CCD Cart

From Sega Retro

n/a

CCD Cart 1990.jpg
CCD Cart
System(s): Large attraction
Publisher: Sega Enterprises, Ltd.
Developer:
Genre: Action

















Number of players: 1
Release Date RRP Code
Large attraction
JP
¥? ?

CCD Cart (CCDカート) is a large attraction developed by Sega AM5. It uses similar CCD camera technology to the earlier Sega Super Circuit attraction to provide a real life dot-eat game with bumper carts to riders,[2] and was only installed at a select few venues in Japan during the early 1990s.

Gameplay

CCD Cart is best described as a physical version of "dot eat" games like Pac-Man, achieving this through its use of 1.38m wide, 2.06m deep and 1.55m high bumper cart enclosures, running on batteries and equipped with CCD cameras that output the view from the front to a monitor inside.[2] These allow riders to see and run over sensor-actuated dots marked on the playing field virtually, which can be freely adjusted in size depending on the location.[2] The aim of the game is, presumably, to run over as many of these as possible.

History

Development

Alongside Cyber Dome, CCD Cart was one of two early attractions in development at Sega during the late 1980s and early 1990s, which would serve as test precursors to the more widely installed examples later found in the Joypolis indoor theme parks.[3] As such, both were only intended to be installed at larger amusement facilities opened in Japan at that time.

Release

CCD Cart's first public appearance in operation was planned to be alongside Cyber Dome at Amusement Machine Show 1990,[2] however only one cart from the attraction appears to have been showcased.[4] It was then first installed at the former Carnival (now Sega Tokyo Dome City) game center in late 1990,[5] later going on to play a part in Sega's En-Joint concept[5] and feature in Sega World Cospal upon the venue's opening in September 1991.[6] It is not known if CCD Cart reached any other venues, though if it did, it was most likely no longer in operation by the mid 1990s.

Production credits

Main article: CCD Cart/Production credits.

Gallery

Magazine articles

Main article: CCD Cart/Magazine articles.

Promotional material

SegaEnJoint JP Flyer.pdf

PDF
Appearance in En-Joint promotional booklet
SegaEnJoint JP Flyer.pdf

R360 JP Flyer.pdf

PDF
Appearance in R360 promotional booklet
R360 JP Flyer.pdf
Logo-pdf.svg
Print advert in Game Machine (JP) #390: "1990-10-15" (1990-10-15)
Logo-pdf.svg

References


Large attractions
Sega Super Circuit (1988) | CCD Cart (1990) | Cyber Dome (1990) | Ghost Hunters (1994) | Astronomicon (1994) | Virtual Shooting (1994) | VR-1 (1994) | Rail Chase: The Ride (1994) | Mad Bazooka (1994) | Aqua Nova (1996) | Halfpipe Canyon (1996) | Time Fall (1996) | Treasure Panic (1996) | The Crypt (1996) | Fortune Museum (1996) | Beast In Darkness (1996) | Weird Photo Studio (1996) | Sega Rally Special Stage (1996) | Super Ranking (1996) | Shocking Maze (1996) | Sega Touring Car Championship Special (1997) | Aquarena (1997) | Lost Cemetery (1997) | Drift Cart (1998) | Fortune Cave (1998) | Viva! Skydiving (2000) | Speed Boarder (2000) | Dark Chapel (2004) | Ikiningyou no Ma (2005) | Spin Bullet (2006) | Fortune Forest (2006) | Tsukutte Hashirou! Dekoboko Motors (2008) | Initial D Arcade Stage 4 Limited (No results?) | Sonic Hopper! (2009) | Lola and Carla the Beauty Contest (No results?) | Dekoboko Crane Company (2011) | Veil Of Dark (2012) | Halfpipe Tokyo (2012) | Ace Attorney in Joypolis (No results?) | Sonic Ghost Shooting (2013) | Psycho-Pass The Shooting (201x) | Zero Latency VR (No results?) | VR Ikiningyou no Ma (2016) | Gekion Live Coaster (2016) | Psycho-Pass The Shooting 2 (2016)