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− | <div style="overflow:auto;">
| + | {{NavboxStart|}} |
− | {| class="bottomtemplate" align="center" | + | {{NavboxHeader|content=Timeline of [[Sega of Japan]] research and development divisions}} |
− | |- | + | | |
− | |class="bottomtemphead" colspan="67"| '''Japanese Sega companies, studios and subsidiaries'''
| + | {{CompanyTimeline| |
− | |-class="bottomtemphead" style="font-size: 9pt;" | + | {{CompanyTimelineLine|[[Sega R&D 1]] |
− | !52||53||54||55||56||57||58||59||60||61||62||63||64||65||66||67||68||69||70||71||72||73||74||75||76||77||78||79||80||81||82||83||84||85||86||87||88||89||90||91||92||93||94||95||96||97||98||99||00||01||02||03||04||05||06||07||08||09||10||11||12||13||14||15||16||17||18
| + | |y=30 |
− | |- | + | | colour={{#var:red1}} |
− | |class="bottomtemphead" colspan="8" style="border: 1px solid #999;"|'''[[Service Games]]''' | + | }} |
− | |colspan="5"| | + | {{CompanyTimelineLine|[[Sega AM1]] |
− | |class="bottomtemphead" colspan="4" style="border: 1px solid #999;"|'''[[Sega Enterprises, Ltd.]]''' | + | |y=30 |
− | |class="bottomtemphead" colspan="15" style="border: 1px solid #999;"|'''[[Gulf+Western]]''' | + | | colour={{#var:red2}} |
− | |class="bottomtemphead" colspan="20" style="border: 1px solid #999;"|'''[[CSK]]''' | + | }} |
− | |class="bottomtemphead" colspan="15" style="border: 1px solid #999;"|'''[[Sega-Sammy Holdings]]''' | + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 1|R&D #1]] |
− | |-style="font-size: 9pt;" | + | |y=30 |
− | |colspan="8" class="colour-bg-red" style="border: 1px solid #999;"|[[Service Games, Japan]] | + | | colour={{#var:red1}} |
− | |colspan="5" class="colour-bg-red" style="border: 1px solid #999;"|[[Nihon Goraku Bussan]]
| + | }} |
− | |colspan="35" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Enterprises, Ltd.]] | + | {{CompanyTimelineLine|[[WOW Entertainment]] |
− | |colspan="15" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Corporation]] | + | |y=40 |
− | |colspan="8" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Holdings]]
| + | | colour={{#var:red2}} |
− | |-style="font-size: 9pt;" | + | }} |
− | | || || || || || || || | + | {{CompanyTimelineLine|[[Sega WOW]] |
− | |colspan="4" class="colour-bg-red" style="border: 1px solid #999;"|[[Nihon Kikai Seizou]] | + | |y=30 |
− | |-style="font-size: 9pt;" | + | | colour={{#var:red1}} |
− | ||| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | + | }} |
− | |colspan="6" class="colour-bg-orange" style="border: 1px solid #999;"|[[R&D]] | + | {{CompanyTimelineLine|[[Sega AM1 (2005-2011)|Sega AM1]] |
− | |colspan="9" class="colour-bg-orange" style="border: 1px solid #999;"|[[AM1]] | + | |y=40 |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 1|R&D Dept. #1]] | + | | colour={{#var:red2}} |
− | |colspan="3" class="colour-bg-orange" style="border: 1px solid #999;"|[[WOW Entertainment]] | + | }} |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega WOW]] | + | {{CompanyTimelineLine|[[Sega R&D1 (2011-2015)|Sega R&D1]] |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega AM1 (2005-current)|Sega AM1]] | + | |y=40 |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega AM1 (2005-current)|R&D1]] | + | | colour={{#var:red1}} |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega AM1 (2005-current)|Sega Interactive R&D1]] | + | }} |
− | |-style="font-size: 9pt;" | + | {{CompanyTimelineLine|[[Sega Interactive R&D1]] |
− | ||| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | + | |y=40 |
− | |colspan="6" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega R&D 8|R&D 8]]
| + | | colour={{#var:red2}} |
− | |colspan="9" class="colour-bg-yellow" style="border: 1px solid #999;"|[[AM2]] | + | }} |
− | |colspan="1" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 2|R&D Dept. #2]] | + | |
− | |colspan="4" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega AM2]] | + | {{CompanyTimelineLine|[[Studio 128]] |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega AM2|AM2]] | + | | startdate=1984-01-01 |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega AM2|R&D2]] | + | | enddate=1988-01-01 |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega AM2|Sega Interactive R&D2]] | + | |y=80 |
− | |-style="font-size: 9pt;" | + | | colour={{#var:orange1}} |
− | ||| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | + | }} |
− | |colspan="6" class="colour-bg-green" style="border: 1px solid #999;"|[[R&D]]
| + | {{CompanyTimelineLine|[[Sega R&D 8]] |
− | |colspan="9" class="colour-bg-green" style="border: 1px solid #999;"|[[AM3]]
| + | | enddate=1990-01-01 |
− | |colspan="1" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 3|R&D Dept. #3]]
| + | |y=80 |
− | |colspan="4" class="colour-bg-green" style="border: 1px solid #999;"|[[Hitmaker]]
| + | | colour={{#var:orange2}} |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega AM3 (2005-2008)|AM3]]
| + | }} |
− | |-style="font-size: 9pt;"
| + | {{CompanyTimelineLine|[[Sega AM2]] |
− | ||| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | | enddate=1999-01-01 |
− | |colspan="6" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Production and Engineering Department]]
| + | |y=80 |
− | |colspan="9" class="colour-bg-cyan" style="border: 1px solid #999;"|[[AM4]]
| + | | colour={{#var:orange1}} |
− | |colspan="5" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Mechatronics]]
| + | }} |
− | |colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[AM Product]]
| + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 2|R&D #2]] |
− | |colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[R&D4]]
| + | |y=80 |
− | |colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Interactive Product R&D]]
| + | | colour={{#var:orange2}} |
− | |-style="font-size: 9pt;"
| + | }} |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | {{CompanyTimelineLine|[[AM2 of CRI]] |
− | |colspan="8" class="colour-bg-blue" style="border: 1px solid #999;"|[[AM5]]
| + | |y=90 |
− | |colspan="5" class="colour-bg-blue" style="border: 1px solid #999;"|[[Mirai R&D]]
| + | | colour={{#var:orange1}} |
− | |colspan="2" class="colour-bg-blue" style="border: 1px solid #999;"|[[Family Entertainment]]
| + | }} |
− | |-style="font-size: 9pt;"
| + | {{CompanyTimelineLine|[[Sega-AM2 (company)|Sega-AM2]] |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | |y=90 |
− | |colspan="7" class="colour-bg-magenta" style="border: 1px solid #999;"|[[AM6]]
| + | | colour={{#var:orange2}} |
− | |-style="font-size: 9pt;"
| + | }} |
− | | || || || ||
| + | {{CompanyTimelineLine|[[Sega AM2 (2004-2011)|Sega AM2]] |
− | |colspan="7" class="colour-bg-magenta" style="border: 1px solid #999;"|[[N. Pro. R&D]]
| + | |y=80 |
− | |-style="font-size: 9pt;"
| + | | colour={{#var:orange1}} |
− | | || || || ||
| + | }} |
− | |colspan="1" class="colour-bg-magenta" style="border: 1px solid #999;"|[[DigitalRex]]
| + | {{CompanyTimelineLine|[[Sega R&D2 (2011-2015)|Sega R&D2]] |
− | |colspan="5" class="colour-bg-magenta" style="border: 1px solid #999;"|[[AM Plus]]
| + | |y=80 |
− | |-style="font-size: 9pt;"
| + | | colour={{#var:orange2}} |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | }} |
− | |colspan="3" class="colour-bg-red" style="border: 1px solid #999;"|[[AM Annex]]
| + | {{CompanyTimelineLine|[[Sega Interactive R&D2]] |
− | |colspan="1" class="colour-bg-red" style="border: 1px solid #999;"|[[AM12]]
| + | |y=80 |
− | |colspan="1" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 5|R&D Dept. #5]]
| + | | colour={{#var:orange1}} |
− | |colspan="3" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Rosso|Sega Rosso]]
| + | }} |
− | |colspan="3" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Racing R&D]]
| + | |
− | |-style="font-size: 9pt;"
| + | {{CompanyTimelineLine|[[Sega AM3]] |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | |y=130 |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[AM11]]
| + | | colour={{#var:yellow1}} |
− | |colspan="1" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 4|R&D Dept. #4]]
| + | }} |
− | |colspan="4" class="colour-bg-orange" style="border: 1px solid #999;"|[[Amusement Vision]]
| + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 3|R&D #3]] |
− | |colspan="2" class="colour-bg-orange" style="border: 1px solid #999;"|[[New Entertainment R&D Dept.|New Entertainment R&D]]
| + | |y=130 |
− | |colspan="7" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega CS1|CS1]]
| + | | colour={{#var:yellow2}} |
− | |colspan="7" class="colour-bg-orange" style="border: 1px solid #999;"|[[Sega CS1|Sega Games CS1]]
| + | }} |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[R&D3, Div. 1]]
| + | {{CompanyTimelineLine|[[Hitmaker]] |
− | |-style="font-size: 9pt;"
| + | |y=140 |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | | colour={{#var:yellow1}} |
− | |colspan="6" class="colour-bg-green" style="border: 1px solid #999;"|[[R&D]]
| + | }} |
− | |colspan="6" class="colour-bg-green" style="border: 1px solid #999;"|[[CS R&D]]
| + | {{CompanyTimelineLine|[[Sega AM3 (2005-2008)|Sega AM3]] |
− | |colspan="9" class="colour-bg-yellow" style="border: 1px solid #999;"|[[CS1]]
| + | |y=130 |
− | |colspan="1" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 6|R&D Dept. #6]]
| + | | colour={{#var:yellow2}} |
− | |colspan="4" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Smilebit]]
| + | }} |
− | |colspan="2" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sports Design R&D]]
| + | {{CompanyTimelineLine|[[Sega Interactive R&D3]] |
− | |-style="font-size: 9pt;"
| + | |y=130 |
− | | || || || ||
| + | | colour={{#var:yellow2}} |
− | |colspan="1" class="colour-bg-magenta" style="border: 1px solid #999;"|[[Sega PC R&D]]
| + | }} |
− | |-style="font-size: 9pt;"
| + | |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | {{CompanyTimelineLine|[[Sega AM11]] |
− | |colspan="6" class="colour-bg-green" style="border: 1px solid #999;"|[[R&D]]
| + | |y=180 |
− | |colspan="6" class="colour-bg-green" style="border: 1px solid #999;"|[[CS R&D]]
| + | | colour={{#var:yellowgreen1}} |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[CS2]]
| + | }} |
− | |colspan="1" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 7|R&D Dept. #7]]
| + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 4|R&D #4]] |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Overworks]]
| + | |y=190 |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Global Entertainment R&D2]]
| + | | colour={{#var:yellowgreen2}} |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega CS3]]
| + | }} |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[R&D3, Div. 3]]
| + | {{CompanyTimelineLine|[[Amusement Vision]] |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Games R&D3]]
| + | |y=200 |
− | |-style="font-size: 9pt;"
| + | | colour={{#var:yellowgreen1}} |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | }} |
− | |colspan="6" class="colour-bg-green" style="border: 1px solid #999;"|[[R&D]]
| + | {{CompanyTimelineLine|[[New Entertainment R&D Dept.|New Entertainment]] |
− | |colspan="6" class="colour-bg-green" style="border: 1px solid #999;"|[[CS R&D]]
| + | |y=180 |
− | |colspan="3" class="colour-bg-cyan" style="border: 1px solid #999;"|[[CS3]]
| + | | colour={{#var:yellowgreen2}} |
− | |colspan="1" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 8|R&D Dept. #8]]
| + | }} |
− | |colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sonic Team]]
| + | {{CompanyTimelineLine|[[Sega CS1 (2008-current)|Sega CS1]] |
− | |colspan="2" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Global Entertainment R&D #1]]
| + | |y=190 |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega CS2]]
| + | | colour={{#var:yellowgreen1}} |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[R&D3, Div. 2]]
| + | }} |
− | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Games R&D2]]
| + | |
− | |-style="font-size: 9pt;"
| + | {{CompanyTimelineLine|[[AM Annex]] |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | |y=230 |
− | |colspan="1" class="colour-bg-blue" style="border: 1px solid #999;"|[[Sega Software R&D Dept. 9|R&D Dept. #9]]
| + | | colour={{#var:green1}} |
− | |colspan="1" class="colour-bg-blue" style="border: 1px solid #999;"|[[United Game Artists]]
| + | }} |
− | |-style="font-size: 9pt;"
| + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 5|R&D #5]] |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | |y=230 |
− | |colspan="7" class="colour-bg-magenta" style="border: 1px solid #999;"|[[Sega Digital Studio]]
| + | | colour={{#var:green2}} |
− | |colspan="19" class="colour-bg-magenta" style="border: 1px solid #999;"|[[Wave Master]]
| + | }} |
− | |-style="font-size: 9pt;"
| + | {{CompanyTimelineLine|[[Sega Rosso]] |
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
| + | |y=240 |
− | |colspan="2" class="colour-bg-red" style="border: 1px solid #999;"|[[Mobile Content R&D]]
| + | | colour={{#var:green1}} |
− | |colspan="9" class="colour-bg-red" style="border: 1px solid #999;"|[[Sega Networks]]
| + | }} |
− | |}
| + | |
− | </div><includeonly>[[Category:Sega companies in Japan]]</includeonly>
| + | {{CompanyTimelineLine|[[Sega R&D 2]] |
| + | |y=280 |
| + | | colour={{#var:cyan1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega CS1]] |
| + | |y=280 |
| + | | colour={{#var:cyan2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega CS]] |
| + | |y=280 |
| + | | colour={{#var:cyan1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega CS1 (1996-1999)|Sega CS1]] |
| + | |y=280 |
| + | | colour={{#var:cyan2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 6|R&D #6]] |
| + | |y=280 |
| + | | colour={{#var:cyan1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Smilebit]] |
| + | |y=290 |
| + | | colour={{#var:cyan2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega Sports Design R&D Dept.|Sega Sports Design]] |
| + | |y=280 |
| + | | colour={{#var:cyan1}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Sega R&D 6]] |
| + | | enddate=1991-01-01 |
| + | |y=330 |
| + | | colour={{#var:blue1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega CS2|Sega CS2]] |
| + | |y=330 |
| + | | colour={{#var:blue2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega RPG Production]] |
| + | |y=360 |
| + | | colour={{#var:blue1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega CS2 (1996-1999)|Sega CS2]] |
| + | |y=330 |
| + | | colour={{#var:blue1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 7|R&D #7]] |
| + | |y=330 |
| + | | colour={{#var:blue2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Overworks]] |
| + | |y=340 |
| + | | colour={{#var:blue1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Global Entertainment R&D Dept. 2|Global Entertainment #2]] |
| + | |y=330 |
| + | | colour={{#var:blue2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega CS3 (2008-2015)|Sega CS3]] |
| + | |y=340 |
| + | | colour={{#var:blue1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega Games CS Studio 3]] |
| + | |y=340 |
| + | | colour={{#var:blue2}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Sega CS3]] |
| + | |y=380 |
| + | | colour={{#var:purple2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega CS3 (1996-1999)|Sega CS3]] |
| + | |y=380 |
| + | | colour={{#var:purple2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 8|R&D #8]] |
| + | |y=380 |
| + | | colour={{#var:purple1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sonic Team (company)|Sonic Team]] |
| + | |y=390 |
| + | | colour={{#var:purple2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Global Entertainment R&D Dept. 1|Global Entertainment #1]] |
| + | |y=380 |
| + | | colour={{#var:purple1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega CS2 (2008-current)|Sega CS2]] |
| + | |y=390 |
| + | | colour={{#var:purple2}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Sega CS4]] |
| + | |y=430 |
| + | | colour={{#var:magenta1}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Sega Software R&D Dept. 9|R&D #9]] |
| + | |y=430 |
| + | | colour={{#var:magenta2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[United Game Artists]] |
| + | |y=440 |
| + | | colour={{#var:magenta1}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Sega CS5]] |
| + | |y=480 |
| + | | colour={{#var:redmagenta1}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Global Entertainment R&D Dept. 3|Global Entertainment #3]] |
| + | |y=430 |
| + | | colour={{#var:redmagenta2}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[DigitalRex]] |
| + | |y=480 |
| + | | colour={{#var:red1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[AM Plus]] |
| + | |y=480 |
| + | | colour={{#var:red2}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Sega AM4]] |
| + | |y=530 |
| + | | colour={{#var:orange1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega Mechatro]] |
| + | |y=530 |
| + | | colour={{#var:orange2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Product R&D]] |
| + | |y=530 |
| + | | colour={{#var:orange1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega Interactive Product R&D]] |
| + | |y=530 |
| + | | colour={{#var:orange1}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Sega AM5]] |
| + | |y=580 |
| + | | colour={{#var:yellow1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Sega Adventure Company]] |
| + | |y=630 |
| + | | colour={{#var:yellow1}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Mirai R&D]] |
| + | |y=580 |
| + | | colour={{#var:yellow2}} |
| + | }} |
| + | {{CompanyTimelineLine|[[Family Entertainment]] |
| + | |y=580 |
| + | | colour={{#var:yellow1}} |
| + | }} |
| + | |
| + | {{CompanyTimelineLine|[[Sega AM6]] |
| + | |y=680 |
| + | | colour={{#var:yellowgreen1}} |
| + | }} |
| + | |
| + | | startdate=1983 |
| + | | enddate=2023 |
| + | | height=730 |
| + | }} |
| + | {{NavboxEnd}} |
| <noinclude>[[Category:Navigational templates (miscellaneous)]]</noinclude> | | <noinclude>[[Category:Navigational templates (miscellaneous)]]</noinclude> |