Difference between revisions of "United Game Artists"

From Sega Retro

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[[Image:Uga.svg|thumb|right]]
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{{Company
'''SEGA AM9''', later known as '''United Game Artists''', was a computer and video game second-party developer for [[Sega]]. In 1998, after Team Andromeda disbanded, many of its members moved into Sega's restructured [[Smilebit]] and United Game Artists development teams. In 2000 the former president of [[Hitmaker]], Tetsuya Mizuguchi, became the president of United Games Artists.
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'''United Game Artists''' was a computer and video game developer established in 1998 as part of [[Sega]]. It stood as the ninth internal research and development studio within the company, and was made up of employees who formerly worked at [[Sega AM6]]. In 2000, [[Tetsuya Mizuguchi]] (then head of [[Hitmaker]]) was brought in to manage the division.
  
They released three games for the [[Sega Dreamcast]] before they were merged with [[Sonic Team]] in 2003.
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United Game Artists' existence was short-lived when compared to other "AM teams" - it was the first to be reformed in 2003 when it was merged with [[Sonic Team]] after only three [[Sega Dreamcast]] games were released. Other teams within Sega would be reorganised the following year.
  
==Games developed by United Games Artists==
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==Softography==
 
* ''[[Space Channel 5]]'' (1999) ([[Dreamcast]])
 
* ''[[Space Channel 5]]'' (1999) ([[Dreamcast]])
 
* ''[[Space Channel 5: Part 2]]'' (2000) ([[Dreamcast]])
 
* ''[[Space Channel 5: Part 2]]'' (2000) ([[Dreamcast]])
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* ''Space Channel 5: Special Edition'' (2003) ([[PlayStation 2]])
 
* ''Space Channel 5: Special Edition'' (2003) ([[PlayStation 2]])
 
* ''Space Channel 5: Part 2: Special Edition'' (2003) ([[PlayStation 2]])
 
* ''Space Channel 5: Part 2: Special Edition'' (2003) ([[PlayStation 2]])
===Games developed by UGA while in [[Sonic Team]]===
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*''[[Feel the Magic: XY/XX]]'' (2004) ([[Nintendo DS]])
 
*''[[The Rub Rabbits!]]'' (2005) ([[Nintendo DS]])
 
* ''[[Sonic Riders]]'' (2006) ([[GameCube]], [[Xbox]], [[PlayStation 2]])
 
* ''[[Sonic Riders: Zero Gravity]]'' (2008) ([[Wii]], [[PlayStation 2]])
 
 
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{{SegaDevs}}
 
{{SegaDevs}}
 
[[Category:Development Companies]]
 
[[Category:Development Companies]]

Revision as of 14:56, 22 November 2011

United Game Artists was a computer and video game developer established in 1998 as part of Sega. It stood as the ninth internal research and development studio within the company, and was made up of employees who formerly worked at Sega AM6. In 2000, Tetsuya Mizuguchi (then head of Hitmaker) was brought in to manage the division.

United Game Artists' existence was short-lived when compared to other "AM teams" - it was the first to be reformed in 2003 when it was merged with Sonic Team after only three Sega Dreamcast games were released. Other teams within Sega would be reorganised the following year.

Softography


Timeline of Sega of Japan research and development divisions








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