Difference between revisions of "United Game Artists"
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* ''[[Sonic Riders]]'' (2006) ([[GameCube]], [[Xbox]], [[PlayStation 2]]) | * ''[[Sonic Riders]]'' (2006) ([[GameCube]], [[Xbox]], [[PlayStation 2]]) | ||
* ''[[Sonic Riders: Zero Gravity]]'' (2008) ([[Wii]], [[PlayStation 2]]) | * ''[[Sonic Riders: Zero Gravity]]'' (2008) ([[Wii]], [[PlayStation 2]]) | ||
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[[Category:Development Companies]] | [[Category:Development Companies]] |
Revision as of 10:33, 22 November 2011
SEGA AM9, later known as United Game Artists, was a computer and video game second-party developer for Sega. In 1998, after Team Andromeda disbanded, many of its members moved into Sega's restructured Smilebit and United Game Artists development teams. In 2000 the former president of Hitmaker, Tetsuya Mizuguchi, became the president of United Games Artists.
They released three games for the Sega Dreamcast before they were merged with Sonic Team in 2003.
Games developed by United Games Artists
- Space Channel 5 (1999) (Dreamcast)
- Space Channel 5: Part 2 (2000) (Dreamcast)
- Rez (2001) (PlayStation 2, Dreamcast)
- Space Channel 5: Special Edition (2003) (PlayStation 2)
- Space Channel 5: Part 2: Special Edition (2003) (PlayStation 2)
Games developed by UGA while in Sonic Team
- Feel the Magic: XY/XX (2004) (Nintendo DS)
- The Rub Rabbits! (2005) (Nintendo DS)
- Sonic Riders (2006) (GameCube, Xbox, PlayStation 2)
- Sonic Riders: Zero Gravity (2008) (Wii, PlayStation 2)
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