Difference between revisions of "Haruyoshi Tomita"
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==Career== | ==Career== | ||
− | In | + | In April 1998{{ref|https://www.facebook.com/tomita.haruyoshi/timeline/story?ut=32&wstart=-2051193600&wend=2147483647&hash=101176826725894&pagefilter=3&ustart=1}}, Haruyoshi Tomita joined the sound section at [[Sega AM1]], becoming attached to its ''[[:category:The House of the Dead (franchise)|The House of the Dead]]'' franchise, from the mainline ''[[The House of the Dead 2]]'', to the spin-off ''[[Zombie Revenge]]'', to the [[Bandai]]-published spiritual successor ''[[Vampire Night]]''. Though he would soon move to a different department, he later returned to contribute remixes of his THOTD2 music to ''[[The House of the Dead 4]]''. While working at AM1, he was also notably involved with the cult classic ''[[Emergency Call Ambulance]]''.{{ref|https://web.archive.org/web/20011122022552/http://www.amusementvision.com/ja/garage/avrecords/heard_02.htm}} |
In March 2001, he transferred from [[WOW Entertainment]] to [[Amusement Vision]], his first project to release being ''[[Super Monkey Ball]]''. It is unknown what his exact input was on the first game, though as [[Hidenori Shoji]] has been credited for all major music later released to album, it can be assumed Tomita did similar work to ''[[Super Monkey Ball 2]]'', where he is credited for composing several menu selection themes for the party games, some of which were remixed in ''[[Super Monkey Ball: Touch & Roll]]'' and ''[[Super Monkey Ball: Banana Blitz]]''. Tomita became sound director for both these later titles, as well as ''[[Super Monkey Ball 3D]]'' and ''[[Super Monkey Ball: Banana Splitz]]''. | In March 2001, he transferred from [[WOW Entertainment]] to [[Amusement Vision]], his first project to release being ''[[Super Monkey Ball]]''. It is unknown what his exact input was on the first game, though as [[Hidenori Shoji]] has been credited for all major music later released to album, it can be assumed Tomita did similar work to ''[[Super Monkey Ball 2]]'', where he is credited for composing several menu selection themes for the party games, some of which were remixed in ''[[Super Monkey Ball: Touch & Roll]]'' and ''[[Super Monkey Ball: Banana Blitz]]''. Tomita became sound director for both these later titles, as well as ''[[Super Monkey Ball 3D]]'' and ''[[Super Monkey Ball: Banana Splitz]]''. | ||
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==Production history== | ==Production history== | ||
− | {{ProductionHistory|Haruyoshi Tomita|Haruhiko Tomita|TOM|冨田 晴義}} | + | {{ProductionHistory|Haruyoshi Tomita|Haruhiko Tomita|TOM|冨田 晴義|冨田晴義|富田靖義}} |
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==Song credits== | ==Song credits== | ||
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==External links== | ==External links== |
Latest revision as of 13:45, 4 November 2024
Haruyoshi Tomita |
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Employment history: Sega Enterprises (1998-04[1] – )
Divisions:
Divisions:
|
Role(s): Composer |
Haruyoshi Tomita (冨田 晴義) is a Sega sound composer who was originally part of the AM1 department and was a sound director of the Super Monkey Ball series (succeeding Hidenori Shoji).
Contents
Career
In April 1998[1], Haruyoshi Tomita joined the sound section at Sega AM1, becoming attached to its The House of the Dead franchise, from the mainline The House of the Dead 2, to the spin-off Zombie Revenge, to the Bandai-published spiritual successor Vampire Night. Though he would soon move to a different department, he later returned to contribute remixes of his THOTD2 music to The House of the Dead 4. While working at AM1, he was also notably involved with the cult classic Emergency Call Ambulance.[2]
In March 2001, he transferred from WOW Entertainment to Amusement Vision, his first project to release being Super Monkey Ball. It is unknown what his exact input was on the first game, though as Hidenori Shoji has been credited for all major music later released to album, it can be assumed Tomita did similar work to Super Monkey Ball 2, where he is credited for composing several menu selection themes for the party games, some of which were remixed in Super Monkey Ball: Touch & Roll and Super Monkey Ball: Banana Blitz. Tomita became sound director for both these later titles, as well as Super Monkey Ball 3D and Super Monkey Ball: Banana Splitz.
Joining Amusement Vision also led to taking over lead duties on the Virtua Striker series with Virtua Striker 3 Ver. 2002,[2] and he would continue to helm the series' sound until the final installment (even being the sole sound creator on the original Virtua Striker 4).
Tomita later become closely attached to the Yakuza franchise, starting with the first entry where he spent many hours in the recording studio with the game's voice actors.[3] Though he was only given special thanks for his work at this point, he continued to oversee voice recordings as well as take on other responsibilities for the series, given various credits ranging from music director to sound producer. A known additional duty Tomita took on was to communicate with outside musicians, such as Hideki Sakamoto from Noisycroak who first contributed to Super Monkey Ball: Banana Blitz and Yakuza 2.[4]
Interests
While at Amusement Vision, Haruyoshi Tomita participated in a weekly column called Kore o Kiketsu! (コレを聴けっ!), where the sound team members (and some special guests) recommended a music album of their choice to readers. Some of these include JUN MIYAKE CM TRACKS (both volumes),[5] Phenomena by TICA (which contrasted with the intense sound effects Tomita was at the time creating for F-Zero GX)[6] and Shipbuilding by Tomita Lab. (which also included a list of Tomita's top 3 people named Tomita).[7]
The profile at the bottom of these pages also listed Tomita's hobby, though it was different later on than when the column began. At first, his hobby was listed as "reading books", his favourite authors being Shusaku Endo and MAN☆GATARO.[2] Later, it listed his favourite actors Kippei Shiina and River Phoenix.[8]
Production history
Games
- The House of the Dead 2 (NAOMI; 1998) — Music Composer & Sound Effect
- Zombie Revenge (NAOMI; 1999) — Sound Staff
- The House of the Dead 2 (Dreamcast; 1999) — Sound Staff
- Emergency Call Ambulance (Model 3; 1999) — Sound
- Zombie Revenge (Dreamcast; 1999) — Sound Staff
- The Typing of the Dead (Dreamcast; 2000) — Sound Designers (as 冨田 晴義)
- The House of the Dead 2 (Windows PC; 2001) — Sound Staff
- Super Monkey Ball (GameCube; 2001) — Sound Design
- Vampire Night (PlayStation 2; 2001) — Sound
- Virtua Striker 3 Ver. 2002 (Triforce; 2002) — Sound Creators
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Sound Creators
- Super Monkey Ball Jr. (Game Boy Advance; 2002) — Sound Engineering
- Super Monkey Ball 2 (GameCube; 2002) — Sound Designer
- F-Zero AX (Triforce; 2003) — Sound Effect
- F-Zero GX (GameCube; 2003) — Sound Effects
- Virtua Striker 4 (Triforce; 2004) — Sound Creator
- The Typing of the Dead: Zombie Panic (PlayStation 2; 2004) — Sound Designers (as 冨田 晴義)
- Super Monkey Ball Deluxe (Xbox; 2005) — Sound design
- Yakuza (PlayStation 2; 2005) — Special Thanks
- The House of the Dead 4 (Lindbergh; 2005) — Sound Staff
- Virtua Striker 4 Ver. 2006 (Triforce; 2006) — Sound Director
- Super Monkey Ball: Banana Blitz (Wii; 2006) — Sound Director
- Yakuza 2 (PlayStation 2; 2006) — Music Directors
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — 音楽監督 (as 冨田 晴義)
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — サウンド制作指揮 (as 冨田 晴義)
- Yakuza 3 (PlayStation 3; 2009) — Music Director
- Yakuza 3 (PlayStation 3; 2009) — Sound Lead
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — CS1 R&D Sound
- Sonic & Sega All-Stars Racing (Wii; 2010) — CS1 R&D Sound
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — CS1 R&D Sound
- Yakuza 4 (PlayStation 3; 2010) — Music Director
- Kurohyou: Ryu ga Gotoku Shinshou (PlayStation Portable; 2010) — サウンドディレクター (as 冨田 晴義)
- Super Monkey Ball 3D (Nintendo 3DS; 2011) — Sound Director
- Yakuza: Dead Souls (PlayStation 3; 2011) — Audio Production Support
- Binary Domain (Xbox 360; 2012) — Sound Management
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — オーディオディレクター (as 冨田 晴義)
- Super Monkey Ball: Banana Splitz (PlayStation Vita; 2012) — Sound Director
- Yakuza 5 (PlayStation 3; 2012) — Sound Effects Lead
- Sonic Lost World (Wii U; 2013) — Special Thanks
- Ryu ga Gotoku: Ishin! (PlayStation 3; 2014) — サウンドマネジメント (as 冨田 晴義)
- Ryu ga Gotoku: Ishin! (PlayStation 4; 2014) — サウンドマネジメント (as 冨田 晴義)
- Sonic Runners (iOS; 2015) — Special Thanks
- Sonic Runners (Android; 2015) — Special Thanks
- Yakuza 0 (PlayStation 3; 2015) — Sound Management
- Yakuza Kiwami (PlayStation 3; 2016) — Sound Management
- Yakuza Kiwami (PlayStation 4; 2016) — Sound Management
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Sound Producer
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Sound Producer
- Ryu ga Gotoku Online (iOS; 2018) — サウンドコーディネイト・統括 (as 冨田 晴義)
- D×2: Shin Megami Tensei Liberation (Android; 2018) — サウンドディレクター (as 冨田 晴義)
- D×2: Shin Megami Tensei Liberation (iOS; 2018) — サウンドディレクター (as 冨田 晴義)
- D×2: Shin Megami Tensei Liberation (Android; 2018) — SoundDirector
- D×2: Shin Megami Tensei Liberation (iOS; 2018) — SoundDirector
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Sound Management
- Ryu ga Gotoku Online (Android; 2018) — サウンドコーディネイト・統括 (as 冨田 晴義)
- Judgment (PlayStation 4; 2018) — Sound Producer
- Super Monkey Ball: Banana Blitz HD (Nintendo Switch; 2019) — Sound Manager
- Yakuza: Like a Dragon (PlayStation 4; 2020) — Sound Producer
- Hatsune Miku: Colorful Stage! (iOS; 2020) — サウンドチーム (as 富田靖義)
- Hatsune Miku: Colorful Stage! (Android; 2020) — サウンドチーム (as 富田靖義)
- Yakuza: Like a Dragon (Xbox One; 2020) — Sound Producer
- Yakuza: Like a Dragon (Steam; 2020) — Sound Producer
- Lost Judgment (PlayStation 4; 2021) — Sound Manager
- Lost Judgment (PlayStation 5; 2021) — Sound Manager
- Lost Judgment (Xbox One; 2021) — Sound Manager
- Sonic Origins (PlayStation 4; 2022) — Development Support
- Sonic Origins (PlayStation 5; 2022) — Development Support
- Sonic Origins (Xbox One; 2022) — Development Support
- Sonic Origins (Nintendo Switch; 2022) — Development Support
- Like a Dragon: Ishin! (PlayStation 4; 2023) — Sound Produce
- Like a Dragon: Ishin! (PlayStation 5; 2023) — Sound Produce
- Like a Dragon: Ishin! (Xbox One; 2023) — Sound Produce
- Like a Dragon: Ishin! (Steam; 2023) — Sound Produce
- Sonic Superstars (PlayStation 4; 2023) — Development Support
- Sonic Superstars (PlayStation 5; 2023) — Development Support
- Sonic Superstars (Nintendo Switch; 2023) — Development Support
- Sonic Superstars (Epic Games Store; 2023) — Development Support
- Like a Dragon Gaiden: The Man Who Erased His Name (Steam; 2023) — Sound Producer
- Like a Dragon Gaiden: The Man Who Erased His Name (PlayStation 5; 2023) — Sound Producer
- Like a Dragon Gaiden: The Man Who Erased His Name (Xbox One; 2023) — Sound Producer
Music
- Zombie Revenge (CD; 1999) — Special Thanks
- The House of the Dead 4 Original Sound Tracks (CD; 2005) — [HOD4]
- OutRun 20th Anniversary Box (CD; 2007) — Special Thanks
- Ryu ga Gotoku Kenzan! Original Soundtrack (CD; 2008) — サウンドディレクター[9] (as 冨田 晴義)
- Ryu ga Gotoku 3 Original Soundtrack (CD; 2009) — サウンドプロデュース[10] (as 冨田 晴義)
- Ryu Uta: Ryu ga Gotoku Karaoke Best Selection (CD; 2011) — sound manager (as 冨田晴義)
- Ryu Uta: Ryu ga Gotoku 5 The Best Songs Collection (CD; 2012) — sound manager (as 冨田晴義)
- Ryu ga Gotoku Series Best Soundtrack (CD; 2014) — sound manager (as 冨田 晴義)
- Judge Eyes: Shinigami no Yuigon Original Soundtrack (CD; 2018) — Sound Manager (as 冨田 晴義)
- Go Sega: 60th Anniversary Album (CD; 2021) — Product Adviser[11] (as Haruhiko Tomita)
- Sonic Frontiers Original Soundtrack Stillness & Motion (CD; 2022) — Special Thanks
- Ryu ga Gotoku 8 Original Soundtrack (CD; 2024) — Special Thanks (as 冨田 晴義)
Song credits
- Main article: Haruyoshi Tomita/Song credits.
External links
- Amusement Visions heard column #2, #5, #9, #12, #15, #19, #25, #29
- Hitmaker Sound Page column (Backup) Vol.76
References
- ↑ 1.0 1.1 [ ]
- ↑ 2.0 2.1 2.2 http://www.amusementvision.com/ja/garage/avrecords/heard_02.htm (Wayback Machine: 2001-11-22 02:25)
- ↑ https://www.famitsu.com/news/201601/21097478.html (Wayback Machine: 2023-03-23 12:16)
- ↑ https://www.noisycroak.co.jp/special/ryu2/ (Wayback Machine: 2023-03-23 12:11)
- ↑ http://www.amusementvision.com/column/heard_05.html (Wayback Machine: 2004-04-15 10:01)
- ↑ http://www.amusementvision.com/column/heard_12.html (Wayback Machine: 2004-05-04 07:31)
- ↑ http://www.amusementvision.com/column/heard_29.html (Wayback Machine: 2004-04-07 09:54)
- ↑ http://amusementvision.com/ja/garage/avrecords/heard_02.htm (Wayback Machine: 2002-08-15 23:46)
- ↑ File:RgGKOST CD JP Booklet.pdf, page 3
- ↑ File:RgG3OST CD JP Booklet.pdf, page 3
- ↑ File:GoSega60thAnniversaryAlbum CD JP Booklet.pdf, page 20
- No portrait
- Sega Enterprises, Ltd. employees
- Sega AM1 staff members
- WOW Entertainment employees
- Amusement Vision employees
- Sega Corporation (2000-2015) employees
- New Entertainment R&D Dept. staff members
- Sega CS1 (2008-current) staff members
- Sega Games employees
- Sega Corporation (2020) employees
- Composers
- All people