Difference between revisions of "Yasuhiro Nishiyama"

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{{PersonBob
 
{{PersonBob
| image=YasuhiroNishiyama.jpg
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| image=YasuhiroNishiyama Sugorocks.jpg
 
| birthplace=
 
| birthplace=
 
| dob=1975
 
| dob=1975
 
| dod=
 
| dod=
 
| employment={{Employment
 
| employment={{Employment
| company=[[Sega of Japan]]
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| start=1997{{ref|1=https://web.archive.org/web/20080123223144/http://sega.jp/segavoice/vol01/}}
 
| start=1997{{ref|1=https://web.archive.org/web/20080123223144/http://sega.jp/segavoice/vol01/}}
 
| end=
 
| end=
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}}
 
}}
 
{{Employment
 
{{Employment
| company=[[Sega of Japan]]
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| company=[[Sega Corporation (2000-2015)|Sega]]
 
| start=
 
| start=
 
| end=
 
| end=
| divisions=[[Sega AM1 (2004-current)|Sega AM1]]
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| divisions=[[Sega AM1 (2005-2011)|Sega AM1]], [[Sega R&D1 (2011-2015)|Sega R&D1]]
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}}
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{{Employment
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| company=[[Sega Interactive (Japan)|Sega Interactive]]
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| start=
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| divisions=[[Sega Interactive R&D1|R&D1]]
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}}
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{{Employment
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| company=[[Sega Corporation (2020)|Sega]]
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| end=2024
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| divisions=
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}}
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{{Employment|
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|company=[[Sugorocks]]
 
}}
 
}}
 
| role=Producer
 
| role=Producer
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (西山 泰弘) joined Sega in 1997 as part of the business section. He went through several departments before heading to the produce section. He was involved in the development of the [[Mil-CD]] format for the Sega Dreamcast, among other things. While in Overworks, he worked as an assistant producer of the DC title ''Guru Guru Onsen'' as well as producer of ''Dragon Treasure''. He also started up a mobile team and produced cellphone content. Since 2005, he has become Sega's most important arcade game manager, managing 7-10 games at a time.{{ref|https://web.archive.org/web/20150525102644/http://sega.jp/segavoice/vol01/}}{{ref|http://www.thewebsiteofthedead.com/wp-content/uploads/2012/06/470672_251710148262592_2031033992_o.jpg}}
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'''{{PAGENAME}}''' (西山 泰弘) is a former [[Sega of Japan]] businessman and producer. Choosing the company for its involvement with arcades, he applied to work in sales for Sega in 1997, but was seconded to the quality assurance department instead.{{ref|https://web.archive.org/web/20170706093233/http://sega-interactive.co.jp/special/interview/vol2-1/}} After less than a year there he transferred to hardware development, where he was involved in the creation of the [[Mil-CD]] format for the [[Dreamcast]].{{ref|https://web.archive.org/web/20150525102644/http://sega.jp/segavoice/vol01/}}
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Due to his relative inexperience with hardware, Nishiyama soon switched again to software production at [[Overworks]]. He first assisted with several ''[[Atsumare! Guru Guru Onsen|Guru Guru Onsen]]'' instalments, and went on to successfully become the ''[[Dragon Treasure]]'' and ''[[Sangokushi Taisen]]'' series producer.{{ref|https://web.archive.org/web/20150525102644/http://sega.jp/segavoice/vol01/}} By the late 2000s at [[Sega AM1 (2005-2011)|AM1]], he was one of Sega's most prolific producers, simultaneously covering 7-10 arcade titles at once whilst also contributing to the launches of new business ventures such as golf simulators (''[[Let's Go Golf!]]''), interactive urinals (''[[Toylets]]''), mobile games ([[Sega Networks]]) and casino machines ([[Sega Sammy Creation]]).{{ref|https://web.archive.org/web/20170706093233/http://sega-interactive.co.jp/special/interview/vol2-1/}}{{ref|https://web.archive.org/web/20240711015728/https://www.4gamer.net/games/718/G071846/20240704034/}}
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From the late 2010s, Nishiyama focused less on arcades, launching the eSports push for the ''[[Puyo Puyo eSports|Puyo Puyo]]'' games and overseeing the NFT browser version of ''Sangokushi Taisen'' developed with [[double jump.tokyo]].{{ref|https://web.archive.org/web/20230731233458/https://www.4gamer.net/games/697/G069744/20230711004/}} He established his own company, [[Sugorocks]], on January 4, 2024,{{ref|https://web.archive.org/web/20240402063014/https://www.value-press.com/pressrelease/334832}} serving as its head executive of several other former Sega personnel including [[Naoyuki Miyoshi]] and [[Mitsuhiro Shimano]].{{ref|https://sugorocks.com/}}
  
 
==Production history==
 
==Production history==
{{ProductionHistory|Yasuhiro Nishiyama|西山 泰弘}}
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{{ProductionHistory|Yasuhiro Nishiyama|にしやま やすひろ|西山 泰弘|西山泰弘}}
 
 
* ''[[Atsumare! Guru Guru Onsen]]'' (1999) — Assistant Producer
 
* ''[[Atsumare! Guru Guru Onsen BB]]'' (2000) — Assistant Producer
 
* ''[[Guru Guru Onsen 3]]'' (2002) — Assistant Producer
 
* ''[[Dragon Treasure]]'' (2003) — Producer
 
* ''[[Dragon Treasure III]]'' (2005) — Producer
 
* ''[[Sangokushi Taisen]]'' (2005) — Producer
 
* ''[[Ami-Gyo]]'' (2006) — Producer
 
* ''[[Harley Davidson: King of the Road]]'' (2009) — Chief Producer
 
* ''[[Sengoku Taisen]]'' (2010) — Chief Producer
 
* ''[[Toylet]]'' (2011) — Chief Producer
 
* ''[[Chain Chronicle]]'' (2013) — Chief Producer
 
* ''[[World Club Champion Football: 2013-2014]]'' (2014) — Chief Producer
 
* ''[[Chunithm]]'' (2015) — Chief Producer
 
* ''[[World Chain]]'' (2016) — Chief Producer
 
  
 
==Interviews==
 
==Interviews==
 
{{mirror}}
 
{{mirror}}
* [https://sega.jp/fb/creators/vol_19/1.html ''SEGA VOICE'' interview (August 21, 2003)]
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* [https://web.archive.org/web/20150509082111/https://www.sega.jp/fb/creators/vol_19/1.html ''SEGA VOICE'' interview (August 21, 2003)]
* [https://www.4gamer.net/specials/sangokutaiint/sangokutaiint_02.shtml Toru Okawa & {{PAGENAME}} interview by 4Gamer (2005)]
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* [https://www.4gamer.net/specials/sangokutaiint/sangokutaiint_02.shtml Toru Ohara & {{PAGENAME}} interview by 4Gamer (2005)]
 
* [https://web.archive.org/web/*/http://sega.jp/segavoice/vol01/ ''SEGA VOICE'' interview Part 1 (April 21, 2005)]
 
* [https://web.archive.org/web/*/http://sega.jp/segavoice/vol01/ ''SEGA VOICE'' interview Part 1 (April 21, 2005)]
 
* [https://web.archive.org/web/*/http://sega.jp/segavoice/vol02/ ''SEGA VOICE'' interview Part 2 (August 11, 2005)]
 
* [https://web.archive.org/web/*/http://sega.jp/segavoice/vol02/ ''SEGA VOICE'' interview Part 2 (August 11, 2005)]
* [https://web.archive.org/web/*/http://sega.jp/segavoice/vol02/ ''SEGA VOICE'' interview with {{PAGENAME}} & Takashi Oda (February 2, 2006)]
+
* [https://web.archive.org/web/*/http://sega.jp/segavoice/vol28/ ''SEGA VOICE'' interview with {{PAGENAME}} & Takashi Oda (February 16, 2006)]
* [https://sega-interactive.co.jp/special/interview/vol2-1/ {{PAGENAME}} interview by Sega Interactive]
+
* [https://web.archive.org/web/20080308171750/http://sega.jp/segavoice/vol69/ ''SEGA VOICE'' interview with {{PAGENAME}} & Hideyuki Isobe (August 30, 2007)]
 +
* [https://web.archive.org/web/*/https://sega-interactive.co.jp/special/interview/vol2-1/ {{PAGENAME}} interview by Sega Interactive]
 +
 
 +
==Photographs==
 +
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
 +
 
 +
==External links==
 +
*[https://www.linkedin.com/in/niship3aa412234/ {{PAGENAME}}] on [https://www.linkedin.com LinkedIn]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Latest revision as of 21:00, 19 October 2024

YasuhiroNishiyama Sugorocks.jpg
Yasuhiro Nishiyama
Date of birth: 1975 (age 48-49)
Employment history:
Divisions:
Divisions:
Sega (?? – 2024)
Role(s): Producer

Yasuhiro Nishiyama (西山 泰弘) is a former Sega of Japan businessman and producer. Choosing the company for its involvement with arcades, he applied to work in sales for Sega in 1997, but was seconded to the quality assurance department instead.[2] After less than a year there he transferred to hardware development, where he was involved in the creation of the Mil-CD format for the Dreamcast.[3]

Due to his relative inexperience with hardware, Nishiyama soon switched again to software production at Overworks. He first assisted with several Guru Guru Onsen instalments, and went on to successfully become the Dragon Treasure and Sangokushi Taisen series producer.[3] By the late 2000s at AM1, he was one of Sega's most prolific producers, simultaneously covering 7-10 arcade titles at once whilst also contributing to the launches of new business ventures such as golf simulators (Let's Go Golf!), interactive urinals (Toylets), mobile games (Sega Networks) and casino machines (Sega Sammy Creation).[2][4]

From the late 2010s, Nishiyama focused less on arcades, launching the eSports push for the Puyo Puyo games and overseeing the NFT browser version of Sangokushi Taisen developed with double jump.tokyo.[5] He established his own company, Sugorocks, on January 4, 2024,[6] serving as its head executive of several other former Sega personnel including Naoyuki Miyoshi and Mitsuhiro Shimano.[7]

Production history

Games

Music

Hardware

Interviews

Some or all of the following content should be mirrored on Sega Retro (or Retro CDN).

Photographs

Main article: Photos of Yasuhiro Nishiyama

External links

References

  1. http://sega.jp/segavoice/vol01/ (Wayback Machine: 2008-01-23 22:31)
  2. 2.0 2.1 http://sega-interactive.co.jp/special/interview/vol2-1/ (Wayback Machine: 2017-07-06 09:32)
  3. 3.0 3.1 http://sega.jp/segavoice/vol01/ (Wayback Machine: 2015-05-25 10:26)
  4. https://www.4gamer.net/games/718/G071846/20240704034/ (Wayback Machine: 2024-07-11 01:57)
  5. https://www.4gamer.net/games/697/G069744/20230711004/ (Wayback Machine: 2023-07-31 23:34)
  6. https://www.value-press.com/pressrelease/334832 (Wayback Machine: 2024-04-02 06:30)
  7. https://sugorocks.com/