Difference between revisions of "Wonder Boy in Monster Land"
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{{Bob | {{Bob | ||
| bobscreen=WBML Title.png | | bobscreen=WBML Title.png | ||
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− | | | + | | bobscreen3=WBiML SMS Title.png |
− | | | + | | bobscreen4=WBiML SMS JP Title.png |
− | | | + | | bobscreen5=WBiML Amiga Title.png |
− | | | + | | bobscreen6=WBiML CPC Title.png |
− | | | + | | bobscreen7=WBiML ST Title.png |
− | | tab1= | + | | bobscreen8=SuperWonderBoy C64 title.png |
− | | tab2= | + | | bobscreen9=WBiML Spectrum Title.png |
− | | tab3=Amiga | + | | tab1={{SYS2}} JP |
− | | | + | | tab2={{SYS2}} US/EU |
− | | | + | | tab3={{SMS}} NTSC-U/PAL |
− | | | + | | tab4={{SMS}} NTSC-J |
− | | | + | | tab5=Amiga |
− | | publisher={{company|[[Sega]]|system=SYS2,SMS}} | + | | tab6=Amstrad CPC |
+ | | tab7=Atari ST | ||
+ | | tab8=Commodore 64 | ||
+ | | tab9=ZX Spectrum | ||
+ | | publisher={{company|[[Sega Enterprises, Ltd.]]|system=SYS2,SMS}} | ||
+ | {{company|[[Sega Corporation (2000-2015)|Sega Corporation]]|system=VC,PS3}} | ||
{{company|[[Activision]]|system=Amiga,CPC,ST,C64,Spectrum}} | {{company|[[Activision]]|system=Amiga,CPC,ST,C64,Spectrum}} | ||
{{company|[[MCM Software]]|system=CPC,Spectrum|region=ES}} | {{company|[[MCM Software]]|system=CPC,Spectrum|region=ES}} | ||
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{{company|[[Sega R&D 2]]|system=SMS}} | {{company|[[Sega R&D 2]]|system=SMS}} | ||
{{company|[[Software Studios]]|system=Amiga,CPC,ST,C64,Spectrum}} | {{company|[[Software Studios]]|system=Amiga,CPC,ST,C64,Spectrum}} | ||
− | {{company|[[ | + | {{company|[[Images]]{{magref|nce|144|48}}|system=Amiga,CPC,ST,C64,Spectrum}} |
{{company|[[M2]]{{ref|https://web.archive.org/web/20201029223207/https://www.mtwo.co.jp/development/retrogame-2/#tab-2}}{{ref|https://web.archive.org/web/20201029223207/https://www.mtwo.co.jp/development/retrogame-2/#tab-3}}{{ref|https://web.archive.org/web/20201028012923/https://www.mtwo.co.jp/development/retrogame-1/#tab-5}}|system=VC,PS3}} | {{company|[[M2]]{{ref|https://web.archive.org/web/20201029223207/https://www.mtwo.co.jp/development/retrogame-2/#tab-2}}{{ref|https://web.archive.org/web/20201029223207/https://www.mtwo.co.jp/development/retrogame-2/#tab-3}}{{ref|https://web.archive.org/web/20201028012923/https://www.mtwo.co.jp/development/retrogame-1/#tab-5}}|system=VC,PS3}} | ||
}} | }} | ||
− | | system=[[Sega System 2]], [[Sega Master System]], Amiga, Atari ST, Commodore 64, [[Virtual Console]], | + | | distributor={{company|[[Tonka]]|system=SMS|region=US}} |
+ | {{company|[[Samsung]]|region=KR|system=SMS}} | ||
+ | | system=[[Sega System 2]], [[Sega Master System]], [[Amiga]], [[Atari ST]], [[Commodore 64]], [[ZX Spectrum]], [[Virtual Console]], [[PlayStation 3]] | ||
| sounddriver= | | sounddriver= | ||
− | | peripherals={{SMS}} [[FM Sound Unit]] | + | | peripherals={{SMS}} [[FM Sound Unit]] |
| players=1 | | players=1 | ||
| genre=Action{{ref|https://web.archive.org/web/20201114213233/https://sega.jp/history/hard/segamark3/software.html}} | | genre=Action{{ref|https://web.archive.org/web/20201114213233/https://sega.jp/history/hard/segamark3/software.html}} | ||
+ | | languages={{LanguageList|en|jp|format=Arcade,SMS}}{{LanguageList|en|format=Amiga,CPC,ST,C64,Spectrum}} | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
| sys2_date_jp=1987-07{{magref|mdfan|28|103|printpage=103}} | | sys2_date_jp=1987-07{{magref|mdfan|28|103|printpage=103}} | ||
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| sms_date_eu=1988 | | sms_date_eu=1988 | ||
| sms_code_eu=MK-7007-50 | | sms_code_eu=MK-7007-50 | ||
− | | sms_date_uk=1988 | + | | sms_date_uk=1988-08{{fileref|BristolEveningPost UK 1988-08-26 Page 83.jpg}} |
| sms_code_uk=MK-7007-50 | | sms_code_uk=MK-7007-50 | ||
| sms_rrp_uk=24.95{{magref|ace|16|167}} | | sms_rrp_uk=24.95{{magref|ace|16|167}} | ||
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| vc_date_eu=2009-01-23{{ref|http://web.archive.org/web/20170609085740/http://www.nintendolife.com/games/mastersystem/wonder_boy_in_monster_land}}{{ref|https://archive.is/akVG5|https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Wonder-Boy-in-Monster-Land--280185.html}} | | vc_date_eu=2009-01-23{{ref|http://web.archive.org/web/20170609085740/http://www.nintendolife.com/games/mastersystem/wonder_boy_in_monster_land}}{{ref|https://archive.is/akVG5|https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Wonder-Boy-in-Monster-Land--280185.html}} | ||
| vc_rrp_eu=500{{ref|http://web.archive.org/web/20170609085740/http://www.nintendolife.com/games/mastersystem/wonder_boy_in_monster_land}} | | vc_rrp_eu=500{{ref|http://web.archive.org/web/20170609085740/http://www.nintendolife.com/games/mastersystem/wonder_boy_in_monster_land}} | ||
+ | | vc_rating_eu=3 | ||
| vc_date_au=2009-01 | | vc_date_au=2009-01 | ||
| vc_rrp_au=600{{ref|1=http://web.archive.org/web/20120328012511/http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=42&prod_id=19908&pageID=4}} | | vc_rrp_au=600{{ref|1=http://web.archive.org/web/20120328012511/http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=42&prod_id=19908&pageID=4}} | ||
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| ps3_rating_tw_d=0 | | ps3_rating_tw_d=0 | ||
}} | }} | ||
− | |||
}} | }} | ||
− | '''''{{PAGENAME}}''''', originally released as '''''Wonder Boy: Monster Land''''' (ワンダーボーイ モンスターランド) in Japan, is the direct sequel to ''[[Wonder Boy]]''. Developed by [[Westone]] and published by [[Sega]] for [[Sega System 2]] hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style. | + | '''''{{PAGENAME}}''''', originally released as '''''Wonder Boy: Monster Land''''' (ワンダーボーイ モンスターランド) in Japan, is the direct sequel to ''[[Wonder Boy]]''. Developed by [[Westone]] and published by [[Sega Enterprises, Ltd.]] for [[Sega System 2]] hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style. |
The original arcade version was only released in Japan, though was planned for an overseas release.{{ref|http://web.archive.org/web/20120617031354/http://www.hardcoregaming101.net:80/wonderboy/wonderboy-interview.htm}} | The original arcade version was only released in Japan, though was planned for an overseas release.{{ref|http://web.archive.org/web/20120617031354/http://www.hardcoregaming101.net:80/wonderboy/wonderboy-interview.htm}} | ||
==Gameplay== | ==Gameplay== | ||
− | + | The player controls Wonder Boy as he explores various short levels filled with respawning enemies. The control panel has two buttons: one to attack (with a sword the player gets in the first building they visit) and one to jump. {{Up}} enters buildings. At the end of each level, the player has to enter a building to fight a boss, whose defeat will unlock the exit. There is a timer on the bottom left of the screen; if it runs out, the player loses a heart, and the game will be over if the player runs out of hearts. Health is fully refilled after clearing a level. | |
===Rounds=== | ===Rounds=== | ||
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}} | }} | ||
}} | }} | ||
− | |||
===Achievements=== | ===Achievements=== | ||
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==Production credits== | ==Production credits== | ||
+ | {{mainArticle|{{PAGENAME}}/Production credits}} | ||
===System 2 version=== | ===System 2 version=== | ||
{{creditstable| | {{creditstable| | ||
− | *''' | + | *'''Program:''' [[Ryuichi Nishizawa]], Michishito Ishizuka |
− | + | *'''Character Produce:''' Naoki Hoshizaki | |
− | *''' | ||
*'''Composer:''' [[Shinichi Sakamoto]] | *'''Composer:''' [[Shinichi Sakamoto]] | ||
+ | *'''Character Design:''' Hiromi Suzuko, [[wikipedia:Rie Ishizuka|Rie Yatomi]]{{ref|1=https://web.archive.org/web/20190530082212/http://www.arcade-history.com/?n=wonder-boy-in-monster-land-model-317-0043&page=detail&id=3184}} | ||
+ | *'''Special Thanks:''' Kohta Kikuchi, K.Kiyokawa, Anzu and Ohayashi | ||
+ | *'''Produce:''' [[Ryuichi Nishizawa]] | ||
+ | *'''Presented by:''' [[Sega]] / [[Westone]] | ||
+ | | source=In-game credits | ||
| console=SYS2 | | console=SYS2 | ||
+ | }} | ||
+ | |||
+ | ===Master System version=== | ||
+ | {{creditstable| | ||
+ | *[[Noriyoshi Ohba]]{{ref|https://web.archive.org/web/20211221083745/https://sega.jp/fb/album/09_shi/interview1.html}} | ||
+ | | console=SMS | ||
+ | | source=Uncredited | ||
}} | }} | ||
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*'''Conversion By:''' [[Images Design]] | *'''Conversion By:''' [[Images Design]] | ||
*'''Graphics:''' Jason Lithou, Andrew Pang | *'''Graphics:''' Jason Lithou, Andrew Pang | ||
− | *'''Music:''' David Whittaker | + | *'''Music:''' [[David Whittaker]] |
*'''Program:''' Laura.P.Paul. | *'''Program:''' Laura.P.Paul. | ||
:'''A [[Software Studios]] Production.''' | :'''A [[Software Studios]] Production.''' | ||
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===Master System version=== | ===Master System version=== | ||
− | {{ratings | + | {{ratings|SMS}} |
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| console=Master System | | console=Master System | ||
− | | region=EU | + | | region=EU (Sega®) |
| cart=Wbml sms EU cart.jpg | | cart=Wbml sms EU cart.jpg | ||
| cover=WBML SMS EU R cover.jpg | | cover=WBML SMS EU R cover.jpg | ||
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===Amiga version=== | ===Amiga version=== | ||
− | {{ratings | + | {{ratings|Amiga}} |
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===Atari ST version=== | ===Atari ST version=== | ||
− | {{ratings | + | {{ratings|ST}} |
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| yc=85 | | yc=85 | ||
| yc_source={{magref|yc|75|33|printpage=33-37}}<!-- Note: this is a review of "Sega Master Mix", though each game is also rated individually --> | | yc_source={{magref|yc|75|33|printpage=33-37}}<!-- Note: this is a review of "Sega Master Mix", though each game is also rated individually --> | ||
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}} | }} | ||
{{Scanbox | {{Scanbox | ||
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===ROM dump status=== | ===ROM dump status=== | ||
{{romtable| | {{romtable| | ||
− | {{rom|SMS|sha1=51715DB7A49A18452292DADB2BBA0108AA6D6402|md5=8F8AAAC492DE96F2CFDDB9D1A57DD979|crc32=8CBEF0C1|size=256kB|date= |source=Cartridge (EU/US)|comments=|quality | + | {{rom|SMS|sha1=51715DB7A49A18452292DADB2BBA0108AA6D6402|md5=8F8AAAC492DE96F2CFDDB9D1A57DD979|crc32=8CBEF0C1|size=256kB|date=|source=Cartridge (EU/US)|comments=|quality=}} |
− | {{rom|SMS|sha1=F4CD1EE6F98BC77FB36E232BF755D61D88E219D7|md5=8883790D3B3D4FED9A845D63AA251786|crc32=B1DA6A30|size=256kB|date= |source=Cartridge (JP)|comments=|quality | + | {{rom|SMS|sha1=F4CD1EE6F98BC77FB36E232BF755D61D88E219D7|md5=8883790D3B3D4FED9A845D63AA251786|crc32=B1DA6A30|size=256kB|date=|source=Cartridge (JP)|comments=|quality=}} |
}} | }} | ||
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==References== | ==References== | ||
+ | {{NECRetro|title=Bikkuriman World|italics=yes}} | ||
<references/> | <references/> | ||
− | |||
{{WBMLOmni}} | {{WBMLOmni}} |
Latest revision as of 02:33, 8 November 2024
Wonder Boy in Monster Land | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega System 2, Sega Master System, Amiga, Atari ST, Commodore 64, ZX Spectrum, Virtual Console, PlayStation 3 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Enterprises, Ltd. Sega Corporation Activision MCM Software (ES) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tonka (US) Samsung (KR) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: FM Sound Unit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[5] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Wonder Boy in Monster Land, originally released as Wonder Boy: Monster Land (ワンダーボーイ モンスターランド) in Japan, is the direct sequel to Wonder Boy. Developed by Westone and published by Sega Enterprises, Ltd. for Sega System 2 hardware, the game ditches the left-to-right platforming gameplay of its predecessor in favour of a platform-RPG hybrid gameplay style.
The original arcade version was only released in Japan, though was planned for an overseas release.[32]
Contents
Gameplay
The player controls Wonder Boy as he explores various short levels filled with respawning enemies. The control panel has two buttons: one to attack (with a sword the player gets in the first building they visit) and one to jump. enters buildings. At the end of each level, the player has to enter a building to fight a boss, whose defeat will unlock the exit. There is a timer on the bottom left of the screen; if it runs out, the player loses a heart, and the game will be over if the player runs out of hearts. Health is fully refilled after clearing a level.
Rounds
Round 1 | |
---|---|
Round 2 | |
Round 3 | |
Round 4 | |
Round 5 | |
Round 6 | |
Round 7 | |
Round 8 | |
Round 9 | |
Round 10 | |
Round 11 | |
Round 12 | |
Achievements
- Main article: Wonder Boy in Monster Land/Achievements.
History
Legacy
In Japan's 1987 Gamest Awards, it came eighth place in the "Best Ending" award category.[33]
Wonder Boy in Monster Land was later ported to the Sega Master System and released to all regions. In Japan, this port is known as Super Wonder Boy in Monster World (スーパーワンダーボーイ モンスターワールド), beginning the Monster World naming trend that would eventually replace Wonder Boy as the series's name in Japan. In Brazil, the game was renamed Mônica no Castelo do Dragão, with characters being taken from the Brazilian comic series Turma da Mônica, also starting a trend of renaming Wonder Boy releases to tie into the show.
The game saw the most success on the Sega Master System, though it was also brought to the Amiga, Atari ST, Commodore 64, TurboGrafx-16, and ZX Spectrum by Activision as Super Wonder Boy. When Hudson brought the game to PC Engine in Japan, the game was renamed Bikkuriman World and replaced some of the characters with others from a then popular sticker collection, which had just been turned into an anime.
An MSX version was planned for release in 1988/1989, but despite being previewed in the Japanese gaming press, failed to make it to market.
The Master System version has been included as part of the Wii's Virtual Console service. The arcade version was released as part of Sega Vintage Collection: Monster World. Both versions were released in Sega Ages 2500 Series Vol. 29: Monster World Complete Collection.
The game was followed by Wonder Boy III: Monster Lair, a scrolling shoot-'em-up with features from both Wonder Boy and Wonder Boy in Monster Land. The true sequel is considered to be Wonder Boy III: The Dragon's Trap, which brings back the gameplay first seen in this game.
In 2008, game designer Hideki Kamiya listed Wonder Boy in Monster Land among his favorite games, citing it as one of the games that influenced his work.[34]
NMK released a very similar game for the Nintendo Entertainment System as Saiyuuki World (西遊記ワールド). Saiyuuki World shares very similar gameplay, but is retooled to resemble the Chinese novel Journey to the West.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Wonder Boy in Monster Land | Wonder Boy in Monster Land |
English (US) | Wonder Boy in Monster Land | Wonder Boy in Monster Land |
Japanese | ワンダーボーイ モンスターランド | Wonder Boy: Monster Land |
Production credits
- Main article: Wonder Boy in Monster Land/Production credits.
System 2 version
- Program: Ryuichi Nishizawa, Michishito Ishizuka
- Character Produce: Naoki Hoshizaki
- Composer: Shinichi Sakamoto
- Character Design: Hiromi Suzuko, Rie Yatomi[35]
- Special Thanks: Kohta Kikuchi, K.Kiyokawa, Anzu and Ohayashi
- Produce: Ryuichi Nishizawa
- Presented by: Sega / Westone
Master System version
Amiga and Atari ST versions
- 1987 Sega /Westone. All Rights Reserved.
- Activision. Authorised User.
- Conversion By: Images Design
- Graphics: Jason Lithou, Andrew Pang
- Music: David Whittaker
- Program: Laura.P.Paul.
- A Software Studios Production.
Commodore 64 version
- C64 Version By: Images Design.
- Program: James Smart.
- Graphix: Andrew Pang.
- Music: James Smart.
- (C) Activision 1989
- A Software Studios Production.
Hints
Magazine articles
- Main article: Wonder Boy in Monster Land/Magazine articles.
Promotional material
also published in:
- Computer & Video Games (UK) #95: "October 1989" (1989-09-16)[37]
- Commodore User (UK) #74: "November 1989" (1989-10-23)[38]
- Computer & Video Games (UK) #96: "November 1989" (1989-10-16)[39]
Artwork
Physical scans
System 2 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
80 | |
---|---|
Based on 1 review |
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
86 | |
---|---|
Based on 16 reviews |
Master System, SE |
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|
Amiga version
Sega Retro Average | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
55 | |
---|---|
Based on 6 reviews |
Amstrad CPC version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
64 | |
---|---|
Based on 1 review |
Amstrad CPC, UK (cassette) |
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|
Amstrad CPC, UK (disk) |
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|
Atari ST version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
83 | |
---|---|
Based on 8 reviews |
Atari ST, UK |
---|
|
Commodore 64 version
Sega Retro Average | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
59 | |
---|---|
Based on 3 reviews |
Commodore 64, ES |
---|
|
Commodore 64, IT |
---|
|
ZX Spectrum version
Sega Retro Average | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
85 | |
---|---|
Based on 6 reviews |
Virtual Console version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
256kB | Cartridge (EU/US) | |||||||||||
? |
|
256kB | Cartridge (JP) |
External links
- Sega of Japan Virtual Console pages: Master System, Arcade
- Nintendo catalogue pages: Virtual Console: US, UK, AU; Virtual Console Arcade: US, UK
- Wonder Boy in Monster Land on PlayStation.com: JP, US, KR
- Wonder Boy in Monster Land on PlayStation Store: JP, US, UK, AU, KR, TW
References
NEC Retro has more information related to Bikkuriman World
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- ↑ New Computer Express, "10th August 1991" (UK; 1991-08-08), page 48
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-2 (Wayback Machine: 2020-10-29 22:32)
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-3 (Wayback Machine: 2020-10-29 22:32)
- ↑ https://www.mtwo.co.jp/development/retrogame-1/#tab-5 (Wayback Machine: 2020-10-28 01:29)
- ↑ 5.0 5.1 https://sega.jp/history/hard/segamark3/software.html (Wayback Machine: 2020-11-14 21:32)
- ↑ Mega Drive Fan, "May 1992" (JP; 1992-04-xx), page 103
- ↑ Computer Entertainer, "September 1988" (US; 1988-09-17), page 13
- ↑ File:BristolEveningPost UK 1988-08-26 Page 83.jpg
- ↑ ACE, "January 1989" (UK; 1989-xx-xx), page 167
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 10.8 10.9 Computer & Video Games, "September 1989" (UK; 1989-08-16), page 109
- ↑ 11.0 11.1 Amstrad Computer User, "March 1990" (UK; 1990-02-01), page 35
- ↑ https://www.nintendo.co.jp/wii/vc/software/09.html (Wayback Machine: 2018-01-28 13:27)
- ↑ http://vc.sega.jp:80/vc_ms_mw/ (Wayback Machine: 2009-02-11 04:59)
- ↑ 14.0 14.1 http://www.nintendo.com/games/detail/VwMPXB89X_vHm9f8Qqs1LO7RWiNAy95o (Wayback Machine: 2010-11-22 22:50)
- ↑ 15.0 15.1 http://www.nintendolife.com/games/mastersystem/wonder_boy_in_monster_land (Wayback Machine: 2017-06-09 08:57)
- ↑ https://www.nintendo.co.uk/Games/Virtual-Console-Wii-/Wonder-Boy-in-Monster-Land--280185.html (archive.today)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=42&prod_id=19908&pageID=4 (Wayback Machine: 2012-03-28 01:25)
- ↑ https://www.nintendo.co.jp/wii/vc/software/13.html (Wayback Machine: 2018-03-10 23:36)
- ↑ http://vc.sega.jp:80/vca_wbml/ (Wayback Machine: 2011-06-26 11:06)
- ↑ 21.0 21.1 21.2 21.3 http://www.nintendolife.com:80/games/vcarcade/wonder_boy_in_monster_land (Wayback Machine: 2017-06-24 16:37)
- ↑ https://www.nintendo.co.uk/Games/Arcade/Wonder-Boy-in-Monster-Land-280196.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/Arcade/Wonder-Boy-in-Monster-Land-280196.html (archive.today)
- ↑ 24.0 24.1 http://www.jp.playstation.com:80/software/title/jp0177npjb00132_00wonderboymlpsnjp.html (Wayback Machine: 2012-10-08 23:52)
- ↑ 25.0 25.1 http://blogs.sega.com/2012/05/18/vintage-collection-3-on-the-way-to-xbla-and-psn/ (Wayback Machine: 2012-05-20 17:23)
- ↑ 26.0 26.1 PlayStation Store (ko-kr; HP0177-NPHB00341_00-WONDERBOYMLPSNAS) (Wayback Machine: 2018-04-07 18:28)
- ↑ 27.0 27.1 PlayStation Store (en-gb; EP0177-NPEB00561_00-WONDERBOYMLPSNEU) (Wayback Machine: 2018-04-07 18:28)
- ↑ 28.0 28.1 PlayStation Store (fr-fr; EP0177-NPEB00561_00-WONDERBOYMLPSNEU) (Wayback Machine: 2018-04-07 18:31)
- ↑ 29.0 29.1 PlayStation Store (de-de; EP0177-NPEB00561_00-WONDERBOYMLPSNEU) (Wayback Machine: 2018-12-20 03:25)
- ↑ 30.0 30.1 PlayStation Store (en-au; EP0177-NPEB00561_00-WONDERBOYMLPSNEU) (Wayback Machine: 2018-04-07 18:28)
- ↑ 31.0 31.1 PlayStation Store (en-tw; HP0177-NPHB00341_00-WONDERBOYMLPSNAS) (Wayback Machine: 2018-04-07 18:30)
- ↑ http://www.hardcoregaming101.net:80/wonderboy/wonderboy-interview.htm (Wayback Machine: 2012-06-17 03:13)
- ↑ [The Best Game 2: Gamest Mook Vol. 112, p6-25 The Best Game 2: Gamest Mook Vol. 112, p6-25]
- ↑ https://www.facebook.com/note.php?note_id=9380283311 (Wayback Machine: 2016-01-18 07:36)
- ↑ http://www.arcade-history.com/?n=wonder-boy-in-monster-land-model-317-0043&page=detail&id=3184 (Wayback Machine: 2019-05-30 08:22)
- ↑ https://sega.jp/fb/album/09_shi/interview1.html (Wayback Machine: 2021-12-21 08:37)
- ↑ Computer & Video Games, "October 1989" (UK; 1989-09-16), page 23
- ↑ Commodore User, "November 1989" (UK; 1989-10-23), page 48
- ↑ Computer & Video Games, "November 1989" (UK; 1989-10-16), page 53
- ↑ Sinclair User, "February 1989" (UK; 1989-01-18), page 82
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 76
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 110
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 63
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 146
- ↑ Computer & Video Games, "June 1988" (UK; 1988-05-15), page 118
- ↑ Dragon, "Vol. XIII, No. 11: April 1989" (US; 1989-0x-xx), page 67
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Games Preview, "5 1989" (DK; 1989-xx-xx), page 38
- ↑ Micromanía (segunda época), "Diciembre 1990" (ES; 1990-1x-xx), page 58
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
- ↑ Power Play, "Ausgabe 6" (DE; 1988-07-25), page 90
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 60
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 31
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Soft, "" (DK; 1988-10-xx), page 22
- ↑ Tilt, "Julliet/Août 1988" (FR; 1988-0x-xx), page 73
- ↑ Amiga Action, "February 1990" (UK; 1990-xx-xx), page 46
- ↑ Amiga Format, "March 1990" (UK; 1990-0x-xx), page 49
- ↑ Amiga Joker, "Januar '90" (DE; 1989-12-29), page 13
- ↑ Aktueller Software Markt, "Februar 1990" (DE; 1990-xx-xx), page 57
- ↑ Commodore User, "January 1990" (UK; 1989-12-20), page 45
- ↑ 62.0 62.1 Zzap!64, "March 1990" (UK; 1990-xx-xx), page 75
- ↑ 63.0 63.1 Aktueller Software Markt, "Januar 1990" (DE; 1989-1x-xx), page 36
- ↑ 64.0 64.1 Computer & Video Games, "January 1990" (UK; 1989-12-16), page 66
- ↑ 65.0 65.1 65.2 The Games Machine, "January 1990" (UK; 1989-12-11), page 24
- ↑ Génération 4, "Décembre 1989" (FR; 1989-1x-xx), page 8
- ↑ Joystick, "Janvier 1990" (FR; 19xx-xx-xx), page 109
- ↑ Power Play, "1/90" (DE; 1989-12-15), page 24
- ↑ ST Action, "January 1990" (UK; 19xx-xx-xx), page 72
- ↑ Zero, "January 1990" (UK; 19xx-xx-xx), page 101
- ↑ Your Commodore, "January 1991" (UK; 1990-12-xx), page 33-37 (33)
- ↑ Crash, "December 1989" (UK; 1989-11-16), page 67
- ↑ Svet Igara, "Januar 1990" (YU; 1990-xx-xx), page 36
- ↑ Sinclair User, "January 1990" (UK; 1989-12-18), page 54
- ↑ Your Sinclair, "January 1990" (UK; 1989-12-18), page 72
Wonder Boy in Monster Land | |
---|---|
Main page | Comparisons | Maps | Achievements | Hidden content | Bugs | Development | Magazine articles | Reception |
Games in the Wonder Boy series | |
---|---|
Wonder Boy (1986) | Wonder Boy in Monster Land (1987) | Wonder Boy III: Monster Lair (1988) | Wonder Boy III: The Dragon's Trap (1989) | Wonder Boy in Monster World (1991) | Monster World IV (1994) | Monster World Complete Collection (2007) | Sega Vintage Collection: Monster World (2012) | Arcade Archives Wonder Boy (2014) | Wonder Boy Returns (2016) | Wonder Boy: The Dragon's Trap (2017) | Monster Boy and the Cursed Kingdom (2018) | Wonder Boy Returns Remix (2019) | Wonder Boy: Asha in Monster World (2021) | Wonder Boy Collection (2022) | Wonder Boy Anniversary Collection (2022) | |
Wonder Boy related media | |
Monster World Complete Collection Original Sound Track (2007) | Wonder Boy: The Dragon's Trap Original Soundtrack Sampler (2018) | Wonder Boy Collection - Best Of Soundtrack (2023) | |
Wonder Boy V Monster World III Koushiki Guide Book (1991) |
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