Difference between revisions of "OutRun 2 SP"
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+ | {{otherPage|desc=the [[PlayStation 2]] game|page=OutRun 2 SP (PlayStation 2)}} | ||
{{Bob | {{Bob | ||
| bobscreen= | | bobscreen= | ||
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| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega AM2]] | + | | developer={{company|[[Sega AM2 (2004-2011)|Sega AM2]]}} |
− | | | + | {{company|[[Sega Mechatro]]|role=cabinet}} |
+ | | support={{company|[[Compozila]]}}, {{company|[[Katsugekiza]]|role=motion capture}} | ||
+ | | system=[[Sega Chihiro]] | ||
| players=1-2 | | players=1-2 | ||
| genre=Racing | | genre=Racing | ||
− | | | + | | releases={{releasesArcade |
− | | | + | | chihiro_date_jp=2004-12-21{{ref|https://web.archive.org/web/20041229162720/http://outrun.jp/or2sp/jp/index.html}} |
− | | | + | | chihiro_date_us=2005-02{{fileref|OutRun2SP Arcade US DigitalFlyer.pdf|page=2}} |
− | | | + | | chihiro_date_uk=2005 |
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}} | }} | ||
+ | }} | ||
+ | '''''{{PAGENAME}}''''' (アウトラン2 SP) or '''''OutRun 2 Special Tours''''' (アウトラン2 スペシャルツアーズ) is a racing game released by [[Sega]] in 2004. It is an update to the 2003 release of ''[[OutRun 2]]''. | ||
− | + | ==Gameplay== | |
+ | Following in a similar footsteps to the ''[[Turbo OutRun]]'' update over the original ''OutRun'', ''OutRun 2 SP'' has a new set of fifteen stages set over the Americas, though continues to include the fifteen European-inspired stages from the original ''OutRun 2''. It also adds two new cars, alongside the returning eight models. | ||
+ | |||
+ | Also similar to ''Turbo OutRun'' is the reintroduction of "rivals"; other Ferraris that appear along the course with more dynamic movement than standard traffic. Unlike ''Turbo OutRun'' you are not strictly "racing" these vehicles and so are not punished for finishing behind them; they just are pace-setters and obstacles. | ||
+ | |||
+ | There have also been some physics improvements, and an updated user interface, more clearly labelling the easy and hard routes for new players, and explaining how scores are calculated. | ||
+ | |||
+ | ===Cars=== | ||
+ | ''OutRun 2 SP'' retains all the cars from ''OutRun 2'', but adds two new ones. | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=250 GTO | ||
+ | | screenshot= | ||
+ | | desc=The [[wikipedia:Ferrari 250 GTO|250 GTO]] (1962-1964) is one of the rarest Ferrari road cars in existence, with 39 vehicles being produced in total. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=512 BB | ||
+ | | screenshot= | ||
+ | | desc=[[wikipedia:Ferrari Berlinetta Boxer)|512 BB]] (1976-1981) | ||
+ | }} | ||
+ | }} | ||
− | + | ===Stage layout (SP Course)=== | |
+ | {|class="prettytable" border | ||
+ | |- | ||
+ | ! colspan=5 | Stage Number || rowspan=2 | Goal name | ||
+ | |- | ||
+ | ! 1 || 2 || 3 || 4 || 5 | ||
+ | |- | ||
+ | | || || || || Giant Statues || A | ||
+ | |- | ||
+ | | || || || Lost City || || | ||
+ | |- | ||
+ | | || || Water Falls || || Legend || B | ||
+ | |- | ||
+ | | || Bay Area || || Casino Town || || | ||
+ | |- | ||
+ | | Sunny Beach || || Big Forest || || Floral Village || C | ||
+ | |- | ||
+ | | || National Park || || Ice Scape || || | ||
+ | |- | ||
+ | | || || Canyon || || Milky Way || D | ||
+ | |- | ||
+ | | || || || Jungle || || | ||
+ | |- | ||
+ | | || || || || Skyscrapers || E | ||
+ | |} | ||
− | ==Sonic Cameo== | + | ==History== |
+ | ===Sonic Cameo=== | ||
In the Casino Town course there are various homages to [[Sonic the Hedgehog]], such as statues and billboards. | In the Casino Town course there are various homages to [[Sonic the Hedgehog]], such as statues and billboards. | ||
<gallery> | <gallery> | ||
− | + | OutRun2SP_CasinoTown_2.jpg|A Sonic Statue | |
− | + | OutRun2SP_CasinoTown_1.jpg|A Sonic Billboard | |
</gallery> | </gallery> | ||
− | == | + | |
+ | ===Legacy=== | ||
+ | Another update to this game, titled ''[[OutRun 2 SP SDX]]'' was released for [[Sega Lindbergh]] hardware in 2006. [[Sega Logistics Service]] announced it would end service on the arcade machines on March 31, 2017.{{fileref|SegaProductsTerminationAnnouncement 2016-11 JP.pdf}}{{fileref|SegaProductsTerminationAnnouncement 2016-12.pdf}} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Producer:''' [[Keisuke Chiwata]] | ||
+ | *'''Directer:''' [[Hiroshi Masui]] | ||
+ | *'''Game Director:''' [[Daichi Katagiri]] | ||
+ | *'''Art Director:''' [[Yasuo Kawagoshi]] | ||
+ | *'''Sound Director:''' [[Tatsutoshi Narita]] | ||
+ | *'''Program Director:''' [[Yoshiki Kanoh]] | ||
+ | *'''Main Programmer:''' [[Takuji Masuda]] | ||
+ | *'''Programmer:''' [[Hironobu Tsujikawa]], [[Makoto Sato]], [[Masanori Sakurai]], [[Tomonori Sato]], [[Takuya Nagayasu]], [[Yutaka Sakai]] | ||
+ | *'''Main Designer:''' [[Toshiyuki Adachi]] | ||
+ | *'''Course Designer:''' [[Yukitoshi Katsuyama]] | ||
+ | *'''Designer:''' [[Satoshi Fujinuma]], [[Erika Aihara]], [[Masayuki Takahashi]], [[Kouhei Nosaki|Kohei Nosaki]], [[Kazuya Morita]], [[Katsuya Hiraoka]], [[Takao Nakada]], [[Toshiya Inoue]], [[Eisuke Abe]], [[Masaki Yano]], [[Tomoyuki Nishiguchi]] | ||
+ | *'''Planner:''' [[Shin Ishikawa]], [[Miwako Ohshima]] | ||
+ | *'''Sound:''' [[Sachio Ogawa]], [[Yasuhiro Takagi]], [[Naoyuki Machida]] | ||
+ | *'''Public Relations:''' [[Naonori Watanabe]], Hidekuni Ohta, [[Taku Kihara]], Kenichi Kasama, [[Nozomi Watanabe]] | ||
+ | *'''Special Thanks:''' Neil Marshall, Gary Evans, Chris Wood, [[Ian Colley]], Richard Ford, Daisuke Naito, [[Yusuke Kiriyama]], [[Toshihiro Nakaya]], [[Toshiaki Yuasa]], Jun Otsuka, [[Rika Shirai]], [[Keisuke Tsukahara (composer)|Keisuke Tsukahara]], [[Miyuki Noda]], [[Seiji Aoki]], [[Nobuhiko Kosuge]], [[Masatomo Suzuki]], [[Toru Kujirai]], [[Noriyuki Shimoda]], [[Makoto Osaki]], [[Katsugekiza|活劇座]], [[Compozila]], [[Mechatro]], Hardware R&D, OutRun 2 staff, and All People Concerned With This Title... | ||
+ | :'''©[[Sega]]''' | ||
+ | | source=In-game credits{{ref|1=https://www.youtube.com/watch?v=FlNPL_mHL8o}} | ||
+ | | console=CHIHIRO | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Digital manuals== | ||
<gallery> | <gallery> | ||
− | + | OutRun2SP Chihiro US Manual Standard.pdf|US manual (standard) | |
− | + | OutRun2SP Chihiro US DigitalWiringDiagram Standard.pdf|US wiring diagram (standard) | |
+ | OutRun2SP Chihiro US Manual Deluxe.pdf|US manual (deluxe) | ||
+ | OutRun2SP Chihiro US TroubleShooting.pdf|US troubleshooting | ||
+ | OutRun2SP Chihiro UK Manual Deluxe.pdf|UK manual (deluxe) | ||
</gallery> | </gallery> | ||
− | == | + | ==Magazine articles== |
− | ===Arcade | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} |
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{gitem|OutRun2SP Arcade US DigitalFlyer.pdf|US digital flyer}} | ||
+ | |{{gitem|OutRun2SP Arcade EU Flyer Front.jpg|EU flyer front}} | ||
+ | |{{gitem|OutRun2SP Arcade EU Flyer Back.jpg|EU flyer back}} | ||
+ | }} | ||
+ | |||
+ | ==Photo gallery== | ||
<gallery> | <gallery> | ||
− | + | OutRun2SP Chihiro Cabinet Deluxe.jpg|Deluxe cabinet | |
− | |||
− | |||
− | |||
</gallery> | </gallery> | ||
− | === | + | ==Physical scans== |
− | + | ||
− | + | ==Technical information== | |
− | + | ===ROM dump status=== | |
+ | |||
+ | ==External links== | ||
− | == | + | ==References== |
− | + | <references/> | |
{{OutRun}} | {{OutRun}} | ||
− | |||
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− |
Latest revision as of 15:40, 14 May 2024
- For the PlayStation 2 game, see OutRun 2 SP (PlayStation 2).
![]() | |||||||||||||||||
OutRun 2 SP | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Chihiro | |||||||||||||||||
Publisher: Sega | |||||||||||||||||
Developer: Sega AM2
Sega Mechatro (cabinet) | |||||||||||||||||
Supporting companies: Compozila, Katsugekiza (motion capture) | |||||||||||||||||
Genre: Racing | |||||||||||||||||
Number of players: 1-2 | |||||||||||||||||
|
OutRun 2 SP (アウトラン2 SP) or OutRun 2 Special Tours (アウトラン2 スペシャルツアーズ) is a racing game released by Sega in 2004. It is an update to the 2003 release of OutRun 2.
Contents
Gameplay
Following in a similar footsteps to the Turbo OutRun update over the original OutRun, OutRun 2 SP has a new set of fifteen stages set over the Americas, though continues to include the fifteen European-inspired stages from the original OutRun 2. It also adds two new cars, alongside the returning eight models.
Also similar to Turbo OutRun is the reintroduction of "rivals"; other Ferraris that appear along the course with more dynamic movement than standard traffic. Unlike Turbo OutRun you are not strictly "racing" these vehicles and so are not punished for finishing behind them; they just are pace-setters and obstacles.
There have also been some physics improvements, and an updated user interface, more clearly labelling the easy and hard routes for new players, and explaining how scores are calculated.
Cars
OutRun 2 SP retains all the cars from OutRun 2, but adds two new ones.
250 GTO | |
---|---|
The 250 GTO (1962-1964) is one of the rarest Ferrari road cars in existence, with 39 vehicles being produced in total. | |
512 BB | |
512 BB (1976-1981) |
Stage layout (SP Course)
Stage Number | Goal name | ||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | |
Giant Statues | A | ||||
Lost City | |||||
Water Falls | Legend | B | |||
Bay Area | Casino Town | ||||
Sunny Beach | Big Forest | Floral Village | C | ||
National Park | Ice Scape | ||||
Canyon | Milky Way | D | |||
Jungle | |||||
Skyscrapers | E |
History
Sonic Cameo
In the Casino Town course there are various homages to Sonic the Hedgehog, such as statues and billboards.
Legacy
Another update to this game, titled OutRun 2 SP SDX was released for Sega Lindbergh hardware in 2006. Sega Logistics Service announced it would end service on the arcade machines on March 31, 2017.[3][4]
Production credits
- Producer: Keisuke Chiwata
- Directer: Hiroshi Masui
- Game Director: Daichi Katagiri
- Art Director: Yasuo Kawagoshi
- Sound Director: Tatsutoshi Narita
- Program Director: Yoshiki Kanoh
- Main Programmer: Takuji Masuda
- Programmer: Hironobu Tsujikawa, Makoto Sato, Masanori Sakurai, Tomonori Sato, Takuya Nagayasu, Yutaka Sakai
- Main Designer: Toshiyuki Adachi
- Course Designer: Yukitoshi Katsuyama
- Designer: Satoshi Fujinuma, Erika Aihara, Masayuki Takahashi, Kohei Nosaki, Kazuya Morita, Katsuya Hiraoka, Takao Nakada, Toshiya Inoue, Eisuke Abe, Masaki Yano, Tomoyuki Nishiguchi
- Planner: Shin Ishikawa, Miwako Ohshima
- Sound: Sachio Ogawa, Yasuhiro Takagi, Naoyuki Machida
- Public Relations: Naonori Watanabe, Hidekuni Ohta, Taku Kihara, Kenichi Kasama, Nozomi Watanabe
- Special Thanks: Neil Marshall, Gary Evans, Chris Wood, Ian Colley, Richard Ford, Daisuke Naito, Yusuke Kiriyama, Toshihiro Nakaya, Toshiaki Yuasa, Jun Otsuka, Rika Shirai, Keisuke Tsukahara, Miyuki Noda, Seiji Aoki, Nobuhiko Kosuge, Masatomo Suzuki, Toru Kujirai, Noriyuki Shimoda, Makoto Osaki, 活劇座, Compozila, Mechatro, Hardware R&D, OutRun 2 staff, and All People Concerned With This Title...
- ©Sega
Digital manuals
Magazine articles
- Main article: OutRun 2 SP/Magazine articles.