Difference between revisions of "Shigemi Ohmori"

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| company=[[Sega Corporation (2000-2015)|Sega]]
 
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| end=2015-03{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
 
| end=2015-03{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
| divisions=[[AM Plus]], [[Sega AM1 (2005-current)|Sega AM1]], [[Sega R&D1 (2011-2015)|Sega R&D1]]
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| divisions=[[AM Plus]], [[Sega AM1 (2005-2011)|Sega AM1]], [[Sega R&D1 (2011-2015)|Sega R&D1]]
 
}}
 
}}
 
| role=Animator, Artist
 
| role=Animator, Artist
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{{PAGENAME}} began as a freelancer in 1997 before joining [[Jungle]]. During this era he worked on character modeling/coloring and 2D background design for various PC and console games.{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
 
{{PAGENAME}} began as a freelancer in 1997 before joining [[Jungle]]. During this era he worked on character modeling/coloring and 2D background design for various PC and console games.{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
  
He joined Sega in 1999, two months before the release of his first project ''[[Shenmue]]'' He would continue to work with producer [[Yu Suzuki]] even after the company [[Sega-AM2 (company)|Sega-AM2]] was split to create the new [[DigitalRex]], as well as its successor [[AM Plus]].{{ref|https://archive.li/nWqQl|https://twitter.com/ashizuka16bit/status/1131714152848797696}}{{ref|https://archive.li/Sv6HU|https://twitter.com/ashizuka16bit/status/1131714154178334720}} There seems to have been a period directly after AM Plus' closing, shrouded in mystery, where he worked on puzzle games in Shanghai.{{ref|https://twitter.com/ashizuka16bit/status/1131714152848797696}}
+
He joined Sega in 1999, two months before the release of his first project ''[[Shenmue]]'' He would continue to work with producer [[Yu Suzuki]] even after the company [[Sega-AM2 (company)|Sega-AM2]] was split to create the new [[DigitalRex]], as well as its successor [[AM Plus]].{{ref|https://archive.li/nWqQl|https://twitter.com/ashizuka16bit/status/1131714152848797696}}{{ref|https://archive.li/Sv6HU|https://twitter.com/ashizuka16bit/status/1131714154178334720}} There seems to have been a period directly after AM Plus' closing, shrouded in mystery, where he worked on puzzle games in Shanghai.{{ref|https://archive.is/nWqQl|https://twitter.com/ashizuka16bit/status/1131714152848797696}}
  
 
In 2015, at the same time [[Sega Interactive (Japan)|Sega Interactive]] would have been established, he left Sega to become a representative of Aegis Design until 2018. Concurrently, served as a general development advisor for [[Aspect]].{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}} Since 2019 he has been co-representative of Toro Kikaku.{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
 
In 2015, at the same time [[Sega Interactive (Japan)|Sega Interactive]] would have been established, he left Sega to become a representative of Aegis Design until 2018. Concurrently, served as a general development advisor for [[Aspect]].{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}} Since 2019 he has been co-representative of Toro Kikaku.{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
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[[Category:Use ProductionHistory template]]
 
[[Category:Use ProductionHistory template]]
 
*''[[Saint Seiya Online]]'' (2013?)<ref>Listed on LinkedIn between ''Sega Race TV'' (2008) and ''StarHorse3/StarBoat'' (2011)</ref> — Design Leader, Outsourcing Manager{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
 
*''[[Saint Seiya Online]]'' (2013?)<ref>Listed on LinkedIn between ''Sega Race TV'' (2008) and ''StarHorse3/StarBoat'' (2011)</ref> — Design Leader, Outsourcing Manager{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
*''[[StarHorse 3 Season I: A New Legend Begins]]'' (2011) — Effect Design Help{{ref|https://archive.ph/GOkxP|https://www.linkedin.com/in/繁美-大森-0ab15786/}}
 
  
 
==External links==
 
==External links==

Latest revision as of 08:17, 28 December 2023

Notavailable.svg
Shigemi Ohmori
Employment history:
Jungle (1998-10[1] – 1999-09[1])
Sega Enterprises (1999-10[1] – )
Sega (?? – 2015-03[1])
Divisions:
Role(s): Animator, Artist
Twitter: @ashizuka16bit

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Shigemi Ohmori (大森 繁美) is a former animator and effect designer at Sega of Japan.

Career

Shigemi Ohmori began as a freelancer in 1997 before joining Jungle. During this era he worked on character modeling/coloring and 2D background design for various PC and console games.[1]

He joined Sega in 1999, two months before the release of his first project Shenmue He would continue to work with producer Yu Suzuki even after the company Sega-AM2 was split to create the new DigitalRex, as well as its successor AM Plus.[2][3] There seems to have been a period directly after AM Plus' closing, shrouded in mystery, where he worked on puzzle games in Shanghai.[4]

In 2015, at the same time Sega Interactive would have been established, he left Sega to become a representative of Aegis Design until 2018. Concurrently, served as a general development advisor for Aspect.[1] Since 2019 he has been co-representative of Toro Kikaku.[1]

Production history

Hardware

External links

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 https://www.linkedin.com/in/繁美-大森-0ab15786/ (archive.today)
  2. @ashizuka16bit on Twitter (archive.today)
  3. @ashizuka16bit on Twitter (archive.today)
  4. @ashizuka16bit on Twitter (archive.today)
  5. Listed on LinkedIn between Sega Race TV (2008) and StarHorse3/StarBoat (2011)