Difference between revisions of "Jaguar"

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{{stub}}The '''Atari Jaguar''' is a home video game console developed by [[Atari Corporation]] and released in 1993. It competed against the [[Sega Mega Drive]], the [[Super NES]], and [[3DO]]. Atari marketed it as the world's first 64-bit game system, despite that it used two custom 32-bit RISC CPUs (called "Tom" and "Jerry") and a 16/32-bit [[Motorola 68000]]. The system failed to find a market and was discontinued in 1996, shortly after the worldwide releases of the significantly more powerful [[Sega Saturn]] and [[Sony PlayStation]].
 
{{stub}}The '''Atari Jaguar''' is a home video game console developed by [[Atari Corporation]] and released in 1993. It competed against the [[Sega Mega Drive]], the [[Super NES]], and [[3DO]]. Atari marketed it as the world's first 64-bit game system, despite that it used two custom 32-bit RISC CPUs (called "Tom" and "Jerry") and a 16/32-bit [[Motorola 68000]]. The system failed to find a market and was discontinued in 1996, shortly after the worldwide releases of the significantly more powerful [[Sega Saturn]] and [[Sony PlayStation]].
  
Like the Mega Drive and the [[PC Engine]], the system had a CD add-on, the [[Jaguar CD]].
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Like the Mega Drive and the [[PC Engine]], the system had a CD add-on, the '''Jaguar CD'''. It is an add-on to the Jaguar console that adds a double-speed CD-ROM drive to the console, similar to the [[Sega Mega-CD]] and the [[CD-ROM²]]. It allows the Jaguar to play Jaguar CD software in addition to audio CDs and [[CD+G]]. It was released in 1995 and only had 11 games released for it before being discontinued the following year.
  
In October 1993, Atari Corporation filed a lawsuit against Sega for an alleged infringement of a patent originally created by Atari in the 1980s, with the former seeking a preliminary injunction to stop manufacturing, usage and sales of hardware and software for both Sega Mega Drive and [[Game Gear]].{{magref|gamepro|54|264}} In September 1994, both parties reached a settlement in which Sega would acquire $40 million worth of stock in Atari and would also pay Atari $50 million for a license to use over 70 patents issued between 1977 and 1984. The deal also involved a cross-licensing agreement to publish up to five titles each year across their systems until 2001.{{ref|https://gdri.smspower.org/wiki/index.php/Blog:Legal_Brief:_Atari_vs._Sega}} Though it was expected at the time that this would lead to a number of Sega titles to be ported on the Jaguar,{{magref|ug|4|37}} ultimately, the only game released as a result of the agreement was ''[[Arcade Classics]]'' for the Mega Drive and Game Gear. Internal documents indicate that Sega had agreed to license ''[[OutRunners]]'', ''[[Phantasy Star II]]'', ''[[Alien Storm]]'', ''[[Shinobi]]'', and ''[[Zaxxon 3D]]'',{{ref|https://gdri.smspower.org/wiki/index.php/File:Sa01111995_1.png}} but Atari discontinued the Jaguar and exited the home console market before any such games could materialize.
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In October 1993, Atari Corporation filed a lawsuit against Sega for an alleged infringement of a patent originally created by Atari in the 1980s, with the former seeking a preliminary injunction to stop manufacturing, usage and sales of hardware and software for both Sega Mega Drive and [[Game Gear]].{{magref|gamepro|54|264}} In September 1994, both parties reached a settlement in which Sega would acquire $40 million worth of stock in Atari and would also pay Atari $50 million for a license to use over 70 patents issued between 1977 and 1984. The deal also involved a cross-licensing agreement to publish up to five titles each year across their systems until 2001.{{ref|https://gdri.smspower.org/wiki/index.php/Blog:Legal_Brief:_Atari_vs._Sega}}{{magref|alaabalc|1|8}} Though it was expected at the time that this would lead to a number of Sega titles to be ported on the Jaguar,{{magref|ug|4|37}} ultimately, the only game released as a result of the agreement was ''[[Arcade Classics]]'' for the Mega Drive and Game Gear. Internal documents indicate that Sega had agreed to license ''[[OutRunners]]'', ''[[Phantasy Star II]]'', ''[[Alien Storm]]'', ''[[Shinobi]]'', and ''[[Zaxxon 3D]]'',{{ref|https://gdri.smspower.org/wiki/index.php/File:Sa01111995_1.png}} but Atari discontinued the Jaguar and exited the home console market before any such games could materialize.
  
 
==Jaguar games also released for Sega systems==
 
==Jaguar games also released for Sega systems==
 
{{NonSegaList|Jag}}
 
{{NonSegaList|Jag}}
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Additionally, the games ''[[Area 51]]'' and ''[[Maximum Force]]'' ran on the COJAG arcade hardware, which was based on the Jaguar.{{ref|1=https://www.system16.com/hardware.php?id=778}}
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==Jaguar CD games also released for Sega systems==
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{{NonSegaList|JagCD}}
  
 
==References==
 
==References==

Latest revision as of 16:06, 25 January 2024

For the car company, see Jaguar Cars.


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Jaguar
Manufacturer: Atari Corporation

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The Atari Jaguar is a home video game console developed by Atari Corporation and released in 1993. It competed against the Sega Mega Drive, the Super NES, and 3DO. Atari marketed it as the world's first 64-bit game system, despite that it used two custom 32-bit RISC CPUs (called "Tom" and "Jerry") and a 16/32-bit Motorola 68000. The system failed to find a market and was discontinued in 1996, shortly after the worldwide releases of the significantly more powerful Sega Saturn and Sony PlayStation.

Like the Mega Drive and the PC Engine, the system had a CD add-on, the Jaguar CD. It is an add-on to the Jaguar console that adds a double-speed CD-ROM drive to the console, similar to the Sega Mega-CD and the CD-ROM². It allows the Jaguar to play Jaguar CD software in addition to audio CDs and CD+G. It was released in 1995 and only had 11 games released for it before being discontinued the following year.

In October 1993, Atari Corporation filed a lawsuit against Sega for an alleged infringement of a patent originally created by Atari in the 1980s, with the former seeking a preliminary injunction to stop manufacturing, usage and sales of hardware and software for both Sega Mega Drive and Game Gear.[1] In September 1994, both parties reached a settlement in which Sega would acquire $40 million worth of stock in Atari and would also pay Atari $50 million for a license to use over 70 patents issued between 1977 and 1984. The deal also involved a cross-licensing agreement to publish up to five titles each year across their systems until 2001.[2][3] Though it was expected at the time that this would lead to a number of Sega titles to be ported on the Jaguar,[4] ultimately, the only game released as a result of the agreement was Arcade Classics for the Mega Drive and Game Gear. Internal documents indicate that Sega had agreed to license OutRunners, Phantasy Star II, Alien Storm, Shinobi, and Zaxxon 3D,[5] but Atari discontinued the Jaguar and exited the home console market before any such games could materialize.

Jaguar games also released for Sega systems

Additionally, the games Area 51 and Maximum Force ran on the COJAG arcade hardware, which was based on the Jaguar.[6]

Jaguar CD games also released for Sega systems

References


Non-Sega consoles
Nintendo
Nintendo Entertainment System (1983) | Game Boy (1989) | Super Nintendo Entertainment System (1990) | Nintendo 64 (1996) | Game Boy Color (1998) | Game Boy Advance (2001) | Nintendo GameCube (2001) | Nintendo DS (2004) | Wii (2006) | Nintendo 3DS (2011) | Wii U (2012) | Nintendo Switch (2017)
Sony
PlayStation (1994) | PlayStation 2 (2000) | PlayStation Portable (2004) | PlayStation 3 (2006) | PlayStation Vita (2011) | PlayStation 4 (2013) | PlayStation 5 (2020)
Microsoft
Xbox (2001) | Xbox 360 (2005) | Xbox One (2013) | Xbox Series X (2020)
Mobile
iOS | Android | Windows Phone
Other
Atari 2600 (1977) | Intellivision (1979) | ColecoVision (1982) | Atari 5200 (1982) | PC Engine (1987) | CD-ROM² (1988) | Super CD-ROM² (1991) | R-Zone (1995) | Game.com (1997) | WonderSwan (1999) | Neo Geo Pocket Color (1999) | N-Gage (2003) | LeapFrog Didj (2008) | Stadia (2019)