Difference between revisions of "M.U.S.H.A."
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Revision as of 14:45, 28 January 2019
M.U.S.H.A. | ||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Virtual Console | ||||||||||||||||||||||||||||||
Publisher: Toaplan, Seismic (US) | ||||||||||||||||||||||||||||||
Developer: Compile | ||||||||||||||||||||||||||||||
Peripherals supported: XE-1 AP | ||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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Musha Aleste: Full Metal Fighter Ellinor (武者アレスタ), known in the US as M.U.S.H.A.: Metallic Uniframe Super Hybrid Armor, is a 1990 shoot-'em-up developed by Compile for the Sega Mega Drive, published in Japan by Toaplan and in the US by Seismic (there was no European release).
Contents
Story
Dire51, a supercomputer crafted to control a space colony, goes rogue and sends its attack robots, led by mech Big Asia., to destroy mankind. A team of fighters in giant mechs try to stop it, but all but one, Ellinor (Terri in the US version), are killed, leaving Ellinor to save humanity from destruction on his own.
Gameplay
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shoots; there is rapidfire, but there will be a gap every few shots. There are two means of powering up. First, scattered throughout the levels are pods containing small vertical bars that flash red, green, and blue. Shooting at the pods will have them spit out the vertical bars, which will power up your main weapon. Second, some enemies produce larger, colored powerup balls called "P-chips." P-chips cause the mech to change color and adapt a subweapon which is fired with . P-chip abilities can be upgraded with further P-chips of the same color; taking a different color P-chip will replace whatever P-chip power the player already has. If the player gets hit, he will first lose his subweapon, then one life.
With enough of either chip, you get subships whose firing direction can be controlled with the button (see the HUD to see the current firing direction).
History
Sequels and re-releases
It is the first game in Compile's Aleste series of shoot-'em-ups to be released on the Mega Drive, followed almost two years later by Robo Aleste on its CD add-on, the Sega Mega-CD, and it's the first released-overseas game in the series to not use the Power Strike name.
It has since been released on at least the Japanese Virtual Console; according to Sega of Japan the game is licensed from naxat soft, who are thus presumed to have bought the rights from either Compile or D4Entertainment after Compile's bankruptcy.
Production credits
- Game Design: Compile
- Supervisor: Jemini Hirono
- Programmer
- 68000 Side: Yu-Ichi Toyama
- Z80 Side: Kyo-Ra Yumi
- Art Director: Kazuyuki Nakashima
- Visual Cooperator: Janus Teramoto, Hiroshi Satou, Sho-Ji Yamada, Mashira FX-3
- Music Composer: Mr. Sakoda (NOTE: Credited as Washija in the US version)
- Sound Effect: Mats
- Special Thanks: Kouji Mizuta
- Test Player: Bobmitsu, Mikeo, Zenchi, Yasunari Watanabe, 平 (NOTE: Kanji overwritten with an apostrophe in the US version)
- Produced by: Moo Niitani
- Presented by: Compile 1990
Magazine articles
- Main article: M.U.S.H.A./Magazine articles.
Promotional material
Physical scans
75 | |
---|---|
Based on 30 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
512kB | 1990-09 | Cartridge (US) | ||||||||||
✔ |
|
512kB | 1990-09 | Cartridge (JP) |
External links
- Sega of Japan Virtual Console pages: Mega Drive
- Nintendo catalogue pages: US
References
- ↑ 1.0 1.1 http://www.nintendo.com/games/detail/jgNPR-FcauHSwnwqrrmVgRKVuuB-s_K3 (Wayback Machine: 2010-11-22 22:50)
- ↑ 2.0 2.1 http://www.nintendolife.com/games/megadrive/musha (Wayback Machine: 2017-07-05 00:23)
- ↑ https://archive.is/OIy8m
- ↑ https://www.nintendo.co.jp/wii/vc/software/07.html (Wayback Machine: 2018-03-05 23:01)
- ↑ http://vc.sega.jp:80/vc_musha/ (Wayback Machine: 2008-04-01 23:40)
- ↑ File:BeepMD_JP_1991-01.pdf, page 36
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 85
- ↑ 8.0 8.1 File:CGtC UK 04.pdf, page 32 Cite error: Invalid
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tag; name ":File:SegaForce UK 10.pdf_p68" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 15
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 119
- ↑ Aktueller Software Markt, "März 1991" (DE; 1991-02-22), page 120
- ↑ Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 36
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 48
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 126
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 327
- ↑ Famitsu, "" (JP; 199x-xx-xx), page 1
- ↑ Games-X, "27th June-3rd July 1991" (UK; 1991-06-27), page 39
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
- ↑ Mega Drive Fan, "March 1991" (JP; 1991-02-08), page 99
- ↑ Mega Play, "February 1991" (US; 199x-xx-xx), page 44
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Power Play, "4/91" (DE; 1991-03-15), page 129
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 54
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 7
- ↑ VideoGames & Computer Entertainment, "March 1991" (US; 1991-0x-xx), page 42
- ↑ Video Games, "1/91" (DE; 1991-03-27), page 80
M.U.S.H.A. | |
---|---|
Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs |
Aleste/Power Strike games for Sega systems/published by Sega | |
---|---|
Power Strike (1988) | Power Strike II (1993) | |
M.U.S.H.A. (1990) | |
GG Aleste (1991) | Power Strike II (1993) | GG Aleste 3 (2020) | |
Robo Aleste (1992) | |
M.U.S.H.A. (2008) | |
Aleste Collection (2020) | |
Aleste-related media | |
Aleste Collection: Music Album (2022) |
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