Difference between revisions of "Studio 128"

From Sega Retro

(rewrite, created History section)
Line 1: Line 1:
 
{{CompanyBob
 
{{CompanyBob
| logo=
+
| logo=Studio128 Building.jpg
 
| founded=1984(?)
 
| founded=1984(?)
 
| headquarters=Japan
 
| headquarters=Japan
Line 6: Line 6:
 
| next=[[Sega R&D 8]]
 
| next=[[Sega R&D 8]]
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (スタジオ128) was a video game development group managed by [[Sega]] during the 1980s.
+
{{sub-stub}}'''{{PAGENAME}}''' (スタジオ128) was a [[Sega of Japan]] video game development group of [[Sega of Japan]]. Led by [[Hisashi Suzuki]], the small studio was where programmer [[Yu Suzuki]] created classics such as [[Space Harrier]], [[Out Run]], and [[After Burner]].
  
About five minutes walk from Sega's main offices, Studio 128 was a small building manned by 5-10 people which worked on Sega's cutting-edge [[Taikan game]]s. The group was led by [[Hisashi Suzuki]], and is where programmer [[Yu Suzuki]] created many of Sega's arcade hits from the 1980s.
+
==History==
 +
Located about a five minute walk from [[Sega of Japan]]’s main offices, Studio 128 was manned by five to ten employees which worked on Sega's cutting-edge [[Taikan game|Taikan games]]. Much of its work was kept a secret from the rest of the company. Reportedly even president [[Hayao Nakayama]] was once blocked from entering on one occasion (much to his dissatisfaction).
  
The precise nature of Studio 128 is not known, and much of its work was kept a secret from the rest of the company. Reportedly even Sega president [[Hayao Nakayama]] was once blocked from entering on one occasion (much to his dissatisfaction).
+
Studio 128 was not directly credited in any of their games, making it difficult to discern its history. It is known however to have become [[Sega R&D 8]] prior to the release of ''[[GP Rider]]'' in 1990; Sega R&D 8 would eventually become the more publically-known [[Sega AM2]] in the early 1990s.
 
 
Studio 128 was not directly credited in any of Sega's games, making it difficult to discern its history. It is known however to have become [[Sega R&D 8]] prior to the release of ''[[GP Rider]]'' in 1990, which itself became the much more public facing [[Sega AM2]] in the early 1990s. Only one game (and its "sequel") are known to reference the group's existence - in the introduction of ''[[After Burner]]'' (and ''[[After Burner II]]'', both released in 1987), the player takes off from an aircraft carrier labeled "128".
 
  
 +
Only two games are known to reference the group's existence - in the introductions of ''[[After Burner]]'' and ''[[After Burner II]]'', players take off from an aircraft carrier labeled ''128''.
 
==Softography==
 
==Softography==
 
{{CompanyHistoryAll|Studio 128}}
 
{{CompanyHistoryAll|Studio 128}}
 
==Gallery==
 
<gallery>
 
Studio128 Building.jpg|The Studio 128 building
 
</gallery>
 
  
 
==References==
 
==References==

Revision as of 02:12, 17 April 2021

https://segaretro.org/images/9/93/Studio128_Building.jpg

Studio128 Building.jpg
Studio 128
Founded: 1984(?)
Headquarters:
Japan
198x

This teeny-tiny article needs some work. You can help us by expanding it.


Studio 128 (スタジオ128) was a Sega of Japan video game development group of Sega of Japan. Led by Hisashi Suzuki, the small studio was where programmer Yu Suzuki created classics such as Space Harrier, Out Run, and After Burner.

History

Located about a five minute walk from Sega of Japan’s main offices, Studio 128 was manned by five to ten employees which worked on Sega's cutting-edge Taikan games. Much of its work was kept a secret from the rest of the company. Reportedly even president Hayao Nakayama was once blocked from entering on one occasion (much to his dissatisfaction).

Studio 128 was not directly credited in any of their games, making it difficult to discern its history. It is known however to have become Sega R&D 8 prior to the release of GP Rider in 1990; Sega R&D 8 would eventually become the more publically-known Sega AM2 in the early 1990s.

Only two games are known to reference the group's existence - in the introductions of After Burner and After Burner II, players take off from an aircraft carrier labeled 128.

Softography

References


Timeline of Sega of Japan research and development divisions








83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22