Sakamoto, Kanako Horiguchi, Emiko Kutsuma
  • Assistant Director: Yusuke Sugimoto, Shuji Shimzu
  • Directed By: Yasuhiro Tagushi
  • Assistant Producer: Shugo Takahashi
  • Produced By: Hiroyuki Takahashi
SOA Staff
©Sonic 1996, 1997
Source:
In-game credits
Shining the Holy Ark Saturn credits.pdf
[8]


Production
  • V.P. SOA Product Development: Shuji Utsumi
  • Producer: Keith Palmer
  • Supervising Producer: David Locke
  • Additional Scripting: Jason Kuo, Rick Wheeler
  • Lead Tester: Amy Albertson
  • Assistant Lead Testers:
  • Testers: Jeremy Caine, Dennis Lee, Mark McCunney, Lloyd Kinoshita, Arnold Feener, Mike Dobbins, Jeff Junio, David Wood, Chris Lucich, Steve Bourdet, Karen Brown
Marketing
  • Product Manager: Kristin McCloskey
  • Product Specialist: Mark Subotnick
  • Marketing Coordinator: Geraldine Dessimoz
  • Manual: Douglas Sipp
  • Special Thanks to: Sallie Suzuki, Michiyo Pattillo, James Faison
Source:
US manual
Shiningtheholyark sat us manual.pdf
[9]

Magazine articles

Main article: Shining the Holy Ark/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1996-22: "1996-22 (1996-12-27)" (1996-12-13)
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
80 [10]
Sega Saturn
80
Based on
1 review
Sega Retro Average 
Publication Version Score
Consoles + (FR) PAL
91
[11]
Consoles + (FR) PAL
94
[12]
Computer & Video Games (UK)
75
[13]
Digitiser (UK) PAL
72
[14]
Edge (UK) PAL
60
[15]
Electronic Gaming Monthly (US) NTSC-U
78
[16]
Famitsu (JP) NTSC-J
80
[17]
Fun Generation (DE) PAL
90
[18]
GamePro (US) NTSC-U
83
[19]
GamesMaster (UK) PAL
80
[10]
Game Informer (US) NTSC-U
75
[20]
Hyper (AU) PAL
73
[21]
MAN!AC (DE) PAL
82
[22]
Mega Force (FR) PAL
90
[23]
Mega Fun (DE) NTSC-U
86
[24]
Neo (PL)
70
[25]
Next Generation (US) NTSC-U
75
[26]
Saturn Fan (JP) NTSC-J
68
[27]
Saturn Fan (JP) NTSC-J
77
[28]
Saturn Power (UK) PAL
89
[29]
Sega Magazin (DE) PAL
90
[30]
Sega Power (GR)
89
[31]
Świat Gier Komputerowych (PL)
90
[32]
Sega Saturn Magazine (UK) PAL
93
[33]
Sega Saturn Magazine (JP) NTSC-J
85
[34]
Sega Saturn Magazine (JP) NTSC-J
70
[35]
Strana Igr (RU)
80
[36]
Super Power (FI)
84
[37]
Ultra Game Players (US) NTSC-U
89
[38]
Video Games (DE) PAL
85
[39]
Sega Saturn
81
Based on
30 reviews

Shining the Holy Ark

Saturn, JP
StHA Saturn JP Box Back.jpgStHA Saturn JP Box Front.jpg
Cover
StHA Saturn JP Spinecard.jpg
Spinecard
ShiningtheHolyArk Saturn JP Disc.jpg
Disc
ShiningtheHolyArk SS jp manual.pdf
Manual
Saturn, US
StHA Saturn US Box Back.jpgStHA Saturn US Box Front.jpg
Cover
StHA Saturn US Disc.jpg
Disc
Shiningtheholyark sat us manual.pdf
Manual
Saturn, EU
StHA Saturn EU Box.jpg
Cover
StHA Saturn EU Disc.jpg
Disc
Saturn, DE
StHA Saturn DE cover.jpg
Cover
StHA Saturn EU Disc.jpg
Disc
Saturn, PT

StHA Saturn EU Disc.jpg
Disc
Saturn, AU
StHA Saturn AU cover.jpg
Cover
StHA Saturn EU Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Saturn
CRC32
MD5
SHA-1
259,477,344 CD-ROM (EU) MK81306-50 V1.002
Sega Saturn
CRC32
MD5
SHA-1
260,396,976 1996-11-22 CD-ROM (JP) T-33101G V1.005
Sega Saturn
CRC32
MD5
SHA-1
259,479,696 CD-ROM (US) 81306 V1.003

Extra content

This game has extra content which can be viewed when accessing the disc on a PC.

Saturn (JP) Extra files
Folder / File Type Size description
ABSTRACT.TXT TXT (Abstract) 300 About this game.
BIBLIOGR.TXT TXT (Bibliographiced) 206 Series History
COPYRIGH.TXT TXT (Copyright) 33 Copyright


External links

  • Sega of America webpage: Saturn

References

  1. File:StHA Saturn JP Box Back.jpg
  2. 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
  3. Sega Saturn Magazine, "1996-22 (1996-12-27)" (JP; 1996-12-13), page 2
  4. http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
  5. Press release: 1997-06-19: SEGA DELIGHTS RPG FANS WITH TWO 3D TITLES FOR SEGA SATURN
  6. 6.0 6.1 6.2 6.3 http://www.sega-europe.com/SATURNL.HTML (Wayback Machine: 1997-07-15 06:26)
  7. Computer & Video Games, "May 1997" (UK; 1997-04-11), page 44
  8. File:Shining the Holy Ark Saturn credits.pdf
  9. File:Shiningtheholyark sat us manual.pdf, page 22
  10. 10.0 10.1 GamesMaster, "July 1997" (UK; 1997-06-11), page 60
  11. Consoles +, "Février 1997" (FR; 1997-0x-xx), page 108
  12. Consoles +, "Juin 1997" (FR; 1997-0x-xx), page 118
  13. Computer & Video Games, "June 1997" (UK; 1997-05-11), page 74
  14. Digitiser (UK) (1997-06-18)
  15. Edge, "June 1997" (UK; 1997-05-29), page 84
  16. Electronic Gaming Monthly, "August 1997" (US; 1997-0x-xx), page 53
  17. Famitsu, "1996-12-27" (JP; 1996-12-13), page 1
  18. Fun Generation, "07/97" (DE; 1997-06-12), page 94
  19. GamePro, "September 1997" (US; 1997-xx-xx), page 121
  20. Game Informer, "July 1997" (US; 1997-0x-xx), page 53
  21. Hyper, "September 1997" (AU; 1997-xx-xx), page 60
  22. MAN!AC, "06/97" (DE; 1997-05-14), page 71
  23. Mega Force, "Juillet/Août 1997" (FR; 1997-0x-xx), page 72
  24. Mega Fun, "06/97" (DE; 1997-05-07), page 84
  25. Neo, "Listopad 1997" (PL; 1997-xx-xx), page 39
  26. Next Generation, "September 1997" (US; 1997-08-19), page 134
  27. Saturn Fan, "1996 No. 26" (JP; 1996-12-13), page 196
  28. Saturn Fan, "1997 No. 3" (JP; 1997-01-31), page 66
  29. Saturn Power, "July 1997" (UK; 1997-05-28), page 60
  30. Sega Magazin, "Juli 1997" (DE; 1997-06-11), page 68
  31. Sega Power, "Októmvrios-Noemvrios 1997" (GR; 1997-xx-xx), page 51
  32. Świat Gier Komputerowych, "8/1997" (PL; 1997-xx-xx), page 1
  33. Sega Saturn Magazine, "June 1997" (UK; 1997-05-14), page 71
  34. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 12
  35. Sega Saturn Magazine, "1996-22 (1996-12-27)" (JP; 1996-12-13), page 276
  36. Strana Igr, "Avgust 1997" (RU; 1997-xx-xx), page 81
  37. Super Power, "9 1997" (FI; 1997-0x-xx), page 52
  38. Ultra Game Players, "August 1997" (US; 1997-07-22), page 66
  39. Video Games, "6/97" (DE; 1997-05-28), page 100


Shining the Holy Ark

StHA title.png

Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception | Technical information | Bootlegs


Books: Works for Shining the Holy Ark (1996) | Shining the Holy Ark Koushiki Guide Book (1997) | Shining the Holy Ark Koushiki Perfect Navi (1997)
Music: Shining the Holy Ark Original Soundtrack (1996)

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Shining series of games
Sega Mega Drive
Shining in the Darkness (1991) | Shining Force (1992) | Shining Force II (1993)
Sega Game Gear
Shining Force Gaiden: Ensei Jashin no Kuni e (1992) | Shining Force: The Sword of Hajya (1993) | Shining Force Gaiden: Final Conflict (1995)
Sega Mega-CD
Shining Force CD (1994)
Sega Saturn
Shining Wisdom (1995) | Shining the Holy Ark (1996) | Shining Force III (Scenario 2, 3, Premium Disc) (1997-1998)
Game Boy Advance
Shining Soul (2002) | Shining Soul II (2003) | Shining Force: Resurrection of the Dark Dragon (2004)
Sony PlayStation 2
Shining Tears (2004) | Shining Force Neo (2005) | Shining Force EXA (2007) | Shining Wind (2007)
Mobile phone
Shining Road to the Force (2005) | Shining Force Chronicle I (2005) | Shining Force Chronicle II (2005) | Shining Force Chronicle III (2006) | Shining Road II (2006) | Shining Wind X (2008) | SFCE Tokei (2012)
Windows PC
Shining Tears Material Collection (2006) | Shining Wind Fan Fest (2009)
Nintendo DS
Shining Force Feather (2009)
Arcade
Shining Force Cross (2009) | Shining Force Cross Raid (2010) | Shining Force Cross Elysion (2012) | Shining Force Cross Exlesia (2013) | Shining Force Cross Exlesia Zenith (2014) | Blade Arcus from Shining (2014)
Sony PlayStation Portable
Shining Hearts (2010) | Shining Blade (2012) | Shining Ark (2013)
Sony PlayStation 3
Shining Resonance (2014) | Blade Arcus from Shining EX (2015)
Sony PlayStation 4
Blade Arcus from Shining EX (2015) | Shining Resonance Refrain (2018)
iOS
Google Android OS
Shining Force Classics (2018) | Shining Force: Hero of Light and Darkness (2022)
World
Strategy games: Gameplay | Items | Accessories | Weapons | Magic
Shining related media
Albums
Sound Story of Shining and the Darkness (1991) | Shining Force Special Sound CD (1992) | Symphonic Suite Shining Force II (1993) | Symphonic Suite the Another Story of Shining Force (1994) | Shining Wisdom (1995) | Shining the Holy Ark Original Soundtrack (1996) | Shining Force III Original Soundtrack (1998) | Shining Force: Resurrection of the Dark Dragon Original Sound Tracks (2004) | Shining Tears (2004) | Shining Force Neo Music Collection (2005) | Shining Theme Music Shiro SAGISU Collection (2005) | Shining Tears Music Collection (2005) | Shining Force EXA Music Collection (2007) | Shining Wind Music Collection (2007) | Shining Tears X Wind Original Soundtrack (2007) | Shining Force Feather Soundtrack (2009) | Shining Hearts Kaizoku Hihou Fan Disc (2010) | Shining Force Cross Raid Original Sound Track (2011) | Shining Hearts Original Soundtrack (2011) | Shining Blade Haru no Shin Seikatsu Ouen Fan Disc (2012) | Shining Blade Character Song Album (2012) | Shining Ark Tenshi no Fandisc (2013) | Shining Force Cross Original Sound Track (2014) | Shining Resonance Music Collection (2015)
Audiobooks
Shining Tears Drama CD Vol. 1 Dark Side: Memories and departure (2006) | Shining Tears Drama CD Vol. 2 Light Side: Yuushatei Hanjouki (2006) | Shining Wind Drama CD Vol. 1 (2007) | Shining Wind Drama CD Vol. 2 (2008) | Shining Force EXA Drama CD (2008) | Shining Wind Drama CD Vol. 3 (2008) | Shining Wind Drama CD Vol. 4 (2009) | Drama CD Shining Force Feather (2009) | Drama CD Shining Hearts (2011)
Books
Guide book: Shining and the Darkness Koushiki Guide Book (1991) | Shining Force Kanzen Kouryaku Guide (1992) | Shining Force Battle Guide (1993) | Shining Force II: Inishie no Fuuin Game Guide Book (1993) | Shining Force CD Koushiki Guide Book (1994) | Shining Wisdom Koushiki Guide Book (1995) | Shining the Holy Ark Koushiki Guide Book (1996) | Shining Force III Scenario 1: Outo no Kyoshin Official Guide (1997) | Shining Force III Scenario 1: Outo no Kyoshin Perfect Navi (1998) | Shining Force III Scenario 2: Nerawareta Miko Official Guide (1998) | Shining Force III Scenario 2: Nerawareta Miko Perfect Navi (1998) | Shining Force III Scenario 3: Hyouheki no Jashinguu Perfect Navi (1998) | Shining Force III Koushiki Settei Shiryoushuu (1999) | Shining Soul Kanzen Kouryaku Guide (2002) | Shining Force: Kuroki Ryuu no Fukkatsu Final Complete Guide (2004) | Shining Tears Final Complete Guide (2004) | Shining Tears Saikyou Kishidan Ikusei Guide (2004) | Shining Tears Official Strategy Guide (2005) | Shining Force Neo Force Master Ikusei Guide (2005) | Shining Force Neo Final Complete Guide (2005) | Shining Force Neo Official Strategy Guide (2005) | Shining Force EXA: The Master Guide‎ (2007) | Shining Force EXA Official Strategy Guide (2007) | Shining Force EXA Final Complete Guide (2007) | Shining Wind Saisoku Guide Book (2007) | Shining Wind Final Complete Guide (2007) | Shining Tears X Wind Original Soundtrack (2007) | Shining Force Feather: The Master Guide‎ (2009) | Shining Force Feather Complete Guide (2009) | Shining Hearts Saisoku Guide Book (2010) | Shining Hearts Complete Guide (2011) | Shining Force Cross Raid Guide Book 1st (2011) | Shining Force Cross Raid Guide Book 2nd (2011) | Shining Blade First Blader's Guide (2012) | Shining Blade Complete Guide (2012) | Shining Force Cross Settei Shiryoushuu (2012) | Shining Ark Complete Guide (2013) | Shining Blade & Ark Visual Settei Shiryoushuu (2013)
Art book: Works for Shining the Holy Ark (1996) | Shining Force III Koushiki Settei Shiryoushuu (1999) | Shining Force EXA Visual Settei Shiryoushuu (2007) | Shining Force Feather Visual Settei Shiryoushuu (2009) | Shining Hearts Visual Settei Shiryoushuu (2011)
Unsorted: Shining and the Darkness Kouryakuhon (xxxx) | Shining Force: Kamigami no Isan Hisshou Kouryaku-hou (xxxx) | Shining Force Kouryaku no Tebiki (xxxx) | Shining Force II Inishie no Fuuin Hisshou Kouryaku-hou (xxxx) | Shining Force II Inishie no Fuuin Kouryaku no Tebiki (xxxx) | Shining Force Gaiden Final Conflict Hisshou Kouryaku-hou (xxxx) | Shining Force Gaiden & Gaiden II Hisshou Kouryaku-hou (xxxx) | Tony's Artworks from Shining Worlds (xxxx)
Film
Shining Tears X Wind (2007) | Shining Hearts: Shiawase no Pan (2010)
Toys
Weiß Schwarz Shining Force EXA TCG (2009)