Difference between revisions of "Psygnosis"

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==History==
 
==History==
Born from the ashes of Imagine Software, an 8-bit game company, in 1984, Psygnosis was far ahead of its competitors. The company started developing games on several M68000 consoles far before 16-bit became the norm (likely why their expertise was second to [[Sega]] in the Mega Drive and Saturn age).  Psygnosis even produced its own development tools, such as [[ASM68K]], for these platforms.
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Born from the ashes of Imagine Software, an 8-bit game company, in 1984, Psygnosis was far ahead of its competitors. The company started developing games on several M68000 systems far before 16-bit became the norm (likely why their expertise was second to [[Sega]] in the Mega Drive and Saturn age).  Psygnosis even produced its own development tools, such as [[ASM68K]], for these platforms.
  
 
Psygnosis was ultimately bought by Sony Electric Publishing in 1993, as their main cash cow, the [[Commodore 64]], was going under due to financial troubles within the company. Until 1999, the company was still known as Psygnosis, but Sony Computer Entertainment Europe ultimately renamed them to SCE Studio Liverpool, which they developed until their closure by Sony in 2012.
 
Psygnosis was ultimately bought by Sony Electric Publishing in 1993, as their main cash cow, the [[Commodore 64]], was going under due to financial troubles within the company. Until 1999, the company was still known as Psygnosis, but Sony Computer Entertainment Europe ultimately renamed them to SCE Studio Liverpool, which they developed until their closure by Sony in 2012.

Revision as of 18:29, 28 January 2020

https://retrocdn.net/images/4/46/Psygnosis.png

Psygnosis.png
Psygnosis
Founded: 1984
Defunct: 2012
T-series code: T-113
Merged into: Sony (1993)
Headquarters:
Liverpool, England, United Kingdom

Psygnosis (rebranded SCE Studio Liverpool in 1999) was a prominent development studio who developed many games on the Sega Mega Drive, Sega Mega-CD and Sega Saturn.

History

Born from the ashes of Imagine Software, an 8-bit game company, in 1984, Psygnosis was far ahead of its competitors. The company started developing games on several M68000 systems far before 16-bit became the norm (likely why their expertise was second to Sega in the Mega Drive and Saturn age). Psygnosis even produced its own development tools, such as ASM68K, for these platforms.

Psygnosis was ultimately bought by Sony Electric Publishing in 1993, as their main cash cow, the Commodore 64, was going under due to financial troubles within the company. Until 1999, the company was still known as Psygnosis, but Sony Computer Entertainment Europe ultimately renamed them to SCE Studio Liverpool, which they developed until their closure by Sony in 2012.

Softography

Master System

Mega Drive

Game Gear

Mega-CD

Saturn

Dreamcast

Windows PC

References

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NEC Retro has more information related to Psygnosis