Difference between revisions of "Takashi Atsu"
From Sega Retro
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* ''[[Enemy Zero]]'' (1998) — Main Programmer | * ''[[Enemy Zero]]'' (1998) — Main Programmer | ||
* ''[[Ryu ga Gotoku: Ishin!]]'' (2014) — Framework Supervision | * ''[[Ryu ga Gotoku: Ishin!]]'' (2014) — Framework Supervision | ||
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==Photographs== | ==Photographs== |
Revision as of 08:15, 18 January 2024
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Takashi Atsu |
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Employment history: Sega Enterprises (1997[1] – )
Divisions:
Divisions:
Divisions:
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Role(s): Programmer |
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Takashi Atsu (厚 孝) is a chief programmer of Sega. He joined in 1997 and was assigned to the Sega PC department. At Smilebit, he developed several games for Dreamcast and Xbox before migrating to Amusement Vision in 2003. He later worked on the Yakuza series beginning with its PlayStation 3 entries as part of the library team, and was also the lead programmer for Binary Domain. In July 2015 he became the manager of the Advance Technology Development Team for CS1 Studio[1].
Since the merger between AM2 and Ryu ga Gotoku Studio, he has also been involved with the Virtua Fighter franchise.
Production history
Games
- Virtua Fighter 2 (Windows PC; 1997) — Programmers
- Virtua Cop 2 (Windows PC; 1997) — Sound-System Programmer
- Sega Rally 2 (Dreamcast; 1999) — Programmers
- Sega Rally 2 (Windows PC; 1999) — Programmers
- Virtua Cop 2 (Dreamcast; 2000) — Programmers
- Hundred Swords (Dreamcast; 2001) — Chief Programmer (as 厚 孝)
- Gunvalkyrie (Xbox; 2002) — Special Effects Programmer
- Panzer Dragoon Orta (Xbox; 2002) — Chief Programmer
- J.League Pro Soccer Club o Tsukurou! 3 (PlayStation 2; 2003) — プログラマー (as 厚 孝)
- Spikeout: Battle Street (Xbox; 2005) — Supervisor
- Super Monkey Ball: Banana Blitz (Wii; 2006) — Programmers
- Sonic the Hedgehog (PlayStation 3; 2006) — Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Special Thanks
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — システムプログラム (as 厚 孝)
- Yakuza 3 (PlayStation 3; 2009) — System Programming
- Yakuza 4 (PlayStation 3; 2010) — System Programming
- Yakuza: Dead Souls (PlayStation 3; 2011) — System Programming
- Rise of Nightmares (Xbox 360; 2011) — Technical Support
- Binary Domain (Xbox 360; 2012) — Lead Programmer
- Yakuza 5 (PlayStation 3; 2012) — System Library Lead
- Yakuza 0 (PlayStation 3; 2015) — Technical Support
- Yakuza Kiwami (PlayStation 3; 2016) — Team Lead
- Yakuza Kiwami (PlayStation 4; 2016) — Team Lead
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Dragon Engine Supervisor
- Yakuza Kiwami 2 (PlayStation 4; 2017) — System Program Supervisor
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — System Library Support
- Judgment (PlayStation 4; 2018) — System Program Supervisor
- Yakuza: Like a Dragon (PlayStation 4; 2020) — System Program Supervisor
- Yakuza: Like a Dragon (Xbox One; 2020) — System Program Supervisor
- Yakuza: Like a Dragon (Steam; 2020) — System Program Supervisor
- Virtua Fighter 5 Ultimate Showdown (PlayStation 4; 2021) — Technical Advisor
- Lost Judgment (PlayStation 4; 2021) — System Program Supervisor
- Lost Judgment (PlayStation 5; 2021) — System Program Supervisor
- Lost Judgment (Xbox One; 2021) — System Program Supervisor
- Like a Dragon Gaiden: The Man Who Erased His Name (Steam; 2023) — Dragon Engine Development Supervisor
- Like a Dragon Gaiden: The Man Who Erased His Name (PlayStation 5; 2023) — Dragon Engine Development Supervisor
- Like a Dragon Gaiden: The Man Who Erased His Name (Xbox One; 2023) — Dragon Engine Development Supervisor
- Virtua Fighter 3tb Online (Arcade; 2023) — System Programmer
- Like a Dragon: Infinite Wealth (PlayStation 5; 2024) — Dragon Engine Development Supervisor
- Like a Dragon: Infinite Wealth (Xbox One; 2024) — Dragon Engine Development Supervisor
- Like a Dragon: Infinite Wealth (Steam; 2024) — Dragon Engine Development Supervisor
Music
- Gunvalkyrie Official Soundtrack (CD; 2002) — Special Effects Programmer
- Enemy Zero (1998) — Main Programmer
- Ryu ga Gotoku: Ishin! (2014) — Framework Supervision
Photographs
- Main article: Photos of Takashi Atsu
References
- ↑ 1.0 1.1 http://cedec.cesa.or.jp/2016/session/ENG/2190.html (Wayback Machine: 2016-06-26 04:38)
- ↑ https://cedec.cesa.or.jp/2014/session/ENG/index.html (Wayback Machine: 2022-08-18 04:37)
- ↑ https://techblog.sega.jp/entry/2016/08/10/155311 (Wayback Machine: 2023-11-14 10:29)
- ↑ https://www.4gamer.net/games/317/G031731/20160826020/ (Wayback Machine: 2023-11-14 10:30)
Categories:
- Sega Enterprises, Ltd. employees
- Sega PC staff members
- Sega Software R&D Dept. 6 staff members
- Smilebit employees
- Amusement Vision employees
- Sega Corporation (2000-2015) employees
- New Entertainment R&D Dept. staff members
- Sega CS1 (2008-current) staff members
- Sega Games employees
- Sega Corporation (2020) employees
- Programmers
- All people
- Sub-stubs
- Use ProductionHistory template