Difference between revisions of "Sachiko Kawamura"
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− | [[ | + | {{PersonBob |
+ | | image=SachikoKawamura 2.jpeg | ||
+ | | birthplace=Sendai, Miyagi prefecture, Japan | ||
+ | | dob= | ||
+ | | dod= | ||
+ | | employment={{Employment | ||
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | start=1996{{ref|https://www.sega.co.jp/recruit/episode/episode09/}} | ||
+ | | divisions=[[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]]}} | ||
+ | {{Employment | ||
+ | | company=[[Sonic Team (company)|Sonic Team]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Global Entertainment R&D Dept. 1]],{{ref|http://sonic.sega.jp/SonicChannelOld/creators/005/index.html}} [[Sega CS2 (2008-current)|Sega CS2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Games]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2020)|Sega]] | ||
+ | | divisions=第2事業部 第2開発2部 | ||
+ | }} | ||
+ | | role=Artist | ||
+ | | education= | ||
+ | }} | ||
+ | {{sub-stub}}'''{{PAGENAME}}''' (川村 幸子) is an artist for [[Sonic Team]]. She is known for creating the [[:sonic:Chao|Chao]] and designing the [[:sonic:Chao Garden|Chao Garden]] gameplay for ''[[Sonic Adventure]]'' and ''[[Sonic Adventure 2]]'' in conjunction with [[Yoshihisa Hashimoto]]. She worked once again with Hashimoto to redefine Sonic's look and feel for ''[[Sonic Unleashed]]''. As of then, she has become the main Art Director for the mainline releases of Sonic games. | ||
− | ==Production | + | ==Production history== |
− | + | {{ProductionHistory|Sachiko Kawamura|かわむら さちこ|川村 幸子|川村幸子}} | |
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− | {{ | + | [[Category:Use ProductionHistory template]] |
− | [[Category: | + | * ''[[Nounenrei Nou-Stress Kei Atama Scan]]'' (2006) — Character Designer |
+ | |||
+ | {{SongCreditsAll|Sachiko Kawamura|S.Kawamura}} | ||
+ | |||
+ | ==Interviews== | ||
+ | {{mirror}} | ||
+ | * [https://sonic.sega.jp/SonicChannelOld/creators/005/index.html Sachiko Kawamura interview by Sonic Channel (August 1, 2006)] [[https://browniehideout.wordpress.com/2022/07/10/creators-interview-005-kawamura-sachiko/ Translated]] | ||
+ | * [https://www.sega.co.jp/recruit/episode/episode09/ ''2nd Division Interview'' by Sega] [[https://www.sega.co.jp/en/recruit/episode/episode09/ English]] | ||
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Latest revision as of 02:15, 28 October 2024
Sachiko Kawamura |
---|
Place of birth: Sendai, Miyagi prefecture, Japan |
Employment history: Sega Enterprises (1996[1] – )
Divisions:
Divisions:
Divisions:
第2事業部 第2開発2部
|
Role(s): Artist |
This teeny-tiny article needs some work. You can help us by expanding it.
Sachiko Kawamura (川村 幸子) is an artist for Sonic Team. She is known for creating the Chao and designing the Chao Garden gameplay for Sonic Adventure and Sonic Adventure 2 in conjunction with Yoshihisa Hashimoto. She worked once again with Hashimoto to redefine Sonic's look and feel for Sonic Unleashed. As of then, she has become the main Art Director for the mainline releases of Sonic games.
Contents
Production history
Games
- Sonic Jam (Saturn; 1997) — Artists[3]
- Sonic Adventure (Dreamcast; 1998) — Visual effects designer
- Sonic Adventure (Dreamcast; 1998) — Artists
- Sonic 3D: Flickies' Island (Saturn; 1996) — Artists (SOJ)[4]
- ChuChu Rocket! (Dreamcast; 1999) — キャラクターデザイン (as かわむら さちこ)
- ChuChu Rocket! (Dreamcast; 1999) — Character Designer
- Roommania 203 (Dreamcast; 2000) — スペシャルサンクス (as 川村 幸子)
- Sonic Adventure 2 (Dreamcast; 2001) — Chao System Director
- Sonic Adventure 2 (Dreamcast; 2001) — Lead Chao Artist
- Sonic Advance (Game Boy Advance; 2001) — Designers[5]
- Sonic Adventure 2: Battle (GameCube; 2001) — Chao Director
- Sonic Adventure 2: Battle (GameCube; 2001) — Lead Chao Artists
- Sonic Adventure 2: Battle (GameCube; 2001) — Tiny Chao Garden Game Designers
- Sonic Adventure 2: Battle (GameCube; 2001) — Tiny Chao Garden Artists
- Sonic Advance 2 (Game Boy Advance; 2002) — Designers[6]
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — A‑Life System Designers
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — A‑Life System Artists
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — GBA Minigame Artist
- Sonic Pinball Party (Game Boy Advance; 2003) — Designers
- Sonic N (N-Gage; 2003) — Designers
- Sega Superstars (PlayStation 2; 2004) — Game Designers
- Sega Superstars (PlayStation 2; 2004) — Art Director
- Sonic Rush (Nintendo DS; 2005) — Special Thanks
- Puyo Puyo Fever 2 (PlayStation 2; 2005) — CG Design Section Manager
- Sonic the Hedgehog (PlayStation 3; 2006) — Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Special Thanks
- Mario & Sonic at the Olympic Games (Wii; 2007) — Sonic Family Character Supervisors
- Mario & Sonic at the Olympic Games (Nintendo DS; 2008) — Sonic Family Character Supervisors
- Super Smash Bros. Brawl (Wii; 2008) — Supervisors (Original Games)
- Sega Superstars Tennis (PlayStation 3; 2008) — GE1
- Sega Superstars Tennis (Wii; 2008) — GE1
- Sega Superstars Tennis (Nintendo DS; 2008) — GE1
- The House of the Dead 2 & 3 Return (Wii; 2008) — Special Thanks
- Sonic and the Black Knight (Wii; 2009) — Development Support
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — CS2 R&D
- Sonic & Sega All-Stars Racing (Wii; 2010) — CS2 R&D
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — CS2 R&D
- Sonic the Hedgehog 4 Episode I (iOS; 2010)
- Sonic Colours (Nintendo DS; 2010) — Art Director
- Sonic Colours (Wii; 2010) — Art Director
- Sonic Generations (Steam; 2011) — Art Director
- Sonic Generations (Windows PC; 2011) — Art Director
- Sonic Generations (Xbox 360; 2011) — Art Director
- Sonic Generations (PlayStation 3; 2011) — Art Director
- Sonic Generations (Nintendo 3DS; 2011) — Art Director
- Sonic Lost World (Wii U; 2013) — Art Director
- Sonic Lost World (Nintendo 3DS; 2013) — Art Director
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Project Support
- Uta Kumi 575 (PlayStation Vita; 2014) — プロジェクトサポート (as 川村 幸子)
- Puyo Puyo Tetris (Nintendo 3DS; 2014) — Project Support
- Super Smash Bros. for Nintendo 3DS (Nintendo 3DS; 2014) — Supervisors (Original Games)
- Puyo Puyo Tetris (PlayStation 4; 2014) — Project Support
- Super Smash Bros. for Wii U (Wii U; 2014) — Supervisors (Original Games)
- Sonic Boom: Shattered Crystal (Nintendo 3DS; 2014) — Project Support
- Sonic Boom: Rise of Lyric (Wii U; 2014) — Project Support
- Sonic Runners (iOS; 2015) — Art Director
- Sonic Runners (Android; 2015) — Art Director
- Miracle Girls Festival (PlayStation Vita; 2015) — プロジェクトサポート (as 川村 幸子)
- Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS; 2016) — Project Support
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Project Support
- Sonic Boom: Fire & Ice (Nintendo 3DS; 2016) — Project Support
- Puyo Puyo Chronicle (Nintendo 3DS; 2016) — Project Support
- Puyo Puyo Tetris (Nintendo Switch; 2017) — Project Support
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Development Support
- Sega Ages Sonic the Hedgehog (Nintendo Switch; 2018) — Special Thanks
- Sega Ages Thunder Force IV (Nintendo Switch; 2018) — Special Thanks
- Valkyria Chronicles (Nintendo Switch; 2018) — 開発サポート (as 川村 幸子)
- Sega Ages Phantasy Star (Nintendo Switch; 2018) — Special Thanks
- Sega Heroes (Android; 2018) — ChuChu Rocket
- Sega Ages OutRun (Nintendo Switch; 2018) — Special Thanks
- Super Smash Bros. Ultimate (Nintendo Switch; 2018) — SEGA
- Sega Ages Alex Kidd in Miracle World (Nintendo Switch; 2019) — Special Thanks
- Sega Ages Puyo Puyo (Nintendo Switch; 2019) — Special Thanks
- Sega Ages Virtua Racing (Nintendo Switch; 2019) — Special Thanks
- Team Sonic Racing (PlayStation 4; 2019) — Development Support
- Sega Ages Wonder Boy: Monster Land (Nintendo Switch; 2019) — Special Thanks
- Puyo Puyo Champions (Nintendo Switch; 2018) — Project Support
- Sega Ages Columns II (Nintendo Switch; 2019) — Special Thanks
- ChuChu Rocket! Universe (iOS; 2019) — Character Supervision
- Shin Sakura Taisen (PlayStation 4; 2019) — Graphic Supervisor
- Sega Ages Sonic the Hedgehog 2 (Nintendo Switch; 2020) — Special Thanks
- Sonic at the Olympic Games (iOS; 2020) — Development Support
- Sonic at the Olympic Games (Android; 2020) — Development Support
- Hatsune Miku: Colorful Stage! (iOS; 2020) — プロジェクトサポート (as 川村幸子)
- Hatsune Miku: Colorful Stage! (Android; 2020) — プロジェクトサポート (as 川村幸子)
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Project Support
- Sonic Colours: Ultimate (Xbox One; 2021) — Art Director
- Sonic Colours: Ultimate (Xbox One; 2021) — Support Members from the Original Team
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Art Director
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Art Director
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Art Director
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Support Members from the Original Team
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Support Members from the Original Team
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Support Members from the Original Team
- Sonic Origins (PlayStation 4; 2022) — Development Support
- Sonic Origins (PlayStation 5; 2022) — Development Support
- Sonic Origins (Xbox One; 2022) — Development Support
- Sonic Origins (Nintendo Switch; 2022) — Development Support
- Sonic Colours: Ultimate (Steam; 2023) — Art Director
- Sonic Colours: Ultimate (Steam; 2023) — Support Members from the Original Team
- The Murder of Sonic the Hedgehog (Steam; 2023) — SEGA Special Thanks
- The Murder of Sonic the Hedgehog (Steam OS X; 2023) — SEGA Special Thanks
- Sonic Superstars (PlayStation 4; 2023) — Development Support
- Sonic Superstars (PlayStation 5; 2023) — Development Support
- Sonic Superstars (Nintendo Switch; 2023) — Development Support
- Sonic Superstars (Epic Games Store; 2023) — Development Support
- Puyo Puyo Puzzle Pop (Apple TV; 2024) — Development Support
- Sonic X Shadow Generations (PlayStation 5; 2024) — Development Support
- Sonic X Shadow Generations (Xbox One; 2024) — Development Support
- Sonic X Shadow Generations (Nintendo Switch; 2024) — Development Support
Videos
- Sonic - Night of the Werehog (??; ?) — Special Thanks
- Chao In Space () — Original Chao Design by
Music
- Vivid Sound x Hybrid Colors: Sonic Colors Original Soundtrack (CD; 2010) — Art Director[7]
- Sonic Generations Original Soundtrack: Blue Blur (CD; 2012) — Artworks[8]
- Sonic Lost World Original Soundtrack Without Boundaries (CD; 2013) — Art Director[9]
- Sonic Runners Complete Soundtrack (CD; 2016) — Design
- Sonic Forces Vocal Traxx - On the Edge (CD; 2017) — Senior Art Director
- Sonic Frontiers Original Soundtrack Stillness & Motion (CD; 2022) — Producer
- Nounenrei Nou-Stress Kei Atama Scan (2006) — Character Designer
Music
Radio DC (CD; 1999)
- "Switch Again" (as S.Kawamura)
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
- Sachiko Kawamura interview by Sonic Channel (August 1, 2006) [Translated]
- 2nd Division Interview by Sega [English]
Photographs
- Main article: Photos of Sachiko Kawamura
References
- ↑ https://www.sega.co.jp/recruit/episode/episode09/
- ↑ http://sonic.sega.jp/SonicChannelOld/creators/005/index.html
- ↑ File:Sonic Jam Saturn credits.pdf
- ↑ File:Sonic 3D Blast Saturn credits.pdf
- ↑ File:Sonic Advance GBA credits.pdf
- ↑ File:Sonic Advance 2 GBA credits.pdf
- ↑ File:VividSound CD JP booklet.pdf, page 18
- ↑ File:Sonic Generations Original Soundtrack Tray.jpg
- ↑ File:SLWOSTWB CD JP booklet.pdf, page 22
Categories:
- Sega Enterprises, Ltd. employees
- Sega CS3 (1996-1999) staff members
- Sega Software R&D Dept. 8 staff members
- Sonic Team (company) employees
- Sega Corporation (2000-2015) employees
- Global Entertainment R&D Dept. 1 staff members
- Sega CS2 (2008-current) staff members
- Sega Games employees
- Sega Corporation (2020) employees
- 第2事業部 第2開発2部 staff members
- Artists
- All people
- Sub-stubs
- Use ProductionHistory template
- External references that could be mirrored