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Comix Zone
System(s): Sega Mega Drive , PlayStation 3 (PSN), Game Boy Advance , Virtual Console , Xbox Live Arcade , Windows PC, Steam , PlayStation Now
Publisher: Sega
Developer: Sega Technical Institute Virtucraft
Sound driver: GEMS
Genre: Action
Number of players: 1
Template:ReleasesPSNow
Release
Date
RRP
Code
JP
1995-09-01
¥7,8007,800
G-4132
US
1995-07[2]
$69.9969.99[2]
1569
EU
1995-10-27
1569-50
AU
1995
BR
1995-08[3]
046780
US
1995-11
$39.9539.95[4]
EU
1996-03-15[5]
MK-85011-50
EU
2002-09-11
AGB-ACZP-EUR
JP ▼
2007-01-30
600pts600
US ▼
2007-01-29
800pts800
EU ▼
2007-02-02
800pts800
Comix Zone (コミックスゾーン) is a platform action game for the Sega Mega Drive/Genesis . Play involves defeating enemies with punches, kicks, and holds, managing your inventory, and solving puzzles.
The game's most remarkable feature is that it is set within the "panels" of a comic book. Each level consists of two "pages", and secrets are discovered by shredding the "paper" and revealing items. Dialogue is rendered within talk bubbles with the typical comic font. Sprites and backgrounds possess the bright colors and dynamic drawing style favored by superhero comics.
Story
The plot concerns Sketch Turner, a cartoonist that during an unusual thunderstorm, becomes trapped in his own comic book while Mortus, the villain of his story, is flung out of it. Inside the comic book, he meets General Alissa Cyan, who believes he's a superhero that came to save their post-apocalyptic world from the evil. In the real world, Mortus would literally draw new villains on the pages of the comic book, trying to kill Sketch Turner, and so obtaining his "real" body to conquer the real world with.
Sketch Turner would have to battle his way through the pages, his only help being his pet rat Roadkill, who got electrocuted during this thunderstorm, enabling him to zap enemies.
Gameplay
punches and jumps, with combinations of , , and the D-pad doing different moves. With a 3-button controller selects an item from the inventory, which is then used with ; with a 6-button controller the action performed with can be customized in the options menu. , and use the first, second and third items from the inventory, respectively, as seen at the top-right of the screen.
History
Legacy
The game is hidden within the Japanese version of Sonic Mega Collection and is locked part of all region versions of Sonic Mega Collection Plus , which is unlockable with having a Sonic Heroes gamesave, or is unlocked over time.
Mega Drive and PC releases came with a bonus music CD, Roadkill , which contains vocal tracks of the 6 main tunes in the game. The music was performed by the band "Roadkill", which was lead by Howard Drossin .
Comix Zone was ported to the Game Boy Advance and released in Europe in 2002.
Production credits
Mega Drive and PC versions
The following credits appear in the ending credits roll of both versions.
Concept, Design & Art Direction: Peter Morawiec
Technical Director & Programmer: Adrian Stephens
Backgrounds: Kunitake Aoki , Chris Senn , Fei Cheng
Animation: Tom Tobey, Chris Senn , Bob Steele , Ross Harris, Craig Stitt , Dean Ruggles
Conceptual Art: Tony Dezuniga , Alex Nino
A.I. Scripting: Adrian Stephens , Peter Morawiec , Robert Morgan , Dean Lester
Character Voices
Sketch, Mortus, Strigil, Kung-Fung: Howard Drossin
General Alissa Cyan: Deborah Costa
Gravis: Peter Morawiec
Styx the Monk: Fei Cheng
Mongoria: Sue Ortlip
Executive Producer: Dean Lester
Associate Producer: Mike Wallis
Lead Tester: Kim Rogers
Testers: Sean Doidge, Fernando Valderrama, Steve Wong , David Wood, Chris Colon, Mark Dawson , Mike Williams , Arnold Feener, Aron Drayer, Abe Navarro , Roger Sommerville, Michael McCollum , Rob Prideaux , Joel Breton , Tony Lynch , Jeff Junio , Janine Cook , Rey Alferez
Special Thanks: Shinobu Toyoda , Roger Hector , Sidd SN Systems, Sue Ortlip, Sheri Hockaday , Deborah Costa, Terry Tang , John Duggan, Tim Gedemer, Mrowa "The House" for the Best Lamb in Town!
Comix Zone (TM)
All Rights Reserved
Patent Pending
Source : In-game credits
Mega Drive version
Source : In-game credits
Source : US and EU manuals[10] [11]
PC version
Localisation Team
Sega Europe : Lia Ithell , Cara McMullan , Simon Bradley , Dave Thompson , Thomas Wolter , Roberto Parraga
Sega of America , Inc.: Yukimi Shimura , Emi Kawamura , Osamu Shibamiya
Sega Enterprises , Ltd.: Shinobu Shindo , Masanobu Tsukamoto
PC CD-ROM Credits
Copyright (C) 1995,1996 Sega
Source : In-game credits
Game Boy Advance version
Programming: Tony Stockton, David May
Art: Paul Scott, Chunkit Cheung, Darren Donohoe, Marcus Stringer
Game/Technical Design: Matthew Smith
Lead Tester: John Walsh
Head of Development: Kevin Norburn
Executive Producer: Brian Beuken, Diane Hill
Special Thanks: Danielle Beuken, Elliot Wood, Josh Norburn, Brittany Norburn, Isabel Stockton, Max Stockton, Ben Blackford, Sian Davies, Mike Hanson, Leo Lionheart, 'Flossie' the Wonder Sheep
Music and Sound FX Converted by: Manfred Linzner - Shin'en Multimedia
Source : In-game credits
Digital manuals
Magazine articles
Main article: Comix Zone/Magazine articles .
Promotional material
Print advert in
Game Players (US) #0807: "Vol. 8 No. 7 July 1995" (1995-0x-xx)
also published in:
GamePro (US) #73: "August 1995" (1995-xx-xx)[12]
Fusion (US) #0101: "Volume 1, Number 1: August 1995" (1995-0x-xx)[13]
[[File:No results Logo-pdf.svg]]
Print advert in
Player One (FR) #57: "Octobre 1995" (1995-xx-xx)
Physical scans
Mega Drive version
Sega Retro Average
Publication
Score
Source
CD Consoles (FR)
56
№11, p148/149[14]
Computer & Video Games (UK)
92
№167, p78/79[1]
79
Electronic Gaming Monthly (US)
79
№73, p35
Fusion (US)
100
№0101, p72[15]
Game Players (US)
72
Vol 8, №8, p60/61[16]
GamePro (US)
75
№73, p64[2]
GamesMaster (UK)
83
№34, p46/47
Games World: The Magazine (UK)
85
№18, p59
Hobby Consolas (ES)
90
№48, p84-87
Joypad (FR)
89
№46, p56/57[17]
Mega Force (FR)
93
№43, p42-47
Mega Fun (DE)
75
№9/95, p68/69[18]
Mean Machines Sega (UK)
89
№36, p74-76[19]
Player One (FR)
95
№57, p96-98[20]
Sega Magazin (DE)
84
№22, p22-25[21]
Sega Magazine (UK)
90
№21, p84/85
Sega Power (UK)
81
№72, p50-52
Sega Pro (UK)
83
№50, p54/55
SuperGamePower (BR)
76
№17, p35[22]
Sonic the Comic (UK)
91
№60, p10/11
VideoGames & Computer Entertainment (US)
90
№79, p77[23]
Video Games (DE)
81
№9/95, p100[24]
Mega Drive, US
Cover
Cart
Manual
Mega Drive, EU
Cover
Cart
Manual
Mega Drive, JP
Cover
Cart
Manual
Mega Drive, BR
Cover
Cart
Manual
PC version
PC, US
Cover
Jewel Case
Game Boy Advance version
Game Boy Advance, EU
<div style="margin:auto; max-width:Expression error: Unexpected < operator. px">
320x80px Cover
Cart
Technical information
ROM dump status
System
Hash
Size
Build Date
Source
Comments
✔
CRC32
17da0354
MD5
7078e8018ded17f3ce4c70cc8bf74afc
SHA-1
e8747eefdf61172be9da8787ba5be447ec73180f
2MB
1995-06
Cartridge (US)
✔
CRC32
1318e923
MD5
90a9a99f853eb1853be2b725dab758c9
SHA-1
9523cf8e485a3246027f5a02ecbcee3c5ba690f0
2MB
1995-07
Cartridge (EU)
✔
CRC32
7a6027b8
MD5
d92ccdfd14118af824b98997ab639bb7
SHA-1
44f8c2a102971d0afcb0d9bd9081ccf51ff830a9
2MB
1995-06
Cartridge (JP)
✔
CRC32
e28c89c1
MD5
126c0243a5daf296e3677af3537100bc
SHA-1
4cf1fb69c8184257664caacaf7bc7a1b4e802b8b
2MB
1995-07-12
CD-R disc[60]
PAL optimised
Page
✔
CRC32
939efd4c
MD5
7c03c9d77ecfe04414bbc2b446dd5ce9
SHA-1
62b6f4ac864862bf5360e72f3fb8b45700e4fcfa
2MB
1995-06-28
CD-R disc[61]
PAL optimised
Page
✔
CRC32
c77db9e1
MD5
262f58a1cb1e12393547eafc9ed5ad41
SHA-1
5da563561e3d74f5db672c8694891083db869999
2MB
1995-06-12
CD-R disc[62]
NTSC locked, US Sega Channel version
Page
✔
CRC32
e45a15f4
MD5
9bfbbf751196b934dc159cb34fa3494f
SHA-1
2427e7e3932da731eb172ae22ad779c0abfced13
2MB
1995-06-09
CD-R disc[63]
NTSC locked, Korean (works on US/JP)
Page
✔
CRC32
aff32614
MD5
1e042423d5c4de6305f5fe8db8bc9e73
SHA-1
9cfead71b55cfa48fa6fb66d2d7c6294776fe4ed
2MB
1995-06-03
CD-R disc[64]
NTSC locked, US only
Page
✔
CRC32
b5f0dae5
MD5
af84f854f1b8786de2f9a3d2d63c98df
SHA-1
1d8e133a0ce52e4586593beca095ed269f01473e
2MB
1995-06-02
CD-R disc[65]
NTSC locked, US only
Page
✔
CRC32
1a4abcf3
MD5
c2e719791369fdb4782710a366683d7e
SHA-1
fa1e69531857d4146497de4ae95957d096bceb20
2MB
1995-06-02
CD-R disc[66]
NTSC locked, US only
Page
✔
CRC32
bbe03cb6
MD5
af19d9cdbd2afa549df1ac30ddacce5b
SHA-1
4223ee8f7ab2a62532fac57f8933bb52e3dde4d5
2MB
1995-06-01
CD-R disc[67]
NTSC locked, US only
Page
✔
CRC32
413b9a94
MD5
e0e12c8fc66e81cbfccfd2e0513026c6
SHA-1
aae5dd875e36b9416c8169bdf5dd51e4612e98db
2MB
1995-06-01
CD-R disc[68]
NTSC locked, US only
Page
✔
CRC32
9ae93c9d
MD5
2de83c5f995d0ae8f02f164872e3bacb
SHA-1
3599c2d52a1edc9876befb2a754be3506959a12b
2MB
1995-06-01
CD-R disc[69]
NTSC locked, US only
Page
✔
CRC32
ba506835
MD5
c531c9eb84363b1f27b3733808bf265d
SHA-1
45de8279bb10cae44f3485057b29810479f82798
2MB
1995-06-01
CD-R disc[70]
NTSC locked, US only
Page
✔
CRC32
36029a1f
MD5
ae79228ad03000287fdbec7d5b7a8a10
SHA-1
dbce6c71b1b1c193a57416dd4ccacc876a9e64af
2MB
1995-05-26
CD-R disc[71]
Region free
Page
✔
CRC32
a72eca2c
MD5
194ab49fd071f8e473b8ea36e5d769f7
SHA-1
c751ec1ba09abda3ea3252a3e211383f054a507c
2MB
1995-05-30
CD-R disc[72]
Region free
Page
?
CRC32
2efcb6ee
MD5
e68281bee6a4e9620d306b197860a506
SHA-1
af73f6d0d9e54416496a39dbfafc610bf16b3c0c
2MB
1995-04
Region free
Page
External links
References
↑ 1.0 1.1 1.2 File:CVG UK 167.pdf, page 78 Cite error: Invalid <ref>
tag; name ":File:CVG UK 167.pdf_p78" defined multiple times with different content
↑ 2.0 2.1 2.2 2.3 File:GamePro US 073.pdf, page 66 Cite error: Invalid <ref>
tag; name ":File:GamePro US 073.pdf_p66" defined multiple times with different content
↑ File:SuperGamePower BR 018.pdf, page 68
↑ Press release: 1995-11-08: Sega delivers arcade gaming action on the PC
↑ File:MeanMachinesSega42UK.pdf, page 88
↑ 6.0 6.1 6.2 File:CVG UK 173.pdf, page 58 Cite error: Invalid <ref>
tag; name ":File:CVG UK 173.pdf_p58" defined multiple times with different content
↑ http://blogs.sega.com/2011/11/16/were-thankful-for-sales-on-psn-and-xbla/
↑ 8.0 8.1 http://www.jp.playstation.com:80/software/title/jp0177npjb00128_00svccomixzonexxxx.html (Wayback Machine: 2011-09-26 02:00)
↑ https://archive.is/oRpno
↑ File:ComixZone MD US manual.pdf, page 28
↑ File:Comix Zone MD EU Manual.pdf, page 42
↑ GamePro , "August 1995" (US; 1995-xx-xx), page 9
↑ Fusion , "Volume 1, Number 1: August 1995" (US; 1995-0x-xx), page 35
↑ 14.0 14.1 File:CDConsoles FR 11.pdf, page 148 Cite error: Invalid <ref>
tag; name ":File:CDConsoles FR 11.pdf_p148" defined multiple times with different content
↑ 15.0 15.1 File:Fusion US 0101.pdf, page 72 Cite error: Invalid <ref>
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↑ 16.0 16.1 File:GamePlayers US 0808.pdf, page 60 Cite error: Invalid <ref>
tag; name ":File:GamePlayers US 0808.pdf_p60" defined multiple times with different content
↑ 17.0 17.1 File:Joypad FR 046.pdf, page 56 Cite error: Invalid <ref>
tag; name ":File:Joypad FR 046.pdf_p56" defined multiple times with different content
↑ 18.0 18.1 File:MegaFun DE 1995-09.pdf, page 68 Cite error: Invalid <ref>
tag; name ":File:MegaFun DE 1995-09.pdf_p68" defined multiple times with different content
↑ 19.0 19.1 File:MeanMachinesSega36UK.pdf, page 74 Cite error: Invalid <ref>
tag; name ":File:MeanMachinesSega36UK.pdf_p74" defined multiple times with different content
↑ 20.0 20.1 File:PlayerOne FR 057.pdf, page 96 Cite error: Invalid <ref>
tag; name ":File:PlayerOne FR 057.pdf_p96" defined multiple times with different content
↑ 21.0 21.1 File:SegaMagazin DE 22.pdf, page 22 Cite error: Invalid <ref>
tag; name ":File:SegaMagazin DE 22.pdf_p22" defined multiple times with different content
↑ 22.0 22.1 File:SuperGamePower BR 017.pdf, page 35 Cite error: Invalid <ref>
tag; name ":File:SuperGamePower BR 017.pdf_p35" defined multiple times with different content
↑ 23.0 23.1 File:VideoGames US 79.pdf, page 77 Cite error: Invalid <ref>
tag; name ":File:VideoGames US 79.pdf_p77" defined multiple times with different content
↑ File:VideoGames DE 1995-09.pdf, page 96
↑ 1700 igr dlya Sega , "" (RU; 2001-xx-xx), page 49
↑ Alaab Alcomputtar , "" (SA; 1996-xx-xx), page 21
↑ Cool Gamer , "9" (RU; 2002-10-13), page 53
↑ Electronic Gaming Monthly , "August 1995" (US; 1995-0x-xx), page 35
↑ Entsiklopediya luchshikh igr Sega. Vypusk 1 , "" (RU; 1999-xx-xx), page 301
↑ Entsiklopediya luchshikh igr Sega. Vypusk 2 , "" (RU; 2000-xx-xx), page 55
↑ Famitsu , "1995-09-08" (JP; 1995-08-25), page 30
↑ GamePro , "November 1995" (UK; 1995-09-xx), page 40
↑ Game Informer , "August 1995" (US; 1995-0x-xx), page 28
↑ Kiber Zona , "Spalis/Lapkritis 1997" (LT; 1997-xx-xx), page 3
↑ LeveL , "Leden 1996" (CZ; 1996-01-15), page 44
↑ Mega Force , "Octobre 1995" (FR; 1995-xx-xx), page 43
↑ Playjoy , "Novembar 1995" (YU; 1995-11-xx), page 33
↑ Power Up! , "Saturday, October 14, 1995" (UK; 1995-10-14), page 1
↑ Saturn Fan , "1995 December" (JP; 1995-11-08), page 70
↑ Sega Magazine , "September 1995" (UK; 1995-08-13), page 84
↑ Sega News , "Leden 1997" (CZ; 1997-xx-xx), page 28
↑ Sega Power , "November 1995" (UK; 1995-09-21), page 50
↑ Sega Pro , "October 1995" (UK; 1995-09-07), page 54
↑ 44.0 44.1 Svet Kompjutera , "Februar 1996" (YU; 1996-xx-xx), page 86
↑ Sega Saturn Magazine , "September 1995" (JP; 1995-08-08), page 172
↑ Sonic the Comic , "15 September 1995" (UK; 1995-09-02), page 10
↑ Todo Sega , "Octubre 1995" (ES; 1995-xx-xx), page 32
↑ Tricks 16 bit , "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 11
↑ Última Generación , "Septiembre 1995" (ES; 1995-0x-xx), page 96
↑ Video Games , "9/95" (DE; 1995-08-30), page 100
↑ 51.0 51.1 File:Dimension3 US 07.pdf, page 38 Cite error: Invalid <ref>
tag; name ":File:Dimension3 US 07.pdf_p38" defined multiple times with different content
↑ 52.0 52.1 File:MeanMachinesSega42UK.pdf, page 89 Cite error: Invalid <ref>
tag; name ":File:MeanMachinesSega42UK.pdf_p89" defined multiple times with different content
↑ Digitiser (UK) (1996-04-09 )
↑ The Games Machine , "Febbraio 1996" (IT; 1996-0x-xx), page 77
↑ PC Gamer , "March 1996" (UK; 1996-02-22), page 105
↑ PC Review , "April 1996" (UK; 1996-03-15), page 73
↑ Score , "Březen 1996" (CZ; 1996-03-14), page 36
↑ Secret Service , "Marzec 1996" (PL; 1996-03-01), page 30
↑ Sonic the Comic , "15 October 1996" (UK; 1996-10-02), page 12
↑ Hidden Palace: Comix Zone (Jul 12, 1995 prototype FULSCR)
↑ Hidden Palace: Comix Zone (Jun 28, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 12, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 9, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 3, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 2, 1995 prototype B)
↑ Hidden Palace: Comix Zone (Jun 2, 1995 prototype)
↑ Hidden Palace: Comix Zone (Jun 1, 1995 prototype B)
↑ Hidden Palace: Comix Zone (Jun 1, 1995 prototype C)
↑ Hidden Palace: Comix Zone (Jun 1, 1995 prototype D)
↑ Hidden Palace: Comix Zone (Jun 1, 1995 prototype)
↑ Hidden Palace: Comix Zone (May 26, 1995 prototype)
↑ Hidden Palace: Comix Zone (May 30, 1995 prototype)