Difference between revisions of "Product R&D"
From Sega Retro
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+ | *[[Masami Ishikawa]] | ||
+ | *[[Masao Yoshimoto]] | ||
+ | *[[Mitsuharu Fukuzawa]] | ||
+ | *[[Naoyuki Sato]] | ||
'''Product R&D''' is the continuation of [[Mechatronics]]. It continues to play the same role in manufacturing arcade cabinets and not the arcade software, such as the [[:category:UFO Catcher|UFO Catcher]] series. It became '''R&D4''', during the structure of May 2010 to March 2015. During the March 2015 restructure in turned into '''Sega Interactive Product R&D'''.{{ref|https://www13.atwiki.jp/game_staff/pages/603.html#id_13fb140d}} | '''Product R&D''' is the continuation of [[Mechatronics]]. It continues to play the same role in manufacturing arcade cabinets and not the arcade software, such as the [[:category:UFO Catcher|UFO Catcher]] series. It became '''R&D4''', during the structure of May 2010 to March 2015. During the March 2015 restructure in turned into '''Sega Interactive Product R&D'''.{{ref|https://www13.atwiki.jp/game_staff/pages/603.html#id_13fb140d}} |
Revision as of 08:37, 14 April 2017
Members
Product R&D is the continuation of Mechatronics. It continues to play the same role in manufacturing arcade cabinets and not the arcade software, such as the UFO Catcher series. It became R&D4, during the structure of May 2010 to March 2015. During the March 2015 restructure in turned into Sega Interactive Product R&D.[1] [2]
References
Timeline of Sega of Japan research and development divisions |
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