Difference between revisions of "Sega Super Circuit"
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− | {{sub-stub}}'''''{{PAGENAME}}''''' (セガスーパーサーキット) was a medium-scale attraction developed by [[Sega]] in the late 1980s. | + | {{sub-stub}}'''''{{PAGENAME}}''''' (セガスーパーサーキット) was a medium-scale attraction developed by [[Sega]] in the late 1980s. It is an entirely Sega-developed version of ''[[Mach Vision]]'', a previous joint venture from 1987 which appeared at [[Communication Carnival Yume Koujou '87]]. |
− | ''Sega Super Circuit'' is | + | ==Gameplay== |
+ | ''Sega Super Circuit'' is similar in design to the earlier ''Mach Vision'', featuring radio controlled cars with mounted CCD cameras that relay their image to modified ''[[OutRun]]'' (deluxe) cabinets. ''Sega Super Circuit'' alters things by having a more elaborate track, a means of recording and displaying lap times, and up to five racers (versus four in ''Mach Vision''). Aesthetics aside it is much the same game, with a human operator required at all times to both reset the race and unstick any cars that can't move. | ||
Reportedly the track was 80m long and 1.5m wide. | Reportedly the track was 80m long and 1.5m wide. | ||
− | ''Sega Super Circuit'' was | + | ==Versions== |
+ | Unlike the one-off ''Mach Vision'', ''Sega Super Circuit'' was designed to be sold, with all iterations using the same track layout. Very few were actually made, however, and all appeared at temporary events between 1988 and 1990 in Japan. | ||
+ | |||
+ | ===[[Amusement Machine Show 1988]]=== | ||
+ | Sega demonstrated a simplified version of ''Sega Super Circuit'' at [[Amusement Machine Show 1988]], featuring only three cars and an L-shaped track (with a bump). | ||
+ | |||
+ | ===[[Yokohama Hakurankai]]=== | ||
+ | The most widely seen iteration of ''Sega Super Circuit'' appeared as part of [[Yokohama Hakurankai]], existing for six months between March and October 1989. This featured the five cars and full layout, with the ''OutRun'' cabinets being located on the left side of the circuit. | ||
+ | |||
+ | ===[[Sega World Tokyo Roof]]=== | ||
+ | A final iteration of the game existed at [[Sega World Tokyo Roof]], which ran from September 1990 to June 1991. This iteration had six cars, with the cabinets located behind the track on a level above. | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 06:23, 14 August 2021
Sega Super Circuit | |||||
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System(s): Large attraction | |||||
Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Racing | |||||
Number of players: 2-6 | |||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Sega Super Circuit (セガスーパーサーキット) was a medium-scale attraction developed by Sega in the late 1980s. It is an entirely Sega-developed version of Mach Vision, a previous joint venture from 1987 which appeared at Communication Carnival Yume Koujou '87.
Contents
Gameplay
Sega Super Circuit is similar in design to the earlier Mach Vision, featuring radio controlled cars with mounted CCD cameras that relay their image to modified OutRun (deluxe) cabinets. Sega Super Circuit alters things by having a more elaborate track, a means of recording and displaying lap times, and up to five racers (versus four in Mach Vision). Aesthetics aside it is much the same game, with a human operator required at all times to both reset the race and unstick any cars that can't move.
Reportedly the track was 80m long and 1.5m wide.
Versions
Unlike the one-off Mach Vision, Sega Super Circuit was designed to be sold, with all iterations using the same track layout. Very few were actually made, however, and all appeared at temporary events between 1988 and 1990 in Japan.
Amusement Machine Show 1988
Sega demonstrated a simplified version of Sega Super Circuit at Amusement Machine Show 1988, featuring only three cars and an L-shaped track (with a bump).
Yokohama Hakurankai
The most widely seen iteration of Sega Super Circuit appeared as part of Yokohama Hakurankai, existing for six months between March and October 1989. This featured the five cars and full layout, with the OutRun cabinets being located on the left side of the circuit.
Sega World Tokyo Roof
A final iteration of the game existed at Sega World Tokyo Roof, which ran from September 1990 to June 1991. This iteration had six cars, with the cabinets located behind the track on a level above.
Magazine articles
- Main article: Sega Super Circuit/Magazine articles.
Promotional material
External links
References