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Revision as of 07:57, 1 February 2019
Jurassic Park | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Multimedia Studio[1] | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: CD BackUp RAM Cart | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Adventure | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Jurassic Park (ジュラシックパーク) for the Sega Mega-CD is a point-and-click adventure game based on the Jurassic Park film. It relies heavily on full motion video.
Contents
History
Development
Sega enlisted the support of Dr. Robert T. Bakker, a prominent paleontologist who advised the production of the Jurassic Park film, for the Mega-CD tie in. He wrote a "field guide" for the seven species of dinosaur featured in the game, and features as part of the production's full motion video segments[7]. To better explain to the designers and animators how dinosaurs likely moved, Bakker dissected a chicken at the Sega Multimedia Studio offices to show how the leg joints operated[8].
Production credits
- Executive Producer: Tom Reuterdahl
- Producer: Scot Bayless
- Creative Manager: Jerome Domurat
- Art Manager: Mimi Doggett
- Sound Manager: David Javelosa
- Product Manager: Pamela Kelly
- Programming: Gordon Haberfelde, Rob Lamb, Doug Lanford, Dave Marshall, Martin Power, Rex Sabio
- Design: Adam Sevillia, Douglas Eidsmore, Eric Quakenbush, Chris Shen
- Art: Jon Bell, Dick Holmes, Brian Kumanchik, Clifford Lau, Kristin Mallory, Mike Mangano, Russell Barba, John Broenen, Marilyn Churchill, Matt Crane, Eric Fisher, Alyson Markell, Marty Murphy, Bruce Kreuger, Debbie Kramer
- Video: Clifford Lau, Eric Quakenbush, Byron Werner
- Manual: Carol Ann Hanshaw
- Sound: Barry Blum, Brian Coburn, Tom Miley, Spencer Nilsen
- Testers: Eric Rawlins, David Forster, Dianna Boundy, Michael Baldwin, Stanley Weaver, Joe Cain, Dan Caraballo, Jason Epps, Ari Warner, Ivan Fong, Jim McCarthy, Max Loeb, Jason Kuo, Conan Tigard, Bill Person, Eric Fong, Blair Bullock
- Special Thanks To: Dr. Robert Bakker, Ed Annunziata, Sharon Bone, Nick Shaw, Steve Patterson, Chuck Romberger
Sega Jurassic Park CD Team
- Executive Producer: Tom Reuterdahl
- Producer: Scot Bayless
- Creative Manager: Jerome Domurat
- Art Manager: Mimi Doggett
- Sound Manager: David Javelosa
- Product Manager: Pamela Kelly
- Programming: Gordon Haberfelde, Rob Lamb, Doug Lanford, Dave Marshall, Martin Power, Rex Sabio
- Design: Adam Sevillia, Douglas Eidsmore, Eric Quakenbush, Chris Shen
- Art: Jon Bell, Dick Holmes, Brian Kumanchik, Clifford Lau, Kristin Mallory, Mike Mangano, Russell Barba, John Broenen, Marilyn Churchill, Matt Crane, Eric Fisher, Alyson Markell, Marty Murphy, Bruce Kruger, Debbie Kramer
- Video: Clifford Lau, Eric Quakenbush, Byron Werner
- Testers: Eric Rawlins, David Forster, Dianna Boundy
- Sound: Barry Blum, Brian Coburn, Tom Miley, Spencer Nilsen
- Special Thanks: Dr. Robert Bakker, Ed Annunziata, Sharon Bone, Nick Shaw, Stephen Patterson, Chuck Romberger
Japanese Localization Team
- Project Manager: Adam Sevillia
- Japanese Liaison: Yukimi Shimura
- Programming: Dave Marshall, Jean Yu, Gordon Haberfelde
- Art: Mimi Doggett, Jerome Domurat, Dick Holmes, Ken Richardson
- Bilingual Assistant: Jill Alexander
- Japanese Script Translation: Kazuko Smith
- Voice Over Recording Director: Bobby White
- Audio Engineering: Barry Blum, Byron Werner
- Japanese Voice Artists: Goh Misawa, Mako Hattori, Max Kirishima
- Sega Of Japan Representative: Hiroshi Aso, Ryoichi Hasegawa
Magazine articles
- Main article: Jurassic Park (Mega-CD)/Magazine articles.
Promotional material
Print advert in Sega Visions (US) #16: "December/January 1993/1994" (1993-xx-xx)
also published in:
also published in:
- Electronic Games (1992-1995) (US) #16: "January 1994" (1993-12-21)[9]
- GamePro (US) #54: "January 1994" (199x-xx-xx)[10]
- Sega Visions (US) #17: "February/March 1994" (199x-xx-xx)[11]
Print advert in Beep! MegaDrive (JP) #1994-09: "September 1994" (1994-08-08)
also published in:
also published in:
- Beep! MegaDrive (JP) #1994-10: "October 1994" (1994-09-08)[12]
Physical scans
80 | |
---|---|
Based on 34 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
528,557,904 | CD (EU) | 4411 | ||||||||||
✔ |
|
528,557,904 | CD (JP) | G-6038 | ||||||||||
✔ |
|
528,557,904 | CD (US) | 4411 |
References
- ↑ Interview: Doug Lanford (2011-03-01) by Sega-16
- ↑ File:SegaForceMega UK 07.pdf, page 8
- ↑ File:CVG UK 152.pdf, page 73
- ↑ File:VideoGames DE 1993-09.pdf, page 43
- ↑ File:GamePro US 055.pdf, page 86
- ↑ File:Megablast DE 1993-04.pdf, page 35
- ↑ File:GamePlayers US 0611.pdf, page 95
- ↑ File:GamePlayers US 0611.pdf, page 96
- ↑ Electronic Games (1992-1995), "January 1994" (US; 1993-12-21), page 20
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 142
- ↑ Sega Visions, "February/March 1994" (US; 199x-xx-xx), page 68
- ↑ Beep! MegaDrive, "October 1994" (JP; 1994-09-08), page 5
- ↑ File:BeepMD_JP_1994-10.pdf, page 20
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 85
- ↑ 15.0 15.1 File:CVG UK 150.pdf, page 62 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 150.pdf_p62" defined multiple times with different content - ↑ 16.0 16.1 File:GamePro US 057.pdf, page 36 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 057.pdf_p36" defined multiple times with different content - ↑ 17.0 17.1 File:MeanMachinesSega19UK.pdf, page 67 Cite error: Invalid
<ref>
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<ref>
tag; name ":File:SonicMag FR 02.pdf_p36" defined multiple times with different content - ↑ Beep! MegaDrive, "October 1994" (JP; 1994-09-08), page 20
- ↑ Consoles +, "Juillet/Août 1994" (FR; 1994-0x-xx), page 142
- ↑ Digitiser (UK) (1994-08-25)
- ↑ Electronic Gaming Monthly, "March 1994" (US; 1994-xx-xx), page 36
- ↑ Famitsu, "1994-10-07" (JP; 1994-09-22), page 1
- ↑ Game Players, "Vol. 7 No. 4 April 1994" (US; 1994-0x-xx), page 64
- ↑ Gamers, "Juli/August 1994" (DE; 1994-07-01), page 44
- ↑ GamesMaster, "April 1994" (UK; 1994-03-17), page 67
- ↑ Games World: The Magazine, "October 1994" (UK; 1994-08-25), page 17
- ↑ Hyper, "March 1994" (AU; 1994-xx-xx), page 48
- ↑ Joypad, "Juillet/Août 1994" (FR; 1994-0x-xx), page 146
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 38
- ↑ Mega Force, "Juillet/Août 1994" (FR; 1994-07-04), page 76
- ↑ Mega Fun, "03/94" (DE; 1994-02-23), page 116
- ↑ Mega Power, "March 1994" (UK; 1994-02-17), page 28
- ↑ MegaTech, "February 1994" (UK; 1994-01-20), page 14
- ↑ Player One, "Juillet/Août 1994" (FR; 1994-0x-xx), page 104
- ↑ Play Time, "4/94" (DE; 1994-03-09), page 158
- ↑ Play Time, "1/95" (DE; 1994-12-07), page 106
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 83
- ↑ Sega Magazine, "May 1994" (UK; 1994-04-15), page 92
- ↑ Sega Power, "March 1994" (UK; 1994-02-03), page 32
- ↑ Sega Pro, "March 1994" (UK; 1994-01-27), page 56
- ↑ Sega Zone, "March 1994" (UK; 1994-02-24), page 44
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Supergames, "Ano I, Numero I" (AR; 1994-xx-xx), page 20
- ↑ Super Juegos, "Abril 1994" (ES; 1994-0x-xx), page 120
- ↑ Todo Sega, "Marzo 1994" (ES; 1994-0x-xx), page 50
- ↑ Video Games, "3/94" (DE; 1994-02-23), page 73
- ↑ VideoGames, "April 1994" (US; 1994-0x-xx), page 69
Jurassic Park games for Sega systems | |
---|---|
Jurassic Park (1994) | The Lost World: Jurassic Park (1997) | The Lost World: Jurassic Park Special (1997) | |
Jurassic Park (1993) | Jurassic Park: Rampage Edition (1994) | The Lost World: Jurassic Park (1997) | |
Jurassic Park (1993) | |
Jurassic Park (1993) | The Lost World: Jurassic Park (1997) | |
Jurassic Park (1993) | |
The Lost World: Jurassic Park (1997) | |
The Lost World: Jurassic Park (1997) |
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