Difference between revisions of "Decap Attack"

From Sega Retro

(10 intermediate revisions by 5 users not shown)
Line 3: Line 3:
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[VIC Tokai]], [[Graphic Research]] (sound)
 
| developer=[[VIC Tokai]], [[Graphic Research]] (sound)
 +
| distributor={{company|[[Zegetron]]|region=GR}}, {{company|[[Tec Toy]]|system=MD|region=BR}}
 
| system=[[Sega Mega Drive]], [[Steam]], [[Android]], [[iOS]]
 
| system=[[Sega Mega Drive]], [[Steam]], [[Android]], [[iOS]]
 
| sounddriver=
 
| sounddriver=
Line 14: Line 15:
 
| md_date_eu=1991-11{{magref|segapower|24|10}}
 
| md_date_eu=1991-11{{magref|segapower|24|10}}
 
| md_code_eu=1027
 
| md_code_eu=1027
| md_date_uk=1991-11{{magref|segapower|24|10}}
+
| md_date_uk=1991-10-09{{magref|ctw|357|19}}<!--1991-11{{magref|segapower|24|10}}-->
 
| md_code_uk=1027
 
| md_code_uk=1027
 
| md_rrp_uk=34.99{{magref|segapower|26|36}}
 
| md_rrp_uk=34.99{{magref|segapower|26|36}}
 
| md_date_au=199x
 
| md_date_au=199x
 +
| md_date_se_r=199x
 +
| md_date_gr=199x
 
| md_date_ca=199x
 
| md_date_ca=199x
 
| md_date_br=199x
 
| md_date_br=199x
Line 117: Line 120:
  
 
Chuck has a small number of health units, depicted as hearts. By default, he has a maximum of two, though this can be changed to one or three in the options. Each heart can withstand two hits from an enemy. The heart appears with an outline when it has sustained one hit; the heart disappears but the outline remains after two hits. Chuck can find hearts that replenish his health. If he loses all of his health, he loses a life. Chuck also loses a life if he touches lava, no matter how many hearts he has remaining. If he loses all of his lives, the game ends. There are no continues.
 
Chuck has a small number of health units, depicted as hearts. By default, he has a maximum of two, though this can be changed to one or three in the options. Each heart can withstand two hits from an enemy. The heart appears with an outline when it has sustained one hit; the heart disappears but the outline remains after two hits. Chuck can find hearts that replenish his health. If he loses all of his health, he loses a life. Chuck also loses a life if he touches lava, no matter how many hearts he has remaining. If he loses all of his lives, the game ends. There are no continues.
 
===Levels===
 
{{InfoTable|imagewidths=200|
 
{{InfoRow
 
| title=Abdomainland
 
| screenshot=Decap Attack, Stage 1-1.png
 
| screenshot2=Decap Attack, Stage 1-2.png
 
| screenshot3=Decap Attack, Stage 1-3.png
 
| screenshot4=Decap Attack, Stage 1-3 Boss.png
 
| desc=
 
}}
 
{{InfoRow
 
| title=El Beau Island
 
| screenshot=Decap Attack, Stage 2-1.png
 
| screenshot2=Decap Attack, Stage 2-2.png
 
| screenshot3=Decap Attack, Stage 2-3.png
 
| screenshot4=Decap Attack, Stage 2-3 Boss.png
 
| desc=
 
}}
 
{{InfoRow
 
| title=Tibuland
 
| screenshot=Decap Attack, Stage 3-1.png
 
| screenshot2=Decap Attack, Stage 3-2.png
 
| screenshot3=Decap Attack, Stage 3-3.png
 
| screenshot4=Decap Attack, Stage 3-3 Boss.png
 
| desc=
 
}}
 
{{InfoRow
 
| title=Armington
 
| screenshot=Decap Attack, Stage 4-1.png
 
| screenshot2=Decap Attack, Stage 4-2.png
 
| screenshot3=Decap Attack, Stage 4-3.png
 
| screenshot4=Decap Attack, Stage 4-3 Boss.png
 
| desc=
 
}}
 
{{InfoRow
 
| title=Pumpington
 
| screenshot=Decap Attack, Stage 5-1.png
 
| screenshot2=Decap Attack, Stage 5-2.png
 
| screenshot3=Decap Attack, Stage 5-3.png
 
| screenshot4=Decap Attack, Stage 5-3 Boss.png
 
| desc=
 
}}
 
{{InfoRow
 
| title=Last Leg Land
 
| screenshot=Decap Attack, Stage 6-1.png
 
| screenshot2=Decap Attack, Stage 6-2.png
 
| screenshot3=Decap Attack, Stage 6-3.png
 
| screenshot4=Decap Attack, Stage 6-3 Boss.png
 
| desc=
 
}}
 
{{InfoRow
 
| title=Eyeland
 
| screenshot=Decap Attack, Stage 7-1.png
 
| screenshot2=Decap Attack, Stage 7-2.png
 
| screenshot3=Decap Attack, Stage 7-3.png
 
| screenshot4=Decap Attack, Stage 7-3 Boss.png
 
| desc=
 
}}
 
}}
 
 
===Bonus Game===
 
[[File:Decap Attack, Bonus Game.png|thumb|200px|Bonus game]]
 
 
At the end of each level, there is a lottery minigame similar to [[wikipedia:Ghost Leg|amidakuji]]. The player places multiple Chucks on five pathways. The number of Chucks corresponds to the number of Coins found in the round. Multiple Chucks can be placed on the same pathway. Once they have all been placed, they walk up the path to the end, crossing whenever there is a juncture. Near the end is a moving maze, which the player can stop with {{C}}. Then the Chucks continue to the end of the path, which contains item prizes or a hole that Chuck falls into for no prize.
 
  
 
===Items===
 
===Items===
Line 248: Line 186:
 
}}
 
}}
 
}}
 
}}
 +
 +
===Levels===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Abdomainland
 +
| screenshot=Decap Attack, Stage 1-1.png
 +
| screenshot2=Decap Attack, Stage 1-2.png
 +
| screenshot3=Decap Attack, Stage 1-3.png
 +
| screenshot4=Decap Attack, Stage 1-3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=El Beau Island
 +
| screenshot=Decap Attack, Stage 2-1.png
 +
| screenshot2=Decap Attack, Stage 2-2.png
 +
| screenshot3=Decap Attack, Stage 2-3.png
 +
| screenshot4=Decap Attack, Stage 2-3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Tibuland
 +
| screenshot=Decap Attack, Stage 3-1.png
 +
| screenshot2=Decap Attack, Stage 3-2.png
 +
| screenshot3=Decap Attack, Stage 3-3.png
 +
| screenshot4=Decap Attack, Stage 3-3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Armington
 +
| screenshot=Decap Attack, Stage 4-1.png
 +
| screenshot2=Decap Attack, Stage 4-2.png
 +
| screenshot3=Decap Attack, Stage 4-3.png
 +
| screenshot4=Decap Attack, Stage 4-3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Pumpington
 +
| screenshot=Decap Attack, Stage 5-1.png
 +
| screenshot2=Decap Attack, Stage 5-2.png
 +
| screenshot3=Decap Attack, Stage 5-3.png
 +
| screenshot4=Decap Attack, Stage 5-3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Last Leg Land
 +
| screenshot=Decap Attack, Stage 6-1.png
 +
| screenshot2=Decap Attack, Stage 6-2.png
 +
| screenshot3=Decap Attack, Stage 6-3.png
 +
| screenshot4=Decap Attack, Stage 6-3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Eyeland
 +
| screenshot=Decap Attack, Stage 7-1.png
 +
| screenshot2=Decap Attack, Stage 7-2.png
 +
| screenshot3=Decap Attack, Stage 7-3.png
 +
| screenshot4=Decap Attack, Stage 7-3 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
}}
 +
 +
===Bonus Game===
 +
[[File:Decap Attack, Bonus Game.png|thumb|200px|Bonus game]]
 +
 +
At the end of each level, there is a lottery minigame similar to [[wikipedia:Ghost Leg|amidakuji]]. The player places multiple Chucks on five pathways. The number of Chucks corresponds to the number of Coins found in the round. Multiple Chucks can be placed on the same pathway. Once they have all been placed, they walk up the path to the end, crossing whenever there is a juncture. Near the end is a moving maze, which the player can stop with {{C}}. Then the Chucks continue to the end of the path, which contains item prizes or a hole that Chuck falls into for no prize.
  
 
==History==
 
==History==
Line 323: Line 333:
 
*'''Map Designers:''' Western Village, Kunoichi Hagawa
 
*'''Map Designers:''' Western Village, Kunoichi Hagawa
 
*'''Sound Composer:''' [[Fumito Tamayama|Tamachan]]
 
*'''Sound Composer:''' [[Fumito Tamayama|Tamachan]]
*'''Special Thanks to:''' Bert and STI Jester
+
*'''Special Thanks to:''' Bert and [[Jester|STI Jester]]
 
*'''Supervisor:''' Bigfoot Shijoh
 
*'''Supervisor:''' Bigfoot Shijoh
 
*'''Producer:''' Rich Man
 
*'''Producer:''' Rich Man
 
| source=In-game credits
 
| source=In-game credits
 +
| console=MD
 +
}}
 +
Note: Western Village is a translation of the surname Nishimura (西村)
 +
{{hr}}
 +
{{creditstable|
 +
*[[Broderick Macaraeg]]{{ref|https://archive.ph/qjKea}}
 +
| source=Developer mentions
 
| console=MD
 
| console=MD
 
}}
 
}}
Line 369: Line 386:
 
| item1=DecapAttack MD EU pcb.jpg
 
| item1=DecapAttack MD EU pcb.jpg
 
| item1name=PCB
 
| item1name=PCB
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=SE rental (Hent Black)
 +
| front=Decapattack MD SE Rental Box.jpg
 +
| cart=
 +
| manual=
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=GR
 +
| cover=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
Line 395: Line 422:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|MD|sha1=9665f54a6149d71ea72db9c168755e62cb61649c|md5=283c180cede3352dabec75fff677052e|crc32=73dc0dd8|size=512kB|date=1991-06|source=Cartridge (US/EU)|comments=|quality=good|prototype=}}
 
}}
 
  
 
==External links==
 
==External links==

Revision as of 13:17, 1 October 2024

n/a

Decapattack title.png

Decap Attack
System(s): Sega Mega Drive, Steam, Android, iOS
Publisher: Sega
Developer:
Distributor: Zegetron (GR),
Sega Mega Drive
Tec Toy (BR)
Genre: Action, Arcade[1]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$49.9549.95[3] 1027
Sega Mega Drive
EU
1027
Sega Mega Drive
UK
£34.9934.99[6] 1027
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
GR
Sega Mega Drive
AU
Sega Mega Drive
CA
Sega Mega Drive
BR
Sega Mega Drive
KR
GM4043JG
Steam
US
$2.992.99[9] 34318
ESRB: Everyone
Steam
EU
€2.492.49[8] 34318
PEGI: 7+
Steam
UK
£1.991.99[9] 34318
PEGI: 7+
Steam
AU
$3.493.49[9] 34318
OFLC: General (G)
Steam Linux
US
$0.990.99[11] 34318
ESRB: Everyone
Steam Linux
EU
€0.990.99[11] 34318
PEGI: 7+
Steam Linux
UK
£0.790.79[11] 34318
PEGI: 7+
Steam Linux
AU
$1.351.35[11] 34318
OFLC: General (G)
Steam OS X
US
$0.990.99[11] 34318
ESRB: Everyone
Steam OS X
EU
€0.990.99[11] 34318
PEGI: 7+
Steam OS X
UK
£0.790.79[11] 34318
PEGI: 7+
Steam OS X
AU
$1.351.35[11] 34318
OFLC: General (G)
Google Android OS
US
(Sega Forever)
FREEfree
ESRB: Teen
Google Android OS
EU
(Sega Forever)
FREEfree
PEGI: 7+
Google Android OS
DE
(Sega Forever)
FREEfree
USK: 12
Google Android OS
AU
(Sega Forever)
FREEfree
OFLC: Parental Guidance (PG)
iOS
US
(Sega Forever)
FREEfree
12+
iOS
EU
(Sega Forever)
FREEfree
12+

Decap Attack, stylized as DEcapAttack, is a Sega Mega Drive action platform game developed by VIC Tokai and published by Sega. A reskinned port of the developer's previous 1990 game Magical Hat no Buttobi Turbo! Daibouken with a tongue-in-cheek horror theme, redesigned levels, and new soundtrack, it was first released in the United States in September 1991, and is generally considered superior to the original version.

The game is the last in a line of similar platformers by VIC Tokai, including Psycho Fox for the Sega Master System in 1989.

Story

Decap Attack, Islands.png

Islands

Chuck D. Head, a headless mummy created by mad scientist Dr. Frank N. Stein and his assistant Igor, is sent to defeat Max D. Cap. Max is a demon who has returned from the Underworld with an army of monsters to conquer the surface world, splitting the skeleton-shaped cluster of islands into pieces in the process.

After reforming the scattered islands and defeating Max, Chuck sluggishly returns home, where Dr. Stein rewards him by transforming him into a real human.

Gameplay

Decap Attack, Item Menu.png

The Lab

The game is a platformer in which the player controls a living mummy, Chuck D. Head, through various side-scrolling levels. Levels consist of three rounds, which contain many enemies and hazards that can harm or kill Chuck as well as items to collect. In the last round of each level, Chuck must defeat a boss and find a special item for Frank N. Stein. Chuck is moved with Left and Right and ducks with Down. He jumps with C. Chuck has no head and has a face implanted in his torso. He attacks enemies by extending a face out to hit them with B. He can also jump on most enemies to defeat them; enemies must be jumped on multiple times to defeat them and can recover if left alone. While jumping, the player can press CCCCC to slow down Chuck's descent. When underwater, he swims with CCCCC.

Chuck can collect a skull power-up, which sits on his shoulders like a head and can be thrown at enemies with B. Chuck can collect it again by walking over it after it lands or wait for it to automatically return like a boomerang. If Chuck gets hit by an enemy or hazard, he loses the skull.

During the game, Chuck can also collect a variety of potions that have a variety of useful effects such as granting temporary invincibility or eliminating all enemies on screen. These potions are kept in an inventory rather than used immediately when collected. The player can access the Lab with A to view the item inventory and use an item or read a short description about what it does.

Chuck has a small number of health units, depicted as hearts. By default, he has a maximum of two, though this can be changed to one or three in the options. Each heart can withstand two hits from an enemy. The heart appears with an outline when it has sustained one hit; the heart disappears but the outline remains after two hits. Chuck can find hearts that replenish his health. If he loses all of his health, he loses a life. Chuck also loses a life if he touches lava, no matter how many hearts he has remaining. If he loses all of his lives, the game ends. There are no continues.

Items

Items are contained in shrunken head statues, which Chuck can punch with his chest head to break open. Sometimes statues contain no item or a ghost enemy. Potions are placed in the player's inventory rather than used immediately. The player can open the Lab with A to check the item inventory or use an item.

Decap Attack, Items.png
Shrunken Head Statue
Punch to break open.
Decap Attack, Items.png
Heart
Restores one of Chuck's health hearts.
Decap Attack, Items.png
Xenon Potion
Causes an earthquake that destroys all enemies on screen. Cannot be used during boss fights.
Decap Attack, Items.png
Swill Potion
Makes Chuck temporarily invulnerable. Cannot be used during boss fights.
Decap Attack, Items.png
Trioxy Potion
Creates a ball of light that can be used as a weapon.
Decap Attack, Items.png
Freeiz Potion
Freezes all enemies on screen, rendering them immobile but still able to be attacked. Cannot be used during boss fights.
Decap Attack, Items.png
Claxy Potion
Makes Chuck temporarily run faster and jump higher.
Decap Attack, Items.png
OozeO2 Potion
Makes Chuck temporarily reach farther and punch harder with his chest head.
Decap Attack, Items.png
Coin
Used as credits for the bonus game.
Decap Attack, Items.png
Extra Life
Gives the player an extra life. Runs from the statue after being released.
Decap Attack, Items.png
Head
Gives Chuck his head, which is used as a projectile attack and protects Chuck from one enemy hit.
Decap Attack, Items.png
Treasure
One of these items is hidden in the third round of each level. It must be found before Chuck can exit the round.

Levels

Decap Attack, Stage 1-1.png

Decap Attack, Stage 1-2.png

Decap Attack, Stage 1-3.png

Decap Attack, Stage 1-3 Boss.png

  • Decap Attack, Stage 1-1.png

  • Decap Attack, Stage 1-2.png

  • Decap Attack, Stage 1-3.png

  • Decap Attack, Stage 1-3 Boss.png

Abdomainland

Decap Attack, Stage 2-1.png

Decap Attack, Stage 2-2.png

Decap Attack, Stage 2-3.png

Decap Attack, Stage 2-3 Boss.png

  • Decap Attack, Stage 2-1.png

  • Decap Attack, Stage 2-2.png

  • Decap Attack, Stage 2-3.png

  • Decap Attack, Stage 2-3 Boss.png

El Beau Island

Decap Attack, Stage 3-1.png

Decap Attack, Stage 3-2.png

Decap Attack, Stage 3-3.png

Decap Attack, Stage 3-3 Boss.png

  • Decap Attack, Stage 3-1.png

  • Decap Attack, Stage 3-2.png

  • Decap Attack, Stage 3-3.png

  • Decap Attack, Stage 3-3 Boss.png

Tibuland

Decap Attack, Stage 4-1.png

Decap Attack, Stage 4-2.png

Decap Attack, Stage 4-3.png

Decap Attack, Stage 4-3 Boss.png

  • Decap Attack, Stage 4-1.png

  • Decap Attack, Stage 4-2.png

  • Decap Attack, Stage 4-3.png

  • Decap Attack, Stage 4-3 Boss.png

Armington

Decap Attack, Stage 5-1.png

Decap Attack, Stage 5-2.png

Decap Attack, Stage 5-3.png

Decap Attack, Stage 5-3 Boss.png

  • Decap Attack, Stage 5-1.png

  • Decap Attack, Stage 5-2.png

  • Decap Attack, Stage 5-3.png

  • Decap Attack, Stage 5-3 Boss.png

Pumpington

Decap Attack, Stage 6-1.png

Decap Attack, Stage 6-2.png

Decap Attack, Stage 6-3.png

Decap Attack, Stage 6-3 Boss.png

  • Decap Attack, Stage 6-1.png

  • Decap Attack, Stage 6-2.png

  • Decap Attack, Stage 6-3.png

  • Decap Attack, Stage 6-3 Boss.png

Last Leg Land

Decap Attack, Stage 7-1.png

Decap Attack, Stage 7-2.png

Decap Attack, Stage 7-3.png

Decap Attack, Stage 7-3 Boss.png

  • Decap Attack, Stage 7-1.png

  • Decap Attack, Stage 7-2.png

  • Decap Attack, Stage 7-3.png

  • Decap Attack, Stage 7-3 Boss.png

Eyeland

Bonus Game

Bonus game

At the end of each level, there is a lottery minigame similar to amidakuji. The player places multiple Chucks on five pathways. The number of Chucks corresponds to the number of Coins found in the round. Multiple Chucks can be placed on the same pathway. Once they have all been placed, they walk up the path to the end, crossing whenever there is a juncture. Near the end is a moving maze, which the player can stop with C. Then the Chucks continue to the end of the path, which contains item prizes or a hole that Chuck falls into for no prize.

History

Comic adaptation

Sonic the Comic included "Decap Attack" comics strips. The first story arc was an adaptation of the game's plot, while later stories took their own spin. Story arcs are: "Decap Attack starring Chuck D. Head" (issue #10 to #15) and "Who Killed Chuck!" (#34 to #39). Writers continued to make "Decap Attack" comic strips due to popularity, often creating single-part stories, with very few small 2-3 part story arcs. All of them still had a single continuation. Not counting the first two big story arcs, there were 29 more separate stories (issues #40, #66 to #68, #69, #70, #71, #89, #90, #91 to #93, #94, #97 to #99, #101, #102, #104, #105, #107 to #108, #109, #110, #111, #113, #114 to #115, #116, #119, #120, #123, #125, #126, #129, #130, #131 to #132). It was the last non-Sonic comics strips in Sonic the Comic, for long time being the only one in the latter half of the 1990s before being cancelled as well.

Versions

Version history

Main article: Decap Attack/Changelog.
System Version Size Date Comment Ref Icon
Google Android OS
0000040000010000010000000000004.1.1 56MB 202001092020-01-09 [1] DecapAttack Android icon 411.png
Download.svg (info) (55.81 MB)
Google Android OS
0000020000000000000000000000002.0.0 44MB 201901312019-01-31 [13] DecapAttack Android icon 100.png
Download.svg (info) (43.64 MB)
Google Android OS
0000010000010000020000000000001.1.2 43MB 201810312018-10-31 [14] DecapAttack Android icon 100.png
Download.svg (info) (42.95 MB)
Google Android OS
0000010000010000010000000000001.1.1 41MB 201808062018-08-06 [15] DecapAttack Android icon 100.png
Download.svg (info) (41.21 MB)
Google Android OS
0000010000000000000000000000001.0.0 39MB 201710252017-10-25 [16][17] DecapAttack Android icon 100.png
Download.svg (info) (38.61 MB)
iOS
0000040000010000010000000000004.1.1 140.6MB 202001092020-01-09 [18]
iOS
0000020000000000020000000000002.0.2 147.9MB 201906032019-06-03 [19]
iOS
0000020000000000000000000000002.0.0 201901312019-01-31 [18]
iOS
0000010000010000020000000000001.1.2 201810312018-10-31 [18]
iOS
0000010000010000010000000000001.1.1 130.5MB 201808062018-08-06 [20]
iOS
0000010000000000000000000000001.0 118MB 201710252017-10-25 [21]

Downloadable content

Main article: Decap Attack/Downloadable content.

Production credits

  • Director: Dark Side Toshi
  • Programmers: Dr. Suzuki, Chem. Watanabe, Carrot Iwasawa
  • Character Designer: Buffoon Yamaguchi
  • Map Designers: Western Village, Kunoichi Hagawa
  • Sound Composer: Tamachan
  • Special Thanks to: Bert and STI Jester
  • Supervisor: Bigfoot Shijoh
  • Producer: Rich Man
Source:
In-game credits

Note: Western Village is a translation of the surname Nishimura (西村)


Source:
Developer mentions


Digital manuals

Magazine articles

Main article: Decap Attack/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in GamePro (US) #28: "November 1991" (1991-xx-xx)
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[23]
Consoles + (FR)
92
[24]
Console XS (UK) PAL
81
[25]
Cool Gamer (RU)
60
[26]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
50
[27]
Mean Machines: The Essential Sega Guide (UK)
72
[28]
Game Mania (UK)
86
[29]
GamePro (US) NTSC-U
92
[30]
Gamers (DE)
73
[31]
Games-X (UK)
70
[32]
Game Informer (US) NTSC-U
80
[33]
Hobby Consolas (ES)
85
[34]
Joypad (FR) NTSC-U
85
[35]
Joystick (FR)
88
[36]
Sega Mega Drive Advanced Gaming (UK) PAL
78
[37]
Mega (UK)
79
[38]
Mega Action (UK)
76
[39]
Mega Force (FR) PAL
85
[40]
MegaTech (UK)
82
[41]
Mean Machines Sega (UK)
82
[42]
Player One (FR)
78
[43]
Sega Power (UK) PAL
93
[6]
Sega Pro (UK) PAL
81
[44]
Sega Pro (UK) PAL
81
[45]
Sega Force (UK) PAL
80
[46]
Tricks 16 bit (RU)
68
[47]
VideoGames & Computer Entertainment (US) NTSC-U
70
[3]
Video Games (DE)
70
[48]
Sega Mega Drive
77
Based on
28 reviews

Decap Attack

Mega Drive, US
Decap md us cover.jpg
Cover
Decap md us cart.jpg
Cart
DecapAttack MD US Manual.pdf
Manual
Mega Drive, EU
Decap md eu cover.jpg
Cover
DecapAttack MD EU Cart Top.jpg
DecapAttack MD EU Cart Back.jpgDecap md eu cart.jpg
Cart
Decapattack MD EU Manual.jpg
Manual
DecapAttack MD EU pcb.jpg
PCB
Mega Drive, SE rental (Hent Black)
Decapattack MD SE Rental Box.jpg
Cover
Mega Drive, GR

Mega Drive, AU
DecapAttack MD AU cover.jpg
Cover
Mega Drive, BR
Decapattack md br cover.jpg
Cover
DecapAttack MD BR Cart.jpg
Cart
Decap Attack MD BR Manual.pdf
Manual
Mega Drive, CA
Decapattack MD CA Box.jpg
Cover
Mega Drive, KR
Decap Attack MD KR Box.jpg
Cover
DecapAttack MD KR carttop.jpg
DecapAttack MD KR cartback.jpgDecapAttack MD KR cart.jpg
Cart

Technical information

Main article: Decap Attack/Technical information.

External links

References

  1. 1.0 1.1 Google Play (com.sega.decapattack.classic) (Wayback Machine: 2020-05-02 23:14)
  2. https://groups.google.com/g/rec.games.video/c/CPV6hrGp_d4/m/9EpVhNiDfEcJ
  3. 3.0 3.1 VideoGames & Computer Entertainment, "December 1991" (US; 1991-1x-xx), page 78
  4. Sega Power, "November 1991" (UK; 1991-10-04), page 10
  5. Computer Trade Weekly, "" (UK; 1991-10-07), page 19
  6. 6.0 6.1 Sega Power, "January 1992" (UK; 1991-12-05), page 36
  7. 7.0 7.1 7.2 7.3 https://steamdb.info/app/34318/ (Wayback Machine: 2016-09-14 02:55)
  8. http://steamdb.info/app/34318/ (Wayback Machine: 2016-09-14 02:55)
  9. 9.0 9.1 9.2 http://steamdb.info/app/34318/ (Wayback Machine: 2013-05-22 20:37)
  10. 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 https://steamdb.info/app/34318/history/?changeid=5755286
  11. 11.0 11.1 11.2 11.3 11.4 11.5 11.6 11.7 http://steamdb.info/app/34318/ (Wayback Machine: 2019-09-08 19:13)
  12. 12.0 12.1 12.2 12.3 12.4 12.5 https:/twitter.com/SEGAForever/status/923569965764136960 (Wayback Machine: 2018-05-18 20:16)
  13. Google Play (com.sega.decapattack.classic) (Wayback Machine: 2019-04-08 21:33)
  14. APKPure (com.sega.decapattack.classic) (Wayback Machine: 2019-04-08 21:35)
  15. Google Play (com.sega.decapattack.classic) (Wayback Machine: 2018-10-15 23:59)
  16. Google Play (com.sega.decapattack.classic) (Wayback Machine: 2017-10-29 03:04)
  17. APKPure (com.sega.decapattack.classic) (Wayback Machine: 2018-08-01 01:03)
  18. 18.0 18.1 18.2 https://apps.apple.com/us/app/decap-attack-classic/id1263095173 (Wayback Machine: 2020-06-09 22:41)
  19. https://apps.apple.com/us/app/decap-attack-classic/id1263095173 (Wayback Machine: 2019-10-21 02:01)
  20. https://itunes.apple.com/us/app/decap-attack-classic/id1263095173?mt=8 (Wayback Machine: 2018-09-05 01:02)
  21. https://itunes.apple.com/us/app/decap-attack-classic/id1263095173?mt=8 (Wayback Machine: 2017-10-29 03:09)
  22. https://archive.ph/qjKea
  23. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 56
  24. Consoles +, "Novembre 1991" (FR; 1991-11-07), page 70
  25. Console XS, "June/July 1992" (UK; 1992-04-23), page 128
  26. Cool Gamer, "9" (RU; 2002-10-13), page 60
  27. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 305
  28. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 36
  29. Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
  30. GamePro, "October 1991" (US; 1991-xx-xx), page 62
  31. Gamers, "Februar/März 1992" (DE; 1992-xx-xx), page 21
  32. Games-X, "17th-23rd October 1991" (UK; 1991-10-17), page 35
  33. Game Informer, "Fall 1991" (US; 1991-xx-xx), page 10
  34. Hobby Consolas, "Febrero 1992" (ES; 1992-0x-xx), page 54
  35. Joypad, "Décembre 1991" (FR; 1991-11-19), page 90
  36. Joystick, "Novembre 1991" (FR; 1991-1x-xx), page 128
  37. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  38. Mega, "May 1993" (UK; 1993-04-15), page 85
  39. Mega Action, "June 1993" (UK; 1993-05-20), page 65
  40. Mega Force, "Novembre 1991" (FR; 1991-11-19), page 78
  41. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
  42. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  43. Player One, "Décembre 1991" (FR; 1991-xx-xx), page 100
  44. Sega Pro, "December 1991" (UK; 1991-11-21), page 56
  45. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  46. Sega Force, "January 1992" (UK; 1991-12-12), page 78
  47. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 49
  48. Video Games, "4/91" (DE; 1991-12-06), page 30


Decap Attack

Decapattack title.png

Main page | Comparisons | Maps | Downloadable content | Changelog | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs


No results