Difference between revisions of "Puyo Pop Fever"
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Revision as of 14:55, 26 January 2018
Puyo Puyo Fever/Puyo Pop Fever | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega NAOMI, Sega Dreamcast, PlayStation 2, PlayStation Portable, GameCube, Game Boy Advance, Nintendo DS, Xbox, Xbox 360 (Xbox Originals/Games on Demand), Macintosh, Pocket PC, Palm OS, Windows | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega Atlus (US) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sonic Team, ENTER, Inc., Milestone | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: THQ (EU) / Ignition Entertainment (EU, except Spain) Virgin Play (Spain) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast VGA Box, Dreamcast Jump Pack | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Puzzle | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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CERO
Missing Parameter! |
Puyo Puyo Fever (ぷよぷよフィーバー), renamed Puyo Pop Fever for international release, is the fifth "main" installment in the Puyo Puyo series, originally developed for Sega NAOMI arcade hardware by Sonic Team. It was the first completely original Puyo Puyo title to be produced after the original developers, Compile, filed for bankruptcy.
Contents
Story
Puyo Puyo Fever is as close as the series has come to a reboot, abandoning most of Compile's Madou Monogatari characters and settings in favour of a new, original cast engineered by Sonic Team. However saying this, the game's story still remains canon with prior games, as Arle and Carbuncle are transported to this new world after the former's magic fails.
(something about magical canes)
Gameplay
Fever is similar to all previous Puyo Puyo games, however now groups of puyo can also fall in threes or fours, and if enough rensa/offsets are performed and a Fever bar is filled up, allowing a character can make massive chains out of prebuilt boards for heavy damage.
New rules
- If any of the columns marked with an X are blocked, the game ends.
- Puyo can fall in groups of three or four as well as in groups of two. Groups of four appear as one large puyo whose color can be chosen by the player while the puyo falls.
- On an all clear, a prearranged group of puyo will be given to you, set up to allow you to make even more damaging chains.
- Under the next puyo indicator is the "Fever Bar," which gets filled with each chain. Once the bar is completely filled, you enter Fever Mode. In this mode, you get arrangements of puyo that allow you to make massive chains; after you make a chain of any number of rensas, a new arrangement is given. Fever Mode only lasts several seconds, and if you're fast enough, you can inflict massive damage to the other player.
History
Legacy
Puyo Puyo Fever was ported to the Sega Dreamcast in early 2004, and stands as the last first-party Japanese game to be released for the console.
The game was also brought to the Nintendo GameCube, PlayStation 2 and Xbox, and the Game Boy Advance, Nintendo DS, and PlayStation Portable handhelds. It was also released for Windows PCs and Macs, and Palm OS. The Xbox version would later be released on Xbox 360 as part of its Xbox Originals lineup, only in Japan. It would also be one of the only few Puyo Puyo games to see an international release with the original series roots intact, seeing releases in Europe on all non-Sega consoles and in North America exclusively on the GameCube and DS.
The game was followed by Puyo Puyo Fever 2.
Production credits
GameCube version
- President: Hide Irie
- Vice President of Entertainment Marketing: Scott Steinberg
- Senior Media Manager: Teri Higgins
- Product Marketing Manager: Yosuke Moriya
- Director of Product Development: Osamu Shibamiya
- Localization Producer: Jason Kuo
- Quality Assurance: Shawn Dobbins, Demetrius Griffin
- Build Engineer: Rick "Maverick" Ribble
- Supervisor: Yoshihiro Sakuta
- Assistant Supervisor: Hisakazu Nakagawa
- Designer: Satoru Ishigami
- Text Editor/Layouts: Colin Restall
Nintendo DS version
- Producer: Yuji Naka
- Director: Takashi Yuda
- Art Director: Miho Hyakutake
- Manager: Akinori Nishiyama, Masanobu Yamamoto, Yuji Uekawa
- Assistant Director: Ai Mashima
- English Translation: Shinobu Shindo, Kevin Frane
- Developed by Milestone Inc.
- Producer: Hiroshi Kimura
- Planner: Toshikazu Kanke
- Programmer: Masafumi Uchida, Manabu Matsumoto
- Designer: Hironobu Fumita, Miki Narashima
- Character Design: Hideyuki Takenami
- Sound Created by Wave Master
- Sound Producer: Tatsuya Kouzaki
- Sound Direction, Music Compose & Sound Effect: Hideki Abe
- Voice Data Operation: Teruhiko Nakagawa
- Voice Actor: Shiho Kikuchi, Noriko Namiki, Mie Sonozaki, Naomi Wakabayashi, Makoto Yasumura, Tamaki Nakanishi, Takuo Kawamura
- Executive Management: Hideki Okamura, Masanao Maeda, Hiroyuki Miyazaki
- Promotion Management: Yasushi Yamashita, Hideki Yokaichiya, Mariko Takeda
- Public Relations: Yasushi Nagumo, Youko Nagasawa, Sachiko Ochi
- Software Manual: Yoshihiro Sakuta, Chieko Nakamura, Toshiki Yamaguchi
- Special Thanks: Junichi Shimizu, Akira Nishikawa, Akira Terasawa, Yutaka Kawasaki, Sunao Murayama, Yuji Nakamura, Yukihiro Taguchi, Nobuyuki Inoue
- Executive Producer: Hisao Oguchi
- DynaComware Corporation [sic; role unknown]
- Created by Sonic Team
Magazine articles
- Main article: Puyo Pop Fever/Magazine articles.
Promotional material
PlayStation 2 JP TV advert
Artwork
Physical scans
NAOMI version
NAOMI, JP? |
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Dreamcast version
Sega Retro Average | |||||||||
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75 | |
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Based on 1 review |
GameCube version
Game Boy Advance version
Mac OS version
Nintendo DS version
PC version
PlayStation 2 version
PlayStation Portable version
PlayStation Portable, JP |
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PlayStation Portable, ES |
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Xbox version
External links
- Sega of Japan catalogue pages (Japanese):
- Official website on Sega.jp (Japanese)
- Puyo Puyo Fever on am.sega.jp (Japanese) (offline)
- Puyo Pop Fever on PlayStation.com: PlayStation 2: JP, JP (PS2 the Best), UK; PlayStation Portable: JP
References
- ↑ 1.0 1.1 http://www.jp.playstation.com/software/title/slpm65532.html (Wayback Machine: 2007-05-14 11:26)
- ↑ 2.0 2.1 http://www.jp.playstation.com/software/title/slpm74210.html (Wayback Machine: 2006-07-02 02:44)
- ↑ 3.0 3.1 Press release: 2004-07-20: SEGA SHIPS PUYO POP FEVER, EXCLUSIVELY ON NINTENDO GAMECUBE
- ↑ 4.0 4.1 http://www.jp.playstation.com/software/title/uljm05007.html (Wayback Machine: 2007-01-01 04:31)
- ↑ File:PressRelease JP 2004-09-24.pdf
- ↑ File:PPF GC US Manual.pdf, page 22
- ↑ Famitsu, "2004-03-05" (JP; 2004-02-20), page 1
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