Difference between revisions of "Prince of Persia"
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Revision as of 14:43, 22 January 2023
- For the Sega Mega-CD game, see Prince of Persia (Mega-CD).
Prince of Persia | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tengen (US) Domark (EU) Domark | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Domark | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tengen (US) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Brøderbund Software | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Apple II | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Prince of Persia is a Sega Master System cinematic platform game developed and published by Domark. Released in Europe in August 1992, it would later be ported to the Sega Game Gear the following month, and to the Sega Mega Drive in January 1994, with both ports being handled by original developer Domark. The game is a port of the titular 1989 Brøderbund Software game Prince of Persia.
Contents
Story
The game is set in medieval Persia. While the good sultan is fighting a war in a foreign land, his vizier Jaffar, a wizard, seizes power. His only obstacle to the throne is the Sultan's daughter. Jaffar locks her in a tower and orders her to become his wife, or she would die within 60 minutes. The game's unnamed protagonist, whom the Princess loves, is taken prisoner and thrown into the palace dungeons. In order to free her, he must escape the dungeons, get to the palace tower and defeat Jaffar before time runs out. In addition to guards, various traps and dungeons, the protagonist is further hindered by his own doppelgänger, conjured out of a magic mirror.
History
Legacy
The game was revolutionary at the time due to the quality of the animation, and is now considered a classic among gamers. It has also inspired several sequels, starting with Prince of Persia 2: The Shadow and the Flame, and a feature length movie.
Versions
While all four versions of the game stem from the same source (Jordan Mechner's Apple II version, published by Brøderbund Software in 1989), each of the Sega versions were handled by different teams and arrived at different periods between 1992 and 1993. The game was written in 6502 assembly language for the Apple II, meaning almost every version of the game had to be re-written for the differing hardware.
The Mega-CD version was the first Sega port of the game to be released, landing in Japan in August 1992. This version was developed by Bits Laboratory and was originally published by Victor Musical Industries, with Sega handling publishing duties overseas. The Mega-CD version uses similar updated designs and aesthetics as previous Japanese conversions from 1991 (handled by Riverhillsoft and released for the PC Engine, X68000, PC-9801 and FM Towns), albeit with voiceovers in the introduction sequence instead of text.
The Game Gear and Master System versions are largely identical bar differences in screen resolution, and, together with the Mega Drive version, were developed as contract work for Domark.
Domark's Richard Walker re-wrote the game in 68000 assembly for the Mega Drive, using a version of the source code written in C as a base[13] and the enhanced graphics of the Macintosh version. The levels were re-built by eye by playing the IBM PC version of the game, with a four extra levels created by Jim Blackler[13].
Despite having already appeared on the Mega-CD, the Mega Drive is completely different, with more detailed graphics and a different introduction sequence.
The Game Gear version of the game runs in the system's Master System compatibility mode.[14]
Production credits
Mega Drive version
- Programming: Richard Walker
- Graphics: Lloyd Baker
- Sound Effects: Mike Ash
- Quality Assurance: Gary Patino
- Production: Chris Johnson
- Special Thanks: Jim Blackler, Jason Cunningham, Steve Calfee, Bill Hindorff, Earl Vickers, Mitzi McGilvray
- Programming: Richard Walker, Jim Blackler
- Artwork: Lloyd Baker
- Sound Effects: Mike Ash
- Quality Assurance Management: Gary Patino
- Testing: Ken Jordan, Tim Mawson, Matt Miller
- Production: Chris Johnson
- Further Artwork: Jason Cunningham
Master System version
- Code: J. Tripp
- Music by: Matt Furniss
- Graphics: Matt Hicks, Saurav Sarkar
- Published by: Domark Software Ltd
Game Gear version
- Code: J. Tripp, K. Parker
- Music by: Matt Furniss
- Graphics: Matt Hicks, Saurav Sarkar
- Published by: Domark Group Ltd
Magazine articles
- Main article: Prince of Persia/Magazine articles.
Promotional material
- Main article: Prince of Persia/Promotional material.
Physical scans
Mega Drive version
77 | |
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Based on 36 reviews |
Mega Drive, SE (Rental) |
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Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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89 | |
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Based on 26 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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85 | |
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Based on 22 reviews |
Game Gear, PT |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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1MB | 1993-11 | Cartridge (US) | ||||||||||
? |
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1MB | 1994-01 | Cartridge (EU) | ||||||||||
? |
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256kB | Page | |||||||||||
? |
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1MB | 1993-12 | Page | ||||||||||
? |
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256kB | Cartridge (EU) | |||||||||||
? |
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256kB | Cartridge (US/EU) | Master System ROM. Region code is set as "GG International". | ||||||||||
? |
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256kB | EPROM cartridge | Master System ROM. Region code is set as "GG International". | Page |
References
NEC Retro has more information related to Prince of Persia
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- ↑ File:PoP GG EU Box Back.jpg
- ↑ GamePro, "December 1993" (US; 1993-xx-xx), page 189
- ↑ 3.0 3.1 GamePro, "April 1994" (US; 1994-xx-xx), page 32
- ↑ Computer & Video Games, "March 1994" (UK; 1994-02-15), page 102
- ↑ 5.0 5.1 Sega Magazine, "March 1994" (UK; 1994-02-15), page 106
- ↑ Computer & Video Games, "July 1994" (UK; 1994-06-15), page 81
- ↑ 7.0 7.1 7.2 Computer Trade Weekly, "" (UK; 1992-09-28), page 6
- ↑ Sega Zone, "November 1992" (UK; 1992-10-28), page 76
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 90
- ↑ 10.0 10.1 VideoGames & Computer Entertainment, "November 1992" (US; 1992-1x-xx), page 87
- ↑ Computer & Video Games, "October 1992" (UK; 1992-09-15), page 17
- ↑ 12.0 12.1 Computer & Video Games, "September 1992 (Go! Issue 11)" (UK; 1992-08-15), page 12
- ↑ 13.0 13.1 Interview: Jim Blackler by Segacollection.com
- ↑ https://www.smspower.org/Tags/SMS-GG
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 181
- ↑ Console Mania, "Aprile 1994" (IT; 1994-0x-xx), page 80
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 164
- ↑ Computer & Video Games, "April 1994" (UK; 1994-03-15), page 36
- ↑ Electronic Games (1992-1995), "March 1994" (US; 1994-02-22), page 65
- ↑ Electronic Gaming Monthly, "March 1994" (US; 1994-xx-xx), page 38
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 350
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 178
- ↑ Gamers, "März/April 1994" (DE; 1994-03-04), page 48
- ↑ GamesMaster, "April 1994" (UK; 1994-03-17), page 70
- ↑ Hyper, "March 1994" (AU; 1994-xx-xx), page 60
- ↑ Joypad, "Mars 1994" (FR; 1994-0x-xx), page 80
- ↑ MAN!AC, "05/94" (DE; 1994-04-13), page 45
- ↑ Sega Mega Drive Advanced Gaming, "April 1994" (UK; 1994-xx-xx), page 18
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 40
- ↑ Mega Action, "February 1994" (UK; 1994-01-28), page 12
- ↑ Mega Force, "Février 1994" (FR; 1994-0x-xx), page 112
- ↑ Mega Fun, "03/94" (DE; 1994-02-23), page 105
- ↑ MegaTech, "March 1994" (UK; 1994-02-20), page 66
- ↑ Mean Machines Sega, "April 1994" (UK; 1994-02-28), page 74
- ↑ Player One, "Mars 1994" (FR; 1994-0x-xx), page 88
- ↑ Play Time, "7/94" (DE; 1994-06-08), page 138
- ↑ Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 18
- ↑ Sega Power, "April 1994" (UK; 1994-03-03), page 60
- ↑ Sega Pro, "April 1994" (UK; 1994-02-24), page 58
- ↑ Sega Zone, "March 1994" (UK; 1994-02-24), page 37
- ↑ SuperGamePower, "Abril 1994" (BR; 1994-0x-xx), page 72
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 116
- ↑ Sonic the Comic, "May 13th 1994" (UK; 1994-04-30), page 10
- ↑ Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 96
- ↑ Todo Sega, "Marzo 1994" (ES; 1994-0x-xx), page 90
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 139
- ↑ Video Games, "4/94" (DE; 1994-03-23), page 86
- ↑ VideoGames, "April 1994" (US; 1994-0x-xx), page 81
- ↑ Computer & Video Games, "July 1992" (UK; 1992-06-15), page 27
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 150
- ↑ FX (UK) (+0:00)
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Game Power, "Luigio/Agosto 1992" (IT; 1992-0x-xx), page 44
- ↑ GamesMaster (UK) "Series 2, episode 9" (1992-11-26, 24:00) (+6:14)
- ↑ Game Zone, "February 1992" (UK; 1992-01-24), page 20
- ↑ Hobby Consolas, "Octubre 1992" (ES; 1992-xx-xx), page 110
- ↑ Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 126
- ↑ Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 80
- ↑ Joystick, "Septembre 1992" (FR; 1992-0x-xx), page 198
- ↑ Micromanía (segunda época), "Diciembre 1992" (ES; 1992-1x-xx), page 50
- ↑ Mean Machines, "July 1992" (UK; 1992-06-27), page 112
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Player One, "Novembre 1992" (FR; 1992-11-10), page 90
- ↑ Power Up!, "Saturday, October 24, 1992" (UK; 1992-10-24), page 1
- ↑ Sega Power, "July 1992" (UK; 1992-06-04), page 26
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 58
- ↑ Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 69
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Sega Zone, "November 1992" (UK; 1992-10-28), page 74
- ↑ Sega Force, "2/92" (SE; 1992-11-19), page 23
- ↑ Sega Force, "July 1992" (UK; 1992-06-xx), page 12
- ↑ Sega Force, "June 1993" (UK; 1993-05-06), page 74
- ↑ Supersonic, "Novembre 1992" (FR; 1992-xx-xx), page 24
- ↑ Video Games, "8/92" (DE; 1992-07-22), page 95
- ↑ Consoles +, "Novembre 1992" (FR; 1992-1x-xx), page 148
- ↑ Electronic Games (1992-1995), "January 1993" (US; 1992-12-10), page 98
- ↑ Electronic Gaming Monthly, "January 1993" (US; 199x-xx-xx), page 38
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 168
- ↑ Fistful!, "June/July 1992" (UK; 1992-05-28), page 7
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
- ↑ Game Informer, "January/February 1993" (US; 199x-xx-xx), page 6
- ↑ Game Zone, "October 1992" (UK; 1992-09-24), page 58
- ↑ Joypad, "Janvier 1993" (FR; 199x-xx-xx), page 149
- ↑ Joystick, "Février 1993" (FR; 1993-0x-xx), page 185
- ↑ Micromanía (segunda época), "Marzo 1993" (ES; 1993-0x-xx), page 44
- ↑ Mean Machines Sega, "January 1993" (UK; 1992-12-28), page 96
- ↑ Play Time, "3/93" (DE; 1993-02-10), page 107
- ↑ Sega News, "Prosinec 1996" (CZ; 1996-1x-xx), page 32
- ↑ Sega Pro, "August 1992" (UK; 1992-07-16), page 66
- ↑ Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 70
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Force, "September 1992" (UK; 1992-08-13), page 56
- ↑ Video Games, "2/93" (DE; 1993-01-27), page 120
- ↑ Zero, "August 1992" (UK; 1992-07-xx), page 78
Prince of Persia | |
---|---|
Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs
Prototypes: Prototype
|
Prince of Persia games for Sega systems | |
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Prince of Persia (1992) | |
Prince of Persia (1992) | |
Prince of Persia (1992) | |
Prince of Persia (1993) | Prince of Persia 2: The Shadow and the Flame (Cancelled) | |
Prince of Persia: Arabian Nights (2000) |
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