Difference between revisions of "James Pond II: Codename RoboCod"
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Revision as of 15:26, 3 June 2019
James Pond II: Codename RoboCod | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Millennium Interactive, Electronic Arts (US/EU), Electronic Arts Victor (JP), U.S. Gold | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Millennium Interactive, Vectordean | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Electronic Arts/Rob Hubbard | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
James Pond II: Codename RoboCod (ジェームスポンドII コードネーム・ロボコッド) (also known as Super James Pond or Super James Pond II) is a platforming sequel to James Pond. It was released on a variety of platforms, including the Sega Mega Drive in 1991 (and the only Mega Drive entry in the series released in Japan) and the Sega Game Gear and Sega Master System in 1993. The game has numerous parodies to the film RoboCop, including a similar theme song.
James Pond II was re-released in Europe as part of the EA Classics range, however curiously shipped with a redesigned cartridge label giving the game a North American ESRB rating (of Kids-to-Adults). This redesigned cartridge is not thought to have been officially released in North America, however.
Contents
Gameplay
Gameplay differs heavily from the original. This game is a conventional platformer, with James Pond moving on land and jumping without the aid or need for water. There are no missions; instead, Pond must find an exit sign in each level (accessible through doors into a building in the overworld). jumps. Holding or causes Pond to stretch his body up until he is blocked by some overhead item; letting go lowers his body back to normal. crouches.
Production credits
- Original Game Design: Chris Sorrell
- Graphics: Chris Sorrell
- Coding: Chris Sorrell
- Course Director: Steve Bak
- Additional Graphics: Leavon Archer
- Sega Programming: Simeon Pashley
- Original Music and Sound Effects: Richard Joseph
- Music and Sound Effects Translation: Rob Hubbard
- Producer: Christopher Erhardt
- Associate Producer: Roland Kippenhan III
- Product Management: Lesley Mansford
- Art Direction: Nancy L. Fong
- Package Illustration: Marc Ericksen
- Documentation: Andrea Smith
- Documentation Layout: Jennie Maruyama
- Testing: Steve Matulac
- Quality Assurance: Bill Romer
Magazine articles
- Main article: James Pond II: Codename RoboCod/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #30: "January 1992" (199x-xx-xx)[11]
- GamePro (US) #31: "February 1992" (199x-xx-xx)[12]
- Electronic Gaming Monthly (US) #32: "March 1992" (1992-xx-xx)[13]
also published in:
- Sega Visions (US) #16: "December/January 1993/1994" (1993-xx-xx)[14]
- Sega Visions (US) #17: "February/March 1994" (199x-xx-xx)[15]
Physical scans
Mega Drive version
82 | |
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Based on 42 reviews |
Mega Drive, AU |
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Mega Drive, SE (Rental) |
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Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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86 | |
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Based on 14 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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79 | |
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Based on 12 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
512kB | 1991-12 | Cartridge (US/EU) | ||||||||||
✔ |
|
512kB | 1993-06 | Cartridge (JP) | ||||||||||
? |
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512kB | Cartridge (EU) | |||||||||||
? |
|
512kB | Cartridge (EU) | |||||||||||
? |
|
512kB | Cartridge (US) |
References
- ↑ Computer & Video Games, "December 1991" (UK; 1991-11-15), page 126
- ↑ Sega Power, "December 1991" (UK; 1991-10-30), page 11
- ↑ 3.0 3.1 Computer & Video Games, "February 1992" (UK; 1992-01-15), page 46
- ↑ Sega Power, "January 1992" (UK; 1991-12-05), page 27
- ↑ File:GamesMaster UK 047.pdf, page 11
- ↑ 6.0 6.1 File:Supergame BR 11.pdf, page 21 Cite error: Invalid
<ref>
tag; name ":File:Supergame BR 11.pdf_p21" defined multiple times with different content - ↑ 7.0 7.1 Sega Master Force, "Autumn 1993" (UK; 1993-09-16), page 21
- ↑ Sega Force Mega, "January 1994" (UK; 1993-12-16), page 63
- ↑ Sega Power, "March 1993" (UK; 1993-02-04), page 17
- ↑ 10.0 10.1 10.2 File:Go UK 24.pdf, page 6 Cite error: Invalid
<ref>
tag; name ":File:Go UK 24.pdf_p6" defined multiple times with different content - ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 167
- ↑ GamePro, "February 1992" (US; 199x-xx-xx), page 55
- ↑ Electronic Gaming Monthly, "March 1992" (US; 1992-xx-xx), page 139
- ↑ Sega Visions, "December/January 1993/1994" (US; 1993-xx-xx), page 76
- ↑ Sega Visions, "February/March 1994" (US; 199x-xx-xx), page 6
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 26
- ↑ 17.0 17.1 ACE, "February 1992" (UK; 1992-01-08), page 78
- ↑ 18.0 18.1 File:ASM DE 1992-03.pdf, page 120 Cite error: Invalid
<ref>
tag; name ":File:ASM DE 1992-03.pdf_p120" defined multiple times with different content - ↑ Beep! MegaDrive, "July 1993" (JP; 1993-06-08), page 18 (20)
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 87
- ↑ Computer & Video Games, "February 1992" (UK; 1992-01-15), page 46/47 (46)
- ↑ GamePro, "January 1992" (US; 199x-xx-xx), page 61 (65)
- ↑ Hobby Consolas, "Abril 1992" (ES; 1992-0x-xx), page 34-37 (34)
- ↑ 24.0 24.1 Joystick, "Janvier 1992" (FR; 199x-xx-xx), page 130
- ↑ 25.0 25.1 Sega Mega Drive Advanced Gaming, "October 1992" (UK; 1992-xx-xx), page 78
- ↑ 26.0 26.1 Mega, "March 1993" (UK; 1993-02-18), page 77
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 46-48 (46)
- ↑ Mean Machines, "December 1991" (UK; 1991-11-28), page 56-58 (58)
- ↑ Player One, "Janvier 1992" (FR; 199x-xx-xx), page 52/53 (52)
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 28-30 (30)
- ↑ Sega Force, "January 1992" (UK; 1991-12-12), page 56/57 (56)
- ↑ 32.0 32.1 Video Games, "1/92" (DE; 1992-02-03), page 29
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 101
- ↑ Beep! MegaDrive, "July 1993" (JP; 1993-06-08), page 20
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 131
- ↑ Dengeki Mega Drive, "June 1993" (JP; 1993-05-xx), page 32
- ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 26
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 7, "" (RU; 2001-xx-xx), page 130
- ↑ Famitsu, "1993-06-18" (JP; 1993-06-04), page 37
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
- ↑ Game Power, "Marzo 1992" (IT; 1992-0x-xx), page 58
- ↑ GamePro, "January 1992" (US; 199x-xx-xx), page 65
- ↑ Gamers, "Februar/März 1992" (DE; 1992-xx-xx), page 22
- ↑ Games-X, "2nd-8th January 1992" (UK; 1992-01-02), page 24
- ↑ Game Zone, "December 1991" (UK; 1991-11-22), page 22
- ↑ Hippon Super, "July 1993" (JP; 1993-06-04), page 44
- ↑ Hobby Consolas, "Abril 1992" (ES; 1992-0x-xx), page 34
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Action, "June 1993" (UK; 1993-05-20), page 65
- ↑ Mega Force, "Janvier 1992" (FR; 1992-01-15), page 82
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 48
- ↑ Micromanía (segunda época), "Mayo 1992" (ES; 1992-0x-xx), page 71
- ↑ Mean Machines, "December 1991" (UK; 1991-11-28), page 56
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
- ↑ Player One, "Janvier 1992" (FR; 199x-xx-xx), page 52
- ↑ Play Time, "5/92" (DE; 1992-04-08), page 93
- ↑ Power Play, "2/92" (DE; 1992-01-xx), page 168
- ↑ Sega Power, "January 1992" (UK; 1991-12-05), page 26
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 30
- ↑ Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 67
- ↑ Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 67
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Force, "January 1992" (UK; 1991-12-12), page 56
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Supergame, "Novembro 1992" (BR; 1992-11-xx), page 44
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 93
- ↑ VideoGames & Computer Entertainment, "February 1992" (US; 1992-xx-xx), page 50
- ↑ 68.0 68.1 Consoles +, "Novembre 1993" (FR; 1993-1x-xx), page 170
- ↑ 69.0 69.1 Joypad, "Octobre 1993" (FR; 1993-xx-xx), page 78
- ↑ 70.0 70.1 Mega Force, "Novembre 1993" (FR; 1993-11-10), page 149
- ↑ 71.0 71.1 Player One, "Novembre 1993" (FR; 1993-1x-xx), page 140
- ↑ Sega Force Mega, "January 1994" (UK; 1993-12-16), page 62/63 (62)
- ↑ 73.0 73.1 Sega Force, "7/93" (SE; 1993-11-04), page 23
- ↑ Sega Master Force, "Autumn 1993" (UK; 1993-09-16), page 18-21 (18)
- ↑ 75.0 75.1 Gamers, "März/April 1994" (DE; 1994-03-04), page 53
- ↑ Megablast, "4/93" (DE; 1993-09-29), page 49
- ↑ 77.0 77.1 Mega Fun, "12/93" (DE; 1993-11-24), page 112
- ↑ Power Up!, "Saturday, November 06, 1993" (UK; 1993-11-06), page 1
- ↑ 79.0 79.1 Sega Magazin, "November/Dezember 1993" (DE; 1993-11-03), page 52
- ↑ Sega Power, "October 1993" (UK; 1993-09-02), page 64
- ↑ Sega Pro, "September 1993" (UK; 1993-08-12), page 76
- ↑ Sega Zone, "October 1993" (UK; 1993-09-xx), page 37
- ↑ Sega Master Force, "Autumn 1993" (UK; 1993-09-16), page 62
- ↑ GamePro, "November 1993" (US; 1993-xx-xx), page 190 (194)
- ↑ File:GamePlayers US 0705.pdf, page 124
- ↑ 86.0 86.1 Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 88
- ↑ 87.0 87.1 Mega Force, "Novembre 1993" (FR; 1993-11-10), page 144
- ↑ Freak, "12/93" (IL; 1993-xx-xx), page 1
- ↑ Game Players, "Vol. 7 No. 3 March 1994" (US; 1994-0x-xx), page 38
- ↑ GamePro, "November 1993" (US; 1993-xx-xx), page 194
- ↑ Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 128
- ↑ Power Up!, "Saturday, November 06, 1993" (UK; 1993-11-06), page 1
- ↑ Sega Pro, "October 1993" (UK; 1993-09-09), page 57
James Pond II: Codename RoboCod | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |
James Pond games for Sega systems | |
---|---|
James Pond: Underwater Agent (1991) | James Pond II: Codename RoboCod (1991) | The Aquatic Games Starring James Pond and The Aquabats (1992) | James Pond 3: Operation Starfish (1993) | |
James Pond II: Codename RoboCod (1993) | |
James Pond II: Codename RoboCod (1993) | James Pond 3: Operation Starfish (1995) |
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