Difference between revisions of "J.League Pro Striker 2"
From Sega Retro
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==History== | ==History== | ||
===Development=== | ===Development=== | ||
− | Initially, the game was developed by the 1993 iteration of [[Sega CS3]], featuring developers that were concurrently working on the Mega Drive games ''[[Streets of Rage 3]]'' and ''[[OutRunners]]''. However, it was released 3 months after a reorganization of Sega's development departments,{{magref|harmony|128|12}}, so had to be finished by [[Sega CS4]], some of whose members are given special thanks. | + | Initially, the game was developed by the 1993 iteration of [[Sega CS3]], featuring developers that were concurrently working on the Mega Drive games ''[[Streets of Rage 3]]'' and ''[[OutRunners]]'', all produced by [[Makoto Oshitani]]. However, it was released 3 months after a reorganization of Sega's development departments,{{magref|harmony|128|12}}, which predates the game's being known to the public,{{magref|bemega|1994-06|84}} so had to be finished by [[Sega CS4]], some of whose members are given special thanks, and with [[Koichi Nagata]] also credited as producer. It also gives special thanks to various members of [[Sega AM1]], at least one of whom, [[Attila Vass]], is known to have worked on ''[[The J.League 1994]]'' which released the same month, suggesting the two teams may have influenced the others' work. |
===Legacy=== | ===Legacy=== |
Revision as of 10:54, 21 August 2023
J.League Pro Striker 2 | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Sega | |||||||||||||||
Developer: Sega CS4 | |||||||||||||||
Licensor: J.League | |||||||||||||||
Sound driver: SMPS Z80 | |||||||||||||||
Peripherals supported: Team Player | |||||||||||||||
Genre: Sports[1][2] | |||||||||||||||
Number of players: 1-4 | |||||||||||||||
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J.League Pro Striker 2 (Jリーグプロストライカー2) is the sequel to the football game J.League Pro Striker, created by Sega in 1994 for the Sega Mega Drive.
Contents
Gameplay
As the name suggests, J.League Pro Striker 2 features teams from the Japanese J.League, specifically the 12 teams which competed in the 1994 season:
- Gamba Osaka
- JEF United Ichihara
- Nagoya Grampus Eight
- Sanfrecce Hiroshima
- Urawa Red Diamonds
- Verdy Kawasaki
- Yokohama Flügels
- Yokohama Marinos
- Kashima Antlers
- Shimizu S-Pulse
- Júbilo Iwata
- Bellmare Hiratsuka
History
Development
Initially, the game was developed by the 1993 iteration of Sega CS3, featuring developers that were concurrently working on the Mega Drive games Streets of Rage 3 and OutRunners, all produced by Makoto Oshitani. However, it was released 3 months after a reorganization of Sega's development departments,[3], which predates the game's being known to the public,[4] so had to be finished by Sega CS4, some of whose members are given special thanks, and with Koichi Nagata also credited as producer. It also gives special thanks to various members of Sega AM1, at least one of whom, Attila Vass, is known to have worked on The J.League 1994 which released the same month, suggesting the two teams may have influenced the others' work.
Legacy
A ROM hack of this game known as Futbol Argentino 96 was unofficially distributed in South America, similarly to other football games like International Superstar Soccer Deluxe which were notorious for being redistributed as localised ROM hacks across the continent, replacing the teams and players with those from Argentina, Brazil, Colombia or Peru.
Production credits
- Producer: Makoto Oshitani, Koichi Nagata
- Director: Junichi Tsuchiya, Hiroyasu Lee
- Planner: Kazuma Fujii
- Programmer: Kazuo Ikeda, Takeshi Iwasaki
- Graphic Design: Saori Yamaguchi, Toru Watanuki, Ryo Kudo, Jun Matsuo
- Sound Program: Hiroaki "Gorry" Goto
- Music and Sound Effect: Tatsuyuki Maeda
- Manual and Package Design: Osamu Nakazato, Yoichi Takahasi
- Special Thanks: Akira Nishino, Gerry, Mikiharu Oiwa, Minoru Mathuura, Osamu Hori, Masahiro Wakayama, Ryoichi Hasegawa, Ryutaro Nonaka
- Special Thanks: Kazuhisa Wakatsuki, Satoshi Nakajima, Nobutaka Tozawa, Katsunori Matsui, Hiroaki Nakagawa, Vass Attila, Naofumi Hataya, Satoshi Inokosi
Magazine articles
- Main article: J.League Pro Striker 2/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||
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70 | |
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Based on 6 reviews |
Technical information
- Main article: J.League Pro Striker 2/Technical information.
References
- ↑ File:JLeagueProStriker2 MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ Harmony, "1994 5-6" (JP; 1994-05-23), page 12
- ↑ Beep! MegaDrive, "June 1994" (JP; 1994-05-07), page 84
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 241
- ↑ Beep! MegaDrive, "August 1994" (JP; 1994-07-08), page 20
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 114
- ↑ Sega Pro, "October 1994" (UK; 1994-09-08), page 62
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 92
J.League Pro Striker 2 | |
---|---|
Main page | Credits | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs |
J.League-sponsored football games for Sega systems | |
---|---|
J.League Champion Soccer (1993) | J.League Pro Striker (1993) | J.League Pro Striker Kanzenban (1993) | J.League Pro Striker 2 (1994) | Pro Striker Final Stage (1995) | |
The J. League 1994 (1994) | |
J.League GG Pro Striker '94 (1994) | J.League Soccer Dream Eleven (1995) | |
Victory Goal (1995) | Victory Goal '96 (1996) | J.League Victory Goal '97 (1997) | J.League Go Go Goal! (1997) | J.League Jikkyou Honoo no Striker (1998) | |
J.League Spectacle Soccer (2002) | |
See also: Soccer Tsuku |