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Golden Axe II

From Sega Retro

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GoldenAxe2 Title.png
Golden Axe II
GoldenAxe2 iOS icon.png
System(s): Sega Mega Drive, Virtual Console, iOS, Steam
Publisher:
Developer:
Sound driver: SMPS 68000
Genre: Action































Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥6,000 G-4062
Sega Mega Drive
US
$? 1122
Sega Mega Drive
CA
$? ?
Sega Mega Drive
UK
£34.99More...[2]More...[3] 1122
Sega Mega Drive
FR
?F 1122
Sega Mega Drive
DE
DM ? 1122
Sega Mega Drive
ES
?Ptas 1122
Sega Mega Drive
AU
$? ?
Sega Mega Drive
AU
(Gold)
$? FGOL15SMC
Sega Mega Drive
BR
R$? ?
Sega Mega Drive
KR
₩? GM4024JG



Arcade (Mega Play)
JP
¥? ?
















Wii Virtual Console
JP
600pts[10]
A
Wii Virtual Console
US
800pts[8]
Everyone 10+
Wii Virtual Console
EU
800pts[6]
Wii Virtual Console
AU
800pts[11]
PG
Steam
US
$2.99[12] 71112
Steam
EU
€2.49[12] 71112
Steam
UK
£1.99[12] 71112
Steam
AU
$3.49[12] 71112



iOS
JP
¥350[17] 9+
iOS
US
$2.99[16] 9+
iOS
EU
€1.59[16]
iOS
UK
£1.99[16]
iOS
AU
$2.99[16]

Golden Axe II (ゴールデンアックスII) is a 1991 beat-em-up and the direct sequel to the critically acclaimed Golden Axe. Unlike that game, Golden Axe II is a Sega Mega Drive exclusive, though it has since been re-released as part of numerous Mega Drive compilations. The game features Ax-Battler, Tyris-Flare, and Gilius Thunderhead once again, as they face the new foe "Dark Guld".

It is extremely similar to the previous game, with various changes. For this reason, Golden Axe II has received mixed reviews from critics; many claim the game is merely a re-hash of the previous entry in the series, and that very little is added to the core gameplay. Though some have praised the graphics and music, others have criticised the game's sound effects which are said to detract from the atmosphere of the game.

Gameplay

B is used for attacking and C for jumping, just like in the prequel. Pushing B+C together is now used to perform an all-around-attack rather than a backwards focused attack. Double tapping a direction makes the character run, pushing B while running results in a charge attack. A is used to cast magic. This consumes magic books (replacing potions from the prequel) which have to be collected first. Magic books are dropped by wizards. The strength of the magic attack is determined by the time the A button is held down, but this can be changed in the options screen.

Various game balance related changes have been made. Enemies could be trapped in endless charge attacks loops in the prequel. This is not possible anymore as two consecutive charge attacks trigger a short invincibility window. The previously exploitable jumping attacks have also been tone down in strength, certain enemy types such as lizardmen and claw wielding enemies can also effectively defend against these attacks.

When playing on the lowest difficulty setting, the game ends prematurely. The final boss can only be faced when playing on normal or above. The highest difficulty setting adds new enemies to increase challenge.

At the end of the game, score and a rank is awarded based on the number of enemies defeated and lives lost.

The Duel mode from the original Golden Axe makes a return. Predetermined enemies have to be defeated in an arena.

This game behaves strangely when played with the Six Button Control Pad: Movements are mapped to X,Y,Z and Mode. Holding down Mode while the game is starting removes this problem. Strangely enough, emulators don't seem to have such problem.

All versions of the ROM are identical. The ROM contains no region specific data and can be played on any system

Playable characters

GoldenAxeII MD PlayerSprites.png
Ax-Battler
GoldenAxeII MD PlayerSprites.png
Gilius-Thunderhead
GoldenAxeII MD PlayerSprites.png
Tyris-Flare

Stages

Notavailable.svg
Ravaged Village
Notavailable.svg
Ruins
Notavailable.svg
Tower
Notavailable.svg
Dragon's Throat Cave
Notavailable.svg
Castle Gates
Notavailable.svg
Castle
Notavailable.svg
Dark Guld's Chamber

History

Development

The game's sprites were drawn using a touchpad drawing tablet. The tablet used positional sensor technology developed by Sega. The same technology was used as a controller interface for the earlier 1987 arcade game World Derby and the later Sega Pico console.[18]

Legacy

On the Mega Drive, Golden Axe II was followed by Golden Axe III.

Comic adaptation

Sonic the Comic included few "The Legend of Golden Axe" comic strips the plot of which take place after Golden Axe II, the first story arc dealing with Dark Guld ressurection. The story arcs are: "Citadel of Dead Souls" (issue #1 to issue #6) and "Plague of Serpents" (#13 to #18).

Versions

Emulated versions of the game were released for the Wii Virtual Console, Steam and iOS. The iOS version was removed from sale on iTunes in 2015.[19]

Version history

Main article: Golden Axe II/Changelog.
System Version Size Date Comment Ref Icon
iOS
0000020000000000000000000000002.0.0 5.2MB 201211292012-11-29 iOS6 Support [20]
iOS
0000010000000000000000000000001.0.0 4.3MB 201104212011-04-21 [14]

Production credits

Source: In-game credits


Digital manuals

Magazine articles

Main article: Golden Axe II/Magazine articles.

Promotional material

JP TV advert

GoldenAxeII MD ES PrintAdvert.jpg

ES print advert

MeanMachinesSega11UK.pdfMeanMachinesSega11UK.pdf

PDF
Print advert in Mean Machines Sega (UK) #11: "September 1993" (1993-07-30)

GamePro US 031.pdfGamePro US 031.pdf

PDF
Print advert in GamePro (US) #31: "February 1992" (199x-xx-xx)

BeepMD JP 1992-01.pdfBeepMD JP 1992-01.pdf

PDF
Print advert in Beep! MegaDrive (JP) #1992-01: "January 1992" (1991-12-07)

Artwork

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
78 More...[21]
73 More...[22]
72 More...[23]
78 More...[24]
80 More...[25]
80 №37
86 More...[26]
60 №1992-01, p90
90 More...[27]
78 №4
82 More...[28]
65 More...[29]
92 №9, p20
90 №1, p64
69 More...[30]
86 More...[31]
93 More...[32]
74 №3/92, p132
81 More...[33]
76 More...[34]
78 №13, p22/23
75 №18, p65
88 More...[35]
84 More...[36]
74 More...[37]
Sega Mega Drive
79
Based on
25 reviews

Mega Drive, US
GoldenAxe2 MD US Box.jpg
Cover
Goldenaxeii md us cart.jpg
Cart
Goldenaxe2 md us manual.pdf
Manual
Mega Drive, EU
GoldenAxe2 MD EU Box.jpg
Cover
Mega Drive, JP
GoldenAxe2 MD JP Box.jpg
Cover
GoldenAxeII MD JP CartTop.jpg
GoldenAxe2 MD JP Cart.jpg
Cart
Goldenaxe2 md jp manual.pdf
Manual
Mega Drive, AU

Mega Drive, AU (Sega Gold Collection)
GoldenAxe2 MD AU Box Gold.jpg
Cover
Mega Drive, BR
Goldenaxeii md br cover.jpg
Cover
GoldenAxeII MD BR Cart.jpg
Cart
Goldenaxeii md br manual.pdf
Manual
Mega Drive, KR
GoldenAxe2 MD KR Box.jpg
Cover
GoldenAxeII MD KR cart.jpg
Cart
Mega Drive, SE (Rental)
GoldenAxeII MD SE Box Rental.jpg
Cover
Mega Drive, CA
GoldenAxeII MD CA Box.jpg
Cover

Mega Play version

Mega Play,
GoldenAxeII MegaPlay Box.jpg
Cover

Mega-Tech version

Mega-Tech,

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 725e0a18
MD5 2cd3573172961fa52f622f14ccff4e1a
SHA-1 31f12a21af018cdf88b3f2170af5389b84fba7e7
512kB 1991-10 Cartridge (US/EU/JP)
Sega Mega Drive
 ?
CRC32 e62ea1bb
MD5 b27a54c8ac3671e72e853875ef6073eb
SHA-1 97e49394321e97b8488e6cf57bade4dc20aec0f4
512kB

External links

References

  1. GamePro, "January 1992" (US; 199x-xx-xx), page 57
  2. Sega Force, "Februrary 1992" (UK; 1992-01-23), page 69
  3. Sega Power, "February 1992" (UK; 1992-01-02), page 29
  4. Sega Power, "December 1991" (UK; 1991-10-30), page 11
  5. Supergame, "Fevereiro 1992" (BR; 1992-02-xx), page 26
  6. 6.0 6.1 http://www.nintendolife.com/games/megadrive/golden_axe_ii (archived: 2017-07-05 10:02)
  7. https://archive.is/2eFYK
  8. 8.0 8.1 http://www.nintendo.com/games/detail/2O0nVpg3PXZGJdQq-r-LO0xzbvyQ13T0 (archived: 2010-11-23 02:20)
  9. https://www.nintendo.co.jp/wii/vc/software/03.html (archived: 2018-03-06 00:26)
  10. http://vc.sega.jp:80/vc_axe2/ (archived: 2007-06-10 16:58)
  11. http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=41&prod_id=19748&pageID=4 (archived: 2012-04-03 01:39)
  12. 12.0 12.1 12.2 12.3 http://steamdb.info/app/71112/ (archived: 2013-05-22 20:30)
  13. 13.0 13.1 13.2 13.3 https://steamdb.info/app/71112/ (archived: 2017-05-22 05:53)
  14. 14.0 14.1 http://itunes.apple.com/us/app/golden-axe-2/id431760778?mt=8 (archived: 2011-04-26 21:39)
  15. http://blogs.sega.com/2011/04/21/golden-axe-2-streets-of-rage-2-now-at-the-app-store/ (archived: 2017-07-07 00:46)
  16. 16.0 16.1 16.2 16.3 http://blogs.sega.com/2011/10/25/prices-so-low-theyre-scary/ (archived: 2017-08-29 16:30)
  17. 17.0 17.1 http://www.4gamer.net/games/049/G004989/20110422074/
  18. The History of Sega Console Hardware: Hideki Sato – 1998 Developer Interview
  19. http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play (archived: 2017-11-08 17:39)
  20. http://itunes.apple.com/us/app/golden-axe-2/id431760778?mt=8 (archived: 2014-04-20 00:40)
  21. ACE, "March 1992" (UK; 1992-02-08), page 67
  22. Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 80 (82)
  23. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84 (86)
  24. Computer & Video Games, "December 1991" (UK; 1991-11-15), page 48-50 (48)
  25. GamePro, "January 1992" (US; 199x-xx-xx), page 52-53 (56)
  26. Génération 4, "Janvier 1992" (FR; 199x-xx-xx), page 134
  27. Hobby Consolas, "Marzo 1992" (ES; 1992-xx-xx), page 46-49 (46)
  28. Joystick, "Décembre 1991" (FR; 1991-xx-xx), page 160/161 (160)
  29. Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 79
  30. Mean Machines, "December 1991" (UK; 1991-11-28), page 142-144 (144)
  31. Player One, "Janvier 1992" (FR; 199x-xx-xx), page 56/57 (56)
  32. Play Time, "3/92" (DE; 199x-xx-xx), page 86
  33. Sega Power, "February 1992" (UK; 1992-01-02), page 28/29 (28)
  34. Sega Pro, "February 1992" (UK; 1992-01-16), page 52/53 (52)
  35. Sega Force Mega, "August 1993" (UK; 1993-06-24), page 89
  36. Sega Force, "Februrary 1992" (UK; 1992-01-23), page 68/69 (68)
  37. Video Games, "1/92" (DE; 1992-02-03), page 31


Golden Axe II
GoldenAxe2 Title.png

Main page | Comparisons | Maps | Changelog | Hidden content | Development | Magazine articles | Region coding


Golden Axe series of games
Arcade
Golden Axe (1989) | Golden Axe: The Revenge of Death Adder (1992) | Golden Axe: The Duel (1994) | Golden Axe (slot machine) (2010)
Sega Mega Drive
Golden Axe (1989) | Golden Axe II (1991) | Golden Axe III (1993)
Sega Master System
Golden Axe (1989) | Golden Axe Warrior (1991)
Windows PC
Golden Axe (1990)
LCD handheld game
Electronic Golden Axe (1990)
Sega Game Gear
Ax Battler: A Legend of Golden Axe (1991)
Sega Saturn
Golden Axe: The Duel (1995)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 5: Golden Axe (2003)
Xbox 360
Sony PlayStation 3
Golden Axe: Beast Rider (2008)
iOS
Google Android OS
Golden Axe (2009) | Golden Axe (2017)
Xbox Live Arcade
Sega Vintage Collection: Golden Axe (2012)
Golden Axe related media
Music
Golden Axe The Music (2008) | Golden Axe I & II (2016)
Book
Tatsujin & Golden Axe Attack Manual Book (1990) | Golden Axe (1992) | Golden Axe: Beast Rider Official Strategy Guide (2008) | The Art of Golden Axe: Beast Rider (2008)