Difference between revisions of "After Burner Climax"

From Sega Retro

m (Text replacement - " Ben Orser" to " Ben Orser")
(13 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
| bobscreen=AfterBurnerClimax title.png
 
| bobscreen=AfterBurnerClimax title.png
 
| publisher={{company|[[Sega]]}}
 
| publisher={{company|[[Sega]]}}
| developer={{company|[[Sega AM2 (2004)|Sega AM2]]|system=LINDBERGH|inline=no}}
+
| developer={{company|[[Sega AM2 (2004-2011)|Sega AM2]]|system=LINDBERGH|inline=no}}
{{company|[[AM Ishoku Team]]|system=PS3,360|inline=no}}
+
{{company|[[Sega AM2 (2004-2011)|AM Ishoku Team]]|system=PS3,360|inline=no}}
 
{{company|[[Fishing Cactus]]|system=iOS,Android|inline=no}}
 
{{company|[[Fishing Cactus]]|system=iOS,Android|inline=no}}
 
| system=[[Sega Lindbergh]], [[PlayStation 3]], [[Xbox 360]], [[iOS]], [[Android]]
 
| system=[[Sega Lindbergh]], [[PlayStation 3]], [[Xbox 360]], [[iOS]], [[Android]]
Line 100: Line 100:
 
'''''{{PAGENAME}}''''' (アフターバーナークライマックス) is an arcade game in the ''After Burner'' series developed by [[Sega AM2]] and released on [[Sega Lindbergh]] arcade hardware in 2006. The game casts the player as a member of the [[Ghost Squad|G.H.O.S.T. squadron's]] Brave Fangs Aero Team, acting under UN authority to counter a hostile state's nuclear threat.
 
'''''{{PAGENAME}}''''' (アフターバーナークライマックス) is an arcade game in the ''After Burner'' series developed by [[Sega AM2]] and released on [[Sega Lindbergh]] arcade hardware in 2006. The game casts the player as a member of the [[Ghost Squad|G.H.O.S.T. squadron's]] Brave Fangs Aero Team, acting under UN authority to counter a hostile state's nuclear threat.
  
In December of 2014 the game was de-listed from [[Xbox Live Arcade]] and the [[PlayStation Network]].{{ref|http://segabits.com/blog/2014/12/15/after-burner-climax-likely-to-be-delisted-from-psn-and-xbla-on-december-24th/}} May 2015 saw the removal of the game from Google Play and iTunes.{{ref|http://web.archive.org/web/20171108173927/http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play}} On April 4th, 2019, the game was relisted again on Google Play and iTunes under the [[Sega Forever]] branding.{{ref|https://web.archive.org/web/20210305032411/https://toucharcade.com/2019/04/04/sega-forever-after-burner-climax-returns-mobile-free-download/}} It would later be delisted from both platforms again at some point in 2021.
+
In December of 2014 the game was de-listed from [[Xbox Live Arcade]] and the [[PlayStation Network]].{{ref|http://segabits.com/blog/2014/12/15/after-burner-climax-likely-to-be-delisted-from-psn-and-xbla-on-december-24th/}} May 2015 saw the removal of the game from Google Play and iTunes.{{ref|http://web.archive.org/web/20171108173927/http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play}} [[Sega Logistics Service]] announced it would end service on the arcade machines on March 31, 2017.{{fileref|SegaProductsTerminationAnnouncement 2016-11 JP.pdf}}{{fileref|SegaProductsTerminationAnnouncement 2016-12.pdf}} On April 4th, 2019, the game was relisted again on Google Play and iTunes under the [[Sega Forever]] branding.{{ref|https://web.archive.org/web/20210305032411/https://toucharcade.com/2019/04/04/sega-forever-after-burner-climax-returns-mobile-free-download/}} It would later be delisted from both platforms again at some point in 2021.
  
 
==Gameplay==
 
==Gameplay==
Line 158: Line 158:
 
**'''Motion Actor:''' [[Daisuke Ueoka]]
 
**'''Motion Actor:''' [[Daisuke Ueoka]]
 
**'''Management:''' [[Takehiko Mikami]]
 
**'''Management:''' [[Takehiko Mikami]]
*'''Sound Creators:''' [[Tatsutoshi Narita]], [[Keisuke Tsukahara]], [[Fumio Ito|Fumio Itoh]], [[Masanori Takeuchi]], [[Yasuhiro Takagi]], [[Tomoya Koga]]
+
*'''Sound Creators:''' [[Tatsutoshi Narita]], [[Keisuke Tsukahara (composer)|Keisuke Tsukahara]], [[Fumio Ito|Fumio Itoh]], [[Masanori Takeuchi]], [[Yasuhiro Takagi]], [[Tomoya Koga]]
 
**'''Original & New Arrange:''' [[Hiroshi Kawaguchi|Hiro]]
 
**'''Original & New Arrange:''' [[Hiroshi Kawaguchi|Hiro]]
 
*'''Cabinet Designers'''
 
*'''Cabinet Designers'''
**'''Mechanical Engineers:''' [[Masayuki Makino]], Naoya Yamaguchi, [[Yutaka Yokoyama]], [[Toshiya Yamaguchi]]
+
**'''Mechanical Engineers:''' [[Masayuki Makino]], [[Naoya Yamaguchi]], [[Yutaka Yokoyama]], [[Toshiya Yamaguchi]]
 
**'''Electoric Engineer:''' [[Hiroyuki Takahashi]]
 
**'''Electoric Engineer:''' [[Hiroyuki Takahashi]]
 
**'''Product Designer:''' [[Hiroki Nunokawa]]
 
**'''Product Designer:''' [[Hiroki Nunokawa]]
*'''Publicity:''' Kazumasa Nishijima, [[Nobutaka Arii]]
+
*'''Publicity:''' [[Kazumasa Nishijima]], [[Nobutaka Arii]]
 
*'''Game Tuning:''' [[Tatsumi Yoshida]], Yuichi Tanabe
 
*'''Game Tuning:''' [[Tatsumi Yoshida]], Yuichi Tanabe
 
*'''Game Tester:''' Naomichi Nishimura
 
*'''Game Tester:''' Naomichi Nishimura
Line 173: Line 173:
 
**'''Crew:''' Douglas Kirkpatrick
 
**'''Crew:''' Douglas Kirkpatrick
 
*'''Special Thanks:''' Masaya Shirai, Takashi Mori, [[Toshiyuki Hado]], [[Justin Burke]], Daisuke Yoshida, Daisuke Naito, [[Hideki Miwa]], [[Toshihiro Nakaya]], [[Toshiaki Yuasa]], [[Naonori Watanabe]], [[Hidekuni Ohta]], [[Shinichi Goto]], [[Naoyuki Machida]], [[Takuma Hatori]], [[Sachiko Kobayashi]], Keiko Ishiwata, [[Ken Yoshimura]], [[Masanori Ohe]], [[Hiroshi Kataoka]]
 
*'''Special Thanks:''' Masaya Shirai, Takashi Mori, [[Toshiyuki Hado]], [[Justin Burke]], Daisuke Yoshida, Daisuke Naito, [[Hideki Miwa]], [[Toshihiro Nakaya]], [[Toshiaki Yuasa]], [[Naonori Watanabe]], [[Hidekuni Ohta]], [[Shinichi Goto]], [[Naoyuki Machida]], [[Takuma Hatori]], [[Sachiko Kobayashi]], Keiko Ishiwata, [[Ken Yoshimura]], [[Masanori Ohe]], [[Hiroshi Kataoka]]
:'''The typefaces included herein are solely developed by DynaComware.'''
+
:'''The typefaces included herein are solely developed by [[DynaComware]].'''
 
*'''Created by:''' [[Sega AM2|AM R&D Dept. 2]]
 
*'''Created by:''' [[Sega AM2|AM R&D Dept. 2]]
 
*'''Presented by:''' [[Sega]]
 
*'''Presented by:''' [[Sega]]
Line 196: Line 196:
 
*'''Localization Support:''' [[Tatsuya Shikata]], [[Emi Yamane]]
 
*'''Localization Support:''' [[Tatsuya Shikata]], [[Emi Yamane]]
 
*'''Publicity:''' [[Yasushi Nagumo]], [[Mamoru Kodama]]
 
*'''Publicity:''' [[Yasushi Nagumo]], [[Mamoru Kodama]]
*'''Product Support:''' [[Junichi Shimizu]], [[Koji Nagata]], [[Akira Nishikawa]], [[Osamu Sato|Osamu Satou]], [[Satoshi Kuwano]], [[Kouji Nakagawa]], Ken Sato, Nobuyuki Miyoshi
+
*'''Product Support:''' [[Junichi Shimizu]], [[Koji Nagata]], [[Akira Nishikawa]], [[Osamu Sato|Osamu Satou]], [[Satoshi Kuwano]], [[Kouji Nakagawa]], [[Ken Sato]], [[Nobuyuki Miyoshi]]
*'''Special Thanks:''' [[Sachiko Kobayashi]], Eri Komuro, [[Hideki Morita]], [[Nobuyuki Inoue]], [[Hiroshi Kataoka]]
+
*'''Special Thanks:''' [[Sachiko Kobayashi]], [[Eri Komuro]], [[Hideki Morita]], [[Nobuyuki Inoue]], [[Hiroshi Kataoka]]
 
{{creditsheader|[[Sega of America]]}}
 
{{creditsheader|[[Sega of America]]}}
 
*'''Localization Producers:''' [[Kevin Frane]], [[Patrick Riley]]
 
*'''Localization Producers:''' [[Kevin Frane]], [[Patrick Riley]]
 
*'''Associate Brand Manager:''' [[Derrek Peel]]
 
*'''Associate Brand Manager:''' [[Derrek Peel]]
 
*'''Associate PR Manager:''' [[Thu Nguyen]]
 
*'''Associate PR Manager:''' [[Thu Nguyen]]
*'''Associate Web Producer:''' Jackie Lee
+
*'''Associate Web Producer:''' [[Jackie Lee]]
 
*'''Associate Community Manager:''' David Beavers
 
*'''Associate Community Manager:''' David Beavers
 
*'''QA Leads:''' Kip Bunyea, Phil Musil
 
*'''QA Leads:''' Kip Bunyea, Phil Musil
 
*'''Standards Leads:''' [[Eduardo Camacho]], [[John Belcher]]
 
*'''Standards Leads:''' [[Eduardo Camacho]], [[John Belcher]]
*'''Standards Assistant Leads:''' Dennis De Bernardi, [[Ben Orser]]
+
*'''Standards Assistant Leads:''' [[Dennis De Bernardi]], [[Ben Orser]]
 
*'''Standards Testers:''' Lina Ariana, Luke McLaughlin, Chris Ruane, Christian Sutton
 
*'''Standards Testers:''' Lina Ariana, Luke McLaughlin, Chris Ruane, Christian Sutton
 
*'''QA Testers:''' Dan Kato, Dan Hutchinson, Henry Cheung, Daniel Rosenberg, Courtney Roebuck, Addison Delany
 
*'''QA Testers:''' Dan Kato, Dan Hutchinson, Henry Cheung, Daniel Rosenberg, Courtney Roebuck, Addison Delany
Line 218: Line 218:
 
*'''Functionality Supervisor:''' [[Julie Metior]]
 
*'''Functionality Supervisor:''' [[Julie Metior]]
 
*'''Mastering Supervisor:''' [[David Pither]]
 
*'''Mastering Supervisor:''' [[David Pither]]
*'''Project Lead:''' Stuart Fenn
+
*'''Project Lead:''' [[Stuart Fenn]]
*'''Mastering Technicians:''' [[Phil Adams]], Renan Rizzi, Adam Waite
+
*'''Mastering Technicians:''' [[Phil Adams]], Renan Rizzi, [[Adam Waite]]
 
*'''Standards Coordinator:''' [[Shiva Allari]]
 
*'''Standards Coordinator:''' [[Shiva Allari]]
 
*'''Senior Standards Technician:''' Aaron Caney
 
*'''Senior Standards Technician:''' Aaron Caney

Revision as of 15:23, 14 May 2024

n/a

AfterBurnerClimax title.png

After Burner Climax
System(s): Sega Lindbergh, PlayStation 3, Xbox 360, iOS, Android
Publisher: Sega
Developer:
Genre: Shooting[1], Arcade & Action[2]

















Number of players: 1
Release Date RRP Code
Arcade (Lindbergh)
JP
¥? DVP-0009
Arcade (Lindbergh)
US
$? ?
Arcade (Lindbergh)
UK
£? ?
















Sony PlayStation 3
JP
¥857 (900)857e[6][1] NPJB-00046
CERO: A
Sony PlayStation 3
US
$9.999.99[5] NPUB-30151
ESRB: Everyone 10+
Sony PlayStation 3
EU
€9.999.99[5] NPEB-00175
PEGI: 7+
Sony PlayStation 3
UK
£7.997.99[5] NPEB-00175
PEGI: 7+
Sony PlayStation 3
AU
$15.9515.95[5]
OFLC: Parental Guidance (PG)
Sony PlayStation 3
KR
NPHB-00168
GRB: All
Xbox 360
JP
800MSP800[13]
CERO: A
Xbox 360
JP
(Otameshiban)
FREEfree
CERO: A
Xbox 360
US
800MSP800[8]
ESRB: Everyone 10+
Xbox 360
US
(Trial Game)
FREEfree
ESRB: Everyone 10+
Xbox 360
EU
800MSP800[10]
PEGI: 7+
Xbox 360
EU
(Trial Game)
FREEfree
PEGI: 7+
Xbox 360
DE
800MSP800[11]
USK: 12
Xbox 360
DE
(Trial Game)
FREEfree
USK: 12
Xbox 360
UK
800MSP800[9]
PEGI: 7+
Xbox 360
UK
(Trial Game)
FREEfree
PEGI: 7+
Xbox 360
AU
800MSP800[12]
OFLC: Parental Guidance (PG)
Xbox 360
AU
(Trial Game)
FREEfree
OFLC: Parental Guidance (PG)
Google Android OS
JP
¥238 (250)250i[15]
Google Android OS
US
$2.992.99[2]
ESRB: Everyone
iOS
JP
¥238 (250)250i[18]
iOS
US
$2.992.99[16]
9+
iOS
EU
iOS
UK
£1.991.99[19]
9+

After Burner Climax (アフターバーナークライマックス) is an arcade game in the After Burner series developed by Sega AM2 and released on Sega Lindbergh arcade hardware in 2006. The game casts the player as a member of the G.H.O.S.T. squadron's Brave Fangs Aero Team, acting under UN authority to counter a hostile state's nuclear threat.

In December of 2014 the game was de-listed from Xbox Live Arcade and the PlayStation Network.[20] May 2015 saw the removal of the game from Google Play and iTunes.[21] Sega Logistics Service announced it would end service on the arcade machines on March 31, 2017.[22][23] On April 4th, 2019, the game was relisted again on Google Play and iTunes under the Sega Forever branding.[24] It would later be delisted from both platforms again at some point in 2021.

Gameplay

The game plays similarly to After Burner II with some mechanical additions, the most prominent of which is the "Climax Mode". When the Climax bar is filled, players are able to slow time and gain a much larger targeting reticule by pushing the throttle to its maximum. The player also gains an armor meter, which allows the player to take multiple hits before losing a life. Other new game features include a combo-based scoring system, an indoor stage, a limited branching path progression structure and a pre-game choice of aircraft.

Additionally, the game includes a Team Play Mode for linked cabinets. In this mode players team up to fight the enemy, with a winner being declared at the end of each round based on the score achieved during the stage.

Achievements

Main article: After Burner Climax/Achievements.

Versions

Cabinet variants

The arcade version of After Burner Climax was made available in three types of cabinet. The standard version is a sit-down cabinet with no motion features. The standard motion model provides side-to-side motion, and an optional display housing is available for linked units. The deluxe motion model tilts to provide motion in all directions, and is fitted with a widescreen, high definition LCD monitor rather than the standard definition CRT monitors of the other models.

Version history

Main article: After Burner Climax/Changelog.
System Version Size Date Comment Ref Icon
Google Android OS
0000010000020000000000000000001.2 410MB 201308072013-08-07 [25]
Google Android OS
0000010000000000010000000000001.0.1 261MB 201305162013-05-16 [2]
iOS
0000010000010000000000000000001.1 368MB 201307182013-07-18 [26]
iOS
0000010000000000000000000000001.0 225MB 201302072013-02-07 [16]

Downloadable content

Main article: After Burner Climax/Downloadable content.

Production credits

Lindbergh version

The typefaces included herein are solely developed by DynaComware.
©Sega Corporation, 2006
Source:
In-game credits[27]

Xbox Live Arcade and PlayStation Network versions

Conversion Staff
Source:
In-game credits[28]

Note:Ending credits is the same as arcade version.

Digital manuals

Magazine articles

Main article: After Burner Climax/Magazine articles.

Promotional material

AfterBurnerClimax Lindbergh US Flyer.pdf

PDF
Lindbergh US flyer
AfterBurnerClimax Lindbergh US Flyer.pdf

AfterBurnerClimax Lindbergh US Flyer Alt.pdf

PDF
Lindbergh US flyer (alt)
AfterBurnerClimax Lindbergh US Flyer Alt.pdf

AfterBurnerClimax Lindbergh UK Flyer.pdf

PDF
Lindbergh UK flyer
AfterBurnerClimax Lindbergh UK Flyer.pdf

AfterBurnerClimax Lindbergh InfoSheet 2017-04-03.pdf

PDF
Lindbergh info sheet
AfterBurnerClimax Lindbergh InfoSheet 2017-04-03.pdf

AfterBurnerClimax PR.pdf

PDF
XBLA/PSN Press release
AfterBurnerClimax PR.pdf

Artwork

Photo gallery

Physical scans

Lindbergh version

Lindbergh, JP
After Burner Climax Lindbergh JP Disc.jpg
Disc

External links

References

  1. 1.0 1.1 https://sega.jp/search/result.php?page=4&pf=101 (Wayback Machine: 2020-05-27 21:54)
  2. 2.0 2.1 2.2 Google Play (com.sega.afterburner) (Wayback Machine: 2013-06-05 15:21)
  3. https://sega-interactive.co.jp/special/history/title/afterburnerclimax.html (archive.today)
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 http://blogs.sega.com/2010/04/21/after-burner-climax-takes-off-on-xbox-360-and-psn/ (Wayback Machine: 2017-07-10 05:45)
  5. 5.0 5.1 5.2 5.3 http://blogs.sega.com/2010/12/20/mega-holiday-sale-2010-starts-tonight/ (Wayback Machine: 2017-06-10 21:30)
  6. 6.0 6.1 http://www.jp.playstation.com/software/title/jp0177npjb00046_00afterburnercmx00.html (Wayback Machine: 2010-05-15 15:06)
  7. http://www.playstation.co.kr/game/1930 (archive.today)
  8. 8.0 8.1 Xbox LIVE Marketplace (en-US; After-Burner-Climax/66acd000-77fe-1000-9115-d80258410a06) (Wayback Machine: 2010-10-24 01:18)
  9. Xbox LIVE Marketplace (en-GB; media/66acd000-77fe-1000-9115-d80258410a06) (Wayback Machine: 2010-08-12 03:26)
  10. 10.0 10.1 Xbox LIVE Marketplace (fr-FR; After-Burner-Climax/66acd000-77fe-1000-9115-d80258410a06) (Wayback Machine: 2010-10-31 20:34)
  11. 11.0 11.1 Xbox LIVE Marketplace (de-DE; media/66acd000-77fe-1000-9115-d80258410a06) (Wayback Machine: 2010-06-27 08:26)
  12. 12.0 12.1 12.2 Xbox LIVE Marketplace (en-AU; After-Burner-Climax/66acd000-77fe-1000-9115-d80258410a06) (Wayback Machine: 2010-11-01 19:17)
  13. 13.0 13.1 13.2 Xbox LIVE Marketplace (ja-JP; After-Burner-Climax/66acd000-77fe-1000-9115-d80258410a06) (Wayback Machine: 2011-10-16 01:22)
  14. Xbox LIVE Marketplace (en-GB; After-Burner-Climax/66acd000-77fe-1000-9115-d80258410a06) (Wayback Machine: 2011-04-02 06:58)
  15. 15.0 15.1 http://www.4gamer.net/games/226/G022656/ (Wayback Machine: 2014-08-04 11:48)
  16. 16.0 16.1 16.2 https://itunes.apple.com/us/app/after-burner-climax/id560524987?mt=8 (Wayback Machine: 2013-03-24 01:27)
  17. 17.0 17.1 17.2 http://blogs.sega.com/2013/02/07/after-burner-climax-live-on-the-app-store/ (Wayback Machine: 2017-06-11 11:25)
  18. 18.0 18.1 http://www.4gamer.net/games/226/G022655/ (Wayback Machine: 2016-03-01 03:50)
  19. https://itunes.apple.com/gb/app/after-burner-climax/id560524987?mt=8 (Wayback Machine: 2013-11-03 13:23)
  20. http://segabits.com/blog/2014/12/15/after-burner-climax-likely-to-be-delisted-from-psn-and-xbla-on-december-24th/
  21. http://www.polygon.com/2015/5/18/8622645/sega-pulls-games-from-itunes-app-store-google-play (Wayback Machine: 2017-11-08 17:39)
  22. File:SegaProductsTerminationAnnouncement 2016-11 JP.pdf
  23. File:SegaProductsTerminationAnnouncement 2016-12.pdf
  24. https://toucharcade.com/2019/04/04/sega-forever-after-burner-climax-returns-mobile-free-download/ (Wayback Machine: 2021-03-05 03:24)
  25. Google Play (com.sega.afterburner) (Wayback Machine: 2013-08-16 17:27)
  26. https://itunes.apple.com/us/app/after-burner-climax/id560524987?mt=8 (Wayback Machine: 2013-11-03 14:05)
  27. https://www.youtube.com/watch?v=4oNTiX6nL6U
  28. https://www.youtube.com/watch?v=7jv66BydXgw


After Burner Climax

AfterBurnerClimax title.png

Main page | Comparisons | Achievements | Downloadable content | Changelog | Magazine articles | Reception


Music: After Burner Climax Sound Track (2006)

No results



Games in the After Burner Series
Arcade
After Burner (1987) | After Burner II (home computers) (1987) | G-LOC: Air Battle (home computers) (1990) | Strike Fighter (1991) | Sky Target (1995) | Sega Strike Fighter (2000) | After Burner Climax (2006)
Sega Master System
After Burner (1987) | G-LOC: Air Battle (1991)
LCD handheld game
After Burner (1988)
Sega Mega Drive
After Burner II (1990) | G-LOC: Air Battle (1993)
Sega Game Gear
G-LOC: Air Battle (1990)
Sega Mega-CD
After Burner III (1992)
Sega 32X
After Burner Complete (1995)
Sega Saturn
Sega Ages After Burner II (1996) | Sky Target (1997)
Windows PC
Sky Target (1997)
Mobile phone
After Burner II (200x) | After Burner II DX (2007)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 10: After Burner II (2004)
Sony PlayStation Portable
After Burner: Black Falcon (2007)
Xbox 360
Sony PlayStation 3
After Burner Climax (2010)
Nintendo 3DS
3D After Burner II (2013)
Google Android OS
iOS
After Burner Climax (2013)
After Burner related media
Music
Sega Game Music Vol. 3 After Burner (1987) | After Burner (1990) | Strike Fighter (1991) | Yu Suzuki Produce After Burner II (1997) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | After Burner Climax Sound Track (2006) | After Burner 20th Anniversary Box (2007) | After Burner II (2018) | G-LOC Air Battle: Series Music Collection (2020)
Film
After Burner (1987) | After Burner / Super Hang-On (1987)