Difference between revisions of "Sega CS2"
From Sega Retro
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| founded=1996-04{{ref|http://web.archive.org/web/20010819183520/http://www.o-works.co.jp/game/softhistory.html}} | | founded=1996-04{{ref|http://web.archive.org/web/20010819183520/http://www.o-works.co.jp/game/softhistory.html}} | ||
− | | defunct= | + | | defunct=2000-04-21{{ref|http://web.archive.org/web/20010819183520/http://www.o-works.co.jp/game/softhistory.html}} |
| mergedinto=[[Sega Software R&D Dept. 7]] | | mergedinto=[[Sega Software R&D Dept. 7]] | ||
| headquarters=Japan | | headquarters=Japan | ||
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'''Sega Consumer Research and Development Dept. #2''' ('''Sega CS2''') was a video game research and development division within [[Sega]]. As the name suggests, it was the second "consumer"-specific R&D department created by [[Sega of Japan]], originally to assist in the creation of [[Sega Saturn]] titles. It was officially founded in April 1996 and headed by [[Noriyoshi Oba]]{{fileref|DCM_JP_19991231_1999-40.pdf|page=64}}{{ref|http://web.archive.org/web/20010819183520/http://www.o-works.co.jp/game/softhistory.html}}. | '''Sega Consumer Research and Development Dept. #2''' ('''Sega CS2''') was a video game research and development division within [[Sega]]. As the name suggests, it was the second "consumer"-specific R&D department created by [[Sega of Japan]], originally to assist in the creation of [[Sega Saturn]] titles. It was officially founded in April 1996 and headed by [[Noriyoshi Oba]]{{fileref|DCM_JP_19991231_1999-40.pdf|page=64}}{{ref|http://web.archive.org/web/20010819183520/http://www.o-works.co.jp/game/softhistory.html}}. | ||
− | In May 1999, all of Sega's internal development divisions were renamed, with CS2 becoming | + | In May 1999, all of Sega's internal development divisions were renamed, with CS2 becoming '''Sega Software R&D Dept. 7''', spunning off as [[Overworks]] in 2000{{ref|http://web.archive.org/web/20010819183520/http://www.o-works.co.jp/game/softhistory.html}}. |
==Softography== | ==Softography== | ||
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*''[[Sakura Taisen 2]]'' (1998) | *''[[Sakura Taisen 2]]'' (1998) | ||
*''[[Deep Fear]]'' (1998) | *''[[Deep Fear]]'' (1998) | ||
+ | |||
+ | ===[[Dreamcast]]=== | ||
+ | *''[[Atsumare! Guru Guru Onsen]]'' (1999) | ||
+ | *''[[Sakura Taisen 2]]'' (2000) | ||
+ | *''[[Hanagumi Taisen Columns 2]]'' (2000) | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 20:28, 14 March 2017
Sega Consumer Research and Development Dept. #2 (Sega CS2) was a video game research and development division within Sega. As the name suggests, it was the second "consumer"-specific R&D department created by Sega of Japan, originally to assist in the creation of Sega Saturn titles. It was officially founded in April 1996 and headed by Noriyoshi Oba[1][2].
In May 1999, all of Sega's internal development divisions were renamed, with CS2 becoming Sega Software R&D Dept. 7, spunning off as Overworks in 2000[2].
Softography
Saturn
- Sega Rally Championship Plus (1996)
- Sakura Taisen (1996)
- Riglordsaga 2 (1996)
- Daytona USA: Circuit Edition (1997)
- Hanagumi Taisen Columns (1997)
- J.League Pro Soccer Club o Tsukurou! 2 (1997)
- Sakura Taisen 2 (1998)
- Deep Fear (1998)
Dreamcast
- Atsumare! Guru Guru Onsen (1999)
- Sakura Taisen 2 (2000)
- Hanagumi Taisen Columns 2 (2000)
Magazine articles
- Main article: Sega CS2/Magazine articles.
External links
References
- ↑ File:DCM_JP_19991231_1999-40.pdf, page 64
- ↑ 2.0 2.1 http://www.o-works.co.jp/game/softhistory.html (Wayback Machine: 2001-08-19 18:35)
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