Difference between revisions of "PC Engine"
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| | logo=PCEngine logo.svg|200px]] | | | logo=PCEngine logo.svg|200px]] | ||
| consoleimage=PC-Engine-Console-Set.png | | consoleimage=PC-Engine-Console-Set.png | ||
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| consoleimage2=TurboGrafx16-Console-Set.png | | consoleimage2=TurboGrafx16-Console-Set.png | ||
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| name= | | name= | ||
− | | maker=[[NEC]] | + | | maker=[[NEC Home Electronics]] |
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{{releasesTG16 | {{releasesTG16 | ||
| tg16_date_us=1989-08-29 | | tg16_date_us=1989-08-29 | ||
− | | tg16_rrp_us=199.99{{ | + | | tg16_rrp_us=199.99{{magref|vgce|6|19}} |
| tg16_date_eu=1990 | | tg16_date_eu=1990 | ||
| tg16_code_us=HES-TGX-01 | | tg16_code_us=HES-TGX-01 | ||
}} | }} | ||
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− | <section begin=intro />The '''PC Engine''', released in North America as the '''TurboGrafx-16''' is a video game console originally developed by [[NEC]] and [[Hudson Soft]] in a collaborative effort between 1987 and 1994 (Japan)/1989 and 1995 (US). The system combined a Hudson-produced 8-bit CPU, the HuC6280A (an enhanced 6502 — the TurboGrafx-'''16''' was, in fact, 8-bit — with a six-channel PCM sound system with a few perks) and rather capable video hardware (variable screen resolution, many colors on screen at once and very large sprites, though only two sprite "layers" with a background layer in between). Games were distributed on "HuCards" — effectively a ROM board on a card. There was also a CD add-on which [[CD-ROM²|also saw some Sega releases]]. | + | <section begin=intro />The '''PC Engine''', released in North America as the '''TurboGrafx-16''' is a video game console originally developed by [[NEC Home Electronics]] and [[Hudson Soft]] in a collaborative effort between 1987 and 1994 (Japan)/1989 and 1995 (US). The system combined a Hudson-produced 8-bit CPU, the HuC6280A (an enhanced 6502 — the TurboGrafx-'''16''' was, in fact, 8-bit — with a six-channel PCM sound system with a few perks) and rather capable video hardware (variable screen resolution, many colors on screen at once and very large sprites, though only two sprite "layers" with a background layer in between). Games were distributed on "HuCards" — effectively a ROM board on a card. There was also a CD add-on which [[CD-ROM² systems|also saw some Sega releases]]. |
<section end=intro /> | <section end=intro /> | ||
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==List of Sega games for the TurboGrafx-16 (US)== | ==List of Sega games for the TurboGrafx-16 (US)== | ||
{{BulletPointGameList|category=TurboGrafx-16 games}} | {{BulletPointGameList|category=TurboGrafx-16 games}} | ||
+ | |||
+ | ==Other PC Engine games also released for Sega systems== | ||
+ | ===PC Engine=== | ||
+ | {{NonSegaList|PCE}} | ||
+ | |||
+ | ===TurboGrafx-16=== | ||
+ | {{NonSegaList|TG16}} | ||
==References== | ==References== |
Latest revision as of 03:40, 12 September 2023
PC Engine | |||||||||||||
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Manufacturer: NEC Home Electronics | |||||||||||||
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The PC Engine, released in North America as the TurboGrafx-16 is a video game console originally developed by NEC Home Electronics and Hudson Soft in a collaborative effort between 1987 and 1994 (Japan)/1989 and 1995 (US). The system combined a Hudson-produced 8-bit CPU, the HuC6280A (an enhanced 6502 — the TurboGrafx-16 was, in fact, 8-bit — with a six-channel PCM sound system with a few perks) and rather capable video hardware (variable screen resolution, many colors on screen at once and very large sprites, though only two sprite "layers" with a background layer in between). Games were distributed on "HuCards" — effectively a ROM board on a card. There was also a CD add-on which also saw some Sega releases.
Contents
Sega support
While Sega initially supported the platform to some extent, the Sega Mega Drive entered the market in direct competition and so Sega focused their efforts on their own console. In the US, the TurboGrafx-16's marketing was poor (only being sold in major cities and with little advertising), and hence the console landed in a distant third after the Mega Drive and Super Nintendo, but in Japan the tables were turned, with the PC Engine greatly outselling the Mega Drive. This prompted Sega to back the console until the release of the Sega Saturn.
List of Sega games for the PC Engine (JP)
- After Burner II (1987)
- Altered Beast (1988)
- Columns (1990)
- Fantasy Zone (1986)
- OutRun (1986)
- Power Drift (1988)
- Shinobi (1987)
- Space Harrier (1985)
- Thunder Blade (1987)
List of Sega games for the TurboGrafx-16 (US)
- Fantasy Zone (1986)
- Space Harrier (1985)
Other PC Engine games also released for Sega systems
PC Engine
- Air Buster: Trouble Specialty Raid Unit
- Atomic Robo-Kid
- Best of the Best: Championship Karate
- Cadash
- Cloud Master
- Dragon's Fury
- Galaga '91
- Hit the Ice
- Klax
- Mega Bomberman
- Mizubaku Daibouken
- Operation Wolf
- Puznic
- R-Type
- Rastan Saga II
- Shanghai
- Slider
- Solitaire Poker
- Special Criminal Investigation
- Street Fighter II'
- Super Volley Ball
- The NewZealand Story
- The Ninja Warriors
- Truxton
- Turrican
- Twin Cobra
- Twin Hawk
- Ultimate Qix
- Vigilante
- Wonder Boy III: The Dragon's Trap
TurboGrafx-16
No results
References
NEC Retro has more information related to PC Engine
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Non-Sega consoles |
---|
Nintendo |
Nintendo Entertainment System (1983) | Game Boy (1989) | Super Nintendo Entertainment System (1990) | Nintendo 64 (1996) | Game Boy Color (1998) | Game Boy Advance (2001) | Nintendo GameCube (2001) | Nintendo DS (2004) | Wii (2006) | Nintendo 3DS (2011) | Wii U (2012) | Nintendo Switch (2017) |
Sony |
PlayStation (1994) | PlayStation 2 (2000) | PlayStation Portable (2004) | PlayStation 3 (2006) | PlayStation Vita (2011) | PlayStation 4 (2013) | PlayStation 5 (2020) |
Microsoft |
Xbox (2001) | Xbox 360 (2005) | Xbox One (2013) | Xbox Series X (2020) |
Mobile |
iOS | Android | Windows Phone |
Other |
Atari 2600 (1977) | Intellivision (1979) | ColecoVision (1982) | Atari 5200 (1982) | PC Engine (1987) | CD-ROM² (1988) | Super CD-ROM² (1991) | R-Zone (1995) | Game.com (1997) | WonderSwan (1999) | Neo Geo Pocket Color (1999) | N-Gage (2003) | LeapFrog Didj (2008) | Stadia (2019) |