Difference between revisions of "Sega CS4"

From Sega Retro

Line 12: Line 12:
 
'''Sega Consumer Research and Development Dept. #4''' ('''Sega CS4''') was a video game research and development division within [[Sega]]. It was established in 1994 alongside [[Sega CS5]] to deal with a growing number of home consoles to develop for,{{magref|harmony|128|12}} with [[Sega CS3]] and CS4's focus going towards [[Mega Drive]] and [[32X]].{{ref|https://web.archive.org/web/20230620153953/https://news.denfaminicogamer.jp/interview/190909a/2}}{{ref|https://web.archive.org/web/20230819073044/https://www.mirai-idea.jp/post/segasaturn01}} Its producer was [[Koichi Nagata]].{{magref|harmony|128|15}}
 
'''Sega Consumer Research and Development Dept. #4''' ('''Sega CS4''') was a video game research and development division within [[Sega]]. It was established in 1994 alongside [[Sega CS5]] to deal with a growing number of home consoles to develop for,{{magref|harmony|128|12}} with [[Sega CS3]] and CS4's focus going towards [[Mega Drive]] and [[32X]].{{ref|https://web.archive.org/web/20230620153953/https://news.denfaminicogamer.jp/interview/190909a/2}}{{ref|https://web.archive.org/web/20230819073044/https://www.mirai-idea.jp/post/segasaturn01}} Its producer was [[Koichi Nagata]].{{magref|harmony|128|15}}
  
Several members of CS4, including Nagata, had shortly before worked on the Mega Drive port of ''[[Virtua Racing]]'', being [[Sega AM2]] staff that had only a few years before still been working on Mega Drive games under CS departments. These developers would be part of another CS4 in the late 90's, which  
+
Several members of CS4, including Nagata, had shortly before worked on the Mega Drive port of ''[[Virtua Racing]]'', being [[Sega AM2]] staff that had only a few years before still been working on Mega Drive games under CS departments (possibly [[CS3]]{{ref|https://web.archive.org/web/20210605201120/https://twitter.com/Mazin__/status/126329468238315522}}). Several of these developers would be part of another CS4 in the late 90's, which  
 
became [[Sega Software R&D Dept. 9]] and [[United Game Artists]].{{ref|https://web.archive.org/web/20060326235527/http://sega.jp/community/creators/vol_30/1.html}}
 
became [[Sega Software R&D Dept. 9]] and [[United Game Artists]].{{ref|https://web.archive.org/web/20060326235527/http://sega.jp/community/creators/vol_30/1.html}}
  

Revision as of 03:12, 18 December 2023

Notavailable.svg
Sega CS4
Division of Sega of Japan
Founded: 1994-04-01[1]
Defunct: 1995
Headquarters:
Japan
1994-04-01[1]
1995

Sega Consumer Research and Development Dept. #4 (Sega CS4) was a video game research and development division within Sega. It was established in 1994 alongside Sega CS5 to deal with a growing number of home consoles to develop for,[1] with Sega CS3 and CS4's focus going towards Mega Drive and 32X.[2][3] Its producer was Koichi Nagata.[4]

Several members of CS4, including Nagata, had shortly before worked on the Mega Drive port of Virtua Racing, being Sega AM2 staff that had only a few years before still been working on Mega Drive games under CS departments (possibly CS3[5]). Several of these developers would be part of another CS4 in the late 90's, which became Sega Software R&D Dept. 9 and United Game Artists.[6]

Softography

List of staff

References


Timeline of Sega of Japan research and development divisions








83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
00
01
02
03
04
05
06
07
08
09
10
11
12
13
14
15
16
17
18
19
20
21
22