Difference between revisions of "SoJ"
From Sega Retro
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{{timeline | {{timeline | ||
| title= Domestic Sega companies, studios and subsidiaries | | title= Domestic Sega companies, studios and subsidiaries | ||
− | | start= | + | | start=1984 |
− | | end= | + | | end=2020 |
| trimyears=yes | | trimyears=yes | ||
| rows= | | rows= | ||
− | {{timelinerow | + | {{timelinerow|[[CSK]]|1984|2003 |
− | + | |[[Sega Sammy Holdings]]|2004|2020 | |
− | |||
− | |[[CSK]]|1984|2003 | ||
− | |[[Sega Sammy Holdings]]|2004| | ||
|header=yes | |header=yes | ||
}} | }} | ||
− | {{timelinerow | + | {{timelinerow|[[Sega Enterprises, Ltd.]]|1984|1999 |
− | |||
− | |[[Sega Enterprises, Ltd.]]| | ||
|[[Sega Corporation]]|2000|2014 | |[[Sega Corporation]]|2000|2014 | ||
− | |[[Sega Games]] & [[Sega Interactive (Japan)|Interactive]]|2015| | + | |[[Sega Games]] & [[Sega Interactive (Japan)|Interactive]]|2015|2020 |
}} | }} | ||
{{timelinerow|[[Sega AM1|R&D #1]]|1984|1989 | {{timelinerow|[[Sega AM1|R&D #1]]|1984|1989 | ||
Line 22: | Line 17: | ||
|[[WOW Entertainment]]|2000|2003 | |[[WOW Entertainment]]|2000|2003 | ||
|[[Sega WOW]]|2004|2004 | |[[Sega WOW]]|2004|2004 | ||
− | |[[Sega AM1 (2005-current)|Sega AM1]]|2005| | + | |[[Sega AM1 (2005-current)|Sega AM1]]|2005|2020 |
}} | }} | ||
− | {{timelinerow|[[Sega AM2]]|1990| | + | {{timelinerow|[[Sega AM2]]|1990|2020 |
}} | }} | ||
{{timelinerow|[[Sega AM11]]|1998|1998 | {{timelinerow|[[Sega AM11]]|1998|1998 | ||
Line 30: | Line 25: | ||
|[[Amusement Vision]]|2000|2004 | |[[Amusement Vision]]|2000|2004 | ||
|[[New Entertainment R&D Dept.|New Entertainment]]|2005|2008 | |[[New Entertainment R&D Dept.|New Entertainment]]|2005|2008 | ||
− | |[[Sega CS1 (2008-current)|Sega CS1]]|2008| | + | |[[Sega CS1 (2008-current)|Sega CS1]]|2008|2020 |
}} | }} | ||
{{addvar|tlcolor|-1}} | {{addvar|tlcolor|-1}} | ||
− | {{timelinerow|[[Ryu ga Gotoku Studio]]|2011| | + | {{timelinerow|[[Ryu ga Gotoku Studio]]|2011|2020 |
}} | }} | ||
{{timelinerow|[[DigitalRex]]|2003|2004 | {{timelinerow|[[DigitalRex]]|2003|2004 | ||
Line 48: | Line 43: | ||
{{timelinerow|[[Sega AM4]]|1991|1999 | {{timelinerow|[[Sega AM4]]|1991|1999 | ||
|[[Sega Mechatronics]]|2000|2009 | |[[Sega Mechatronics]]|2000|2009 | ||
− | |[[Product R&D]]|2010| | + | |[[Product R&D]]|2010|2020 |
}} | }} | ||
{{addvar|tlcolor|-1}} | {{addvar|tlcolor|-1}} | ||
Line 72: | Line 67: | ||
{{timelinerow|[[PC Software R&D|PC Software]]|1996|1999 | {{timelinerow|[[PC Software R&D|PC Software]]|1996|1999 | ||
|[[PC Network Department]]|2005|2009 | |[[PC Network Department]]|2005|2009 | ||
− | |[[Online R&D]]|2010| | + | |[[Online R&D]]|2010|2020 |
}} | }} | ||
{{timelinerow|[[Sega CS2]]|1996|1998 | {{timelinerow|[[Sega CS2]]|1996|1998 | ||
Line 78: | Line 73: | ||
|[[Overworks]]|2000|2003 | |[[Overworks]]|2000|2003 | ||
|[[Global Entertainment R&D Dept. 2|GE2]]|2005|2008 | |[[Global Entertainment R&D Dept. 2|GE2]]|2005|2008 | ||
− | |[[Sega CS3 (2008-current)|Sega CS3]]|2009| | + | |[[Sega CS3 (2008-current)|Sega CS3]]|2009|2020 |
}} | }} | ||
{{timelinerow|[[Sonic Team]]|1996|2017 | {{timelinerow|[[Sonic Team]]|1996|2017 | ||
Line 88: | Line 83: | ||
{{timelinerow|[[Sega Digital Studio]]|1993|2000 | {{timelinerow|[[Sega Digital Studio]]|1993|2000 | ||
|[[Wave Master]]|2001|2004 | |[[Wave Master]]|2001|2004 | ||
− | |[[Wave Master|Wave Master (label)]]|2005| | + | |[[Wave Master|Wave Master (label)]]|2005|2020 |
}} | }} | ||
{{timelinerow|[[Mobile Content R&D]]|2005|2012 | {{timelinerow|[[Mobile Content R&D]]|2005|2012 | ||
− | |[[Sega Networks]]|2013| | + | |[[Sega Networks]]|2013|2020 |
}} | }} | ||
}}<includeonly>[[Category:Sega companies in Japan]]</includeonly><noinclude> | }}<includeonly>[[Category:Sega companies in Japan]]</includeonly><noinclude> | ||
[[Category:Navigational templates (miscellaneous)]]</noinclude> | [[Category:Navigational templates (miscellaneous)]]</noinclude> |
Revision as of 10:35, 16 April 2017
Domestic Sega companies, studios and subsidiaries | |||||||||||||||||||||||||||||||||||||
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CSK | Sega Sammy Holdings | ||||||||||||||||||||||||||||||||||||
Sega Enterprises, Ltd. | Sega Corporation | Sega Games & Interactive | |||||||||||||||||||||||||||||||||||
R&D #1 | Sega AM1 | WOW Entertainment | Sega WOW | Sega AM1 | |||||||||||||||||||||||||||||||||
Sega AM2 | |||||||||||||||||||||||||||||||||||||
Sega AM11 | R&D #4 | Amusement Vision | New Entertainment | Sega CS1 | |||||||||||||||||||||||||||||||||
Ryu ga Gotoku Studio | |||||||||||||||||||||||||||||||||||||
DigitalRex | AM Plus | ||||||||||||||||||||||||||||||||||||
Sega AM3 | Hitmaker | Sega AM3 | |||||||||||||||||||||||||||||||||||
AM Annex | R&D #5 | Sega Rosso | |||||||||||||||||||||||||||||||||||
Sega AM4 | Sega Mechatronics | Product R&D | |||||||||||||||||||||||||||||||||||
N. Pro. R&D | |||||||||||||||||||||||||||||||||||||
Sega AM5 | Mirai R&D | Family Entertainment | |||||||||||||||||||||||||||||||||||
Sega AM6 | |||||||||||||||||||||||||||||||||||||
Sega R&D2 | Sega CS | Sega CS1 | R&D #6 | Smilebit | Sega Sports Design | ||||||||||||||||||||||||||||||||
Team Andromeda | |||||||||||||||||||||||||||||||||||||
PC Software | PC Network Department | Online R&D | |||||||||||||||||||||||||||||||||||
Sega CS2 | R&D #7 | Overworks | GE2 | Sega CS3 | |||||||||||||||||||||||||||||||||
Sonic Team | |||||||||||||||||||||||||||||||||||||
R&D #9 | United Game Artists | ||||||||||||||||||||||||||||||||||||
Sega Digital Studio | Wave Master | Wave Master (label) | |||||||||||||||||||||||||||||||||||
Mobile Content R&D | Sega Networks |