From Sega Retro
|System(s): Sega Mega Drive|
|Publisher: Sega (US, Europe), SIMS (Japan)|
|Sound driver: SMPS Z80 (banked)|
|Number of players: 1|
OutRun 2019 (アウトラン 2019) is a Sega Mega Drive driving game developed by Hertz. A futuristic entry in the OutRun series featuring science-fiction elements and courses, it was first published in Japan by SIMS in March 1993, and was brought to the United States and Europe the following month by Sega. A notable departure from previous games in the series in both tone and gameplay, OutRun 2019 received lukewarm reception by contemporary critics, but has since seen a slight critical re-evaluation as an experimental and passionate take on Sega's popular driving franchise.
OutRun 2019 is a driving game that plays similarly to the original OutRun but with a futuristic setting and various additions such as jumps, bridges, and tunnels. The game is a race against a time limit in a rocket-boosted car across four different stages around the world. The player gains more time at each checkpoint. Like the original OutRun, there is a fork in the road before each checkpoint. The player can choose between two different routes, each in a different exotic locale. There can also be multiple paths within a single route. Most routes split into two routes at their ends, but a few routes instead end with either a goal or a convergence with another route. Some routes contain elevated roads that can be accessed by jumping off a ramp.
The car is steered with and , accelerates with , and brakes with . If the player chooses the manual transmission option, the car shifts between low and high gear with . The car starts in low gear at the beginning of the race or after crashing. The game uses a boosting mechanic similar to Turbo OutRun. A power gauge in the car's HUD increases as the car gains speed. When the rainbow-colored band is full, a white band begins to fill over it. When the white band is full, the car's rocket engages and the car launches into a high-speed boost. The car's booster rocket is useful for accelerating through straightaways but cannot negotiate narrower turns. The white band does not fill when the car is in low gear when using the manual transmission. Tapping the brake or letting off the accelerator clears the white band and ends the boost if engaged.
Other cars appear on the road but are merely obstacles and not competitors. Hitting an obstacle at high speed or flying into water or a pit crashes the car, but it reappears on the road after a moment, costing the player only time. Off-road terrain causes the car to decelerate. The player is retired from the race if time runs out.
All four stages are available to select from the start of the game. The ending unlocks after completing the fourth stage, regardless of which other stages have been completed.
Temples and Ruins
Around the World
Into the Sunset
OutRun 2019 was initially just an OutRun-like game for the Mega-CD under the working title of Cyber Road. It was soon moved to the Mega Drive and renamed Junker's High (also known as Junker Spy), until SIMS were granted the rights to use the OutRun brand. The change of name came quite late - advertising for Junker's High was already being printed in Japan prior to the switch.
A near-final prototype ROM of Junker's High has since leaked on the internet, showing that Hertz/SIMS had planned on including save memory in the game to store replays and high scores over time. Saving was removed in the final version of OutRun 2019, perhaps for budgeting purposes.
Radica Games re-released the game as Play TV Legends OutRun 2019, part of the Play TV Legends series in 2005. This version is notable for its steering wheel controller.
The maximum speed of the car varies depending on the version of the game. The maximum speed is 341 km/h (211.89 mph) in the Japanese version of the game, 682 km/h (423.77 mph) in the European version, and 682 mph (1097.57 km/h) on the US version.
- Car Stunts: Y.Koba
- Location Supervisor: K.Kato, K.Maz
- Course Director: K.Naka
- Special Visual Effects Director: Y.Koba
- Based on Characters Created by: K.Maz
- Visual Director: B.T.S
- Designed by: Wasio, M.Taisi, M.Toma
- Animation Supervisor: K.Maz
- Opening Design: M.Taisi
- Ending Design: M.Toma
- Title Script: Wasio
- Sound Effects by: K.Kato
- Music by: Sako
- "Hot Fire"
- Composed and Performed by: Techno Network
- Produced by: Katsu Yamashita
- "Feel the Beat"
- Composed and Performed by: Dual Noise
- Produced by: Hilltop Glory
- "Running Pleasure"
- Composed and Performed by: Hyper Sonic Gang
- Produced by: Sungreen Hytes
- "Steal into the Night"
- Composed and Performed by: Systematic of Rhythm
- Produced by: Poncho Koganei
- "Relight My Fire"
- Composed and Performed by: Hi-NRG
- Produced by: Tb.Lib
- Composed and Performed by: Mainstream
- Produced by: Twinkle Star
- Graphic Designer: M.Nagashima
- Publicity Manager: CBX1000
- Public Relations by: Sinop
- Director of Photography: B.T.S
- Directed by: K.Maz
- Executive Producer: Machida
- Unit Planner and Coordinator: K.Maz
- Programmed by: Y.Koba
- Printed by: Sega Enterprises, Ltd.
- 1993 SIMS Co., Ltd.
- Main article: OutRun 2019/Magazine articles.
|Sega Retro Average|
- Main article: OutRun 2019/Technical information.
- https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- Beep! MegaDrive, "March 1993" (JP; 1993-02-08), page 5
- Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 100
- GamePro, "April 1993" (US; 1993-xx-xx), page 52
- Mega, "April 1993" (UK; 1993-03-18), page 45
- Mean Machines Sega, "March 1993" (UK; 1993-02-28), page 80
- File:Outrun 2019 MD credits.pdf
- Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 10
- Beep! MegaDrive, "September 1992" (JP; 1992-08-08), page 12
- 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 166
- Aktueller Software Markt, "Oktober 1993" (DE; 1993-09-13), page 54
- Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 21
- Consoles +, "Novembre 1992" (FR; 1992-1x-xx), page 114
- Cool Gamer, "9" (RU; 2002-10-13), page 150
- Electronic Gaming Monthly, "April 1993" (US; 1993-xx-xx), page 28
- Famitsu, "1993-04-02" (JP; 1993-03-19), page 1
- GameFan, "Volume 1, Issue 5: April 1993" (US; 1993-xx-xx), page 15
- Game Mania, "May 1993" (UK; 1993-xx-xx), page 22
- Game Power, "Luigio/Agosto 1993" (IT; 1993-0x-xx), page 93
- GamesMaster, "May 1993" (UK; 1993-04-19), page 87
- Hippon Super, "April 1993" (JP; 1993-03-04), page 45
- Joypad, "Avril 1993" (FR; 1993-0x-xx), page 72
- Sega Mega Drive Advanced Gaming, "April 1993" (UK; 1993-xx-xx), page 56
- Mega, "April 1993" (UK; 1993-03-18), page 44
- Mega Force, "Avril 1993" (FR; 1993-0x-xx), page 102
- Mega Fun, "06/93" (DE; 1993-05-19), page 31
- MegaTech, "April 1993" (UK; 1993-03-20), page 52
- Marukatsu Mega Drive, "November 1992" (JP; 1992-10-xx), page 108
- Mean Machines Sega, "March 1993" (UK; 1993-02-28), page 84
- Power Up!, "Saturday, July 17, 1993" (UK; 1993-07-17), page 1
- Sega Power, "May 1993" (UK; 1993-04-01), page 36
- Sega Pro, "April 1993" (UK; 1993-03-11), page 62
- Sega Zone, "April 1993" (UK; 1993-03-11), page 30
- Sega Force, "April 1993" (UK; 1993-03-04), page 100
- Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- Sonic the Comic, "24th July 1993" (UK; 1993-07-24), page 12
- Supergame, "Junho 1993" (BR; 1993-06-xx), page 18
- Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 131