Cyber Troopers Virtual-On
From Sega Retro
Cyber Troopers Virtual-On | |||||||||||||||||||||||||
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System(s): Sega Model 2B CRX, Sega Saturn, Windows PC, PlayStation Network | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Sega AM3, CRI | |||||||||||||||||||||||||
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CERO
Missing Parameter! |
Cyber Troopers Virtual-On, known as Dennou Senki Virtual-On (電脳戦機バーチャロン) in Japan, is an arcade game initially created created for the Sega Model 2B CRX arcade platform by Sega AM3 in 1995.
The release of sequels (specifically the Xbox 360 version of Dennou Senki Virtual-On: Force) has seen this entry in the series retroactively subtitled Operation Moongate (shortened to OMG) - this is a name occasionally referred to in Japanese merchandising but not within the game itself (and not overseas).
Contents
Plot
“ |
The Virtual Century has Begun The world is under new management. It is the age of economic feudalism; governments have been privatized, multinational conglomerates have carved the world into enterprise zones and sprawling business entities stretch their tentacles into every sector of public and private life. V.C. 0084 The delicate balace of power maintained by the rival trade consortiums was thrown awry when a lunar-core mining survey commissioned by the DN Group uncovered an extensive ruined outpost of incredible complexity and indeterminate age beneath the desolate surface of earth's moon. The DN Group appropriated esoteric machinery from the lunar ruins and implemented a revolutionary R&D program under the tighest security blanked - OT (OverTechnology) Systems. Years of secret research culminated in the development and release of a new line of neurally-directed combat droides with battleground precision and attack capabilities far beyond any mechanized warriors produced by the competition. OT Systems gave DN Group a total monopoly, cementing its dominance of the world economy. But, more disturbingly, the internal security programs of the lunar base were accidentally re-armed by DN Group technicians, unleashing virtual pandemonium on the surface of the moon. "Operation Moongate" was initiated to shut down the base before the chaos could extend to earth. V.C. 00 a. 0 (Present Day) The battle for control of the moon is underway, with OT Systems combat machines arrayed against the formidable remnants of the lunar complex defense forces. The DN Group forces have numerical superiority but are being tactically outclassed by the experienced droids defending the base. In a desperate effort to recruit talented virtual pilots, the DN Military Support Division has opened a Test and Training program designed to cultivated maxium combat skills in the shortest possible time. As one of thousands of test candidates, you must prove yourself in a simulation warfare against increasingly powerful DN test droids before qualifying for the Mindshift into real-time combat in teh lunar theater. |
„ |
— US Sega Saturn Manual |
Gameplay
Cyber Troopers Virtual-On is a versus fighting game featuring robots known as "Virtuaroids" who are armed with a variety of weapons. The game is played from a third-person perspective with players traversing across a three-dimensional field, attacking each other primarily with projectile weapons. Like other fighting games, the object of the game is to destroy all of your opponents in succession.
Cyber Troopers Virtual-On was designed to accommodate a "twin-stick" control scheme, similar in part to older arcade games such as Robotron 2084 and Smash TV.
Virtuaroids
All Virtuaroids are powered by Sega Saturns.
History
Legacy
Virtual-On was an extremely popular arcade game atthe time of release, which led to the game being ported to the Sega Saturn with significant cutbacks the following year. The Saturn version makes cutbacks to accommodate the weaker graphical hardware over the Model 2 arcade board, but also adds a variety of modes not found in the arcade version. For the authentic arcade feel, Sega manufactured the Saturn Twin-Stick, of which the game was bundled with in Japan - this peripheral was not released in the West.
Two versions of Cyber Troopers Virtual-On exist for Windows PCs - a Japanese and North American port, with the former offering hardwre accelerated graphics. Both are derived from the Saturn version but sport higher resolution graphics, more akin to the arcade original.
The success of the arcade game led to Cyber Troopers Virtual-On becoming a well established franchise in Japan, with plastic models, original soundtracks, trading figurines, light novels and audio drama CDs being among the merchandise released in this region.
Virtual-On was also released as Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On in Japan with improved graphics, a better quality soundtrack and various other extra features. Two player online versions of the game were also released for the Sega Saturn version in America and Japan for the Sega NetLink and XB∀ND services.
The game was followed up by a sequel in Cyber Troopers Virtual-On: Oratorio Tangram.
Production Credits
Arcade Version
Programming: Yoshihiro Sonoda, Masahiko Kobayashi, Takeshi Yamazaki, Kenji Yamamoto, Yoshifumi Ishihata
Character Design: Hajime Katoki
Graphics: Takeshi Sano, Hiroshi Yoshida, Koji Ono, Koichi Ozaki, Yasuhito Tanaka, Nobukazu Naruke, Kunio Watanabe, Michinari Terada, Atsushi Saitoh, Hiromi Itoh, Satoshi Kitahara
Music & Sound Effects: Kentaro Koyama
Mechanics: Yasuo Ishikawa, Masayoshi Yamada, Hidemi Takabayashi
Electric Works: Mitsuru Kawamura, Hiroki Koyama, Hideki Inoue
Cabinet Design: Yutaka Okumura, Minoru Matsuba
Product Promotion: Kazuko Hayasaka, Nobutaka Arii
Product Design: Koichi Ozaki
Game Design: Juro Watari
Directors: Juro Watari, Manabu Washio
Producer: Hisao Oguchi
Special Thanks to: Hisaki Nimiya, Kazunari Shimamura, Shinichi Nakagawa, Takashi Hasegawa, Junichiro Tanabe, Publicity Section AM#2, Staff of "Ikebukuro Gigo", "Kamata Cinemagic", "Shinjuku Sportsland #3", "Hi-Tech Sega Shibuya", All Members of AM R&D Dept. #3, and All The Players of "Virtual-On"
Presented by: Sega
Saturn Version
~In-game credits~
- Staff
Chief Programmer: Toru Kujirai
Programmers: Hironobu Tsujikawa, Masayoshi Iwai, Kazunori Masuda, Yukinori Kaneko, Hajime Take, Takuo Kaneko
Chief Designer: Norihito Omoda
Designers: Masakazu Yanagida, Satoshi Fujinuma, Hiroko Katoh, Kazuya Suzuki
Planner: Yasuhiro Nishimoto
Music & Effects: Naoshi Kunisawa
Special Thanks: Hiroshi Aso, Hisao Oguchi, Masayuki Hasegawa, Nobutaka Arii, Jun Kasahara, Yoshimi Fujii, Hiroyuki Kashima, Yuuri Ohtake
Producer: Makoto Oshitani, Keisuke Chiwata
Director: Katsuhiro Hasegawa
Character Design: Hajime Katoki
Program Technical Advisor: Yoshihiro Sonoda
Design Technical Advisor: Hiroshi Yoshida, Kohichi Ozaki, Nobukazu Naruke
Music Advisor: Kentaro Koyama
Supervisor: Juro Watari
- SEGA U.S. Credits
Producer: Steve Hutchins
SOJ Liaison: Ryoichi Hasegawa
Product Manager: Andrew Stein
Asst. Producer: Michael S. Jablonn
Lead Tester: Tony Lynch
Assistant Leads: Lance Nelson, Fred Selker, Alan Tan
Thanks To: Granillo, Stolar, Taka, Lindstrom & SEEDY
Reprogrammed by: CSK Research Institute Corp. (CRI)
Presented by: Sega
~Other credits~
Testers: Rey Alferez, Nicolas J. Azizian, Anthony Borba, Jesse Caceres, Anthony Chau, Marc Dawson, John Diamonon, David Dodge, Jeff Hedges, Jeff B. Junio, Lloyd Kinoshita, Michael Kwan, Dennis Lee, Christopher Lucich, Grant Luke, Dan Madar, Marcus Montgomery, Mark Paniagua, Dave Portera, Sean Potter, Todd Slepian, Carl Street, Fernando Valderrama, Ferdinand Villar, Polly Villatuya, Peter Young, Michael Weavil
Packaging Design: Robert Schonfisch, Eric Smith, Sarah Wittmer
Manual: Doulas Sipp
Thanks to: Matt Dunbar, Manny Granillo, Mark Lindstrom, Anne Moellering, SEEDY, Undyne Stafford, Bernard Stolar, Tak
PC Version
Chief Programmer: Toshinori Suzuki
Programmers: Takahiro Nagata, Hitoshi Ohta, Noritaka Yakita, Yoshihiko Toyoshima, Kei Takashima
Graphic Designers: Katsufumi Yoshimori, Tomoharu Tanaka, Hisayoshi Yoshida, Tomonori Saguchi
Director and Planner: Jun-etsu Kakuta
Sound Data Convert Engineer: Masaru Setsumaru
Producer: Shun Arai, Toshinori Asai
Publicity: Hiroyuki Otaka
Marketing: Yasuo Koike, Yasuhide Nagasawa, Ryosuke Kaji
Character Design: Hajime Katoki
Program Technical Adviser: Yoshihiro Sonoda
Design Technical Adviser: Hiroshi Yoshida, Koh-ichi Ozaki, Nobukazu Naruke
Music Adviser: Kentaro Koyama
Supervisor: Juro Watari
Testers: Youichiro Inoue, Tomohisa Nakayasu, Kazuyuki Hagiwara, Noriko Hori
Special Thanks: Original "Virtual-On" Staff, Sega AM#3 Dept., "Virtual-On" Saturn Version Staff, Sega Digital Media Planning & Development Dept., Human Interface Communications (HIC), Yasushi Nagumo, Jun Kasahara, and ALL The Players of "Virtual-On"
Presented by: Sega
Gallery
Promotional Material
- CTVO Saturn US PrintAdvert.jpg
US print advert
Physical Scans
Model 2 Version
Sega Retro Average | ||||
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Saturn Version
81 | |
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Based on 35 reviews |
PC Version
PC, US (Expert Software) |
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PC, KR |
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External Links
Games in the Cyber Troopers Virtual-On Series | |
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Cyber Troopers Virtual-On (for Power VR) (1995) | Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.2 (Ver. 5.4 | Ver. 5.66 | Special) (1998-2000) | Dennou Senki Virtual-On: Force (2001) | Cyber Troopers Virtual-On: Marz (2003) | Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On (2007) | |
Dennou Senki Virtual-On x Toaru Majutsu no Index: Toaru Majutsu no Virtual-On (2018) | |
Compilations | |
Dennou Senki Virtual-On Masterpiece 1995-2001 (2019) | |
Cyber Troopers Virtual-On related media | |
Dennou Senki Virtual-On Official Sound Data (1996) | Dennou Senki Virtual-On Oratorio Tangram Official Sound Data RNA Side (1999) | Dennou Senki Virtual-On Oratorio Tangram Official Sound Data DNA Side (1999) | Dennou Senki Virtual-On Oratorio Tangram For Dreamcast Official Sound Data (1999) | Dennou Senki Virtual-On Oratorio Tangram For Dreamcast Club Trax Sound (2000) | Dennou Senki Virtual-On Force Official Sound Data Ver 7.5 (2001) | Dennou Senki Virtual-On Marz Official Sound Data (2003) | Dennou Senki Virtual-On Original Sound Track (2007) | Dennou Senki Virtual-On Official Sound Data 4x6 (2010) | Cyber Troopers Virtual-on Official Sound Data 18 (2018) | |
Dennou Senki Virtual-On "Cyber Net Rhapsody": Episode 14 (1996) | Dennou Senki Virtual-On Episode 16: Counterpoint 009A (1997) | Dennou Senki Virtual-On Force Official Sound Data: Marsinal (2002) | |
Arcade Game Hisshou Hou Special: Dennou Senki Virtual-On (1996) | Dennou Senki Virtual-On Dennou Kouryaku Manual (1996) | Dennou Senki Virtual-On Virtuaroid Technical Manual (1996) | Dennou Senki Virtual-On Operating Manual (1996) | Arcade Game Hisshou Hou Special: Dennou Senki Virtual-On More Advanced Book (1996) | Dennou Senki Virtual-On Ace Pilot Yousei Text (1996) | Dennou Senki Virtual-On Pilot Manual for Saturn (1997) | Dennou Senki Virtual-On Perfect Guide (1997) | Cyber Troopers Virtual-On Graphics Perspective (1997) | Cyber Troopers Virtual-On Reference Schematic (1997) | Dennou Senki Virtual-On Oratorio Tangram (1998) | Dennou Senki Virtual-On Oratorio Tangram Ultimate Mission (1998) | Dennou Senki Virtual-On Oratorio Tangram Official Guide (1998) | Dennou Senki Virtual-On Oratorio Tangram Perfect Guide: Weapon & Technique Hen (1999) | Dreamcast Hisshou Hou Special: Dennou Senki Virtual-On Oratorio Tangram Perfect Playing Manual (2000) | Dennou Senki Virtual-On Oratorio Tangram: The Book of Cyberspace Divers (2000) | Dennou Senki Virtual-On Oratorio Tangram Perfect Guide: Network & Battle Hen (2000) | Dennou Senki Virtual-On Oratorio Tangram Shinjitsu no Tama (2000) | Dennou Senki Virtual-On Force Handbook (2002) | Dennou Senki Virtual-On Marz: The Complete Guide (2003) | Dennou Senki Virtual-On Marz Koushiki Guide Book (2003) | Dennou Senki Virtual-On Marz Perfect Book (2003) | Dennou Senki Virtual-On: Marz TEMJIN 747J Modeling Support CG Shuu: Detail -TEMJIN 747J- (2004) | Dennou Senki Virtual-On Force Masters Guide (2010) | Toaru Majutsu no Index x Dennou Senki Virtual-On: Toaru Majutsu no Virtual-On (2016) | |
Sega Official Video Library Vol. 3: Dennou Senki Virtual-On (1996) | Dennou Senki Virtual-On Oratorio Tangram Manual or Visual (2000) | Dennou Senki Virtual-On 10th Anniversary We are the Champions (2006) | |
Template:MODEL | Kotobukiya | Kaiyodo | Wave | Hasegawa |
- ↑ 1.0 1.1 File:MeanMachinesSega51UK.pdf, page 38 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega51UK.pdf_p38" defined multiple times with different content - ↑ CD Consoles, "Janvier 1997" (FR; 199x-xx-xx), page 96
- ↑ Consoles +, "Janvier 1997" (FR; 199x-xx-xx), page 130
- ↑ Computer & Video Games, "January 1997" (UK; 1996-12-11), page 86
- ↑ Digitiser (UK) (1997-01-15)
- ↑ Edge, "January 1997" (UK; 1996-12-27), page 87
- ↑ Electronic Gaming Monthly, "January 1997" (US; 199x-xx-xx), page 61
- ↑ Famitsu, "1996-12-06" (JP; 1996-11-22), page 1
- ↑ Freak, "1/97" (IL; 1997-xx-xx), page 1
- ↑ Fun Generation, "01/97" (DE; 1996-12-18), page 111
- ↑ GameFan, "Volume 5, Issue 1: January 1997" (US; 199x-xx-xx), page 22
- ↑ Game Power, "Gennaio 1997" (IT; 199x-xx-xx), page 77
- ↑ GamePro, "February 1997" (US; 1997-xx-xx), page 84
- ↑ Game Informer, "January 1997" (US; 199x-xx-xx), page 44
- ↑ GMR, "October 2003" (US; 2003-xx-xx), page 90
- ↑ Hacker Plus, "Travanj 1998" (HR; 1998-xx-xx), page 20
- ↑ Intelligent Gamer, "January 1997" (US; 1996-xx-xx), page 52
- ↑ MAN!AC, "01/97" (DE; 1996-12-11), page 98
- ↑ Mega Force, "Janvier/Février 1997" (FR; 199x-xx-xx), page 62
- ↑ Mega Fun, "01/97" (DE; 1996-12-11), page 64
- ↑ Next Generation, "February 1997" (US; 1997-01-xx), page 130
- ↑ Player One, "Janvier 1997" (FR; 199x-xx-xx), page 94
- ↑ Saturn Fan, "1996 No. 24" (JP; 1996-11-15), page 187
- ↑ Saturn Fan, "1997 No. 1" (JP; 1996-12-27), page 200
- ↑ Saturn Fan, "1997 No. 2" (JP; 1997-01-17), page 70
- ↑ Saturn+, "Issue 5" (UK; 1996-12-19), page 6
- ↑ Secret Service, "Luty 1997" (PL; 1997-xx-xx), page 68
- ↑ Sega Power, "January 1997" (UK; 1996-12-19), page 46
- ↑ Sega Saturn Magazine, "January 1997" (UK; 1996-12-17), page 66
- ↑ Sega Saturn Magazine, "1996-20 (1996-11-22)" (JP; 1996-11-08), page 213
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 11
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 10
- ↑ Super Power, "2 1997" (FI; 1997-0x-xx), page 38
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 64
- ↑ Video Games, "1/97" (DE; 1996-12-18), page 105
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