Difference between revisions of "OutRun 2 SP SDX"
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− | '''''OutRun 2 SP SDX''''' is an updated version of ''[[OutRun 2]]'' and ''[[OutRun 2 SP]]''. It stands for "OutRun 2 '''Sp'''ecial Tours '''S'''uper '''D'''elu'''x'''e" and was first shown at a privately held Sega show on July 7, 2006. This version of OutRun 2 does not run on the Sega Chihiro, but rather the Sega Lindbergh, allowing the graphics to be displayed at a resolution of 800*480 rather than the previous versions' 640*480. The game features large replica Ferrari cockpits which move and tilt with the onscreen action, and features a cooperative play mode where two players can sit next to each other in the same car and take turns driving with their own set of controls. | + | '''''OutRun 2 SP SDX''''' is an updated version of ''[[OutRun 2]]'' and ''[[OutRun 2 SP]]''. It stands for "OutRun 2 '''Sp'''ecial Tours '''S'''uper '''D'''elu'''x'''e" and was first shown at a privately held Sega show on July 7, 2006. This version of OutRun 2 does not run on the [[Sega Chihiro]], but rather the [[Sega Lindbergh]], allowing the graphics to be displayed at a resolution of 800*480 rather than the previous versions' 640*480. The game features large replica Ferrari cockpits which move and tilt with the onscreen action, and features a cooperative play mode where two players can sit next to each other in the same car and take turns driving with their own set of controls. |
Two versions of the cabinet were produced. The 2-Player cabinet is designated as DX (Deluxe), and the 4-Player cabinet is designated as SDX (Super Deluxe), with raceview cameras on the players, and a live leaderboard over the center units. These large, expensive SDX units are designed for large game centers and amusement parks as a special attraction. | Two versions of the cabinet were produced. The 2-Player cabinet is designated as DX (Deluxe), and the 4-Player cabinet is designated as SDX (Super Deluxe), with raceview cameras on the players, and a live leaderboard over the center units. These large, expensive SDX units are designed for large game centers and amusement parks as a special attraction. |
Revision as of 19:50, 8 June 2017
OutRun 2 SP SDX | |||||
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System(s): Sega Lindbergh | |||||
Publisher: Sega | |||||
Developer: Polygon Magic | |||||
Genre: Racing | |||||
Number of players: 1-4 | |||||
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OutRun 2 SP SDX is an updated version of OutRun 2 and OutRun 2 SP. It stands for "OutRun 2 Special Tours Super Deluxe" and was first shown at a privately held Sega show on July 7, 2006. This version of OutRun 2 does not run on the Sega Chihiro, but rather the Sega Lindbergh, allowing the graphics to be displayed at a resolution of 800*480 rather than the previous versions' 640*480. The game features large replica Ferrari cockpits which move and tilt with the onscreen action, and features a cooperative play mode where two players can sit next to each other in the same car and take turns driving with their own set of controls.
Two versions of the cabinet were produced. The 2-Player cabinet is designated as DX (Deluxe), and the 4-Player cabinet is designated as SDX (Super Deluxe), with raceview cameras on the players, and a live leaderboard over the center units. These large, expensive SDX units are designed for large game centers and amusement parks as a special attraction.
Production credits
- SDX/DX.ver Staff
Producer: Yuji Sugimori
Product Coordinator: Kenji Matsuo
Mechanical Designer: Otoh Yashima, Ryuta Murakami
Electrical Designer: Masahiko Akatsuka
Product Designer: Rintaro Sano, Naoaki Shoui
Cabinet Programmer: Tetsuo Kasuya
Support of Designer: Tomoyuki Goto, Motohiko Higashiguchi
Software Support: Kazunori Nishisaka
Co Producer: Hirotaka Machida
Product Supervisor: Masao Yoshimoto
- Polygon Magic, INC
Producer: Koichi Watanabe
Director: Wataru Fujimoto
Planner: Tomohiro Yoshida
Programmer: Kazuyoshi Inoue, Yozo Iwamoto, Kuniharu Kobayashi, Tominobu Kaieda, Takahiro Ushiroda, Koji Saito, Yasuyuki Wada, Kazuaki Natsui
Sound: Masayuki Maruyama
Designer: Atsuki Nakazato, Aya Nagakubo
- Original Staff
Producer: Keisuke Chiwata
Directer: Hiroshi Masui
Game Director: Daichi Katagiri
Art Director: Yasuo Kawagoshi
Sound Director: Tatsutoshi Narita
Program Director: Yoshiki Kanoh
Main Programmer: Takuji Masuda
Programmer: Hironobu Tsujikawa, Makoto Sato, Masanori Sakurai, Tomonori Sato, Takuya Nagayasu, Yutaka Sakai
Main Designer: Toshiyuki Adachi
Course Designer: Yukitoshi Katsuyama
Designer: Satoshi Fujinuma, Erika Aihara, Masayuki Takahashi, Kohei Nosaki, Kazuya Morita, Katsuya Hiraoka, Takao Nakada, Toshiya Inoue, Eisuke Abe, Masaki Yano, Tomoyuki Nishiguchi
Planner: Shin Ishikawa, Miwako Ohshima
Sound: Sachio Ogawa, Yasuhiro Takagi, Naoyuki Machida
Public Relations: Naonori Watanabe, Hidekuni Ohta, Taku Kihara, Kenichi Kasama, Nozomi Watanabe
Special Thanks: Neil Marshall, Gary Evans, Chris Wood, Ian Colley, Richard Ford, Daisuke Naito, Yusuke Kiriyama, Toshihiro Nakaya, Toshiaki Yuasa, Jun Otsuka, Rika Shirai, Keisuke Tsukahara, Miyuki Noda, Seiji Aoki, Nobuhiko Kosuge, Masatomo Suzuki, Toru Kujirai, Noriyuki Shimoda, Makoto Osaki, , Compozila, Mechatro, Hardware R&D, OutRun 2 staff, and All People Concerned With This Title...
Created by: NS R&D Dept.
Presented by: Sega
©Sega
Gallery
Artwork
Physical scans
Lindbergh, JP |
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Lindbergh, US |
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Lindbergh, EU |
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