Difference between revisions of "Jungle Strike"
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| players=1 | | players=1 | ||
| genre=Shooting{{fileref|JungleStrike MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}, Simulation{{fileref|JungleStrike MD JP Box.jpg}} | | genre=Shooting{{fileref|JungleStrike MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}, Simulation{{fileref|JungleStrike MD JP Box.jpg}} |
Revision as of 12:01, 4 June 2024
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Jungle Strike | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US/EU) Electronic Arts Victor (JP) Black Pearl Software | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Granite Bay Software, High Score Productions Unexpected Development[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Majesco Sales (US re-release) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: custom (Brian Schmidt) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[2][3], Simulation[2] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Jungle Strike: The Sequel to Desert Strike (Jungle Strike for short), called Jungle Strike: Uketsugareta Kyouki (ジャングルストライク 受け継がれた狂気) in Japan, is a 1993 shoot-'em-up developed by Electronic Arts, Granite Bay Software and High Score Productions and published by Electronic Arts originally on the Sega Mega Drive before being ported to a variety of home consoles, including the Sega Game Gear. It is the sequel to Desert Strike: Return to the Gulf.
Contents
Story
A boat armed with nuclear weapons blows up a remote Pacific island. The explosion was to demonstrate the ability of a terrorist arms dealer, Ibn Kilbaba — the son of the now-deceased terrorist from Desert Strike — who has teamed up with the notorious drug dealing fugitive Carlos Ortega — whose capture cost many military lives — to take revenge on the US by blowing up Washington, DC. The original Special Forces helicopter team is now called to stop both men using the Super Comachine Attack Chopper.
Gameplay
Gameplay is identical to the original Desert Strike: you move around the field using / to move forward and backward and / to rotate. shoots hellfires and jink, shoots hydra, shoots a regular helicopter gun, and START opens up a map. The goal of each level is to complete some mission specified in a cutscene before each level.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Jungle Strike: The Sequel to Desert Strike | Jungle Strike: The Sequel to Desert Strike |
English (US) | Jungle Strike: The Sequel to Desert Strike | Jungle Strike: The Sequel to Desert Strike |
Japanese | ジャングルストライク 受け継がれた狂気 | Jungle Strike: Uketsugareta Kyouki |
Production credits
Mega Drive version
- Game Design: John Manley, Tony Barnes
- Programming: Mike Posehn
- Art Director: Julie Cressa
- Art: Kevin Bullen, Jeff Fennel
- 3-D Models: Michael Shirley, Tim Calvin
- Sound and Music: Brian Schmidt
- Project Management: Susan Manley
- Technical Director: Lon Meinecke
- Producer: Scott Berfield
- Associate Producer: John Manley
- Assistant Producer: Michael Lubuguin, Scott Probin
- Executive Producer: Scott Orr
- Design: John Manley, Tony Barnes
- Programming: Mike Posehn
- Art Direction: Julie Cressa
- Graphics: Keith Bullen, Jeff Fennel
- 3-D Models: Michael Shirley, Tim Calvin
- Additional Art: Peggy Brennan
- Music & Sound Effects: Brian Schmidt
- Producer: Scott Berfield
- Associate Producer: John Manley
- Assistant Producers: Tony Barnes, Michael Lubuguin, Scott Probin
- Technical Director: Lon Meinecke
- Testing Manager: Randy Delucchi
- Product Testing: Steve Imes, Mike Hensley, John Boerio
- Product Manager: Michael Prince
- Marketing Art Direction: Nancy Waisanen
- Package Design: E.J. Sarraille
- Game Text & Documentation: Michael Humes
- Documentation Layout: Emily Favors
- Quality Assurance: Mike Lopez, Rob Cavaness, Mike Yasko, Paul Armatta
Magazine articles
- Main article: Jungle Strike/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #49: "August 1993" (1993-xx-xx)[17]
also published in:
- Velikiy Drakon (RU) #61: "xxxx xxxx" (2003-02-07)[18]
Physical scans
Mega Drive version
88 | |
---|---|
Based on 54 reviews |
Mega Drive, GR (Zegetron) |
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Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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84 | |
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Based on 8 reviews |
Technical information
- Main article: Jungle Strike/Technical information.
External links
- Sega of America webpage: Game Gear
References
- ↑ http://gdri.smspower.org/wiki/index.php/Unexpected_Development
- ↑ 2.0 2.1 File:JungleStrike MD JP Box.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ 4.0 4.1 GamePro, "July 1993" (US; 1993-xx-xx), page 52
- ↑ 5.0 5.1 VideoGames & Computer Entertainment, "August 1993" (US; 1993-0x-xx), page 50
- ↑ Sega Power, "August 1993" (UK; 1993-07-01), page 13
- ↑ 7.0 7.1 MegaTech, "March 1993" (UK; 1993-02-20), page 13
- ↑ File:ScottishDailyExpress UK 1993-07-16 15.jpg
- ↑ Sega Pro, "July 1993" (UK; 1993-06-10), page 19
- ↑ Computer & Video Games, "November 1994" (UK; 1994-10-15), page 87
- ↑ Sega Zone, "July 1993" (UK; 1993-06-xx), page 49
- ↑ 12.0 12.1 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 64
- ↑ Jogos Vídeo, "Dezembro de 1993; Ano 1, Nº 2'"`UNIQ--ref-0000000C-QINU`"'" (PT; 1993-12-xx), page 25
- ↑ 14.0 14.1 GamePro, "August 1995" (US; 1995-xx-xx), page 91
- ↑ File:Jungle Strike MD credits.pdf
- ↑ File:Junglestrike md us manual.pdf, page 73
- ↑ Electronic Gaming Monthly, "August 1993" (US; 1993-xx-xx), page 90
- ↑ Velikiy Drakon, "xxxx xxxx" (RU; 2003-02-07), page 68
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 106
- ↑ Aktueller Software Markt, "September 1993" (DE; 1993-08-09), page 21
- ↑ Beep! MegaDrive, "January 1994" (JP; 1993-12-08), page 25
- ↑ Console Mania, "Ottobre 1993" (IT; 1993-xx-xx), page 50
- ↑ Consoles +, "Juin 1993" (FR; 1993-0x-xx), page 112
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 109
- ↑ Computer & Video Games, "June 1993" (UK; 1993-05-15), page 38
- ↑ Computer & Video Games, "June 1994" (UK; 1994-05-15), page 107
- ↑ Electronic Games (1992-1995), "May 1993" (US; 1993-04-xx), page 68
- ↑ Electronic Gaming Monthly, "July 1993" (US; 1993-xx-xx), page 27
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 323
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 216
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 63
- ↑ Freak, "7-8/93" (IL; 1993-xx-xx), page 1
- ↑ Game Power, "Ottobre 1993" (IT; 1993-xx-xx), page 49
- ↑ Gamer, "Dekémvrios 1993" (GR; 1993-xx-xx), page 1
- ↑ Gamers, "August/September 1993" (DE; 1993-07-23), page 62
- ↑ GamesMaster, "June 1993" (UK; 1993-05-20), page 48
- ↑ Game Informer, "July/August 1993" (US; 1993-0x-xx), page 36
- ↑ Hippon Super, "January 1994" (JP; 1993-12-03), page 41
- ↑ Joypad, "Juin 1993" (FR; 1993-0x-xx), page 78
- ↑ Sega Mega Drive Advanced Gaming, "July 1993" (UK; 1993-05-27), page 16
- ↑ Mega, "June 1993" (UK; 1993-05-20), page 34
- ↑ Mega Action, "July 1993" (UK; 1993-06-17), page 12
- ↑ Megablast, "4/93" (DE; 1993-09-29), page 39
- ↑ Mega Force, "Juin 1993" (FR; 1993-0x-xx), page 72
- ↑ Mega Fun, "08/93" (DE; 1993-07-21), page 72
- ↑ Mega Play, "June 1993" (US; 1993-0x-xx), page 62
- ↑ Mega Power, "August 1993" (UK; 1993-07-29), page 38
- ↑ MegaTech, "June 1993" (UK; 1993-05-20), page 52
- ↑ Megazin, "Letnik 1, Številka 2, Oktober 1993" (SI; 1993-xx-xx), page 27
- ↑ Micromanía (segunda época), "Septiembre 1993" (ES; 1993-0x-xx), page 44
- ↑ Mean Machines Sega, "May 1993" (UK; 1993-04-24), page 16
- ↑ Player One, "Juin/Juillet 1993" (FR; 1993-06-10), page 58
- ↑ Play Time, "10/93" (DE; 1993-09-08), page 108
- ↑ Power Up!, "Saturday, July 17, 1993" (UK; 1993-07-17), page 1
- ↑ Power Play, "8/93" (DE; 1993-07-14), page 104
- ↑ ProGames, "Agosto 1993" (BR; 1993-0x-xx), page 27
- ↑ Power Unlimited, "Nummer 3, Oktober 1993" (NL; 1993-09-29), page 36
- ↑ Score, "Leden 1994" (CZ; 1994-01-03), page 34
- ↑ Score, "Únor 1995" (CZ; 1995-02-01), page 25
- ↑ Sega Power, "July 1993" (UK; 1993-06-03), page 34
- ↑ Sega Pro, "July 1993" (UK; 1993-06-10), page 26
- ↑ Sega Zone, "July 1993" (UK; 1993-06-xx), page 46
- ↑ Sega Force, "7/93" (SE; 1993-11-04), page 16
- ↑ Sega Force, "July 1993" (UK; 1993-05-27), page 58
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 71
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Sonic the Comic, "12th June 1993" (UK; 1993-06-12), page 10
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 17
- ↑ Video Games, "7/93" (DE; 1993-06-30), page 88
- ↑ Game Players, "Vol. 8 No. 12 December 1995" (US; 1995-1x-xx), page 88
- ↑ GamePro, "November 1995" (UK; 1995-09-xx), page 37
- ↑ Game Informer, "July 1995" (US; 1995-0x-xx), page 54
- ↑ Hobby Consolas, "Noviembre 1995" (ES; 1995-xx-xx), page 116
- ↑ Mean Machines Sega, "August 1995" (UK; 1995-06-26), page 86
- ↑ Sega Power, "September 1995" (UK; 1995-07-20), page 56
- ↑ Todo Sega, "Octubre 1995" (ES; 1995-xx-xx), page 54
Jungle Strike | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs
Prototypes: Prototype
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Desert Strike: Return to the Gulf (1992) | Jungle Strike (1993) | Urban Strike (1994) | Soviet Strike (1997) |
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